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December 4, 2009 12:39 PM PST

In mobile, do developers or consumers matter most?

by Matt Asay
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The mobile-computing world is increasingly a two-horse race between Google and Apple, with Apple clearly in the lead but Google Android making up ground quickly. Microsoft and Symbian are also still in the game, but the ultimate winner will be the one that best appeals to consumers or developers.

Or both.

Sexy? Yes. But what about the developers?

This struck home while reading Mark Sigal's analysis of the "inevitability" of Google Android. On his way to dismantling the idea that Google's victory is assured, Sigal stumbles into apparently divergent interest groups:

[U]nlike the PC, where "good enough" was the bar required to seize the market,...for most consumers, their mobile device of choice is a lifestyle decision, a personal, ever-present extension of themselves that is resident in a way that never existed before with the PC--a value proposition that Apple has completely run with on iPhone (and iPod before that).

Fundamentally, though, mobile is a platform play, a game that is largely won by securing the hearts and minds of developers, and for them, the expectation bar is now set pretty high, owing to the success of iPhone across so many domains....

If you're Google (or Microsoft or Symbian), then, who do you target? Developers or consumers?

It's a real question, as while both parties' interests ultimately converge (consumers want developers to make great applications so that those same consumers can pay the developers lots of money), the short-term interests of consumers (sexy product) and developers (ease and richness of development platform) don't necessarily go together.

Motorola RAZR? Sexy product, lame development platform. Windows Mobile? Arguably a solid development platform...with almost zero sex appeal for consumers.

This is why John Carroll is probably right to argue that Microsoft should reinvigorate its mobile strategy with an emphasis on .Net as a powerful way for developers to write powerful mobile applications, it's not going to be enough. Microsoft can port all the business applications it wants for Windows Mobile. It won't matter.

Consumers don't buy business applications. Not until after they've chosen a phone that meets their personal needs, first.

Yes, enterprises do try to dictate corporate standards with Blackberrys and dull Dell PCs heading the list. But in the fast-changing mobile market, you can't hope that consumers will be forced to use your software. You want them to want to do so.

This is why I believe Google has a good chance of taking a serious bite out of Apple, and Symbian and Microsoft do not. Symbian is too difficult an application development platform, as Gartner notes, and Microsoft...is boring.

Not that it needs to be. XBox certainly isn't, and actually helped Microsoft surpass Apple in a recent consumer survey focused on product innovation.

But not in mobile, or even in computers. Apple understands how to create wicked cool products that consumers want, which is why its Mac sales are projected to grow by 26 percent in 2010, right through the recession, and why its iPhone continues to thrive.

But Apple's Achilles heel could well be developers, which are reportedly tiring of Apple's apparently arbitrary application approval and updating process. If Google can continue to help handset manufacturers to achieve the "Wow factor," while simultaneously creating a more open, robust development platform, it just might be able to beat Apple at the game it started.

In other words, the winning mobile vendor will be the one that marries sex appeal for consumers with platform appeal for developers. Google is on course to deliver, but it probably needs to win big with consumers before it makes waves with developers.

November 19, 2009 3:21 PM PST

Apple: 'Enterprise' is as enterprise does

by Matt Asay
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Is Apple an enterprise software or hardware company? That's the question Gartner's Nick Jones asks, ultimately answering with "you have to have a pretty relaxed definition [of enterprise] before Apple fits it."

"Enterprise" is defined by the company you keep.

It strikes me, however, that "enterprise" isn't something you define. It's just what gets used within the enterprise.

With this definition in mind, Apple clearly fits the "enterprise" moniker, whether Apple wants it or not. As BusinessWeek reported back in 2008, the Mac is finding its way into enterprise computing, with or without the IT department's blessing. Ditto the iPhone.

Is it somehow less enterprise because the CIO didn't issue a policy giving permission?

Maybe "enterprise" means something more than "gets used a lot within the enterprise." In fact, Jones points out a few reasons he, personally, doesn't feel Apple is an enterprise vendor:

Apple does the bare minimum for enterprises, they aren't deeply committed to security, management, road maps, low TCO and so on. And they don't open up the architecture of iPhone enough for third parties to fill the holes.

