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March 31, 2008 12:39 PM PDT

Wrapping up (parent.thesis)

by Amy Tiemann
  • 6 comments

Today I am writing to let you know that Michael and I have decided to wrap up the (parent.thesis) blog. Writing it for the past ten months has been a wonderful opportunity to explore the issues surrounding family and technology. Blogging for CNET also turned out to be an overwhelming task for us, given that we each already work full-time. So we have found that we cannot sustain a daily conversation in this arena, though we are confident that our experience as CNET bloggers will continue to inform other areas of our work.

I love the serendipity of blogging. You never know exactly which topic will resonate with other people. The (parent.thesis) reaction that surprised me the most was the incredible interest in my post A kids'-eye view of laptop design that I wrote about construction paper laptops created by kids at our local school. After appearing on CNET, The Morning News wrote a feature story about the laptops, the designs made it onto Boing Boing, and have gone around the world since then. Just this week I had a request to reprint one of the designs in the UK Metro newspaper.

The tech community is not always aligned with a parent's-eye view of the world, so I was happy to find that people everywhere were interested to see the features kids came up with when they designed laptops from scratch. Even the most jaded techies found delight in the dedicated "kitten" and "Harry Potter trivia" keys.

So, as we sign off, I leave you with a design by your future tech users, the Mini Laptop Club.

(Credit: Mini Laptop Club)

February 15, 2008 8:41 AM PST

Homeland Security seizes electronics and information at border

by Amy Tiemann
  • 3 comments

The Electronic Frontier Foundation and the Asian Law Caucus are suing the Department of Homeland Security over aggressive searches and seizures of travelers' property and information at U.S. borders.

As reported on BoingBoing:

ALC, a San Francisco-based civil rights organization, received more than 20 complaints from Northern California residents last year who said they were grilled about their families, religious practices, volunteer activities, political beliefs, or associations when returning to the United States from travels abroad. In addition, customs agents examined travelers' books, business cards collected from friends and colleagues, handwritten notes, personal photos, laptop computer files, and cell phone directories, and sometimes made copies of this information. When individuals complained, they were told, "This is the border, and you have no rights."

"When the government searches your books, peers into your computer, and demands to know your political views, it sends the message that free expression and privacy disappear at our nation's doorstep," said Shirin Sinnar, staff attorney at ALC. "The fact that so many people face these searches and questioning every time they return to the United States, not knowing why and unable to clear their names, violates basic notions of fairness and due process."

NPR's Morning Edition broadcast a segment on this story this morning. The Department of Homeland Security is vigorously defending its right to search and seize at the border, and is supported by legal precedent. The segment suggested that travelers' best option was to bring only essential information along on international trips.

I feel like ordinary American citizens are having to become like Jason Bourne, buying the cell phone, making a call and then throwing it away. A more practical suggestion may be that if you are upgrading a laptop, you may want to keep the old one in stripped-down form for travel. But it would be ironic and sad to leave the light, little MacBook Air at home on the desk while you carry a clunkier model with you.

It will be interesting to see if sensible consumer solutions to this problem spring up, and how they can be marketed without sounding "unpatriotic." Let's face it: just because we have nothing to hide doesn't mean we want to have our lives uploaded to government servers. There must be a way to create a "travel" profile on one's laptop or PDA that doesn't unnecessarily expose all of your contact information to surveillance. Some version of backing up the information before you leave, stripping the laptop to bare bones, and then restoring it after you return home.

February 14, 2008 2:09 PM PST

Motivation Overload?

by Michael Tiemann
  • 1 comment

Last year Amy put her PhD in neuroscience to good use when she wrote the article debunking Baby Einstein. I, too, aired my thoughts in an article titled buy now, pay forever: the business of tech toys. Today, a blog from open source community member Stormy Peters teaches that we may have it all wrong when it comes to rewards and motivation.

Adlerian psychology teaches that every human being has the goal of belonging, of making a place in his or her world. Discouraged children, who find themselves unable to accomplish this goal on the socially useful side of life through cooperation and contribution, may develop mistaken goals in their struggle to belong. But what is it that encourages or discourages a child? One theory is that praise, which represents a form of judgement, orders the child within an external locus of power, making them helpless or powerless when praise is witheld, whereas responses or natural consequences that relate to a self-centered view—doing things for their own sake— help the child develop an authentic and independent sense of self. What does this have to do with technology?

As I reported in our own family's on-going XO Laptop experiment, the rewards of learning can be both immediate and self-evident, if only the game is not too deeply buried under layers of flashy but meaningless praise. We are struggling against a consumeristic tide that bombards our daughter with unrealistic promises of happiness and prestige/social status, but we are also winning a few battles here and there as the intrinsic rewards of authentic accomplishment push aside the TV clutter for another day.

