Much has been made about violent video games and how they impact children over the past decade and legislatures and activist groups alike have tried to find ways to stop them from getting in the hands of minors. And with the help of retailers, most laws have tried to make it impossible for those under the age of 17 to buy an M-rated game. But according to a recent Nielsen survey, 17 percent of Grand Theft Auto IV buyers were underage.
Nielsen found that of the 6,000 respondents, 17 percent of all buyers were younger than 17 -- the children were aged between 6 and 17 -- and of those younger buyers, 61 percent bought the game themselves, while 39 percent had a relative or friend buy it for them. In those cases where someone else bought the game for the kids, 80 percent were the child's parent or guardian and 10 percent said their older siblings bought the game for them.
Of course, anti-video game hacks will use this survey and say that it demonstrates to us all that retailers need to be more prudent in who they're selling games to and parents should be ashamed of themselves for giving a violent video game to a minor.
But I have a different take. I don't see anything wrong with underage kids buying any video game from any store at any time. And why should I? It's abundantly clear that they'll just have their parents get the games for them anyway.
... Read moreSorry, but I refuse to believe that video games can be the scapegoat for all of our problems. Call me a video game apologist or just another gamer hack, but it's true. Why should the video game industry be blamed for the problems all of humanity faces?
According to reports, Thailand has halted the sale of Grand Theft Auto 4 after a teenage boy confessed to robbing and murdering a taxi driver in an attempt to recreate a scene from the game.
"We are sending out requests today to outlets and shops to pull the games off their shelves and we will replace them with other games," Sakchai Chotikachinda, sales and marketing director of New Era Interactive Media, told Reuters.
Always one to jump on the bandwagon, Reuters found an anti-video game hack to tell us all that it's only going to get worse, but we also should watch out for those GTAIV-wannabes.
"This time-bomb has already exploded and the situation could get worse," Ladda Thangsupachai, director of the ministry's Cultural Surveillance Centre, told Reuters. "Today it is a cab driver, but tomorrow it could be a video game shop owner."
... Read moreAfter playing through Metal Gear Solid 4: Guns of the Patriots, it became quite clear to me that video games have supplanted film as entertainment leaders. The game shines on so many levels, it's difficult to recount them all here. But perhaps more than anything, it allowed me to become a part of an environment that goes above and beyond anything I've ever experienced in a movie.
And after playing through this instant classic, I can't help but wonder if the video game industry has finally realized that it commands mainstream attention and must favor a new type of gaming that creates unprecedented entertainment value.
I'm a firm believer that video games have replaced movies as the de facto leader in entertainment. Games offer greater entertainment value, usually have better stories, and generally appeal to people far more than any movie currently in theaters.
The way I see it, movies are the next logical entertainment vehicle. ... Read more
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