Dean Takahashi sent me an e-mail pointing to a piece he wrote on VentureBeat describing statements Wednesday by Intel's Chief Technical Officer Justin Rattner targeted at NVIDIA. CNET's own Brooke Crothers covered the same story and provides additional background here.
Intel Chief Technology Officer Justin R. Rattner
(Credit: Intel)The technology at issue relates to 3D graphics for PCs. All current PC graphics chips use what's called polygon-order rendering. All of the polygons that make up the objects to be displayed are processed one at a time. The graphics chip figures out where each polygon should appear on the screen and how much of it will be visible or obstructed by other polygons.
Ray tracing achieves similar results by working through each pixel on the screen, firing off a "ray" (like a backward ray of light) that bounces off the polygons until it reaches a light source in the scene. Ray tracing produces natural lighting effects but takes a lot more work.
(That's the short version, anyway. For more details, you could dig up a copy of my 1997 book Beyond Conventional 3D. Alas, the book is long since out of print.)
Ray tracing is easily implemented in software on a general-purpose CPU, and indeed, most of the computer graphics you see in movies and TV commercials are generated this way, using rooms full of PCs or blade-server systems.
Naturally, Intel loves ray tracing, and there are people at Intel working to ... Read more
On Thursday afternoon I was back at the Computer History Museum. The Honda Research Institute was hosting its tenth Technical Horizon Symposium and announcing this year's Honda Initiation Grant awards.
Honda's Asimo robot
(Credit: Peter Glaskowsky)The grants are part of the Institute's efforts to stimulate collaborate research between Honda and the academic community. Since 1997, Honda says it has awarded 75 grants totalling "several million dollars" to universities in the US. This year, Honda received 300 proposals; it chose seven. This year's awards (listed here along with those of past years) cover research in safety, efficiency, emissions control, and user interfaces.
Also on hand for the event, which attracted an audience of some 300 people, was Asimo, Honda's famous robot. This Asimo is actually the second-generation model, and there were also three generations of prototypes. Over the years, Honda's been able to reduce the size of the necessary motors, power supplies, and control systems; the current Asimo is a cute little thing, just 4'3" (130cm) tall. Although it conveys the impression of solidity and weight, it's actually just 119 pounds (54kg). At this size, Asimo is big enough to interact with humans without posing much of a threat in case it bumps into someone or--as it can do if the power fails suddenly--falls down.
Honda put Asimo through its paces for us-- walking around the stage, balancing on one leg, kicking a soccer ball, traversing a set of stairs, and even running. The latter skill involves a peculiar loping gait; it's almost impossible to tell that Asimo is actually running, but Honda assures us that both feet leave the floor for about 80 milliseconds, during which time the robot moves about 2 inches forward. I was surprised to learn that Asimo is controlled by just four microprocessors, only two of which manage balance and locomotion.
In the audience were several members of the local Homebrew Robotics Club and the founders of Anybots, which I wrote about back in September. Asimo is far beyond the accomplishments of Anybots and other developers of autonomous robots... but then, it should be; Honda has poured untold amounts into its development. I'd guess the total amount must be in excess of $40 million, but Honda isn't saying.
Anyway, it was interesting to get a close look at Asimo. It's an impressive accomplishment, but it has a long way to go before it's ready for commercial sale. I suspect Honda's investment to date is just a drop in the bucket compared to the work that still remains. I can't begin to guess whether Honda will ever recoup its investments, but I'm glad it's doing the work.
I had a great time over the weekend at the 10th Vintage Computer Festival, which took place in the Computer History Museum in Mountain View, Calif.
A LINC system in the home of programmer Mary Allen Wilkes in 1965
(Credit: Courtesy Mary Allen Wilkes and DigiBarn)In addition to the exhibits of vintage computers--including the largest collection of Radio Shack Pocket Computers I've ever seen--and the marketplace, where I managed to avoid buying any slide rules, Vectrix video games, or Cray supercomputer circuit boards--there were several notable presentations.
On Saturday, Tim McNerney spoke about his work to reimplement the Intel 4004 microprocessor, which led to a 130x-scale working model of the chip composed of individual transistors on a large circuit board exactly duplicating the layout of the original integrated circuit. Pretty cool.
On Sunday, two talks were especially interesting to me.
Phil Lapsley presented a history of phone phreaking--using tone generators called "Blue Boxes" to make long-distance phone calls without paying. Several key players in the computer industry were introduced to engineering and computer science through phreaking, including Steve Jobs, Steve Wozniak, and Woz's friend John Draper, who wrote EasyWriter, an early word processor for the Apple II.
Draper was on hand for Lapsley's presentation and offered his personal insights on some of the key events Lapsley described. For example, Lapsley talked about the 1971 article in Esquire magazine that brought phreaking to broad public awareness. After the article was published, criminal prosecutions of phone phreaks (usually for wire fraud) soared, then began to taper off again five years later when AT&T introduced new telephone switching systems that were immune to the techniques described in the Esquire article.
