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October 5, 2009 10:22 AM PDT

Voice chat app Vivox comes to Facebook

by Don Reisinger
  • 2 comments

A voice chat application launched on Monday in open beta enables Facebook users to place and receive calls within the social network.

Vivox Voice

Vivox Voice in action.

(Credit: Screenshot by Don Reisinger/CNET)

Vivox, which also provides voice services for online virtual words and accommodates more than 15 million users worldwide, is offering the app.

In order to use it, Facebook users first need to add Vivox Voice to their applications list and download a Vivox plug-in. From there, a Vivox channel and phone number are created to accept calls. Users can then place calls to (or receive calls from) Facebook friends also using the app. And because each Vivox channel has a call-in number, non-Facebook users can also participate in the conversation.

In order to invite friends to talk, an invitation is sent via Facebook chat. The recipient can click on the included link and start chatting with the other person.

I had the opportunity to use the app this morning. Overall, I was impressed by it. The installation took just a few minutes, and connecting with others was quick and easy.

The only issue I had with Vivox's Facebook app was its audio quality. At times, the transmission was clear. At other times, I could barely hear my wife, who was on the other end of the call. Luckily, those moments were few and far between.

If you try it out, let us know what you think of the free app in the comments below.

September 15, 2009 5:00 AM PDT

Voice chat coming to Facebook

by Daniel Terdiman
  • 16 comments

The new Vivox voice chat system for Facebook will allow any user to start a conversation with anyone on their friends list. The service will also be available to third-party developers who want to integrate voice into their applications.

(Credit: Vivox)

Look out, Facebook users: Here comes voice chat.

Sometime in the next few weeks, the social network's tens of millions of users will begin to be able to have high-quality voice conversations, even as its third-party developers are able to start including voice in their applications.

The new technology is not being offered by Facebook itself, however. Instead, it's from Vivox, a Boston-based company that provides the integrated voice service for virtual worlds like Second Life and EVE Online, and which already has more than 15 million users worldwide.

The service, which is currently in closed beta, will allow Facebook users to have high-fidelity conversations with anyone on their friends list. Each user, however, will have to download Vivox's plug-in. But once installed, the service works almost seamlessly with Facebook, and is intended for everything from one-to-one chat to large group discussions.

Further, even non-Facebook users will be able to participate, as Vivox plans to offer free dial-in numbers that will allow anyone to call into an existing conversation, much as is possible today with call-in phone conferences.

Perhaps more importantly, according to Vivox co-founder Monty Sharma, the company is making its technology available to any third-party Facebook application developer, meaning that almost any app, from games to utilities, can have a voice component.

For now, it's not clear how many of Facebook's users will choose to adopt Vivox's technology, and for the time being, at least, Facebook is not involved in any way in promoting the new service. But while some people may decide that they don't want to use a tool that requires a plug-in, many others may well find that it's worth the trouble in order to be able to easily start a conversation that rivals, or even betters, phone call quality.

One person who may be an early adopter is Charlene Li, a well-known social media consultant, and the co-author of the book Groundswell.

"I would (use voice service on Facebook)," Li said, "because I see it as a continuum of communications with the people I want to stay in touch with."

Another social media expert, Gnomedex organizer Chris Pirillo, was even more effusive about the potential for a full-fledged Facebook voice chart system.

"It is about time," Pirillo said. "I guarantee you this is going to bite into Skype."

For Pirillo, the Vivox system will provide a valuable incentive for Facebook users to streamline their friends lists since it's likely that they won't want to be getting voice chat invites from people they've friended but might know only peripherally.

"When these tools come about," Pirillo said, "it becomes less valuable (to have too many friends) and actually promotes a cleaner ecosystem."

Great for retailers
To Li, giving third-party Facebook developers the ability to integrate voice chat into their applications may mean a big victory for retailers. She pointed out that a company like Overstock.com may find it extremely valuable to put out a Facebook app with voice built-in--without having to build the voice system themselves--because it would give people a way to quickly and easily chat with their friends about products they see.

"Retailers don't have to put in chat themselves," Li said. "They can just put in Facebook chat. That's where it starts getting very interesting."

And to Pirillo, the ability for Facebook friends to have a voice chat during, say, a game of Scrabble, is a very "smart" innovation that means users can streamline the number of different tools they're running simultaneously.

To be sure, Vivox's offering is not the first to make voice possible for Facebook users, though it may well be the most seamless.

Other options have included Equals' Party Line, which offers group chat for up to five people, and, of course, a work-around like Skype.

Vivox argues that its technology rises above anything else available today because of its scope and scalability. For one, the Vivox system has been proven on services like Second Life and EVE Online--and is about to be built into a series of online Electronic Arts games, beginning with Command & Conquer 4 Tiberian Twilight--and has been shown to support thousands of simultaneous users on a single channel. Further, the company said that because it already has more than 15 million users, it doesn't anticipate any problems handling the flood of new users that could come when the Facebook system is rolled out.

But while experts like Li and Pirillo think that voice chat is a natural extension for Facebook, there are some who feel that the technology make take some time to catch on in certain segments of the Facebook ecosystem, particularly one of the most popular, social games.

