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November 19, 2008 9:00 PM PST

Microsoft, labels try to revive subscriptions

by Ina Fried
  • 22 comments

With fewer consumers than hoped for signing up for all-you-can-eat music subscriptions, Microsoft and the record industry are trying to make the option more appealing.

As of Wednesday, those who pay for the $14.95 a month Zune Pass subscription will start being able to permanently keep 10 tracks a month. The subscription already allows unlimited music downloads, but users have the ability to listen to the music only so long as they are subscribers.

Under the new plan, Zune Pass members will essentially get $10 worth of music to own each month, along with whatever subscription content they download. The move comes as much of the consumer enthusiasm in the digital music industry has been for music that is sold free of DRM (digital rights management) protections.

Both Microsoft and music industry executives acknowledge that the uptake for subscriptions has not been what they'd hoped.

"I think everybody in the industry would say they would have hoped that by this time there would be more (subscribers)," Rio Caraeff, Universal Music Group eLabs executive vice president, said in an interview.

"It's hit a plateau," Caraeff said. "It's just not as big as anybody would have hoped...We have to retool the model."

Microsoft marketing director Adam Sohn said that Microsoft saw some boost when it targeted its advertising specifically around subscriptions but said that the total number of subscribers is less than the company would like.

"It's not grown as fast as we'd like it so we think this will give it a shot in the arm," Sohn said, declining to say how many Zune Pass subscribers Microsoft currently has.

For the record industry, subscription music represents an important potential revenue stream at a time where traditional music sales have continued to decline far faster than digital downloads have grown.

Meanwhile, for Microsoft, subscription music is one of its key differentiators over the iPod/iTunes combination, as well as the key to the value of many of the music discovery options built into the latest release of the Zune software. On Tuesday, Microsoft said it was cutting the prices for its flash-based line of Zune devices, a lineup that is only a couple of months old.

Caraeff said that Microsoft won't necessarily be paying the labels more for the tracks subscribers get to keep.

"We're making some concessions," he said. "Microsoft's making some concessions. We're both working and investing."

Subscription music is also a key for some of the eventual entertainment scenarios Microsoft and the industry would like to see, where consumers don't have to manage their music on individual devices, but can instead play any song they want, wherever they are over a network.

Caraeff said he still believes there will be a point in time when the "vast majority" of people have a subscription music service, whether that comes with their device, their monthly Internet bill, or through some other means.

"As you know, we are going through a transition and we are not quite there," Caraeff said.

Originally posted at Beyond Binary
September 26, 2008 6:33 PM PDT

Long Zune outage coming Monday

by Ina Fried
  • 65 comments

A service outage Monday means Zune customers could see this error message for up to 48 hours if they try to connect to the Zune's online store. Microsoft said the outage is for "scheduled maintenance", but declined to say what accounted for the extended time frame.

(Credit: Ina Fried/CNET News)

Microsoft warned Zune owners on Friday to prepare for an extended service outage starting Monday.

In an e-mail sent at 5:30 p.m. Friday, Microsoft warned that the outage could last for "up to 48 hours." The e-mail said the outage, which begins at 12:01 a.m. PDT on Monday, is for "scheduled maintenance."

A Microsoft representative would not offer more specifics or say why the outage was for such a long period of time. During the outage, the Zune Social, the Zune.Net forums as well as the Zune Marketplace online store will all be offline, Microsoft said. While the Zune devices themselves won't stop working, many of its features are heavily tied to the service, including its Zune Pass subscription service, new channels feature as well as the ability to stream music over the Internet at certain Wi-Fi hot spots.

"We apologize for any inconvenience this might cause you," Microsoft said. "Please check back soon. We look forward to sharing our picks, plays and recommendations with you."

The outage comes less than two weeks after Microsoft launched the latest version of its player, service and online store.

Update: A Microsoft representative confirmed Friday evening that the "downtime is not related to any security concerns or issues. The company did not immediately say whether it planned to offer any type of credit to Zune Pass subscribers because of the outage.

