(Credit:
Magellan)
Following the launch of its turn-by-turn navigation app for iPhone, Magellan has released its Premium Car Kit for iPhone and iPod Touch. The Premium Car Kit features an amplified speaker for spoken directions, a Bluetooth speakerphone for hands-free calling, a built-in GPS receiver that should improve positioning compared with the iPhone 3G's built-in GPS as well as adds GPS positioning to first-generation iPhones and the iPod Touches.
The mount lets you rotate the iPhone to portrait and landscape views, and has a built-in charger. Essentially, it will behave exactly like TomTom's Car Kit; however, the Magellan kit has an adjusting arm that will let it accommodate an iPhone or iPod Touch with a protective case.
The Magellan Premium Car Kit will cost $129.99. When TomTom's kit debuted for slightly less than that price, it was universally regarded as too expensive, so we can already guess what sort of reception Magellan's kit will get.
Magellan's Premium Car Kit for iPhone is available now for preorder.
The Need for Speed series returns to the iPhone with NFS:Shift.
(Credit: Screenshot by Antuan Goodwin/CNET)EA Mobile has released the second iPhone game in the Need for Speed series: Need for Speed Shift.
You may remember that we took a look at Need for Speed Undercover not too long ago and found it was a fun, arcadelike take on racing with a decent number of fully customizable vehicles. Shift is an evolution of that game but with more realistic racing physics in place of the hokey storyline. Also new to Shift are customizable racing views. Users can now select between chase-cam, hood-cam, bumper-cam, and cockpit views. The cockpit view is unique to the vehicle you're driving, but unfortunately there are no working gauges. The cockpit view is also the only view that features damage modeling in the form of a windshield that gets more messed up the as you hit things.
This Nissan Z features an accurate interior, but no working gauges.
(Credit: Screenshot by Antuan Goodwin/CNET)On your first outing with Shift, you'll be treated to a quick tutorial that teaches you how to drive with an iPhone. Shift pretty much plays like Undercover, but with a few key differences. Its steering is still controlled by tilting. The vehicles still auto-accelerate and brake when the screen is tapped. However, the race-breaker, slow-motion feature is gone and the controls are supposedly more realistic. In practice, this means that you can no longer win races without touching the brakes and that the transmission is now manual, which can be frustrating for novice users who just want to drive.
Fortunately, there are driver aids that can be activated that automatically brake and shift for you and assist steering that make your ham-fisted inputs smoother and more accurate. Users who want an easy to play, arcade-style racer can turn on the driving aids and win a few medals on the bus ride to work; and users who want more of a racing-sim experience can set all systems to manual for more control over the game. Driving aids or not, drifting is maddeningly difficult this time around. I prefer the drifting mechanics of Undercover.
... Read moreWe recently got our hands on a trio of iPhone games all currently available in the App Store. Whether or not you think iPhone games need buttons to work, we were fairly impressed by each of these offerings.
Whether you're looking for stocking stuffer ideas or a game to keep you busy on a long holiday trip, we highly recommend checking out any and all of these solid titles. Best of all, they won't break the bank and are perfect for gamers of all ages.
(Credit:
Sega/Other Ocean)
Super Monkey Ball 2 ($9.99)
Now before you balk at its $10 price tag, realize that Super Monkey Ball 2 offers most of what its console-counterpart would. We're talking over 100 levels of monkey ball tilting and rolling, mini-games, and Wi-Fi multiplayer. Not to mention, this is arguably one of the prettiest iPhone games we've seen, and it maintains a very solid framerate throughout.
So how does it play? While it may take you a few minutes to get used to the accelerometer functionality, we were really impressed with how well the title controlled. Though it's a bit tough to make turns on a dime--and stopping is harder than we would have liked--the second iPhone Monkey Ball game is sure to entertain previous fans and newcomers to the series.