There are millions of people who play social games from developers like Zynga, Playfish, and others, and together the segment makes up one of the largest on the social network. But because social gaming is largely asynchronous--meaning users don't have to be online at the same time to enjoy playing games against each other--voice chat may not present as much utility.

"For social games, I don't see a strong need for (voice chat) yet," said Siqi Chen, the CEO of Social Business, a leading Facebook social games developer. "I do see a shift for more synchronous game play over time, but it hasn't really been happening for most games."

In part, Chen said, that's because among friends who like to play games together, it's fairly uncommon to be online at the same time. In addition, social games are built around short play sessions.

But he allowed that over time, as people spend more and more time on Facebook, there may well be an opportunity for social game developers to launch more engaging games that are built around longer session times, and which might work well with voice chat.

At Vivox, no one is expecting that tens of millions of users will immediately start using its voice chat technology. But the company is aware that it will likely see a significant spike in usage, and is ready to handle it when it comes, said co-founder Sharma.

And Sharma suggested that while it may be too early to know exactly how the company will monetize its Facebook integration, there are some obvious opportunities in microtransactions and audio ads that users would hear before being put into a voice channel.

For now, it's also too early to tell just how much of a game-changer any new voice chat system will be. But based on Vivox's track record, it is certainly one of the few companies well-positioned to jump headlong into a community as large as that of Facebook.

And to Pirillo, adding a seamless voice chat system is a natural, and just one step on the path toward where we may well be going in the near future: fully functional video chatting across the entire social network.

"Is it revolutionary? No," Pirillo said of Vivox's offering. "Is it evolutionary? Absolutely."

Originally posted at Geek Gestalt
February 17, 2009 12:01 AM PST

Slideshow: Voice chat for free on your PC

by Jessica Dolcourt
  • 25 comments
Skype image (Credit: Skype)

You don't need a fistful of dollars to make an international call, just a computer with a microphone, speakers, and one of the six applications we gathered together for you in this collection of free voice-chat apps (some offer upgrades to premium services.) As a bonus, all of these fine downloads offer video calls to let you put a face to a voice.

Originally posted at The Download Blog
February 25, 2008 9:00 PM PST

Bored? Lonely? Talk to other bored, lonely souls on Cafe Jaxtr

by Rafe Needleman
  • Post a comment

Lonely venture capitalist seeks chat with willing entrepreneurs.

I'm having a hard time appreciating Jaxtr's latest service, Cafe Jaxtr. It's a "talk network," where you can find people who are interested in certain topics, and then phone them to chat. If you have hobbies, and like people calling you out of the blue to talk about them, you can set up your own profile page so they can reach you.

The thing I don't get is why anyone would want this, but apparently I'm either too old or too antisocial to dig it. Konstantin Guericke, Jaxtr's chief executive officer, says his 10-million-strong user base is going to eat this feature up like candy.

All phone numbers are proxied through Jaxtr so you never know the other person's real phone number, nor do you have to give yours out. It also includes configurable privacy settings: You can have the system ring your phone whenever someone is trying to reach you, or it can send all incoming calls to voice mail, or you can let through only approved contacts.

Users get 100 minutes per month for free in the U.S. (it's different elsewhere). Premium accounts will have more talk time.

Jaxtr widgets can easily be added to social network pages, but Cafe Jaxtr is a person-to-person communications channel. For truly social chat, see the new Equals, which lets you set up a five-person voice chat via a Facebook application.

Previous Jaxtr story: Startle your friends with Jaxtr's new tools.

March 26, 2007 6:14 PM PDT

YouCams: Video chat + social networking

by Josh Lowensohn
  • 3 comments

We saw a lot of work and business tools for conferencing and collaboration come out of Under the Radar last week, but what about when you want to have fun? YouCams is a slick little embeddable video, voice, and text-chatting tool that's a mix of fun and business. The entire app runs in Flash, and users can jump in and join a discussion without the need for registration. The tool is aimed at social network users (mainly the MySpace crowd) as a way to communicate and interact with one another. Something that will likely get them blocked from the service, like what happened to competitor Stickam.

If you've used Stickam before, the Webcam functionality is a little similar. And by a little I'm being generous, because YouCams is much more full featured. There are two tiers of service, both free and paid. Basic registration is fairly generous, giving you voice, text, and video broadcasting privileges. Upgrading to the premium level turns YouCams into a full-on conferencing tool, allowing you to video chat with three other users at the same time, and own a personalized URL with the option to host your own conferencing room.

(Credit: CNET Networks)

An interesting addition to YouCams is integration with YouTube, and a large variety of widgets. These float around on the interface, and require no extra installation. It feels a little bit like YourMinis. The Space Invaders widget in particular nearly kept me from finishing this post. Likewise the YouTube integration is well done. Video links pop up in a conversation bubble, and won't start until you click on them. Like the widgets, they float around and can be resized on an ad-hoc basis.

There's also a social networking component integrated in the service. Users trade 'stars,' which act as credits to buy into various features. It's an interesting take on user involvement, although I'm not sure it'll catch on until users have a real reason to get involved. Maybe giving them access to premium content like music or movie downloads would be a good hook. In the meantime, casual chatters will likely get a kick out of YouCams for its slick interface and ease of use.

I've embedded a YouCams module after the jump. It might not run if you're using Firefox. We've been in contact with the YouCams team about this, and they're on it.

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