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February 9, 2010 6:10 PM PST

Rafe and Josh debate Google's Buzz

by Rafe Needleman and Josh Lowensohn

Google on Tuesday released Buzz (news), its Twitter competitor. Or is it a swipe at FriendFeed? The new platform has elements of both. It joins other Google communication tools inside the Gmail service, so you can't miss it if you're a Gmail user (if you haven't gotten the notice yet that your account is Buzz-enabled, just wait a few days). Should you use it? That depends on whether your network of friends is on board.

If they are experimenting with it, you might find Google Buzz is an easier status-update app to get into than Twitter, since when you join it, your network is mostly pre-built from the people you already communicate with on Gmail, and you'll start getting Buzz updates from your friends in your email unless you turn that feature off. Buzz isn't ready yet to knock Twitter off its perch, though. Josh Lowensohn and I (Rafe) looked into its pros and cons in a few areas.


Getting started

CNET Editor-at-Large Rafe Needleman: When you first start using Twitter, it can take a little some time to get what it was about. But not much. Twitter is pretty straightforward. Its conversation-management features are basic, but that makes it easy to understand. Buzz is more complicated. The timeline of items isn't chronological like Twitter is. Instead, it's like FriendFeed: items bubble to the top when other people comment on them. That commenting system makes conversations possible in Buzz, though, which isn't quite as easy in Twitter. (Friendfeed, by the way, was founded by ex-Googlers and acquired by Facebook in 2009.)

There are a few confusing things about the Buzz user interface, but hopefully they're just early-stage missteps. Google Wave only got sorted out after it launched in preview to a limited set of users and with limited functionality. But Buzz is being rolled out to a much larger group, and it's surprising how unfinished the interface feels.

I've already had a few conversations in Buzz, though. Updates and comments show up on the Buzz pages in real time, as in Wave, so it's easy to get in and have a short, ad-hoc group conversation. That's pretty neat. And I really like the capability to mute a post (and its comment thread) without unfollowing a user.

(Credit: Screenshot by Josh Lowensohn/CNET)

CNET Associate Editor Josh Lowensohn: think where Buzz can succeed over Twitter (but not necessarily Facebook) is in getting people like my parents to use a service like this. They don't want to have a bunch of windows open when they could just keep using Gmail like they already do. That said, do I want to know what my dad is up to throughout the day while scanning e-mails? Probably not.

But the FriendFeed comparisons are the most apt. FriendFeed did (and still does) many of the things that Buzz can, including a recommendation engine of sorts. Where Google has changed things up is in building this thing in an already successful product (Gmail). I'm probably not the best example here, but say I had FriendFeed, Twitter, Facebook, and Gmail open at work. Which one do you think my IT department is going to try to block? Gmail is Buzz' Trojan horse.

... Read More
February 9, 2010 11:00 AM PST

Google's social side hopes to catch some Buzz

by Tom Krazit
  • 54 comments

MOUNTAIN VIEW, Calif.--Google is determined not to be left behind by the social-media revolution.

The company wants to take what it does best--organizing Web content by relevancy--and apply it to social media, perhaps the most disorganized segment of the Web. Google Buzz is its most ambitious attempt to do just that, marrying the Gmail Web interface with status updates and media-sharing technology in an attempt to convince the social media addicts of the world to spend more time on Google's sites than on competitors like Facebook or Twitter; generating valuable data in the process.

"It has become a core belief of ours that organizing the social information on the Web is a Google-scale problem," said Todd Jackson, Gmail product manager, demonstrating Google Buzz at the company's headquarters a day before Tuesday's event. An astounding amount of social-media content is produced every day, across Facebook, Twitter, Flickr, YouTube, and personal blogs, and Google's faith that it could one day index and organize the entire Internet has been shaken by this explosion in Web content.

Somebody has to try, according to Google engineers. "A lot of the world's information is what's happening with my friends," said Bradley Horowitz, vice president of product management at the company. "We can't achieve (Google's) mission unless we solve these parts of that problem."

However, they see not only an opportunity to unify the social Web and make things easier for users, but a chance to erode Facebook's advantage in the reams of user data it has amassed behind closed walls that Google--and Google's advertisers--can't see. The only way they'll be able to do that is by creating a system that is as compelling and easy to use as Facebook.

Google is attempting to do this by taking Gmail, one of its more popular products, and integrating Buzz directly into the Gmail interface. Users can link their Twitter, Flickr, Picasa, and Google Reader accounts to their Buzz streams to see information produced by friends on those networks, as well as updates posted directly to the Buzz stream.

