Nintendo: DSi is no iPod rival
Nope, this isn't the iPod killer. Sorry.
(Credit: Nintendo)Speculation abounds over Nintendo's intentions with its new DSi. Is it designed to compete with the iPod Touch, thanks to its music playback function? Is it taking aim at mobile phones with its two cameras?
The argument might be made that it is trying to compete with Apple's iPhone-like music player, which is increasingly being marketed to gamers. But Nintendo CEO Satoru Iwata has a different take on that suggestion.
On the company's Nintendo DSi page over the weekend, Iwata expressed that the notion of Nintendo trying to compete with the iPod is ridiculous. In his "Iwata Asks" post on the site, he said the following:
Nintendo doesn't have any intention of directly competing with existing products, but the mass media has a tendency to portray everything as a rivalry between opposing companies. It seems (that) some people have the impression that we want to compete with cell phones or the iPod, that putting cameras or music players in our devices is out of character for us.
I hope those who have such an impression will take an interest in what Nintendo can make when it dedicates itself to pleasing as many people as possible who pick up a DS, and I hope they'll actually pick one up themselves.
But as much as Iwata and his team might try to disregard other game-friendly gadgets on the market, he explains that "it can be next to impossible with words alone to draw a distinction with previous products."
With two 0.3-megapixel cameras and a music player that can't compete on any level with the iPod, I don't think it's too difficult to agree with Iwata. But assuming that Nintendo truly doesn't want to compete with Apple or other media device manufacturers, why are those features there in the first place? Are they just extra add-ons that we probably won't care about?
That's the main problem I have with the DSi. What is it, exactly? Is the handheld a game device that Nintendo hopes will eventually replace the DS, or is it something more--something specifically designed to show the world that Nintendo's products, too, can do more than just play games?
As a current Nintendo DS owner, I see just one reason to buy a DSi: downloadable content. With two 0.3-megapixel cameras and a so-so music player, it can't compete with my iPod Touch, even if Internet telephony, or VoIP (voice over Internet Protocol), as well as other interesting applications, make their way to the device. And to be quite honest, my current DS Lite does a perfectly fine job of providing me with an outstanding gaming experience. I'm not so sure how the DSi would improve on that.
I'm all for Nintendo releasing a new iteration of its popular handheld, and I do believe that the DSi will do well in some circles, but if we look objectively at its specs, two thoughts come to mind: it's not a DS replacement in any way, and Iwata is right: it's not an iPod rival.
Right now, I look at the DSi as a gaming device that lets you do some extra stuff. And it wouldn't surprise me if the music player is one of the least-used features in the handheld because it's not designed to be an end-to-end solution for getting music and bringing it with you. In fact, it's simply designed to let you listen to music that you bought elsewhere while on the go. That's it.
And on the two-camera front? Yeah, well, that's going to be all about games and the occasional moment of photography fun. Other than that, I doubt that it will help the DSi compete on any level with devices that also snap photos and connect to the Web.
But if you're buying a DSi because you want it to replace your iPod Touch, you're buying the device for all the wrong reasons--and will be sorely disappointed. The DSi is supposed to be the next generation of handheld gaming from Nintendo. Nothing more, nothing less.
You won't find a great music platform in the Nintendo DSi. And that's perfectly fine with me.
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Don Reisinger is a technology columnist who has written about everything from HDTVs to computers to Flowbee Haircut Systems. Don is a member of the CNET Blog Network, and posts at The Digital Home. He is not an employee of CNET. Disclosure.











Just look at their demographics.
If you look at the toy market there are lots of toys that are, in effect, "aspirational" product for kids, to spark the imagination and give them a taste of what the adult equivalent might be.
Regardless of what Apple may like, not many families are going to buy their 8-years iPods. But a *lot* are buying them DS'es.
All it takes is one downloadable "game" that lets the kids take pictures and modify them on the DSi to justify the cameras.
As for the media playback, Nintendo has been talking about in-house produced audio-video content for the Wii. Well, being able to feed the zillion or so DS'es and DSi's would be a reasonable enough move, no?
They know their customers best; if they think kids will want to play with media they're probably right.