But, again, is this really how we should define "enterprise?"

It reminds me of the criticisms leveled at open-source software early in its adoption. Originally Linux, for example, wasn't considered "enterprise grade" or "enterprise ready," presumably because it didn't meet Jones' hurdles above.

Now, however, Linux is considered an essential enterprise technology. What changed? Nothing...except adoption.

Here's a test for Jones: while Gartner pooh-poohs Apple's iPhone as an enterprise mobile device, perhaps for a variety of good definitional reasons, will it hold to such a rationale once the iPhone's market share within the enterprise dwarfs that of Windows Mobile, which has lost a third of its market share since 2008?

Seriously, at some point it won't be enough to listen to Microsoft's Ray Ozzie deprecate the iPhone's enterprise credentials because its 100,000-plus applications are "not very deep" and lack the "thousands of man years" that have gone into the applications that run on Windows. It won't make sense. Why? Because no matter how "enterprise grade" those Windows Mobile applications are, few within the enterprise are using them.

Enterprise is as enterprise does. Would you rather work for the company that builds software for the enterprise, or would you prefer to work for the company whose software gets used by the enterprise?

If you can have both, great. But it's silly to say Apple isn't an enterprise company simply because it sells to the enterprise without even trying.

October 28, 2009 6:30 AM PDT

App store or app sore?

by Matt Asay
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One App Store to rule them all?

(Credit: Apple)

Apple has an app store, of course. So does Microsoft. Google has two, one for Android and now one for Wave. In fact, it's hard to find anyone who doesn't have an app store these days.

We're swimming in app stores. Or drowning.

I'm serious. At the Symbian conference in London on Tuesday, I attended a panel that was overrun with app stores. Nokia, Symbian, GetJar, Sony Ericsson, Handmark, and Handango were all promoting their respective app stores, each talking about how great theirs is.

They're probably right. They probably are all great. But how am I, as a lay consumer, going to figure out which one to use?

More particularly, how will developers decide which platforms to target?

After all, everyone wants to be a platform these days. Does that mean that no one is?

Developers may be spoiled for choice, but "choice" in this case may not be what they want. Developers need to feed their families and will follow the money. Money is more easily made when choice is manageable (which is a euphemism for "limited").

This means we'll see plenty of application developers remain with Apple (though it's debatable whether the iPhone is the land of milk and honey for anyone but Apple), but we'll also continue to see a stampede to Google Android.

At present, every other mobile platform is playing for third place, but this could change: Symbian, as a foundation, is in a good position to launch an effective challenge to both Apple and Google if it can get its marketing and execution right.

Outside of mobile, it's unclear what role app stores will play. It's nice that Google Wave is getting an app store, but it's just one more "forge" among many. Every vendor (my employer, included) seems to feel an irresistible urge to create a forge/app store where third-party developers can "add value" to their "platforms."

Do we really need these? Or do we need more general repositories like Google Code and SourceForge?

I wish I had a definitive answer. I'm just not sure that these competing app stores do anything more than appeal to vendor vanity, and they could end up causing customer confusion.

As a consumer, I don't want to have to think about sorting among competing app stores. I just want applications.

Presumably, if I use a Sony Ericsson phone, I'll automatically find myself within its app store (unless my wireless provider doesn't slot me into its app store first, that is). But if that's the case, what's the point of making a big deal over a glorified catalog of applications that work with my given device/software/etc.?

It strikes me that app stores, like the cloud, are simply a way to dress up old ideas. If they help to organize potential buyers and sellers of software, great. But I still think I'd prefer meta-repositories of applications, similar to SourceForge, than individual application repositories for every single device or piece of software that I happen to buy.

How about you?

October 8, 2009 12:26 PM PDT

In mobile, open source is a winning strategy

by Matt Asay
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Symbian has the market share; Apple's iPhone has the mind share. The future of mobile, however, will be owned by the company or project that best appeals to developers, especially open-source developers. Microsoft, with its long-standing interest in developers, also needs to reach out to open-source developers, if it wants to succeed.