One of the selling points for Google Buzz is a "recommendations" algorithim that Google says will help you organize social media content. (click for larger image).

(Credit: Google)

Google thinks it can build a competitive advantage in social media by focusing on relevancy and ranking within a social network. For example, Buzz users will be able to see all the content produced by those who they are following, but they'll also be able to see content produced by people they aren't following if their friends "liked" or commented on that content.

They'll also be able to train that algorithm by clicking "Not interested" on these "recommended" status updates if they don't wish to see that particular type of update again. Google thinks users might see an advantage if they can lower the ranking of oft-repeated types of content--such as the what-I-had-for-breakfast update--without having to banish that friend's content from their feed.

The idea is to take the thinking behind core Google concepts such as PageRank and quality score and apply it to social media, and Buzz is an early example of that process at Google, Jackson said. Expect to see further updates, as Buzz fits right into Google's classic strategy of launching a product as soon as possible and making constant updates.

Getting Buzz when you're on the move
And on the mobile side of the world, where social media can be combined with location, Google wants to allow phone users to see a wealth of data about what's happening around them and get in on the location-aware services bandwagon.

Google Buzz for Mobile will essentially be a competitor to services like Foursquare and Gowalla, allowing users to "check in" by updating their Buzz status with a Google Maps link to their location. You'll be able to do this right from Google's mobile home page, and Google is also releasing a Web application for Google Buzz that will work on iPhones and Android phones.

And within Google Maps for Mobile, the company's improved mapping application, users will be able to see public Buzz content posted from mobile phones around their location, said Vic Gundotra, vice president of engineering at Google. That includes quick reviews of restaurants in the area, updates on traffic snarls further along the route, or anything else imaginable.

For those who haven't drunk from the Foursquare pitcher just yet, bear in mind that the location part of a Buzz status update is opt-in: you'll have to manually declare your location, and can post Buzz updates without having to share your exact whereabouts.

This brings up a key factor in how Google is pitching Buzz. In order to attract users, it has to offer enough privacy safeguards to allow them to live their online lives in a semi-private fashion. But it also wants to open up that data to the wider Web, where it can be analyzed and dissected to glean information about trends that advertisers demand.

One of the issues with a service like Facebook is that so much of its content is walled-off from search engines and the general public. That's nice for users, but bad for search engines and marketers, and so Facebook has gently tried to encourage its users to open up their profiles.

Buzz users can choose to make a new post public or private before publishing. Public messages are distributed to one's followers, but they are also posted to one's Google Profile, where they can be searched, indexed, and viewed by anyone. Private Buzz messages can be sent to an unlimited number of subgroups within one's follower list, separating work contacts from drinking buddies, family and groups of friends that don't travel in the same circles. That would appear to give enough cover to those who want to make their online lives semi-public, but also placate Google and its advertisers' hunger for data on how people are spending their time both online and offline.

Buzz will take some time to gather the momentum that other social media sites have enjoyed. For example, one key omission is the inability to update those external service from within the Buzz stream: you can't update your Twitter feed with your status with a Buzz post, even though you can see what your Twitter contacts are doing in Buzz.

Google said it was working on that feature, but declined to say why it decided to leave that out at launch. Presumably, the company would prefer to build a network within Buzz that keeps those updates in house, at least at first. But those who have already established themselves as frequent Twitter users might not see a lot of value in a service that doesn't allow them to post to Twitter.

2010 is an important year for Google's social media strategy. The company has hired several veterans of the social Web to build out a new team, and executives promised a lot more to come with services like Buzz over the course of the year to erase the memories of Google as a social-media also-ran.

The problem, however, will be the increasing backlash Google is seeing from the general public over how much data the company already controls on their online habits. Will they want to take it a step further? If not, Google's social skills will have taken another hit.

Listen to Google co-founder Sergey Brin talk about Buzz with Larry Magid, in an interview recorded after Tuesday's announcement.
Listen now: Download today's podcast

Originally posted at Relevant Results
February 9, 2010 7:41 AM PST

Google Gmail press conference (live blog)

by Josh Lowensohn
  • 12 comments

Google is hosting a press conference at its Mountain View, Calif., headquarters Tuesday morning at which it is widely expected to make a Gmail-related announcement--more specifically, that it's getting social features along the lines of Twitter and Facebook's status updates. Considering Google's quiet killing of Jaiku, a Twitter-like service it bought in 2007, it should be interesting to see what the company envisions as the ideal social sharing tool.

The event starts at 10:00 a.m. PST, and I'll be in the audience to post live updates of whatever the new product is and how it will work, along with trying to answer any questions readers have. The embedded CoverItLive module below will go live whenever the event starts; in the meantime you can sign up to get an e-mail alert for when it does.


