I'm sure you've heard of Apple's App Store for the iPhone. But have you ever heard of an independent mobile app store called GetJar?
No? Well, that's not surprising. The tiny company now based in Silicon Valley has done virtually no marketing. And yet in the nearly five years it's been around, the company has managed to build the second largest application store front for mobile phones in the world, likely making it the biggest mobile app store you've never heard of.
The privately held Getjar claims it has nearly 57,000 applications in its store, making it second only to Apple in terms of total applications. Apple just announced this week that it now has more than 100,000 applications in its store.
Google's Android Market, which launched earlier this year has more than 10,000 applications. Research in Motion's BlackBerry App World has just more than 2,000 applications available today, according to estimates.
Since Getjar's virtual store went live in early 2005, about 650 million applications have been downloaded. And momentum has been growing. For the month of October, Getjar executives say the company saw its users download 55 million applications, which is a 267 percent increase over the same month a year ago when 15 million mobile applications were downloaded. And the company says that it has more than 300,000 registered developers uploading applications to its site.
Meanwhile, Apple's much-hyped and heavily marketed iTunes App Store, which is nearly twice the size of Getjar, as of September had more than 2 billion app downloads since the store was launched in July 2008. And executives at Apple recently said the company had 125,000 developers on its roster. By comparison, the Android Market has had an estimated 40 million downloads since it went live earlier this year.
GetJar got its start not as an application store but as a beta testing Web site for mobile developers. GetJar founder and CEO Ilja Laurs had started the site to allow developers a way to test their applications on a variety of handsets.
"Originally, we were trying to help developers who couldn't get access to certain phones for testing," he said. "But then developers came to us and asked if they could use the site to also distribute their applications."
And so the GetJar application store was born in early 2005. At first, the site attracted mostly hard-core mobile application fans. But over the years, word of the site has spread, and users all over the world come to GetJar to download different applications.
Unlike most of the other application stores that have been announced recently, GetJar's store offers mobile applications for almost any phone.
"With the GetJar store, consumers don't have to worry about whether they have an Android phone or a Java phone," said Patrick Mork, vice president of marketing for GetJar. "They don't need to know which model Nokia they have. We take the fragmentation out of the equation by auto-detecting what apps can run on which phones and offering consumers those applications."
The way it works is that GetJar is able to detect the type of phone a wireless subscriber is using when they connect to the GetJar mobile Web site. It can also detect the type of phone used from the regular Web site using a wireless subscriber's phone number.
A screen shot of a GetJar download page for the Facebook shortcut link.
(Credit: GetJar)Based on this information, GetJar is able to direct app shoppers to the applications that will work on their phones.
"If there is a BlackBerry app available and you are using a BlackBerry you will get that application," Mork said. "But if you're on a feature phone, you'll likely get a shortcut link."
This is yet another important differentiator for GetJar. Unlike device or operating system specific app stores, such as Apple's App Store or Android Market, GetJar also provides millions of consumers using basic feature phones an app-like experience, even if a specific application hasn't been developed for their particular phone.
For example, GetJar has worked with Facebook to provide a downloadable shortcut link that leads to the Facebook mobile Web site for wireless subscribers who are not using a smartphone for which a special Facebook application has been developed.
While the link is not really a native application for that specific device, the link appears on the phone's menu and provides access via the phone's browser to a mobile Web site. For consumers, the experience is very similar to that of a native application that has been downloaded to a smartphone.
"Facebook didn't have a strategy for developing applications for Motorola Razrs and Samsung Instincts" Mork said. "So they teamed up with us to get around that problem by providing short cut links. It's really not an app. But the beauty of it is that it allows any company to play in the app game from a shortcut."
And for brands, such as Facebook, the shortcut increases their mobile presence. Before it started working with GetJar, Facebook would get between 100,000 and 150,000 downloads per week from its mobile site. After the shortcut, links were available on the GetJar site and on Facebook's site, Facebook started to see 1.5 million mobile downloads per week, Mork said.
But GetJar does have some limitations. One major limitation for consumers in the U.S. is that GetJar cannot offer applications to most phones operating on Verizon Wireless's network. The reason is that Verizon uses a closed platform called BREW on many of its phones. And there is no way for third-party application developers to create applications for these devices without going through Verizon's BREW approval process. But BREW is a legacy platform for Verizon, and newer smartphones on Verizon, such as BlackBerry devices and the new Android phones, will be able to access applications from GetJar.
GetJar also doesn't explicitly serve apps to iPhone users, again because the iPhone platform is closed. But iPhone users can use the GetJar store to discover new applications and GetJar can redirect those users to the Apple App Store, where they can download the applications.
Yet another limitation is that GetJar does not offer developers the ability to charge for applications. The company has not yet figured out how to bill for these applications. Instead, application developers can monetize their applications by incorporating advertising into the application or using the app on GetJar to up-sell consumers to a more robust application in a different application store.
But GetJar does allow developers to promote their applications, and the company has developed a marketplace so that developers can bid for top promotional spots on the Web site. GetJar gets paid based on how many users download these applications. Most other application stores today do not offer developers a way to promote their applications, which makes it difficult for smaller developers to get their applications noticed.
While there is no question that Apple dominates the mobile application market today, Mork admits that Apple's push into applications has been a boon for GetJar, and likely for other app stores.
