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Hundreds of Xbox owners have reported in online forums in recent days that they were banned from Xbox Live, Microsoft's online gaming service, after trying to play "Halo 2" online with a modified console.
What's new:
Xbox Live users say they've been banned from their boxes after trying to play "Halo 2" on modified consoles.
Bottom line:
Console makers have long used any means available to thwart illegal copying of games. Critics say a modded Xbox can yield online cheating that ruins the gaming experience for paying customers.
"Mod chips," gray-market add-ons that allow game consoles to run imported discs, pirated games and homemade software, began circulating for the Xbox shortly after the game machine went on sale four years ago. Hackers who equip their Xboxes with mod chips and other upgrades, such as bigger hard drives, have gotten the consoles to perform all sorts of unauthorized tricks, including running Linux software and serving as digital media centers.
Microsoft and other hardware makers have long fought against mod chips, chiefly because those chips abet game piracy. The software giant's activities culminated in a Justice Department raid two years ago in which federal lawmakers took over a Web site used to sell mod chips and swap illegally copied games.
Billy Pidgeon, an analyst for research firm Zelos Group, said console makers have long used any means available to them to thwart mod chips and halt illegal copying of games. The advent of online gaming for consoles has raised the stakes, he said.
As first reported by CNET News.com, Microsoft has also used Xbox Live since its inception to crack down on mod chips and other hacks. The Xbox Live user agreement states that "Xbox Live may only be accessed with an unmodified, except for Microsoft-authorized repairs and upgrades, Xbox video game console. Any attempt to disassemble, decompile, create derivative works of, reverse engineer, modify, further sublicense, distribute or use for other purposes either the hardware or software of this system, is strictly prohibited and may result in termination of your account and/or your ability to access Xbox Live."
The agreement further gives Microsoft authority to "retrieve information from the Xbox used to log onto Xbox Live as necessary to operate and protect the security of Xbox Live and to enforce this agreement."
Initial Xbox Live antihacker measures focused on checking a
See more CNET content tagged:
Xbox Live, Halo 2, Microsoft Xbox, console, video game console




But MS owns and operates the Xbox Live service. They have the right to choose who gets access to the service, and if they don't want you on the service for whatever reason, they have the right to ban you.
Childish whining on a website is not going to win you any supporters, especially not at MS.
People who use modded xboxes can still play online using a free tunneling program such as XBConnect. Gamespy arcade also has a tunneling program avalible for free.
These programs allow you "extend" your systemlink game across the internet to other players. They work for any xbox, modded or unmodded.
There is also a second solution that has been avalible for quite some time now. With this method you also install a switch in the front of the xbox, that will allow you to switch between the modchip and the regular bios.
This method requires alot more soldering, effort and time than a regular modchip would, but it has the best result.
Cnet, if you are going to compile a report, please be balanced (and timely).
There are those that hack the xbox for the hobby-tweaking, trying OS loads, cool features that may one day come to Xbox Next or #3. But the rest are trying for an edge or loading larger HDs with copies of games they never bought. Good for Microsoft and those that PAY for Live. (never thought I'd be cheering for the Big M$)
Either have two Xboxes (one to tweak), add the forementioned switch or don't play Live. If you plan to have an "edge", do it legit. Or not at all.
You whine like you are being mistreated, but anyone playing with a cheater using a hacked Xbox are the ones being mistreated.
But now, with the latest upgrade to the XBL service rolled out with the Halo 2 release, Microsoft is going even further in their detection mechanism and is now able to identify modified consoles even when their mod-chips turned off.
I believe Microsoft is now going way too far with this. All users of the XBL service are paying their subscriptions AND purchasing their games - remember that from day one it has not been possible to use a mod-chip while on XBL which means no game piracy while on XBL. This is pure and simple repression for simply having a modified console even though it was not possible to use the modifications while on XBL, for which membership is paid and games are bought.