Originally posted at Web Crawler
February 9, 2010 3:34 AM PST

Mozilla plans to drop Mac OS X 10.4 support

by Stephen Shankland

Mozilla wants its Firefox browser to drop support for Mac OS X 10.4--the operating system also known as Tiger that was released in 2005--but the plan is running into some resistance.

If support is indeed removed, then Firefox 3.6--the current version of the browser--would be the last one to support Mac OS X 10.4, although Mozilla would still issue updates for several months after the succeeding version of Firefox is released.

"We would like to take advantage of more modern technologies on Mac OS X, and 10.4 support has been a hindrance," Josh Aas, one of Mozilla's Mac experts, said in a mailing list post. "We are planning to make the decision to remove 10.4 support final and remove the code from the tree. If you have any strong objections please let us know now."

There are objections, of course.

"I still have two PowerPC machine that use OS X 10.4.11...As it stands now it impractical for me update either machine due to lack of funds...So if support for 4.11 is removed then that means I will have to go to something else such a iCab, Opera, or OmniWeb rather than Firefox and you don't need to lose users," Phillip Jones said in a response, suggesting a two-track approach. "You can create one with all the fancy new stuff. Then one for us poor people that [can't] drop ($3,000) at the drop of the hat and have to hang onto older equipment out of necessity."

But his objection and some from others have not moved Mozilla members to change course thus far.

"Does this suggestion come with a donation for doubling of full-time development resources, QA [quality assurance] and testing, build and release infrastructure, and user support for this second track that would cover a shrinking minority of Firefox on Mac users?" Mozilla's Asa Dotzler asked in a post. "There are currently approximately 1.5 million people using Firefox on 10.4 and we're fully aware of that...In one year, I expect 10.4 to account for less than 5 percent of Mac OS X users and at that point it will have less prominence than Windows 98."

Supporting Mac OS X 10.4 also comes with a penalty for those who are using 10.5 and 10.6, added Mozilla programmer Boris Zbarsky. "We can significantly improve the user experience on 10.5 and especially 10.6 if we drop support for 10.4 (we're talking something like 30 percent performance improvement on 10.6, for example if I recall the numbers correctly, between the newer compiler and doing 64-bit builds," he noted.

Mike Shaver, Mozilla's vice president of engineering, added that the decision wouldn't immediately cut off those with Tiger.

"10.4 users would still have a supported release until Firefox 3.6 was end-of-lifed, which I would expect to be at least 6 months after the trunk release of which Boris speaks," Shaver said. "They wouldn't be able to upgrade to the latest and greatest, but they would still get stability and security updates."

The sometimes-emotional debate recapitulated elements of a 2009 discussion about dropping Mac OS X 10.4 support.

Originally posted at Deep Tech
February 8, 2010 2:50 PM PST

TweetDeck gets a few tweaks

by Seth Rosenblatt
  • Post a comment

TweetDeck's new column navigator.

(Credit: TweetDeck)

The latest version of TweetDeck is out, and although it's a minor update it also introduces some useful changes worth noting. Available for Windows, Mac, and Linux on Adobe AIR, the biggest change in TweetDeck 0.33 is an alteration to the program's guts that gives it more Twitter API breathing room.

TweetDeck now uses OAuth for calling Twitter's API. The API calls are how TweetDeck gets your tweet information from Twitter's servers, so this means that users can have TweetDeck update all their columns more regularly. In the previous version of TweetDeck, the API limit had been below 200 per hour. Now, it's shot up to 350 calls per hour.

There's also a new column navigator that lives at the bottom of the window. The navigator is made up of several bars, each one analogous to a column in your main window. Clicking a bar will jump you to the top of that particular column. For users with more columns than can fit onscreen, this should make jumping around much easier. Mouse over one of the columns and you'll see the column name, the service icon, the account attached if relevant, how long until the next update, and the current API usage. This can be good to know in case you're worried that one column is consuming too many calls.

TweetDeck 0.33 adds more media previews, including YouTube, Flickr, TwitGoo, MobyPicture, and Posterous, and also allows users to edit search columns without having to delete and then re-create them. The Help window has been revamped completely, as well. The full list of bug fixes and improvements can be read here.

Originally posted at The Download Blog
February 8, 2010 12:43 PM PST

Adobe promises faster Flash on Macs

by Stephen Shankland

Adobe Systems, evidently stung by recent criticisms of its widely used Flash Player browser plug-in, has promised better performance on Mac systems.