"It's undeniable that Apple has had a positive effect on our business, especially in the U.S.," he said. "But we don't really compete with Apple. Still, it's clear that the mass market is just starting to catch on. And that is largely thanks to the success of Apple and its App Store."
Google's Android Market is undergoing renovation.
The Android app store will soon launch several new updates in its upcoming 1.6 version, according to an Android Developers blog post from Google's Eric Chu on Thursday.
Developers will be able to provide screenshots, icons, and descriptions to better promote and highlight their applications.
Four new app subcategories--sports, health, themes, and comics--are being added, Chu said. Developers can target any of those subcategories for both new and existing applications.
For reasons Chu did not explain, Android app developers in Italy are getting some special attention. Italian developers will be able to call up the publisher's site to upload their applications and specifically target any country where paid apps are currently available to customers.
In a video accompanying Chu's blog, the updated interface--as rumored--also reveals new buttons for Top Paid, Top Free, and Just In, as well as a search button in the upper right corner of the screen.
Google unveiled Android Market a year ago as the Android equivalent to Apple's iTunes Store. Since its debut, Google has tried to attract developers to publish their apps to the store. Initially, only free apps were available. But in January, Google opened the market to paid software in an effort to lure more developers.
Google has offered other carrot sticks to attract developers, such as its annual Android Developer Challenge, which offers prizes to programmers with the best apps.
However, a recent survey from AdMob found that less than half of Android phone owners have purchased an application, citing the lack of hot apps and limited payment options.
A special unlocked version of the G1 phone available to developers is unable to run paid Android applications for fear of piracy.
(Credit: CNET)Mobile developers who purchased an unlocked HTC G1 phone from Google discovered this week that they can't run paid applications from the Android Market.
Google is denying those developers access to copy-protected applications sold in the Android Market because developers have a higher level of access to the G1 phone than regular users, and could potentially break the copy protection on those applications, according to IDG News Service. "We aren't distributing copy-protected applications to these phones in order to minimize unauthorized copy of the applications," a Google representative said in a statement sent to CNET.
Developers willing to join the Android developer program for $25 can buy an unlocked G1 handset for $399. That version of the device also apparently allows them access to a special folder where paid applications are stored away from the prying eyes of regular customers who may be interested in breaking the copy protection on those applications.
For that reason, Google has simply blocked those using the unlocked G1 from downloading paid applications from the Android Market. That didn't sit well with some developers on a thread on Google's Android Forums, who felt Google was unfairly portraying them as pirates while also denying them the ability to download their own paid applications on the Android Market.
It doesn't appear that the ban on paid applications extends to those who have unlocked the retail version of the G1, at least not as of yet.
The Android Market now offers the $200 'I Am Richer' application.
(Credit: Stephen Shankland/CNET Networks)An application that did nothing beyond showing a person was willing to spend gobs of money for it didn't last long on Apple's App Store, but now we'll begin to see if Google lives up to its more laissez-faire approach to its rival Android Market.
Apple banned Armin Heinrich's "I Am Rich", which cost $1,000 and only showed a red ruby, from its App Store last August. Now the conceptually similar "I Am Richer" has arrived on the Android Market from Mike DG.
Perhaps owners of T-Mobile's G1 phone are more cost-conscious, or the recession has hurt the market for inane software, or Android programmers are willing to offer greater value, though, because the new application offers basically the same feature set for only $200, a fifth the price of the app Apple banned.
"Prove your wealth to others by running this app and showing them the mesmerizing glowing crystal," the software's description says.
Google has some rules for Android Market--no malware is allowed, for example--but generally has a much more liberal attitude than Apple. While each application on the App Store requires Apple's approval, Google plans to let the world at large sort out Android applications through the mechanisms such as the rating system. Good applications will eventually sift their way to the top of the heap the way good YouTube videos do, Google argues.
Update 7:06 p.m. PST: The $200 price is as much as Google permits organizations to charge, the company said. And yes, Google appears perfectly happy to let people buy the application:
"We check applications for compliance with the Market Content Policies and Terms of Service (in order to remove malware, porn, spam, or profanity)," the company said in a statement.
(Via IDG News)
The Android Market, Google's online repository of applications for the T-Mobile G1 and succeeding devices using the search giant's mobile-phone operating system, now lets organizations charge money for their software.
The T-Mobile G1 updating to firmware 1.1.
(Credit: Stephen Shankland/CNET News)"I'm pleased to announce that Android Market is now accepting priced applications from US and UK developers," said Eric Chu in a blog post Friday. "Initially, priced applications will be available to end users in the US starting mid next week."
Google gives programmers 70 percent of Android app revenue, with the remainder going to wireless service carriers, minus billing settlement fees. Buyers and sellers must use Google Checkout to make their purchases.
Apple has had strong success with its App Store for selling iPhone and iPod Touch applications. Google is taking a different approach with its market, though, relying on users to rate applications rather than screening each one before it's published.
Until now, Android Market had only offered free applications. But Google has been working to improve it from its initial incarnation. "Android Market is able to distinguish among different Android devices. As devices are released, Android Market will ensure that users only see applications that will work correctly on their devices," Google said.
Support in other countries will follow. "We will also enable developers in Germany, Austria, Netherlands, France, and Spain to offer priced applications later this quarter. By the end of Q1 2009, we will announce support for developers in additional countries," Chu said.
Chu also said free applications would be available through Android Market in Australia beginning Sunday and in Singapore "in coming weeks."
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