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Virtual magnate shares secrets of success
December 20, 2006
Last month, Anshe Chung Studios demanded that YouTube delete the recording, citing the Digital Millenium Copyright Act, which generally requires Web sites to remove material that infringes on copyright laws. The controversy stemmed from video taken during an interview with Anshe Chung, the virtual world's biggest land owner, conducted by CNET News.com in its Second Life bureau last month.
During the interview--which took place in a digital theater in front of dozens of audience members' avatars--a group intent on sabotaging the event attacked it with 15 minutes of animated penises and photographs of Anshe Chung's real-life owner, Ailin Graef, digitally altered to make her look like she was holding a giant penis.
Afterward, a video of the attack was posted on YouTube. When Anshe Chung Studios filed a complaint with the popular video service claiming that Graef's copyrights had been infringed because images of her avatar were used without her permission, YouTube promptly removed the video.
Anshe Chung Studios has also, in a private e-mail, alerted The Sydney Morning Herald, which ran a December 21 story, along with a screenshot, on the attack, that it should take down the photograph because the newspaper, too, was hosting an infringing image.
"I have to point out to you that you, most likely by accident, posted an image that contains artwork copyrighted by my wife Ailin Graef and by Anshe Chung Studios, Ltd. and without obtaining our permission to do so," Guntram Graef wrote to Sydney Morning Herald reporter Stephen Hutcheon in the January 5 e-mail.
"The source of the image, a video posted on YouTube, has already been removed. We can not authorize the use of this image and the replication of the artwork and textures of the Anshe Chung avatar in this context."
While it's true that Second Life users own the content they create, a legal expert and others in the online news business, as well as the virtual world's publisher, Linden Lab, argue that the use of images or video from the "griefing" attack are almost certainly protected by fair use doctrine.
Fair use and creativity
"Copyright law is applicable to works created in Second Life. Copyright law includes fair use and it includes provisions regarding infringement," Linden Lab wrote to CNET News.com in a statement Friday. "Anyone may assert copyright claims, and anyone may assert fair use claims. Linden Lab generally doesn't take a position on disputes to which we are not a party. However, it would be correct to point out that the laws of fair use are consistent with the culture of creativity and collaboration that forms a large part of Second Life."
YouTube did not immediately respond to a request for comment, and Guntram Graef would not respond on the record to a request for comment for this story.
While the video had been removed from YouTube, which is owned by Google, another version of it was currently being hosted on Google's other video service, Google Video.
To Jason Schultz, an attorney with the Electronic Frontier Foundation, the issues surrounding the DMCA complaint are pretty cut and dried.
"Since the general theory (in Second Life) is that you own what you create, she completely owns the copyright in her avatar," said Schultz. "But that said, she absolutely has no rights under fair use to stop people from taking screenshots or screen captures of her avatar in Second Life."
Schultz also drew a comparison between this situation and a real-life hypothetical.
"The analogy I would draw is if there was a car accident in downtown New York," he said, "and the driver happened to be wearing an Armani suit, and there was a photographer who took photos and published them. That photographer couldn't be sued by Armani. News is news. And fair use gives news reporters and others the right to report what they see and hear, even if it includes your copyrighted work."
Of course, fair use doctrine, regardless of how well established it might be, has not been fully tested when it comes to a virtual world like Second Life. But to some observers, the issues surrounding the doctrine are the same, regardless of whether the medium is real life or a digital environment.
Ailin Graef "can control tracts of land in Second Life all she wants," said Xeni Jardin, a co-editor of the tech culture blog Boing Boing, which published a story with an image on the griefing attack last month. "But she can't control the rest of the Internet where I and other journalists like to live and speak freely. And we intend to continue to do that."
Jardin said Boing Boing had received an e-mail last month from Guntram Graef demanding that the site remove the image associated with its story because, Graef contended at the time, the image perpetuated "cyber-rape."
Boing Boing has also been sent a DMCA takedown notice by a man named Michael Crook, who claims his image from a Fox News interview was illegitimately appropriated. Jardin said Boing Boing has no intention of taking down either the Crook image or the Anshe Chung image.
However, Boing Boing and The Sydney Morning Herald both say they are consulting lawyers in this case.