"Given identical hardware, Flash Player on Windows has historically been faster than the Mac, and it is for the most part the same code running in Flash for each operating system," said Adobe Chief Technology Officer Kevin Lynch in a follow-up comment to his own blog post. But Adobe and Apple have been cooperating to make things better, he said. "In Flash Player 10.1 we are moving to Core Animation, which will further reduce CPU usage and, we believe, will get us to the point where Mac will be faster than Windows for graphics rendering."

Things should get better with video, too, one of the primary reasons Flash has thrived on the Web. "Video rendering is an area we are focusing more attention on--for example, today a 480p video on a 1.8Ghz Mac Mini in Safari uses about 34 percent of CPU on Mac versus 16 percent on Windows (running in BootCamp on same hardware). With Flash Player 10.1, we are optimizing video rendering further on the Mac and expect to reduce CPU usage by half, bringing Mac and Windows closer to parity for video."

The words reflect an Adobe effort to explain itself while under competitive threat. HTML is gradually encroaching on the turf Flash has had largely to itself, and some are taking advantage of the opportunity to bash Flash.

Adobe also is taking on the matter of bugs.

In particular, it's answering a security problem Matthew Dempsky reported in September 2008, shortly before Flash Player 10 was issued. Dempsky took Lynch to task for his statement in the comment that "we don't ship Flash with any known crash bugs, and if there was such a widespread problem historically Flash could not have achieved its wide use today."

Flash Player manager Emmy Huang apologized for the issue in a separate blog post.

"We picked up the bug as a crasher when it was filed on September 22, 2008, and were able to reproduce it. Remember that Flash Player 10 shipped in October 2008, so when this bug was reported we were pretty much locked and loaded for launch. The mistake we made was marking this bug for 'next' release, which is the soon to be released Flash Player 10.1, instead of marking it for the next Flash Player 10 security dot release. We should have kept in contact with the submitter and to let him know the progress, sorry we did not do that," Huang said. "It slipped through the cracks, and it is not something we take lightly."

And for those who are interested in helping Adobe track down problems, Adobe's Ted Patrick called on people to try the Flash Player 10.1 beta.

Originally posted at Deep Tech
February 8, 2010 12:30 PM PST

1080p streaming not coming to Netflix this year

by Josh Lowensohn
  • 17 comments

Editors' note, 4:30 p.m. PST: Netflix now claims that it incorrectly acknowledged 1080p streaming in the company's 2010 development road map. A Netflix representative has clarified that the company plans to bring 5.1 surround and closed captioning to its streaming HD videos later this year, though 1080p Watch Instantly is not on the books for this year. The text below is the original story, based on earlier conversations and e-mails with this Netflix representative.


Netflix subscribers with HDTVs and streaming boxes have something big to look forward to in the coming months. CNET has learned that the company plans to roll out 1080p streaming with 5.1 surround sound later this year.

No details are known on the timing of release, how much content will be available in 1080p, or how much--if any--extra bandwidth will be required.

Netflix's current (though unofficial) requirements for streaming 720p HD content on an HD-compatible box such as the Xbox 360, PlayStation 3, and Roku box are 5Mbps or higher. Presumably 1080p, which is a little over twice the resolution of 720p, will require more speed.

Netflix uses Microsoft's Silverlight technology for its video-streaming service. Microsoft rolled out 1080p smooth streaming support to Silverlight in March of last year. One of its first, big commercial uses was in Microsoft's own Zune Marketplace video store on the Xbox 360. It's also being utilized extensively later this week to stream the 2010 Winter Olympics on NBC's Web site.

Correction, Monday at 3:10 p.m. PST: This article incorrectly listed the Internet connection speed required to stream 720p HD content. According to Netflix, that number is "typically" 5 megabits per second.

Originally posted at Web Crawler
February 8, 2010 11:50 AM PST

Google to make Gmail a little more social

by Tom Krazit
  • 26 comments

Google is getting ready to add social-networking features into Gmail as it attempts to jump-start its social Web strategy.

Gmail users can already set their status within the service, but Google plans to expand that into a stream of status updates found in services like Facebook and Twitter, according to sources familiar with the company's plans. Users will also be able to share photos and videos through the service, which is expected to launch shortly.

Google has doubled down on its social Web strategy in recent months, with new hires and plans to devote more energy to understanding the social-media phenomenon. The company has tried to get momentum behind its ideas for several years, but hasn't gained much traction to date.

Separately, Google is building Google Wave as a similar stream of updates designed to improve collaboration. That service, which is unrelated to the Gmail status updates Google is preparing, is expected to become completely open sometime this year.