Nintendo doesn't have any intention of directly competing with existing products
then says
What is it, exactly? Is the handheld a game device that Nintendo hopes will eventually replace the DS, or is it something more
I suggest you take Iwata's words at face value: don't try to plug it into an existing category: make up a new category called "Nintendo DSi". It is a product that isn't trying to compete in an established niche: it is what it is, and developers and users will decide whether they use it as a toy or as an educational tool or as a media player.
Nintendo is doing something that other vendors aren't really trying to do (aside from apple) and that is, rather than just move into a category and try to carve out a space, they're trying to invent new categories, or, category-less technology that has useful functions and purposes, without being clearly defined along traditional lines.
I, for one, think they're succeeding spectacularly.
The iPod is first and foremost an MP3 player... alright alright, make that a multimedia player. Then as an added bonus it plays games too, among other stuff. The DSi is first and foremost a handheld video game device. Then as an added bonus it has cameras and MP3/multimedia support and what not. These devices do have some similar features, but you buy them for different things. If you buy the iPod to play video games exclusively, you're going to be disappointed (unless you're an exclusively casual gamer). Likewise, if you buy the DSi to listen to music, watch videos, do multimedia stuff (pictures and what not), you're going to be disappointed as well.
These 2 devices don't compete IMO, and I think that people who see competition between them are misinformed.
Speaking of weird, your article is weird. I don't get it, I don't think you've actually read that conversation you're writing a story about, I think you just saw other articles and decided to try and rehash what they were saying. For example when you say...
"But assuming that Nintendo truly doesn't want to compete with Apple or other media device manufacturers, why are those features there in the first place? Are they just extra add-ons that we probably won't care about?"
You seem to be genuinely confused by the DSi... yet you go ahead and answer your own question anyway...
"And it wouldn't surprise me if the music player is one of the least-used features in the handheld because it's not designed to be an end-to-end solution for getting music and bringing it with you. In fact, it's simply designed to let you listen to music that you bought elsewhere while on the go. That's it."
You just said how baffled you were by the DSi sound feature yet you then declare the totality of its purpose. In fact, That's it. Among other things, Iwata actually said in the conversation...
"You can have quite a lot of fun just changing the speed and pitch. You can change your mother?s voice to sound like an old man?s, and it?s good for copying guitar licks by ear and mastering conversational phrases in English. Basically, you can easily play around with it the way we used to play with tape recorders. That?s what I wanted to make."
It makes a lot more sense to actually read the conversation and comment on specific things you think will or will not work based on the designers own words, like "I don't think the manipulation of sounds will be as appealing as the designers think, because... whatever", than to NOT read the conversation and write an article about how the DSi is confusing.
Now don't get me wrong, I think you're right that the DSi is simply a gaming device with some extra features, but there's no reason to come off as being utterly confused by it when there's information out there. Also, it doesn't make sense to have an opinion about something that is based on confusion. "I'm totally confused by this, but here's my opinion." I mostly agree with your opinion but am annoyed by how you got there.
need to read the interviews on iwata says, they justified the low res cameras very well, and I buy it(the reasoning that is)
this machine is afterall, like all other nintendo product, for gaming. Music for when u are tired and just want to chill, I think. Hey its not a bad addition, it's there and there is sd slot for additional storage for music if u may, and it browses the web.
Hell, I don't mind the extra feature, why do ppl bother complaining about more features? just because something else can do it better doesn't mean u should drop features all together, they add up and make for more value.
And someone in Nintendo (probably Iwata) has already said that the DSi cameras are meant for fun. Messing with and editing pics.
- by punisher1911 March 4, 2009 5:15 AM PST
- Well it sucks that nintendo tries to add media playback (no MP3 support) and two cameras and everone thinks that nintendo is competing with ipod? wow... All nintendo is doing is something new and besides, the ipod has nintendo games available for download. lol, super monkey ball. Should nintendo complain? Oh, is the camera in the front really 0.3 megapixel as well? or is it 3.0?
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- by QMT March 7, 2009 2:21 AM PST
- Very likely just VGA.
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Showing 1 of 2 pages (26 Comments)640x480 is 307200 pixels, or 0.3 megapixel.