If the Adlerian hypothesis is correct, that children really want is to belong and to be significant, then how do external rewards help or hurt the child as they grow into adulthood? A dependence on external rewards for a sense of self leads to a profound feeling of emptiness, which is chronicled in the excellent book The Price Of Privilege: How Parental Pressure and Material Advantage Are Creating a Generation of Disconnected and Unhappy Kids. So without telling anybody how to be a better parent, let me just suggest that you look at social software and tech gadgets from a new perspective: what is the reward and who defines it? The more external and the more arbitrary the reward, the more the reward may diminish (to the point of extinction) intrinsic motivation. Conversely, the more ways a child can find some intrinsic reward in the activity (even if it's the reward of decorating rather than programming a laptop), the more the child builds an intrinsic sense of belonging and significance.

Happy Valentine's Day!

February 1, 2008 3:27 PM PST

Could it be a child that saves the village?

by Michael Tiemann
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Powerful ice storm collapses high-tension power lines

Powerless.

(Credit: Image Shack)

Ice storms, hurricanes, tornadoes, landslides, wildfires, floods, earthquakes, volcanic eruptions, and tsunamis are just some of the forces of nature that can wreak havoc on the lives of untold thousands in a period of seconds, minutes, days, or months. As global temperatures rise and as a growing human population expands into more and more areas less and less suited for either habitation or rescue, the average person in the world (one of 6+ billion) faces an increasing likelyhood that he or she will face a real disaster that seriously disrupts possible response.

Consider the plight of Sri Lanka, which was devastated by a tsunami in 2004. According to a BBC eyewitness reporter:

There are no kind of emergency services here, there are no helicopters thumping through the sky to come to save people. It is a do-it-yourself rescue.

Animated gif showing Tsunami waves in Indian Ocean

First 300 minutes of 2004 tsunami.

(Credit: WWW Virtual Library Sri Lanka)

The final tally reported more than 40,000 dead and a staggering 2.5 million displaced. And from the report's summary: "Waves as high as six meters had crashed into coastal villages, sweeping away people, cars, and even a train with 1,700 passengers." Whatever infrastructure may have existed prior to the tsunami, it was completely overwhelmed by both the magnitude of human need and the destructive power of the disaster. Within hours, open-source software developers created the Sahana project, and within days, their home-grown solution was doing more to help the Sri Lankan people than first-world conventional software packages did in far less extreme circumstances. And now it is doing even more, with the One Laptop Per Child hardware platform.

... Read more
January 28, 2008 1:17 PM PST

Diary of a bug (and fix!) for the XO laptop

by Michael Tiemann
  • 1 comment

Our family took a roadtrip from North Carolina to South Carolina in the past month. We all agreed that my daughter could not ask "Are we there yet?" more than five times, and we decided to bring along one of our XO laptops to give her a fighting chance. (We've never had an in-car video system.) After her first "Are we there yet?" question, we suggested she might want to boot up the XO, and she did.

... Read more
December 27, 2007 11:20 AM PST

Risks--and rewards--of XO laptop

by Michael Tiemann
  • 3 comments

Two weeks I wrote about how the XO laptop endowed a 9-year-old boy with seemingly magical powers (of intellectual curiosity and competence), and I wondered aloud whether my 8-year-old daughter would fare as well. On the one hand, she does like gadget gifts such as The Littlest Petshop. On the other hand, many such gadgets wind up as nothing more than a surface waiting to be decorated with stickers or glitter glue. Would her reaction to the XO validate or repudiate Negroponte's hypothesis that his project is an education project, not a laptop project? It seemed to work pretty well for Rufus.

We decided to open the laptops on Christmas Eve--the two I bought via the Give One Get One program, plus a third I bought from a co-worker who had Given One but did not want to Get One. Go figure. My first happy surprise was that the XO logo was different on all three. This made it possible to identify which was whose without stickers.

After booting them up, we all had to learn the Sugar interface. My second surprise was that it was not quite obvious to me how these XOs would network. Two of them were quite happy to mesh with one another. The third (which I'd opened earlier) was all happy about our Netgear wireless router and could not be bothered with the mesh network. How the heck was I going to get the two that were networked together to network to me?

I confess: I had to go to the Web to read some documentation about the theory and practice of the Sugar interface and network connectivity. This gave me my third (and happy) surprise: it was quite obvious once you grokked it, and it also meant that these laptops are not quite as promiscuous with their connectivity as first I had feared. I knew that the Sugar interface was based around activities, but I didn't understand until reading the documentation that the activity was the thing you shared, not a network connection or hardware resource. When my daughter started a chat, she could go to her neighborhood, and when mousing over her own chat application, she could decide to invite others she had marked as friends. With this two-level acceptance policy (first, she has to find and mark a friend; second, the only activities that are shared are the ones you choose to share with a friend), the XO is far less of a security risk than first I feared. Nevertheless, I wanted to really make sure I understood the features and the limits of XO networking so I hopped on #olpc-help and verified that my network bifurcation was a known limitation (possibly to be fixed with update.1 in mid-January).

