Matter/Anti-Matter

Read all 'Chelsea Holden Baker' posts in Matter/Anti-Matter
March 13, 2008 3:23 PM PDT

SXSW wrap-up: or how to link 3 panels in 3 synthesizing steps (+bonus)

by Tim Leberecht
  • Post a comment
Since the SXSW conference buzzword was convergence, Chelsea Holden Baker of Frog Design looks back at convergent themes of three panels in three synthesizing steps, and a little bonus at the end:

Blood Sweat and Tears: Great Design Hurts

John Gruber (Daring Fireball) and Michael Lopp (Apple), made the case for cultivating discomfort as a designer: "Are you willing to be an asshole?" We took a trip back through the iconic designs (like IBM) of Paul Rand and examined the allure of the Apple logo (whether rainbow-striped or white, what makes it sexy is the bite. It's original sin.). What stood out to me here, however, was discussion of emotion as a physical thing; just a limbic response, a bunch of bouncing chemicals. Because that leads to...

From Frustration to Elation: Getting Emotional by Design

Dan Rubin (Black Seagull/Sidebar Creative), Eris Stassi (Interaction Designer, Apple) and Didier Hilhorst (Interaction Designer, Ideo) shared a saccharine PowerPoint full of hearts and talk about how good design should elicit a response like good sex. Bad design (like ATM machines) can be like a bad, abusive relationship. Essentially: Emotion is essential to good design. (Just keep the limbic system from above in mind).

Does Tomorrow's World Need Designers?

Frog Creative Director David Merkoski took the stage with Alonzo Canada (Jump Associates), and Helen Walters (Editor of Innovation & Design, BusinessWeek.com) for a panel moderated by Johanna Blakley (Deputy Director, The Norman Lear Center). Here we fast-forwarded to a debatably near future--into the realm of the new singularity--because it's not a matter of when it will happen, it's a matter of thinking about it now; and that doesn't just mean watching The Matrix again.

The panel posited that all the caring and emotion we put into design could lead to the negation of emotion when we create machines that are smart enough to design themselves. But will machines be good designers (and who decides what good means)? Is emotion smart? And then there's the nurture or nourishment question: Will our relationship to the machines/systems be that of pets or food? While this might all be uncomfortable to think about, humor was still alive and well. As Merkoski put it, "There had to be a beeper before there was a cell phone. . . We might just be the beeper." So since we're getting sci-fi, here's to the pseudo-scientific:

A General Theory of Creative Relativity

The captivating Jim Coudal ("Big Cheese", Coudal Partners), launched into his theory (which essentially serves as a window into the Coudal Partners process), whereby e=mc2 means e (your energy/effort) is equivalent to m (the mass of information available to you) times c (the flash of inspiration), squared (the power of enthusiasm/belief). Or something approximate to that. Coudal showed this video from Steve Delahoyde's (Coudal) series called "Regrets." Essentially, it's a highly creative video about the ability to balance e, m and c, and a desire to hold on to the power of enthusiasm.

Enjoy.

March 11, 2008 5:17 PM PDT

Designed for disaster: SXSW's Zuckerberg keynote discussion

by Tim Leberecht
  • 3 comments

Facebook founder Mark Zuckerberg talks to BusinessWeek's Sarah Lacy at SXSW.

(Credit: Caroline McCarthy/CNET News.com)

Chelsea Holden Baker, of frog design, says better planning and a different design choice could have changed the outcome during the now-infamous 2008 SXSW keynote discussion between Facebook CEO Mark Zuckerberg and reporter Sarah Lacy.

Here is Chelsea's blog on the matter from Tuesday:

If you have any interest in South by Southwest and/or the blogosphere, then you've probably seen something on the infamous train-wreck-of-an-interview, aka the SXSW keynote discussion with Facebook CEO Mark Zuckerberg and journalist Sarah Lacy. (In this metaphor Zuckerberg is the Little Engine That Could and Lacy is the conductor that derailed the train). Forty-five minutes into it, the crowd wrestled control of the mikes, cutting short Lacy's interview to ask their own questions.