Draper was able to explain the origin of the Esquire article: a fellow allegedly selling Blue Boxes to the Mafia got caught phreaking because he was using relatively insecure methods. Several phreaks called him to chastise him, which annoyed him enough to spill the beans to the Esquire reporter.
Also according to Draper, phreaking remained technically possible until relatively recently, particularly in towns with small, independent phone companies--but calls in and out of these places are routed through modern switching systems that would cut off any attempts to exploit this potential vulnerability.
However, some international phone systems may remain vulnerable today. An audience member mentioned a 2004 article in Wired that described a trio of blind brothers, Palestinians living in Israel, who were convicted of telecommunications fraud after a "six-year spree of hacking into phone systems and hijacking telephone time" in the 1990s that allegedly yielded $2 million.
And the first shall be last--the final big presentation at VCF X was a 45th anniversary celebration of LINC (Laboratory INstrument Computer), which some say was the world's first personal computer. No less an industry luminary than Gordon Bell, for example, was on hand to make that claim.
The celebration was organized by Bruce Damer, founder of the DigiBarn Computer Museum, a private computer museum in the Santa Cruz mountains currently open by appointment only (apart from occasional open-house events; see this recent CNET article about the DigiBarn collection), and Severo Ornstein, an engineer of the original LINC and author of Computing in the Middle Ages.
Although LINC systems were generally purchased and used for professional rather than personal reasons, it otherwise qualifies as a personal computer. They came with keyboards and displays that could show text or 256x256-pixel black & white graphics, and could be operated from a single AC power outlet. LINCs could be used for biomedical laboratory scientific research, document processing, simple graphical games, and even, in a limited way, digital photographic imaging (according to an anecdote related at the event).
The photo above shows a LINC in the home of Mary Allen Wilkes, who wrote the LINC's system software. I don't know if this qualifies LINC as the world's first home computer, but it has to be pretty close.
It was a big machine; the cabinet on the right side of the picture was roughly the size of a refrigerator, and the cabinet for the operator console and dual tape drives was also pretty hefty. All that hardware combined to offer a 12-bit computer system with 1,024 or 2,048 words of memory. Not bad for 1962...
A LINC machine-- one of several rescued from destruction and stored for years by Scott Robinson--was recently restored by a group of early LINC users who were honored at the celebration along with LINC designer Wesley A. Clark ("not the general," as he says). That machine was up and running in the VCF exhibit area, looking pretty good for a computer almost as old as me!
[Updated with more information about LINC and the LINC event courtesy of Bruce Damer. Thanks, Bruce!]I've been to a lot of computer conferences over the last 30 years-- my first was the mainframe-oriented National Computer Conference in 1979, and I've probably been to 250 more since then-- but one of my favorites is also the smallest: the Vintage Computer Festival, hosted by Sellam Ismail.
A 1998-vintage collection of Glaskowsky's badges from computer conferences
(Credit: Peter N. Glaskowsky)Over the years at these conferences (a collection of my badges as of 1998 or so is shown here), and in my own life, I've seen and used an awful lot of computer hardware.
I'm surprised that some kinds of systems that were very popular in the past are hardly to be seen today--low-cost systems designed to connect to TVs, for example. Commodore sold millions of VIC-20 and Commodore 64 systems; the C-64 remains the best-selling computer model of all time... but the closest approach to these products today are things like Apple's Mac mini that don't really serve the same purposes or markets.
The Vintage Computer Festival (VCF) is really the only event that tries to cover the full history of the computing industry. There are usually three VCFs each year; the main one, another on the East Coast, and one in Europe.
The main show, which takes place November 3 and 4 this year, happens at the best place in the world for seeing the history of computer hardware (and some software), the Computer History Museum in Mountain View, Calif.
I spoke at VCF 9.0 last year, describing the many ways in which computer technology has improved by roughly a million to one over the last 30 years. Speakers this year include Albert Hoagland, one of the original developers of the disk drive at IBM; Lee Felsenstein, designer of the Osborne 1 and other milestone microcomputers; Bruce Damer, proprietor of the DigiBarn Computer Museum; and many others.
VCF includes a great exhibition of vintage computers apart from the Museum's own collection. I'm looking forward to getting a good look at some of the more obscure but interesting microcomputers, such as the Canon Cat designed by Macintosh developer Jef Raskin, an IBM 1130 minicomputer, and a recreation in Meccano construction-set components of the Differential Analyzer, a mechanical analog computer from the 1930s.
The other great feature of VCF each year is a small but tightly focused marketplace where you can actually buy, sell, and trade vintage computers, software, and components with other collectors. I've spent significant money at VCF over the years...
Anyway, if you have any interest in this subject at all, and you'll be anywhere near Silicon Valley the first weekend in November, you don't want to miss this show. If you see me, stop and say hi!
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