Part of this reason is cost. As IBM's Savio Rodrigues suggests, Research In Motion could reduce its cost and improve the reach of its platform through open source:

RIM should be utilizing R&D investments more effectively by leveraging existing open-source projects. RIM could have built (its software development kit) for a lower investment by starting with PhoneGap or an equivalent open-source framework...This was absolutely a missed opportunity for RIM to compete versus Apple, Palm, and others using open source.

No, I'm not going to suggest that RIM open-source the BlackBerry Enterprise Server; that would be silly. Rather, I believe RIM could have saved R&D costs, increased the value of its BlackBerry platform, and influenced developers building for the iPhone, if RIM had built the Widget SDK on top of (an) open-source project like PhoneGap.

Symbian is taking this road, as Michael Mace points out, putting developers, and not itself, at the center of attention. The more money third-party developers can make with Symbian, the better off Symbian will be.

Palm, too, is trying to appeal to open-source developers by making it cheap and lucrative to develop for Palm devices.

Apple's world, by contrast, comes with a hugely sexy device, optimized distribution...and low return on investment for its developers, according to Newsweek. In Apple's world, developers add value to Apple, but not necessarily to themselves.

Microsoft is different. Although the company has not committed its mobile strategy to open source, it is a company that has a serious romance with developers. With 97 percent of its sales coming through its channel, Microsoft depends upon third-party development and distribution partners.

Windows Mobile 6.5

(Credit: Microsoft)

Now Microsoft is launching Windows Mobile 6.5, a light upgrade to previous versions that has failed to catch the media's attention. Today, the company has few--246, to be exact--applications available for version 6.5 in its Windows Marketplace for Mobile, but it has more than 20,000 designed for Windows Mobile 6.0 and 6.1.

The question, however, is whether it can attract new developers to the seemingly moribund Windows Mobile, which declined in market share to just 9 percent of handsets shipped in the second quarter of 2009, according to The Wall Street Journal. An open-source complement strategy, similar to what it's using for SharePoint and its CRM product, could help.

It must, as Google is calling.

Microsoft has no choice but at least dabble in open source, regardless of Microsoft CEO Steve Ballmer's publicly sanguine stance on Google. Open-source Google Android is starting to make waves, even if its momentum can be overhyped. Verizon has jumped on the Android bandwagon, citing the "unmatched openness and flexibility of the Android platform."

Open source isn't an afterthought for Google. It's a core business strategy. And it's winning converts.

Ballmer pooh-poohs Android and further discards "free as a business model," but he acknowledges that Android represents open source, with significant financial resources behind it.

There's more to it than this. Free is a great business model, one that Microsoft has used to tremendous effect, as Internet Explorer, SharePoint, Bing, and other Microsoft successes demonstrate and as Techdirt highlights.

Microsoft needs to integrate open source into its mobile strategy. It needs developer attention. As CNET's Ina Fried reports, a recent Windows Mobile 6.5 session at Code Camp attracted just six developers. You don't win with numbers like that, and you don't get developers without open source, anymore.

Microsoft could attempt to replicate Apple's model of mobile success, but its DNA is more Google than Apple. Microsoft rightly recognized early on that building products soup-to-nuts, as Apple does, was not the best model to achieve ubiquity (even if some suggest that this model has broken the PC industry). That model works great, early in the formation of a market, as Clayton Christensen theorizes, but it loses its efficacy in mature markets.

Microsoft could attempt to replicate Apple's model of mobile success, but its DNA is more Google than Apple.

Mobile doesn't yet count as "mature," but it's getting there fast.

An enabling strategy similar to what Microsoft did on the "desktop" would succeed in mobile, too, but it's going to require a Googlesque open-source approach for Microsoft--not the Apple approach.

This isn't to suggest that Microsoft should open-source everything. As I learned from my own open-source mobile days at Lineo, to build a successful business in mobile (or elsewhere), you've got to own something.

Google is interested in owning the advertising that results from greater mobile Web browsing and other mobile services. For Microsoft, it could match this, and extend it with ties to its server and personal computer businesses, like SharePoint. It probably can't afford, however, to try to build a big per-unit licensing business--not with Google undermining that model with its free Android.

