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February 6, 2009 9:42 AM PST

Is Sega planning a return to the console market?

by Don Reisinger
  • 97 comments

If you've read the Digital Home for the past two years, you probably know that I hold a special place in my heart for Sega. I was always a heavy Genesis user and subsequent to that, I owned every console Sega released. That's precisely why a report from Siliconera has me excited.

According to the publication, Sega has trademarked two names, "Ringwide" and "Ringedge," as well as a logo containing rings. The trademark clearly says that the names will be used for "arcade game boards...stand alone video game machines, [or] arcade game machines with built-in screens."

Sega's new console logo?

(Credit: Sega)

So what can this mean? Obviously it's too early to tell, but some are saying that it could be Sega's return to the arcade business. I'm sure they would get excited about that, but the arcade business is a shadow of its former self. Since console gaming became a mainstay, it has lost much of its importance. I just don't see Sega investing in the arcade business.

But what if this filing is for a top-secret console the company is developing to compete with the next-generation of hardware? Will Ringwide or Ringedge take on the Wii 2, PlayStation 4, and Xbox 720?

I certainly hope so.

... Read more
January 25, 2008 9:50 AM PST

The SNES is the greatest console of all time

by Don Reisinger
  • 51 comments
SNES

Say hello to the world's best console

(Credit: Wikipedia)

Over the past few months, I decided to go back in time and relive the days of old. Instead of wasting my day doing things that just weren't productive, I decided to get all of my old consoles out (NES, Genesis, SNES, 3DO, 32X, Sega CD, Sega Saturn, Sega Dreamcast, Playstation 1 and 2 and the Nintendo 64) to finally make the decision on which console is truly the best of all-time (so far).

And while the decision was a difficult one -- it's tough to beat Duck Hunt and Super Mario Bros. -- it seemed almost too simple to declare the SNES the greatest console of all-time.

... Read more
August 2, 2007 11:12 AM PDT

Console modding: Right or wrong?

by Don Reisinger
  • 1 comment

In a recent blog on CNET News.com it was learned that modders in 16 states were brought down for allegedly selling and distributing "circumvention devices."

While federal agents, including U.S. Customs officials, are heralding the capture of these "criminals" as a mark of significant progress in the fight against modding, I'm not so quick to agree.

At its very core, what is so wrong with modding, or modifying, one's gadgets? While I admittedly don't know as much about the techniques involved, because I don't own any modded devices, I still have trouble understanding why companies (and officials) have such a hard time with people making products better.

Now, I'm not saying that individuals should be allowed to sell and distribute a modded Xbox 360 to the highest bidder, but I am saying they should be able to mod the system for their own benefit. Yes, I can hear DMCA (Digital Millennium Copyright Act) proponents crying out in disgust already, but to be honest, I think those folks need to get a strong lesson in logic.

Banning modding is nothing more than a business ploy. And although organizations like the Immigration and Customs Enforcement division of the U.S. government claims that it raises our prices and maintains an unhealthy business environment, I'm not sure where John Doe, modding his PlayStation in the comfort of his home so he can play overseas games, is contributing to the "facilitation of multiple other layers of criminality, such as smuggling, software piracy and money laundering."

Isn't John Doe buying that software from an American importer? And isn't that American importer paying taxes on the profit it makes at the end of the year, which, in case you were wondering, comes from guys like John Doe?

I am strongly against the sale and distribution of modded video game consoles, but I can't help but be a proponent of modding video game consoles for your own pleasure, as long as you use it for the benefit of those who hold the software copyright. In other words: buy the legal software, not the pirated stuff.

But what makes modding so awful? Is it because you agreed to an implied contract upon breaking the shrink wrap that you wouldn't own the rights to the system, no matter how much you paid for it? If so, that's a bunch of garbage. If I paid my hard-earned money for a game system, then I should have the legal right to open it up and make it do whatever I want. And if that means that my American Xbox 360 will be able to play a Japanese Xbox 360 game, then so be it.

The never-ending copyright protection that can be found on just about every kind of media today is simply outrageous. Does it serve the purpose of protecting the copyright holder's material? Obviously not. If it did, we wouldn't have pirating that, according to the Entertainment Software Association, costs the video game industry billions of dollars each year.

In fact, you might be surprised to know that pirated material typically sells better than something that isn't pirated. You know why? Nobody wants the stuff that isn't pirated. Besides that, I believe that most people are honest and want to have both copies.

Maybe it's just me, but I believe that the DMCA and government officials at home and abroad underestimate our ability to be pillars of society. If you read the DMCA, you will find a law that protects businesses and abandons all trust in the average citizen--it's sad, to say the least.

Sorry ESA, Nintendo, Microsoft and Sony; I trust people. Maybe you should too--it might help your bottom line.

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About The Digital Home

Don Reisinger is a technology columnist who has covered everything from HDTVs to computers to Flowbee Haircut Systems. Besides his work with CNET, Don's work has been featured in a variety of other publications including PC World and a host of Ziff-Davis publications.

Don writes product reviews for InformationWeek and is a regular contributor to Processor Magazine. You can visit his personal site at DonReisinger.com or if you would like to email Don with questions or comments, drop him a line at CNETDigitalHome@gmail.com. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure.

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