Has anyone ever been banned from using their car because they tuned and chipped their engine? Warranty is voided - fair enough. When was the last time a GSM mobile network banned their users for using an "unlocked" phone? When was the last time a PC manufacturer banned customers because they heavily modified their PCs. Has Cisco/Linksys banned their customers for installing modified/hacked/improved versions of their WRT54G wireless router firmware?
I think Microsoft is going way too far and violates basic console owners? privacy rights by further introspecting their console while on XBL, regardless of the click-wrapped licenses nonsense that anyone never read anyways.
One of the possible result is that "parallel/alternative" XBL (free & legal) services (like XBConnect & Xlink) will gain membership and owners of modded consoles will throw away their subscriptions at which point these owners will not be forced to minimally purchase their games while playing online since theses services do not check for modded consoles. Others may decide to purchase an extra unmodded console for using XBL. At least until the mod-chip community undoubtedly find a way around this. In all cases maybe more consoles will be sold in the next few weeks because of this but in the end, absolutely no more games will be sold and Xboxes will continue to be modded.
- Good for Microsoft....
- by November 12, 2004 1:28 PM PST
- Maybe companies like Microsoft wouldn't get so bent out of shape if people didn't constantly try to come up with ways to steal.
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- Shortsighted
- by November 12, 2004 1:51 PM PST
- Mind you, I fully paid my Xbox, my Live subscription and ALL my games. It just so happens I modded my Xbox so 1- I can permanently install MY games on the harddisk so my kids don?t manipulate the disks and in the end completely destroy them and 2- so I can run other very nice applications like the Xbox Media Center (XBMC). Tell me why me & my kids should be banned from Xbox Live?
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- you are fooled
- by November 13, 2004 2:06 AM PST
- No offense, but not that this "cheating" stuff microsoft is bashing about it complete ********. Software inherently can be secured against cheating in things as live sessions.. it's just microsoft's means to get responses such as yours.
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- active mods never were allowed... so no one *could* cheat.
- by November 14, 2004 1:56 AM PST
- Not to rain on parades, but not all people with modded boxes are cheats. My husband and I both use the same Xbox and due to the fact that we're both heavy gamers (who might I add purchase all of our games legally) and enjoy different music, we needed some extra HD space. You could say that we should just buy another Xbox, but why should we be forced to conform to what M$ wants? XBL never allowed active mods when you went onto the system. We just shut it off and "viola!" an even playing field. Anyone can cheat on XBL, yes, even those without a mod. The fact that M$ wants to invade MY box and MY information is disgusting! The state police wouldn't tell me that I can't mod my car out with lights and other flash if it was only turned on in my garage or at a car show; they'd only bust me if I had it all up and running while I was driving. I don't mind if M$ wants to be sure there are no active mods turned on, but heck, to just have one getting you banned? Forget that. I can safely say I won't be gaming on XBL anymore! I'll save my money and let all you folks who think all modders are cheaters foot higher tabs for subscription fees. Have fun with that!
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(29 Comments)Microsoft is 100% right in what they did. As a paying using of Xbox Live and one who didn't try to cheat everyone else by installing a mod chip I say bravo. I didn't pay all of that money and my monthly fees just to be cheated by low life scum.
Robert
Aside from that this has nothing to do with cheating at all, it's clear that microsoft wants to attack those who use modchips for other reasons. Sure, those modchips would be used by many people with illegal copies of games, but the fundamental principle is that the modchips' goal is not to steal games but to open up all the possibilities of the hardware YOU own. If you say that microsoft should be the one dictating people what they can and can't do with the thing they purchased then think again. You HAVE TO seperate this modchip thing from stealing software.. stealing software is a crime, NOT installing the modchip. So no, microsoft absolutely no right to keep modchip users from using XBox Live, assuming that every xbox user has the RIGHT to use XBox Live when they use legitimately purchased software. Punishing those who have modchips is therefor illegal because having a modchip doesn't proof the use of illegal software.