Microsoft simply needs to find the right "format" in which to deliver its open-source mobile strategy. The software giant has 90,000-plus employees. Surely, one of them can figure this out.

August 20, 2009 1:53 PM PDT

Microsoft's curious lack of ambition in mobile

by Matt Asay
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Microsoft says "There's plenty of innovation in the pipeline" for Windows Mobile. For those of us who haven't considered a Windows-based phone since the iPAQ's decline, the real question is, "If Microsoft has an innovative Windows Mobile experience, why is the company keeping it such a secret?"

Seriously, where has Microsoft been on mobile? It's a market that the best companies in the software industry are targeting, including Google and Apple, but Microsoft seems to be AWOL. CNET's Ina Fried notes some wishful thinking on Microsoft's part to get back in the smartphone game, but I'm not seeing it.

As Mark Sigal highlights, Google is approaching mobile with an open approach; Apple is winning with a closed approach; and Microsoft? Well, Microsoft seems to still think the phone is a PDA, with little innovation (closed or open) that would trouble a consumer to bother buying a Windows-powered mobile device.

Perhaps that is why Microsoft's smartphone market share has now dipped below 10 percent and shows no sign of resurrection.

This isn't about open source versus proprietary software. It's about focus, something that Microsoft seems not to have given mobile in a long, long time. Steve Ballmer was willing to spend roughly $45 billion on Yahoo to compete in search, but has managed only a $500 million acquisition of Danger to compete in mobile.

This despite advertising, computing, and (of course) communications moving to mobile devices. What has Microsoft been thinking? Or not thinking, as the case may be?

Yes, Microsoft is now partnering with Nokia to up its mobile game, but ZDNet's Larry Dignan is spot on calling this a "dog of a deal born from weakness," not strength.

What Microsoft needs is to innovate. Or at least to copy someone else's innovations. But it appears to be doing neither. This is inexcusable for a company with its resources and development talent. Microsoft is a great company, one that occasionally turns an industry on its head, as it has with SharePoint to the stodgy Enterprise Content Management market.

But Windows Mobile? It's lame.

This isn't a demand that Microsoft miraculously achieve mobile perfection. Heck, the iPhone has taught us that, great as it is, "good enough" is more than good enough (e.g., it comes with an underpowered camera...that everyone seems to use).

Microsoft is fond of talking about just how much it spends on research and development. But it's time to stop talking and start shipping. I've heard rumors of an exceptional mobile product on the way from Microsoft, but that's all I ever hear: something "in the cooker" that will "rock the world soon!"

As Morrissey used to croon for The Smiths, "How soon is now?"


Follow me on Twitter @mjasay.

June 3, 2009 7:59 AM PDT

Apple App Store clone wars reach fever pitch

by Matt Asay
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The big news coming out of Sun's JavaOne conference this week is that Sun (soon-to-be Oracle) is trying to outbid Microsoft as the world's biggest photocopier company. ("Redmond, start your photocopiers.")

No, Sun isn't actually building photocopiers but, like Symbian, Microsoft, and others, it is playing catch-up to Apple's App Store with its new Java Store, as The Register reports. The store is intended to be a central repository for Java and JavaFX applications, but it's unclear how it will distinguish itself.

As a consumer, I don't care if an application is built in Java. I just want to know whether it's any good, and whether it will run on my iPhone (Blackberry/Palm Pre/whatever). The Java brand matters to developers--it doesn't matter at all to end users.

Not to be outdone in imitation, Oracle CEO Larry Ellison used JavaOne to reassure Java devotees that Oracle's commitment to Java is strong and to drop a hint that Oracle/Sun may get into Netbooks, those ubertrendy devices that everyone is talking about but few are actually using.

Back to the App Store. Or, rather, app stores....

Sun isn't alone in copycat tactics. Nokia is also getting into the App Store clone wars, and Symbian has its own planned app store. Google launched its Android Market, and Microsoft, photocopiers at the ready, is beefing up its Windows Marketplace.

Pretty soon, consumers will have scads of choices of where to buy their applications...and so won't have a clue as to where to buy them.