Originally posted at Beyond Binary
September 17, 2008 4:00 AM PDT

One big thing Zune did right

by Ina Fried
  • 105 comments

Even with a big update, there are still many areas where the Zune comes up short when compared to Apple's iPod.

It's easy to argue that Apple still has the lead in styling, , add-on accessories, and software and compatibility. (Zune works only on Windows PCs.) Not to mention the fact that Microsoft has nothing to match Apple's iPod Touch with its ability to surf the Web and run a wide range of add-on programs.

But there are a couple of areas where Microsoft deserves significant credit. The most important, from my perspective, is that every feature that Microsoft has added to the Zune is available for free to owners of previous generation Zunes.

That's no accident. Microsoft took a battery, size, and cost hit by including a Wi-Fi connection in every Zune when the player debuted two years ago. But by doing that, Microsoft ensured that the devices would have not just a present, but also a future.

Zune's initial use of the Wi-Fi--squirting songs to nearby Zunes--was an extremely limited feature, especially since there were rarely any other Zune owners around with whom to share songs.

The company promised that would be just the beginning. It's taken time--longer than perhaps it should have--for Microsoft to make better use of that feature. But Microsoft has finally added features like the ability to download songs or stream music over Wi-Fi.

And, as I mentioned earlier, these new features don't require existing Zune users to buy a new device.

Adding features to devices it has already sold is good for customer loyalty, but it also helps Microsoft in another way.

With its small market share, it can't afford to leave any Zune owners behind, particularly since many of its features get better as its "social" network of users gets larger.

Zune and iPod Classic

A new Zune next to an iPod Classic.

(Credit: CNET Networks)

Another area where Microsoft continues to stand out is in subscription music. Subscription music has been an option since launch, but Microsoft has had fewer takers for its $14.95-a-month service than it might like. This release could help change that, by making subscription much more compelling.

Until now, being a Zune Pass subscriber meant that one could download any of hundreds of thousands of tracks, which was nice. But there are lots of people who might not want to go through that much trial and error to find what they like.

With Zune 3.0, Microsoft has made finding new music far easier. One can subscribe to "channels," which are like playlists that get updated on a weekly basis. Some are programmed by Zune staffers, others by radio stations or magazines, and still others are computer-generated. The computer-generated ones can either compile the most popular songs in a particular genre or even make recommendations based on a user's own listening patterns.

There's even a "Buy From FM" feature that lets people download the song they are hearing on the radio. Again, assuming it is one of the 80 percent of Zune tracks that are available to subscribers, a Zune Pass subscriber can download the song for no added charge.

Are all these things enough to make a dent in Apple's market share? That remains to be seen. Especially without a big hardware change, I'm not sure that Microsoft will make massive inroads this go-around.

That said, the company finally appears to have staked out some niches from which to build a base. And as Microsoft has said all along, this is a .

Originally posted at Beyond Binary
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September 16, 2008 3:00 AM PDT

Zune 3.0 to debut with 'extra value meal'

by Ina Fried
  • 56 comments

Microsoft, which is officially releasing its Zune 3.0 software on Tuesday, is also announcing a deal to give Zune owners free Wi-Fi access at McDonald's outlets.

The McDonald's deal is important because although every Zune has built-in Wi-Fi, the devices can only access free Wi-Fi hot spots that don't have a browser interrupt. That severely limits the types of public locations from which people can download songs wirelessly.

Many of the Zune's key new features, such as channels and "buy from FM" are most useful when Zune owners have access to a compatible Wi-Fi location. The McDonald's deal, struck with its Wi-Fi provider Wayport, adds nearly 10,000 places where people can access the Zune Marketplace store.

"Wayport is pleased to be working with Microsoft to make it easier for Zune users to access music on the go," Dan Lowden, vice president of business development and marketing for Wayport, said in a statement. "Our ability to enable and manage applications and devices over converged networks creates exciting new opportunities for our clients to attract new customers whose digital lifestyle extends beyond their home and office."