The Wall Street Journal first reported Google's plans for status updates inside of Gmail.

One key factor surrounding Google's plan will be the degree to which the service works with other popular social-networking services, namely Twitter and Facebook. Users who are already accustomed to sending updates across those services won't switch to the Gmail interface unless they can get all their messages in a central spot.

Yahoo offers something similar inside Yahoo Mail, letting users see updates to services like Twitter and Flickr from their contacts within the Yahoo Mail home page.

Originally posted at Relevant Results
February 8, 2010 11:34 AM PST

EA's game arsenal coming to Facebook?

by Caroline McCarthy
  • 3 comments

Is "poke" the new Konami Code? Maybe not literally, but one Electronic Arts executive has hinted that at least one of the gaming behemoth's titles is headed to Facebook, further blurring the line between social-networking applications and the game industry.

In a Bloomberg TV interview, EA Sports President Peter Moore obliquely said, "you'll see us on Facebook, going forward," with regard to its storied "Madden NFL" franchise.

Blogger Nick O'Neill of Social Times quotes someone anonymous saying this does, indeed, mean that there will be a Facebook version of "Madden NFL" (rather than, say, Facebook Connect notifications from the console) and that it will be a "simpler experience" of the original game.

No further information is available thus far, but it's easy to imagine that perhaps more of EA's titles could get a Facebook presence.

EA acquired Playfish, one of the predominant manufacturers of social games on the Facebook platform, for about $300 million late last year. In doing so, it became the first of the gaming industry's titans to really acknowledge the muscle of social games, and now it has a stellar Facebook game development team in its ranks.

But so far, social games have proven to be of a separate vein than their console and PC siblings--unless you count the obvious influence of the "Sim City" franchise on the likes of Zynga's Farmville. Free to play and reliant primarily on the sale of virtual goods, these games have roped in demographics completely different from the young males who propelled "Madden" to success.

Facebook has been the big hub for the rise of these games. But at the same time, social-game manufacturers are pushing to get their titles onto the Web at large--outside of Facebook's confines.

Originally posted at The Social
February 8, 2010 4:00 AM PST

How CoverItLive failed users during iPad unveiling

by Rafe Needleman
  • 13 comments

A Steve Jobs keynote is technology journalism's Super Bowl equivalent. And as with the Super Bowl, they're best enjoyed in real time. Thus the healthy growth of the live-blogging platform CoverItLive, which enables journalists to file live reports that are transmitted, as they type them, to their online readers.

The company, started in 2007, has been growing well and winning the support of journalists not just in the technology realm, but in sports, politics, and other fields. It has become the largest live-blogging platform there is. The embedded CoverItLive live blog player is popping up on sites across the Web. (For a sample CoverItLive live blog, see this replay of a Google press announcement.)

But CoverItLive fell apart during the January 27 iPad announcement. Just as the event was getting started, incoming Apple fans were turned away from embedded CoverItLive live blogs on important sites like TUAW, MacWorld, and MacNN. Readers quickly abandoned many of these sites and headed to others, like Gdgt, that were using home-grown live-blogging tools. To stop readers from leaving, some sites, such TUAW, abandoned CoverItLive on the spot and began publishing frequent updates on their standard platforms. Regardless, it appeared to be a disaster for the small live-blogging company.

The Steve Jobs keynote also temporarily overwhelmed other sites, including CNET News and our sister site ZDNet (read what went wrong). CoverItLive competitors include services like Scribble Live and live video services like Qik and Justin.tv.

This was not CoverItLive's first failure during a Steve Jobs keynote. On January 15, 2008, during the MacBook Air announcement, the platform also collapsed. Since then, CoverItLive flourished nonetheless, winning over journalists in other fields, mostly in sports and politics, who started to use the product regularly. And then the tech sites started to come back.

"The problem isn't the size of the nightclub. It's getting people in the front door.
--CoverItLive CEO Keith McSpurren

Sites like MacNN used the service to great advantage. Publisher Monish Bhatia says that building his own live-blogging platform would have been too expensive, and that CoverItLive offered a good blend of features. MacNN used it about six times before the recent failure, he said. But, he told me, "I wish they were a paid service." He wanted a contract to fall back on with the company should anything go wrong.

Between the 2008 failure and the recent one, CoverItLive has not had a failure during a major live event. And many of these events, such as President Obama's Nobel Prize acceptance speech in December of 2009, got more live blog traffic (9 million views) than a Steve Jobs keynote had until then.

So what is it about Jobs' keynotes that is so toxic to CoverItLive? And how can the company regain the trust of tech journalists?

... Read More

Originally posted at Rafe's Radar
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