It's not that application stores are a bad idea. It's just that it's not clear that we need a myriad of them, or that vendors will get the mileage from them that they expect, as Joel West points out.

Google Wave showed the industry that innovation is still possible, but requires vendors to discard existing paradigms for what is possible and how to deliver software.

In a similar fashion, platform vendors need to figure out novel ways to emulate the best of what Apple has delivered in its App Store, but reinvent the concept for their own customers. We don't need App Store clones. We need new ways of delivering and consuming applications.

Unless the industry is ready to declare Apple the sole source of inspiration, then different vendors should pave different paths.


Follow me on Twitter @mjasay.

May 7, 2009 12:07 PM PDT

Intel and Novell take aim at Android with Moblin

by Matt Asay
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Google's still-nascent efforts to dominate the mobile market, already reeling from Apple's surging iPhone platform, were dealt another blow on Thursday when Intel and Novell announced that they will collaborate to promote Intel's Moblin operating system, a rival Linux distribution for mobile devices.

Whereas Google is initially targeting smartphones with Android (though an Android-based Netbook has apparently been released), Intel is targeting Moblin at Netbooks.

Additionally, Android and Moblin aren't simply two different Linux distributions, in the way that Red Hat Enterprise Linux and SUSE Linux Enterprise Server are. Android and Moblin use Linux in different ways, as Dirk Hohndel, Intel's chief Linux and open source technologist, suggested to me:

Moblin is Linux for mobile devices, (and its) first focus is on Netbooks. Android is an (operating system) for phones that uses a Linux kernel...very different.

Novell's Justin Steinman, vice president of solution and product marketing, said in a follow-up conversation:

Moblin 2.0 is the first open-source Linux software stack and technology framework designed from the ground up for the Netbook device type. Essentially, Moblin plans to start at the Netbook layer of the stack, and then work its way down to the smaller mobile devices. Given Novell's strength in delivering desktops based on Linux, it made sense for us to collaborate closely with Intel to deliver the optimal user experience on Netbooks.

Given Apple's rising dominance in smartphones and Symbian's lingering power in other mobile devices, this seems like a smart, strategic move. The Netbook market is still wide open, with Apple currently disdaining to enter it and Microsoft bleeding cash to hold its ground against Linux.

Though Ubuntu made the first forays for Linux in the Netbook market, could it be Novell and Intel that end up dominating it?

Maybe. Maybe not. The one sure thing, at least for now, is that Microsoft may win the short-term Netbook war, but it still needs a long-term, winning game plan for mobile.

The mobile market is fascinating because it is uprooting long-held beliefs about how and where to compete in software. Intel, Google, and Apple, each fiercely contending for dominance, share a common strategy: they're investing in the operating system but planning to make their money elsewhere (Atom chips, in Intel's case; advertising and revenue-sharing with application vendors, in Google's; hardware and revenue-sharing with application vendors, in Apple's).

Such strategies stand in stark contrast to Microsoft, which persists in trying to monetize its mobile Windows platform.

Small wonder, then, that Microsoft is losing the mobile battle. It's fighting with the wrong ammunition.

Back to Google. While it seems clear that Intel's Moblin initiative is an attempt to fend off Google's looming Android threat, there's probably enough time for Intel and Novell to stake out a strong position in Netbooks that Google will struggle to overcome.

Regardless, the one player left out in the cold in all this activity is Microsoft. Google, Novell, Intel, and Apple are each putting hefty resources into winning the mobile market, but doing so in a way that undermines Microsoft's traditional approach of licensing only the software. Microsoft's Xbox experience suggests that it can do hardware right, but will it be able to catch up if it starts chasing its competition?


Follow me on Twitter @mjasay.

January 30, 2009 9:07 AM PST

Calling the death of Windows Mobile

by Matt Asay
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Fabrizio Capobianco, CEO of open-source mobile leader Funambol, has more or less declared that Windows Mobile is dying. Indeed, it's arguably the case that the proprietary software model, generally, is largely dead in mobile.