But the real fun began after we started to explore the XO's games. I told her to open Pippy and we played the "guess the number" game. In Pippy, the source code appears on the top half of the screen, and the interaction window (where you enter your name and guess the number) appears on the bottom half. She played the game three times, averaging about 7 guesses per try, and then said "I want to play another game." I suggested she try playing a different game by modifying the parameters to guess a number between 1 and 1,000,000, instead of between 1 and 100. She looked at me with wide eyes. I explained that on the top was a program, the program of the game, and that if she changed a single number in two places, she could change the game itself. She went from a look of "no way" to a look of "OK! What are we waiting for!" in about 200 milliseconds. She started to enter a million, decided that was just a little too large, and changed it to 1,000. She hit "run" and sure enough, the prompt asked for a guess between 1 and 1,000. She looked at me excitedly. I told her to guess, and after 11 guesses, she got it. She looked at me again, somewhat amazed. I told her she had just programmed the computer. I might as well have told her we were going to spend a week in Cinderella's castle--she jumped up, shrieked, and yelled "HEY MOMMY! GUESS WHAT!? I JUST PROGRAMMED THE COMPUTER!"

Needless to say there was much excitement. She tried other modifications, including a version of the game she could win every time on the first try. She got her syntax errors, run-time errors, all the other scrapes and bruises one gets on the way to learning how to program, but she was excited, elated, and became confident! The little scorekeeper in me said:

Negraponte: 1, Doubt: 0.

I had to report this success to the #olpc-help newsgroup, which brought forth some cheers and hoopla. A person logged in as cjb asked "Are you the Michael Tiemann?" I explained that while there are a few, yes, I was the guy who wrote GNU C++. He responded that he was the author of Pippy—how cool is that? The author of the very program was reading the mailing list on Christmas Day!

So far, everything, and I mean everything about the XO has exceeded my expectations: the build quality, the software functionality, and most importantly, the positive effect it has had on my daughter's curiosity and confidence about computers. What a great gift!

December 25, 2007 4:12 PM PST

Christmas hits, and lumps of coal?

by Amy Tiemann
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The buying is done, the presents have been unwrapped, the after-sales have yet to begin. I've dragged myself out of my Christmas-dinner-induced food coma long enough to ask which Christmas gadgets were hits, and which were disappointing lumps of coal?

Flytech Dragonfly

Good thing this is a family blog because most of our gadgets were toys. Our 8-year old loved the WowWee Flytech Radio Control Dragonfly. She was able to overlook the fact that this toy was marketed to boys. After all, who wouldn't love a dragonfly? I spent the day wondering whether we'd make our way up the learning curve to work the controller before the dragonfly self-destructed during normal use. Yes, the dragonfly has to be ultralight, but with a styrofoam body and plastic fasteners (key elements that repeatedly popped off on "landing") we'll be lucky if the dragonfly lasts until New Year's Day. I was truly unimpressed by the remote control's engineering, particularly the connection between the remote's power cord and the dragonfly's body. The microscopic connection was hard to see and difficult to engage. Within a couple of hours I had to straighten out the connector pins. The good news is that dragonfly does fly, and one one spectacular run I actually got it stuck on our house's roof. My bad--thankfully we were able to back it out of the gutter via remote. My daughter is thrilled with the toy. I found it disappointing but maybe that's because at $40 a pop I am wondering how many minutes of fun we'll get out of this purchase.

... Read more
December 20, 2007 12:18 PM PST

Unwrapping the XO laptop

by Michael Tiemann
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XO Portrait of Michael Tiemann

One happy blogger

(Credit: Michael Tiemann)

Santa's elves worked overtime to ensure that little green laptops would make it to homes across North America by December 24th. After reading of another's horror story (give one get none), and then after reading more and more reports of XO laptop deliveries elsewhere throughout my corner of cyberspace, I'd begun to wonder when my pair would come. Amy called me just before noon to let me know my shipment had come in...

... Read more
December 14, 2007 8:18 AM PST

XO laptop gives 9-year-old unexpected powers

by Michael Tiemann
  • 5 comments
A smiling Rufus Cellan-Jones

Rufus Cellan-Jones

(Credit: BBC News)

On Thursday BBC News gave us a child's view of the $100 laptop. The article reads like a techie version of Jim Carrey's breakout movie The Mask, with Rufus Cellan-Jones as the star. The laptop, which came by way of Nigeria, unleashes incredible intuition and abilities in young Cellan-Jones:

... Read more
November 29, 2007 1:38 PM PST

Buy now, pay forever: the business of tech toys

by Michael Tiemann
  • 2 comments
LeapFrog Clickster Computer

My First Computer, for ages 3 to 6

(Credit: LeapFrog)

The New York Times' Technology section leads with the story headlined "For Toddlers, Toy of Choice Is Tech Device," declaring:

Cellphones, laptops, digital cameras and MP3 music players are among the hottest gift items this year. For preschoolers.

On the plus side, retailers and toymakers have learned that children are not satisfied with fake gadgets. Hooray for authenticity!

On the minus side...

... Read more
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About parent . thesis

Today's parents may live and work on the cutting edge, but we didn't grow up in a digital era. (parent.thesis) brings you the latest news and musings about life raising kids in today's 24-7, hyperconnected world. MojoMom.com creator Amy Tiemann and open-source software pioneer Michael Tiemann are a 21st-century couple. They take a leap of faith as parents and build their parachute on the way down, living by the motto, "We aren't raising our children for the world we live in, we're raising them for the world they'll live in." Disclosure.

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