Recaps can be found elsewhere, but there are two interesting things to think about in the aftermath of this mob-jacking. One is how Twittering can amplify a crowd's reaction, and how it could make future keynotes better. The other is how bad design can change the outcome on a stage.

What was amazing, from the point of view of someone in the room, and someone who was following the live chat on Meebo, was that if Lacy had had a laptop she could have seen the crowd revolt coming. Or rather, she could have changed her questions, style, even body language (so many comments about hair twirling!) so that it wouldn't have happened.

Yes, there is much speculation about Facebook's PR interest in an event like this, and yes, Zuckerman has a reputation for tight lips and short answers. But this is a scenario where an old-school back-and-forth is a dated approach. In the end it didn't serve anyone--Zuckerberg (he came off "nice," but not exciting), Lacy, or the audience. The audience had a parallel conversation online, which at least with the Meebo strain, is archived in perpetuity. A lot of it was snarky, but the sentiments, and some of the questions raised there, were important.

Twittering (on Twitter and elsewhere) pushed people to act out; it accelerated interruption. People who did not like the way the interview was going had assurance that the crowd was with them; and it intensified those feelings. In traditional passive audience situations, for every person who acts out, the ratio of those who wanted to but didn't, is probably much higher. Instead, because people knew that not only the people sitting next to them, but also those in all four corners of the room had the same gripes--or pointed out new ones--many people acted out. As Lacy said, what we got was "Digg-style mob-rule." Essentially: Twittering lowers the threshold for lash-out. Of course, the positive spin on this is that at next year's SXSW, people on panels could (should) get to see feedback and respond accordingly.

Secondly, early on in the Meebo chat, there were comments about Lacy's posture and body language. To this I say: Don't blame Lacy, blame bad design. Zuckerberg and Lacy both had club chairs. You have two options with that kind of seat: Zuckerberg chose to perch on the edge, sitting very upright, looking a bit eager and uptight. Lacy chose the traditional club chair posture: Lean back, cross your legs, and keep one arm up as if you're smoking a cigarette in the wood-paneled library at the Fair Oaks Golf Course.

One user in the Meebo chat, dango3kyoudai, said: "Watching her sit sprawled back in her chair just turns me off in some way; a metaphor for journalistic sloth." While I'm not sure what the best interview chair is, this certainly isn't it. Lacy's posture was the first turn-off. Unfortunately, much of what came from her mouth amplified an initial bad reaction to what was perceived as flirtatious (however unfair that is), overly-casual/intimate nonverbal signals.

A nice Bertoia-style stool would be great: There's only one way to sit in them. And yes, it may be uncomfortable for an hour, but so was what we witnessed. There's no reason why Lacy shouldn't have had a clue the audience wasn't with her until 40 minutes into the discussion.

Lessons for next year's keynotes: Provide a peek at what's happening on Meebo/Twitter (edited by a third party, and read on handheld device), and high chairs for the pair of presenters.

Clips of audience responding to the stage:

  • prev
  • 1
  • next
advertisement

15 sites that went kaput in 2009

Web sites launch all the time, but they also shut their doors. We highlight 15 that bit the dust this year.

Top 10 news stories of the decade

Let the debate begin: Was the iPhone more important than iTunes? Was anything bigger than Google finding a great business model? CNET offers its list of the 10 most important stories of the '00s.

About Matter/Anti-Matter

Tim Leberecht and Adam Richardson both work for Frog Design, a consulting firm specialized in designing innovative products and services for Fortune 500 clients. On the Matter / Anti-Matter blog, they engage in a debate around questions they face day-to-day in their work, using convergence/divergence as a lens through which to look at the pressing issues in business, culture, and technology. What makes a successful convergent product or a successful divergent innovation? Is convergence a myth that users don't really care about, or is the current state of convergence just not satisfying enough for them to embrace? How much divergence of innovation is good, and when does it just become confusing? How do you stay on top of people's ever changing needs and wants?

They are members of the CNET Blog Network and are not employees of CNET.

Add this feed to your online news reader

Matter/Anti-Matter topics

Most Discussed

Inside CNET News

Scroll Left Scroll Right