"It's concerning to me that it seems like there's been a rash of incidents like this," Jardin said. "More and more people who want to stop information from flowing are realizing that they can use the DMCA in an abusive way that it wasn't intended for, to stop free speech."
See more CNET content tagged:
Second Life, Ailin Graef, avatar, Guntram Graef, copyright law




What was done was done intentionally, and done to defame the
character, and was done by using the characters image. It shouldn't
matter if the person did it with a screen shot or with the persons
real picture, defamation is defamation.
Fair use does not cover defamation, harassment, or griefing.
It is no different than recordings of hecklers at any other public venue.
Furthermore, if this were a defamation and not copyright issue, then they shouldn't have used the Digital Millennium Copyright Act notice and takedown method, which is explicitly related to copyright infringement. Of course, they are claiming copyright infringement, in my opinion wrongly.
right.
Here's a little example for you. A couple years ago, I had a
section on my website that showcased my paintings and
drawings. In there, it also had a drawing that my daughter (who
is 5 now) did for me. Not too long ago I was browsing myspace,
and I saw my daughters picture being used on someone else's
page, saying "look what my daughter drew for me." I did not go
looking for the picture, it's the last thing I would have thought
anyone would steal, but it's still wrong, because that person that
is posting it is lying about where it came from. Why should it
matter what the source of the copyright is? If you own
something, you wouldn't want someone else taking it away and
using it for themselves without asking you.
Another case in point. I'm a webdesigner, and I have a portfolio
showing work that I have done. Is it fair use when all these
people steal my images and coding?
...Which is exactly what people and organizations who lobbied against the creation of this ill-conceived law predicted would happen if it passed.
If the DMCA were never used abusively then I don't think too many people would have an issue with it, however abusing any law to circumvent our constitution will eventually get that law declared, well, unconstitutional on those grounds. So let's hope people keep abusing the DMCA so we can have the law invalidated!
And this Anshe Chung needs to get a real life, or at the very least get laid. What the hell is wrong with these people? I suppose the socially inept ones will keep logging on to get their jollies in a make belief world, lord knows they can't make it in the real one...
And I think the issue being covered here is about "right of publicity" with respect to avatars in virtual worlds, not "copyright" per se.
That might be an interesting topic for an article... But how about more than one example? I'm sure this isn't the only such dispute over one's avatar-related right of publicity (or even right to "privacy" - whatever *that* is).
As it is, this article should be moved to the Second Life Picayune tab.
Nothing that matters in this episode is in any way new. All that matters is that we are hauling out the same story again and affording it less reflection than any of our predecessors did. The case of cyber-rape in LambdaMOO seems to have engendered more serious reflection and deliberation than any successors in environments with richer media; and the result was a more sober appreciation of the need for governance in virtual worlds. As that appreciation became a distant and faded memory, the Marxian iterations progressed beyond farce (which at least has literary merit) to the mindless chatter of the blogosphere whose denizens continue to be better at generating new content than at reflecting on the content that is already out there. The "high impact" comes from the continuing perpetuation of egocentric oblivion that lies at the core of the world the Internet has made!
Here's the editorial the Second Life Herald has:
http://www.secondlifeherald.com/slh/2007/01/greeterdan_wimp.html
It is one of the oldest gimmicks in the marketer's trick book for getting publicity from the press: set up two divas, get them to make a public display, then reap the benefits of free publicity. In this case, it simply uses repeat postings to push the PageRank of the names involved to the top of the search rankings.
There are no legal issues here. This is CNetAsTabloid.
Cheesy but predictable.
I lost all my money online and Linden Labs says that since it's virtual money and not real, I have no recourse. Sorry, all your money is gone, you can't do anything about it. I hope our millionaire runs into that situation as well. If she tries to sue for the money, then it will have a real life value and she'll have to report it as taxable income- along with having to have a business license, federal tax ID, etc. Failure to do that will quickly eat up any and all profit she has made.
SL is growing too fast and catering to corporate customers. It will soon suffer collapse from its own weight with no internal support.
- Where is the video or picture of the event?
- by baswwe January 8, 2007 7:03 AM PST
- I wanna see!!
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