(Credit:
Bitforge)
Orbital (99 cents, Free)
It might look like a simple puzzle game, but the amount of depth and strategy found in Orbital is mind-blowing. The basic object in Orbital is to destroy orbs by carefully aiming your cannon towards them while bouncing off the walls and other orbs already in the playing field. Each orb contains three hits (the number is displayed inside each orb), and will explode once it has run out of collisions. There's also a danger zone located at the bottom of the screen which you'll want to avoid reaching--think of maxing out the number of bubbles like in Bust-a-Move.
Two different game modes (Pure and Gravity) allow for the same basic mechanics, though your strategy may change between the two. What really got us hooked to Orbital was the multiplayer as it allows two people to switch back and forth turns, each trying to destroy each other's orbs.
There's a free version of Orbital available too, which allows for unlimited multiplayer and a score of up to 15 in the single player mode.
(Credit:
Critical Thought)
GeoSpark (99 cents)
GeoSpark instantly reminded us of Geometry Wars with its oddly shaped vector graphics and presentation. But underneath its familiar appearance, GeoSpark is truly an addictive game, forcing you to move quickly.
The objective in GeoSpark is to grab like-objects by linking them together to score points. You do this by essentially dragging these shapes together (you can link up more than just two in a row) and then letting go to cash in your score. You must accomplish this all while avoiding non-matching shapes--the catch being the more you chain together like-items, the stronger gravity you create. When this happens, other objects begin to flow towards your chain, and if one touches it, you lose your points.
GeoSpark has that emergency screen-clearing button found in Geometry Wars, but instead of shooting objects, it's your job to link matching ones together.
As we mentioned earlier, all three of the iPhone games featured here are available now on the App Store and are compatible with both the iPhone and iPod Touch. Check out more screenshots from all three games in our slideshow below!
As we approach the longest break we get here at CNET, I'm preparing to head off for my annual journey to England to stay with the in-laws. These trips are marked by long, quiet afternoons in the countryside, and it's usually when I break out some portable games I've been stowing away all year.
You may have recently gotten or are planning to get one of the three big handheld game systems: the Nintendo DS, the PSP, or an iPhone/iPod Touch (yes, it deserves to be called a game system now). You may be wondering about a few good games to take with you. Well, I happen to own all three, and these are my recommendations. Feel free to take this little cheat sheet along.
(Credit:
CNET)
Nintendo DS
The DS actually comes in two versios: the DS Lite and the DSi. One has a Game Boy Advance cartridge slot, and the other can download minigames from Nintendo's DSiWare shop. Both can play Nintendo's tremendous collection of DS cartridges. For lovers of touch-screen puzzle games and lengthy adventures, or those who want family-friendly entertainment, the DS is perfect for you. Top games this holiday:
- The Legend of Zelda: Spirit Tracks or Mario and Luigi: Bowser's Inside Story: a new Zelda adventure that's perfect for fans of the series, and a Mario role-playing adventure with a goofy style. Either one is perfect for long plane rides and snowed-in cabins.
- Professor Layton and the Diabolical Box: the Layton sequel has dozens of brainteasers and a relaxed pace.
- Grand Theft Auto: Chinatown Wars: it came out back in March, but if you haven't played it, you must do so immediately. And, chances are, you still haven't unlocked everything in it yet.
- Might and Magic: Clash of Heroes: we hadn't even heard of this game until recently, but if you loved Puzzle Quest or enjoy adventure games with puzzle strategy, get this.
- If you have a DS Lite: save a few bucks and shop bargain bins for some used GBA titles like Super Mario 3.
- If you have a DSi: download some of Nintendo's excellent Art Style puzzles, or try one of the bizarre Electroplankton musical art-toys. ... Read more
(Credit:
Microsoft)
Snigger as you will over Microsoft's decision to call Bing, its overhauled search engine, a "decision engine," but those giggles should dissolve when you start up Microsoft's brand-new Bing for iPhone (and iPod Touch). As a search app goes, Bing, which debuted Tuesday in the iTunes App Store, is the real thing.
The Bing app has a slew of expected features, including voice search, maps, directions, search suggestions, and location-awareness. That's no surprise. Besides these being features common to Bing.com and to the Bing application on other mobile platforms, they're also necessary to compete with Google Mobile App for iPhone.