The revamped Zune software, as well as firmware updates for older players, is available for download. As for the new hardware, the Zune will come in 8GB ($149) and 16GB ($199) flash-based models and a 120GB hard-drive model ($249). The existing 4GB flash and 80GB hard-drive models are seeing price chops as Microsoft looks to clear out remaining inventory.

September 11, 2008 4:00 AM PDT

Zune exec on phone future, new iPods

by Ina Fried
  • 54 comments

There are a number of businesses where Microsoft is playing catch-up these days. But arguably one where the company starts furthest behind is in the music business, where it decided two years ago to scrap its partner approach and go it alone with the Zune in its effort to catch the iPod.

Joe Belfiore

I had a chance on Monday, not just to play around with the latest crop of Zunes, but also to talk strategy with Joe Belfiore, a longtime Microsoftie who moved over earlier this year to head Zune development. I also followed up with him on Wednesday, following Apple's announcements, to get a few more thoughts. (At the end of this post, I've also embedded my video interview with him from Monday.)

In particular, I pressed Belfiore to talk more about how Microsoft plans to unite its still disparate entertainment projects. Microsoft has talked a great deal about the notion of having your content wherever you are and, unlike many companies, it actually has products for the TV, the den, the living room, the car, and the phone. However, to date, few of the company's services really let you take premium content from one place to another.

Belfiore conceded that is true today, saying that the company has focused on improving its individual device experiences first, but he said the company is putting in place mechanisms to allow a more unified experience over time.

"The video store that is in Zune today is the same...back-end as the video store in Xbox today," he said. "While it is true you can't buy a video on an Xbox today and put it on your Zune, We're not really that far off technologically from being able to offer that feature."

There are a variety of hurdles, he said, not all of which are in Microsoft's hands, such as licensing rights. There's also the issue that the numbers of people with multiple devices, say a Zune and Xbox or Zune and Mediaroom IPTV box, aren't that large.

"As more and more people have more than one of those devices, then the cross-device scenarios become more important, and undoubtedly it is something you will see us do at some point in the not-too-distant future," Belfiore said.

Here's what Belfiore had to say in response to some other questions:

Q: What do you think of what Apple announced?
Belfiore: I think that if I am someone who is going to be shopping for an MP3 player this holiday, after hearing the announcements, I am definitely going to be giving Zune a good look.

Here's how the new Zunes stacked up to Apple's now-replaced third-generation iPod Nano (middle).

(Credit: Ina Fried/CNET News)

I think Apple has continued to do some nice hardware engineering. The colors are attractive; there are some new hardware features. I definitely think from the perspective of software and services that bring the whole experience to life, our offering is very competitive. We see Apple doing a recommendations feature and we've got a recommendation feature that not just recommends things to buy and gives you things from your collection, but aggregates what your friends are listening to...and if you are a Zune Pass subscriber, we'll give you whole songs to listen to without you having to do any work at all. We think from the perspective of the music enthusiast we think that is a great feature where we compare favorably.

Why did Microsoft get in the Zune business? Why is it an important business to be in?
Belfiore: We think the possibilities for creating value for people around how they are entertained...is incredibly important. The potential for doing great things for people is huge. It can affect a wide range of devices, from portable devices that you carry around to devices that are hooked up to your TV to devices that look like what you think of as your PC or laptop today. We aspire to really making people's lives better in the way they are entertained. Being able to create those connections between people and get them content on whatever kind of device it is, we think is important and compelling and worth doing.

When you look three or five years out, should I be able to go to my car, go to an Internet cafe, go to my phone without any preloaded content and be able to access any content that I have purchased or my personal content?
Belfiore: A good theory for us is pretty close to what you just described--where you can sign into the service and all the music that you like is available immediately to you wherever you are. The videos that you like are available to you wherever you are. And you have ways of trying new things and finding new things because your friends, people you respect, people who are pundits or critics in the industry are all available. It's not simply about passively experiencing the same thing over and over again--unless that's what you want--it's also about discovering new things and being engaged with people.

