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August 12, 2009 3:47 PM PDT

Learn how to play an instrument online

by Don Reisinger
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If you're trying to learn how to play an instrument, you might be thinking about hiring a local tutor. After all, it's the way it has always been done. But you might be surprised to learn that the Web is a great place to learn how to play that instrument.

Start playing

All Guitar Chords It's a simple app, but All Guitar Chords provides you with a full listing of all the guitar chords you might want to learn. Simply pick the chord you want, click the "Get" button, and it will display where to put your fingers. It's not the best tutorial app in this roundup, but it works better than you might expect. It's a simple and efficient tutor.

Guitar Chords

All Guitar Chords will help you learn how to play the guitar.

(Credit: Screenshot by Don Reisinger/CNET)

Chordbook Chordbook is the place to go if you want to learn how to play guitar. The Flash-based site displays guitar strings. You can then choose which chord you want to play. Upon doing so, it automatically places circles on the guitar strings to help you learn proper placement of your fingers. When you're ready to learn a chord, you can click the "strum" button and it will play a chord to help you determine what your guitar should sound like when you play. If you're beginner, Chordbook is the place to be.

Chordbook

Chordbook will help you learn how to play the guitar.

(Credit: Screenshot by Don Reisinger/CNET)
... Read more
January 8, 2009 3:12 PM PST

Learn how to play guitar in your browser (in 3D)

by Josh Lowensohn
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Apple's Macworld announcement about professional and celebrity music instruction as part of GarageBand '09 may have been impressive, but what might be a little more eye catching (and ultimately useful) is iPerform3D. This browser-based music learning system shows users how to play guitar in 3D, and works on both Macs and PCs.

iPerform3D eschews A-list music celebrities like Sting and Sarah McLachlan in place of guitar-playing veterans who have undergone motion capture recording of their entire bodies (fingers especially) to teach you various lessons. To learn, you get control of a 3D video player that lets you change vantage points, as well as slow down or speed up the lesson.

The service's claim to fame is that this 3D viewer gets rid of some of the limitations that come from simply watching someone play in a video or over a Web cam. You can zoom around behind the neck of the guitar and see through where your fingers are supposed to go. It's pretty neat, and a lot easier than trying to reverse the image in your head to do what you're seeing. Each video comes with three view presets, although you can simply click and drag around with your mouse to adjust each angle further.

iPerform3D's player lets you zoom around to whatever angle you want, and includes three button presets to let you skip to ones that cover finger placement. Click to enlarge.

(Credit: CNET Networks)

The service offers both a beginner course ($40) and three different monthly membership subscriptions ranging from $30 for one month all the way up to $140 for an entire year. These give you access to set of intermediate lessons and "jam tracks" which serve as background loops for you to practice what you've learned.

One thing worth noting is that the service won't work without the installation of the Unity-3D rendering engine (which isn't just a simple browser add-on). The upside of this is that once it's installed on your machine you can run the lessons from almost any of your browsers, although IE, Firefox, and Safari are the only ones "supported."

Here's the video pitch:


Related: JamLegend turns your keyboard into a guitar

September 20, 2007 2:19 PM PDT

Mango offers language learning online

by Jessica Dolcourt
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Mango languages logo (Credit: CNET Networks)

It's clear that a lot of work went into Mango's compendium of online language lessons. If the choice of 13 languages doesn't impress you, how about the fact that more than 100 lessons constitute each course, and between 70 and 150 slides or more add up to a single lesson? Or how about conversational lessons appearing in their own alphabet, with AJAX pronunciation pop-ups to reinforce the visual and phonetic learning combo?

To begin, choose a language from among Asian and Romance languages (or Pig Latin) for English speakers, or English lessons in Spanish and Polish. Like most language software, Mango shows and plays conversations between two people in a variety of social relationships. The next hundred or so slides dissect and recombine the conversation line by line and word by word until you've become familiar with the phrases by dint of repetition if not actual absorption. Each ensuing level builds on skills learned in the last.... Read more

August 16, 2007 7:13 AM PDT

RIP Bolt.com: Social networking before we knew what it was

by Caroline McCarthy
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Bolt.com, best known as a video sharing site that didn't really catch on, has filed for bankruptcy and shut down. The site had been in acquisition talks with GoFish, which would have been able to cover the $10 million settlement in a copyright infringement case with Universal Music. Earlier this month, the acquisition fell through, and Bolt was essentially doomed.

But it was really MySpace, not YouTube or copyright woes, that struck the first blow to Bolt. Before it shifted its focus to video, Bolt was a teen-oriented social networking site in the days when Facebook founder Mark Zuckerberg was probably getting beat up on a playground somewhere. You could create a profile, talk with other members in chat rooms and message boards (this was the pre-webcam era), and engage in other forms of 1998-vintage "interactivity," like online quizzes and polls.

Bolt circa 2001, thanks to the Internet Archive.

(Credit: The Internet Archive)

I was a teen in the '90s and had a Bolt profile out of curiosity, but those were the days when Internet social networking was still a very restricted phenomenon for a number of reasons: first, it was still seen as "weird" (and from parents' perspectives, dangerous) for teenagers to be socializing online rather than in real life; and second, AOL was still a juggernaut in those days. Its chat rooms and message boards, not to mention Instant Messenger, were the go-to place for kids who didn't feel like doing their homework. Then there was the fact that chatting and message board posting was, thanks to the limitations of dial-up connections, more or less all you could do. The infectious draw of viral videos and streaming music was still out of reach for many.

The critical mass wasn't there, so there was no real bandwagon effect to help Bolt grow. Then MySpace came along with its originally music-focused model--if My Chemical Romance has a social networking profile, it can't be just for losers, right?--and online social networking lost much of its "a/s/l?" stigma (that's "age/sex/location," one of the Web's oldest pickup lines, for you newbies). Bolt probably could've found some way to "evolve" and get the word out, but it didn't--the video-site makeover flopped amid the current glut of YouTube clones.

Originally posted at The Social
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