Bing's stylish layout is a pleasant surprise, and one that adds up, screen by screen, to a cohesive search experience. Opening Bing, you see the image of the day as your background (this doesn't appear to be customizable,) with the search field and voice search button at the top of the app. A rounded, six-panel grid of buttons jumps you to Bing's image collection, movie listings, maps, directions, business look-up, and a news feed. A drop-down menu on the search bar lets you filter your searches in all those categories, save directions. The semitransparent navigation strip below has a Home button and back and forward arrows, plus a button to hide the button panel, and an icon that pops up settings to clear your search history, set your search filter, and so on.
Bing gives you directions for your car and for navigating on foot, but it doesn't yet include directions using public transit, as the Google Mobile App does. Bing, however, has a neat feature that lets you swipe a transparent ribbon to advance through each direction, which moves the satellite, hybrid, road, or shaded map along in turn. We like that tapping a search result on the map brings up a tag with ratings and with icons to call the business or launch into directions.
Another difference to keep in mind between Bing and its Google rival is that Bing smashes a map and search app into one, whereas Google's mapping program is also the iPhone's default map app. When you access maps from Google Mobile App, you'll wind up opening up the Maps app for the actual search.
The Bing app for iPhone still isn't complete. As far as we can tell so far, it lacks some of the extras of other mobile Bing apps, like the capability to lay down pushpins on the map and save locations, and the capability to view multiple locations on the map. The absent features in the iPhone app indicate the direction of Microsoft's plans for Bing's growth on iPhone.
While Bing's performance during our initial testing was good, individuals may notice fluctuations based on their data and Wi-Fi connections. There may be other areas where Bing might not match up: for instance, Google claims its iPhone app can detect British and Australian pronunciation in addition to U.S. and Canadian accents. Do our international friends notice parity with Bing's voice search?
Although Bing may not match every bell and whistle that Google Mobile App and Maps apps do combined, Bing 1.0 for iPhone does offer a viable alternative to Google's searching and mapping dominance.
(Credit:
Synaptics)
If you thought tilting and swiping your iPhone was the future, just take a look at the Synaptics Fuse. It's a concept phone that points to how we'll be fingering, tilting, and even squeezing our phones in 2010 and beyond. We're lighting the fuse on this innovative concept and standing well back.
Santa Clara, Calif.-based touch-screen and trackpad manufacturer Synaptics has headed up a coalition of interface experts to produce what it calls a "next-gen mobile phone concept." It packs a 94mm (3.7-inch) WVGA AMOLED touch screen with a cool interface, rolling icons past the screen like they're on the surface of a 3D ball.
Read more of "Synaptics Fuse: Multi-input concept phone gets a grip" at Crave UK.
Flower started a big trend in 2009.
(Credit: Thatgamecompany)In many ways, 2009 seems to be the year download-only games hit their stride. Between the iPhone and iPod Touch dominating the portable market with the ever-growing App Store; the release of the completely disc-free PSP Go; and the Nintendo DSi--which also can download games from an online store--portable gaming has started to move beyond the cartridge and disc. Even in home consoles, there's been a continuing focus on lower-cost downloadable games and DLC sold on Sony's PSN, Microsoft's Xbox Live Arcade, and the Nintendo Wii's WiiWare as alternatives to pricier disc-based titles.
While download-only games can't be resold, and lack a physical hard copy for display or archive, there's no denying that downloadable games cut down on clutter. Plus, it's likely that box-free gaming will be our destiny in the next decade, so you may not have a choice either way.
From Rockstar's double-fisted set of GTA side games culminating in The Ballad of Gay Tony to Nintendo's ongoing set of experimental artsy games, it's been a great year to go boxless. While some of the games on our list are available in disc or cartridge form, we're focusing on the download versions here.
Check out our gallery of the most notable 20, and feel free to chime in on ones we might have missed.
As Eric Jones fought off cancer a few years ago, his weakened immune system left him vulnerable to strep pneumonia and sepsis, which developed into the blood-clotting disorder known as Disseminated Intravascular Coagulation.