If you think about Xbox Live as an example. For years and years and years people played games by themselves or with two other friends in the same room. Today there's leader boards and badges and reputations and you can be on a headset playing against somebody halfway around the world. It's the same idea as that, but let's do that across entertainment types.

Obviously the device that the most people have with them at any given time is the mobile phone. How do you guys think about that?
Belfiore: The phone is certainly an interesting device for doing entertainment types of things. It's a device we continually look at trying to improve. We don't have any announcements about what we are doing on the phone at this point in time. We're excited about the progress we've made with Zune and stay tuned.

How important is the car as a place for enjoying entertainment?
Belfiore: I think the car is super-important. For me personally, the two places where I listen to music more than anywhere else are (in) the car and running.

There's a lot of work at Microsoft that we've been doing on the car. The Ford Sync product...has been very successful for Ford. What it tries to do is integrate entertainment experiences and communication experiences in a really seamless way that is optimized for you while you are driving. You just talk to it. We definitely see that as an important, highly used environment for entertainment. We think that the products we have today do a pretty good job and there's lots of room for us to keep doing really great stuff.

What made you want to take the Zune job?
Belfiore: I have been a digital media enthusiast for a long time. When J. (Allard) was moving on and they needed someone to help with the creative direction and execution on Zune, I was excited to go be a part of that. I think Zune is a great opportunity for us to do groundbreaking work.

If you had one hesitation, what was the biggest worry or concern?
Belfiore: The truth is, I didn't have much hesitation. Zune certainly faces a difficult competitive situation but Microsoft has been in that situation many times before and it is an exciting place to be.

Originally posted at Beyond Binary
September 8, 2008 3:04 PM PDT

The new Zunes in action

by Ina Fried
  • 44 comments

I just finished getting my hands on the new Zune players and trying out their new software features, which let you do things like buy a song off the radio and download tunes directly from the device via the Internet.

The latest software update reinforces the notion that Microsoft is aiming the Zune at hard-core music enthusiasts. Outside of music, very little has changed, with the exception of the addition of two new games and Audible audiobook format support. The devices themselves are similar in physical size and shape, adding improved capacity options (16GB on the flash model and 120GB on the hard drive version) as the only changes.

As for music, Microsoft has added several things aimed at making it easier to discover and acquire new tunes. In addition to being able to buy songs directly over a Wi-Fi connection, subscribers to Microsoft's $15-a-month Zune Pass service can also stream music over the Web.

Also new this time around is the notion of channels, which are kind of like playlists that get regularly updated. Some playlists are programmed by Microsoft, and some by outside music authorities like radio stations and Billboard magazine. Still others are generated by the Zune software itself, based on the music each Zune owner is listening to.

And, as noted by my colleague Donald Bell, all of these features will also work on older Zunes via a free software update. On the downside, the Zune still doesn't have a browser like the iPod Touch. That not only means no Web browsing, but also the challenge that the device can only work on Wi-Fi networks that don't have a browser-based interrupt page, something that's common not just on paid networks, but also a growing number of free commercial Wi-Fi networks.

I've included a video I did with top Zune executive Joe Belfiore that shows the devices in action. I also talked with Belfiore off camera about the Zune's broader future. I hope to have that interview up later this week.

Microsoft's just-issued press release has a couple of other tidbits, including the fact that Clear Channel, CBS Radio, and a number of other big radio station owners are supporting a new data format that will make it easier for the Zune's new "Buy from FM" feature to track which song is playing. More than 450 stations will be live at launch with the enhanced data format, Microsoft said. The software can sometimes deduce what song is being played from other types of metatags, but it can also get hung up on the formatting.

Although Microsoft was planning its Zune announcement for next week, I think the leaks that prompted its early disclosure were fortuitous, allowing Microsoft at least one day in the sun before Apple's event on Tuesday.

Originally posted at Beyond Binary
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