Why is mobile computing shifting to open source? Because the mobile world has learned from the desktop wars with Microsoft, Capobianco argues:

(Hardware) vendors have seen what happened to them in the PC world. Totally marginalized. They won't let Microsoft or anyone else do it in mobile as well. They are much smarter now. They know they have to control their destiny and differentiate on the (operating system) as well. They know the answer is open source.

While it is true that Apple and Research In Motion seem to be doing quite well with their end-to-end, proprietary-everything models, those two companies represent a small slice of the overall market for embedded software on mobile devices.

From mobile phones to Wi-Fi routers, open source increasingly dominates because, ironically, it doesn't dominate. Open source cedes control of the software to the hardware vendors, a fact they appreciate and embrace.

So although I expect to see Apple and its kind thrive by resolving complexity for consumers, I also suspect that we'll see rapid uptake in open source by hardware manufacturers desperate to distinguish themselves from the pack.

The easiest way to do that? With software. The easiest software to modify and customize? Yep, it's open source.


Follow me on Twitter at mjasay.

October 2, 2008 6:37 AM PDT

Palm needs Android? Do fish need water?

by Matt Asay
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Fortune makes the suggestion that Palm should focus on Google's Android mobile operating platform, and then ZDNet follows with a question, "Should Palm drop their Linux plans and embrace Android?"

The answer is "Yes." An emphatic "Yes."

Fortune writes:

...[I]t may be time for a drastic change of strategy. If Android is all it's cracked up to be, Palm may be better off scrapping its OS plans, and throwing in with Google instead....

Certainly, Palm would be taking a risk by betting on Android. Any embrace of Google would bring the wrath of Microsoft, which could make it more difficult for Palm to produce its most profitable handsets, its Windows Mobile-based Treos.

It really doesn't matter if Android is "all it's cracked up to be." It also doesn't matter if Microsoft doesn't like it. Palm isn't exactly thriving with Microsoft's Windows Mobile platform (nor is Microsoft, for that matter). Palm is a walking corpse and needs to associate with living, breathing human beings again.

Android lets Palm bet big on the future. Windows Mobile is a bet on an operating system that has failed to make much of a dent on the market in its 10 years of struggling to do so. Palm was right to bet on Linux two years ago, but it has done little with the strategy. It's time to try its luck with Google. Android is no panacea, but it's better than popping Advil while its arms, legs, and neck get amputated by the market.

October 1, 2008 7:37 AM PDT

Conflicting opinions on Windows Mobile: Open source or open FUD?

by Matt Asay
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Last night in reading through my RSS newsreader I came across these two posts - one from CNET's Dave Rosenberg and the other from Funambol's Fabrizio Capobianco - and had to laugh at the odd juxtaposition of two seemingly diametrically opposed ideas:

So, which will it be? Open-source Windows Mobile or proprietary Windows Mobile, continuing to be sold at an outlandish $8 to $15 per phone for software that Businessweek's Stephen Wildstrom calls "awkward to use after a decade of tweaking by Microsoft."

It sounds like Windows Mobile should be free, and not because of any strategy to counter open-source Symbian (Nokia) or open-source Linux (Google). No, Microsoft should be giving it away because its Windows Mobile operating system is potty, despite a decade of effort to improve it. Microsoft has tried to replicate the desktop Windows experience on the handheld. Big mistake.

Microsoft's strategy? Well, as Microsoft CEO Steve Ballmer notes, it's pretty much the same as ever: FUD the competition rather than beat it:

It's interesting to ask why would Google or Nokia, Google in particular, why would they invest a lot of money and try to do a really good job if they make no money. I think most operators and telecom companies are skeptical about Google. Handset makers are skeptical of Nokia, operators are skeptical of Google, I think by actually charging money people know exactly what our motivations are.

Just because people know that Microsoft wants to screw them doesn't mean they like it, Mr. Ballmer. First mistake.

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About The Open Road

Matt Asay brings a decade of in-the-trenches open-source business and legal experience to the Open Road, with an emphasis on emerging open-source business strategies and opportunities. Matt is general manager of the Americas division and vice president of business development at Alfresco, a company that develops open-source software for content management. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure.

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