Without enough blood supply to his extremities, he wasn't expected to come out of a month-long, medical-induced coma and be able to keep his arms and feet.
Eric Jones, who lost the fingers and thumb in his right hand as he battled cancer, holds a Lego block with his ProDigits prosthetic.
(Credit: Touch Bionics)Jones was fortunate to fare better than expected, but he did lose movement in his left hand, his right hand's fingers and thumb, his toes, and parts of his feet. Even with intensive physical therapy and the aid of crutches, his mobility was severely affected, and he was unable to do such previously simple tasks as walk while holding a coffee mug, play Legos with his kids, or perform on the piano.
Enter ProDigits, believed to be the world's first powered bionic finger solution, whose commercial launch developer Touch Bionics announced Tuesday. With a silicone skin designed specifically to fit around his right hand, the ProDigits prosthesis gave Jones, who began to use the latest model this summer, a movable thumb.
In other words, it gave him opposition, without which the hand is considered to be 40 percent impaired.
"I didn't want to wait even one more day before I could start using it," Jones says. "ProDigits offers me functionality that I can't get anywhere else; it offers me the ability to grasp... I can pick something up and walk out to the car with it, rather than have to put it in a bag. Most importantly, I'm able to take care of my kids--play games with my kids, take them to school, make dinner."
Touch Bionics is probably best known for its i-Limb Hand, a full-hand prosthetic with five individually powered digits released in 2006. ProDigits takes this prosthetic a step further, because it caters to patients like Jones with partial hands on a case-by-case basis. The sockets themselves are custom-designed by clinicians to suit individual needs.
... Read more
Technically, there's no reason the Zune couldn't have a huge game library.
(Credit: Microsoft)While there's no shortage of handheld game systems on the market--the Nintendo DS and DSi are still selling well and the PSP continues to hang in there, while the App Store expands its catalog every minute--one of the seemingly no-brainer bets in the mobile gaming realm hasn't happened yet: the Zune.
We say "no brainer" for several reasons:
- Microsoft has a successful gaming platform in the Xbox 360, emphasizing online and downloadable gaming.
- Microsoft, compared with Sony and Nintendo, is best able to take on Apple in terms of a media-management software store and the ability to build an equivalent music/games/movies catalog, and making that product PC compatible.
- The Zune HD now plays games.
The first point is obvious. The second is debatable, but we say this because Sony, while having a decent media library on PSN, just isn't historically great at building cross-platform software for syncing the PSP, and Microsoft's global software reach is simply stronger. The third is technically true--Microsoft launched a small collection of completely free-to-play, ad-supported games for its OLED-screened Zune HD last month, and one of them happens to be an adaptation of Project Gotham Racing.
It's an interesting prospect (and one we've wondered about before) because the Zune HD processor, an Nvidia Tegra, has both HD processing muscle and 3D graphics capability. We downloaded and played with all the Zune HD games currently available--all 12 of them--with some curiosity to see if the Zune could compete as a game device.
... Read more
(Credit:
Novothink)
The greening of homes and gadgets is a growing consumer trend, and many exhibitors will debut their eco-friendly products at CES 2010. Last week, we highlighted the Electronic Houskeeper and the PICOwatt, two devices that monitor in-home energy use. Today allows us to highlight the Surge, an iPhone and iPod Touch case with solar panels.
Solar chargers like Solio are chunky and need to be carried around. But the Surge solar case is sleek, ergonomic, and certified by Apple. Two hours of sun exposure power 30-60 minutes of talk time. The Surge features an LED battery-level indicator.
The charger is manufactured by Novothink, a company that vies to pair solar technology and portable devices. The California-based company is focused on creating solar chargers for devices in high demand, as the mission is to allow consumers to live off the grid easily.
The Surge may seem like a gimmick on the face of it, but it might be a perfect solution for Apple iPhone and iPod owners on the go. Emergency chargers are available, ... Read more




















