(Credit:
The Beatles)
No, the digitally remastered Beatles catalog hasn't come to Apple's iTunes. But it has come to an apple-shaped USB device.
Retailing for $279.99, the collection will be released December 8 in North America, three months after the September 9 release of the remastered set of the band's albums (as well as The Beatles: Rock Band video game). The apple shape is in reference to Apple Corps, the Beatles music publisher--which in the past, you may recall, sued tech giant Apple in a trademark dispute.
(Credit:
The Official Beatles Shop)
When the release of the remastered Beatles catalog and Rock Band game were announced for September 9, 2009 (the band has a song called "Revolution 9"), speculation arose that a concurrently scheduled Apple Inc. announcement might bring the catalog, still unavailable for digital download on the Web, to iTunes. That didn't happen. But with the release of the USB collection, the albums are available in non-CD digital form for the first time.
In addition to MP3 and FLAC versions of 14 stereo titles, according to a release, the 16GB device contains "all of the remastered CDs' visual elements, including 13 mini-documentary films about the studio albums, replicated original UK album art, rare photos and expanded liner notes."
Correction 10:45 a.m. PST: This story initially misstated the release date. It is December 8 in North America. Also, the type of lawsuit Apple Corps filed against Apple Inc. has been corrected. It was a trademark dispute.
This week, Donald and Jasmine talk up the new iAudio players from Cowon and how they're going to have Apple shaking in its boots (not), and also take an inordinate amount of time to espouse upon something that has very little to do with digital music: a possible monthly subscription plan for online video from iTunes. Plus, some very unsubtle earbuds from Stonedcandy--er, Skullcandy--and some listener feedback on iPod usage.
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Would you pay $30 a month to watch TV via iTunes?
That's the pitch Apple has been making to TV networks in recent weeks. The company is trying to round up support for a monthly subscription service that would deliver TV programs via its multimedia software, multiple sources tell me.
Apple isn't tying the proposed service to a specific piece of hardware, like its underwhelming Apple TV box, or its long-rumored tablet/slate device. Instead, it is presenting the offer as an extension of its iTunes software and store, which already has 100 million customers.
A so-called "over the top" service could theoretically rival the ones most consumers already buy from cable TV operators--if Apple is able to get enough buy-in from broadcast and cable TV programmers.
That's a big if: Apple has told industry executives it wants to launch the service early next year, but I have yet to hear of a single programmer that has made a firm commitment to the company, which has tasked iTunes boss Eddy Cue with promoting the idea.
But industry executives believe that if anyone jumps first, it will be Disney, since CEO Bob Iger has shown a willingness to experiment with Apple and iTunes in the past: In 2005, Disney was the first player to sell its programming on iTunes, via a la carte downloads. And Apple CEO Steve Jobs is Disney's largest single shareholder, a result of Disney's 2006 acquisition of Jobs' Pixar animation studio. Apple didn't respond to requests for comment.
Network executives I've talked to are intrigued with the idea--they are eager to find new revenue streams--but are also wary, for multiple reasons.
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I am not concerned about the future, only because I am told that humans will soon be in the clutch and thrall of robots and perfect harmony will be enjoyed by all. However, I must register the initial frisson of disturbia I experienced on reading a report from the Boston Globe magazine that suggests the iPhone may be a wise toy for 3-year-olds.
No, this is not some mocking suggestion that those who use an iPhone do, indeed, have the minds of children less than 4. It is, rather, a fascinating analysis of what happens when you just hand a 3-year-old an iPhone with the initial aim of keeping the little rodent in your life quiet.
It seems the iPhone's happy, colorful design is not only a great attraction for a little child's imagination, but the keyboard tends to suit tinier fingers rather better than larger ones.
Indeed, there is a considerable possibility that the iPhone might just help in children's education, something app developers have not been slow to realize. The Globe tells us that 60 percent of the apps in the education section of the iTunes store target extremely little people.
Now I know there will be those who worry that if you give a little one an iPhone they will be zapped with gamma rays and all sorts of deleterious electronic waves that will seep into their brains and be an enormous health risk.
One might heed the words of Dariusz Leszczysnki, a researcher for the Radiation and Nuclear Safety Authority in Finland, who told a Senate subcommittee: "In my opinion the current safety standards are not sufficiently supported because of the very limited research on human volunteers, children, and on the effects of long-term exposures in humans."
But most of the things parents give children to keep them quiet carry a certain risk to health: plastic toys that kids lick, bite, and try to swallow with the result that all sorts of paint and gunk might enter their bodies; candy that children lick, bite, and try to swallow with the result that they then put on weight; and let's not even start with the quality of teenage babysitting in the world.
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(Credit:
DoubleTwist)
Wednesday saw the launch of a new version of DoubleTwist, the iTunes-like desktop music client that also syncs with Amazon's music store and was founded by Monique Farantzos and Jon Lech Johansen (aka notorious hacker DVD Jon). While we don't cover every piece of software that hits the Web, this one is unique: it not only syncs with iTunes, it syncs with Android phones, like the forthcoming Droid from Verizon.
This is big news for non-iPhone users. All the major smartphones these days boast of being music players, but for the most part users don't use them this way. One reason is it's a pain in the neck to copy your songs onto a media card and then slip it into the device. On most smartphones the media playback features seem like an afterthought.
The DoubleTwist app aims to bring a more iTunes/iPhone like experience to other devices. If Verizon really wanted to position the Droid phones as an alternative to the iPhone then it would start packaging the software with every phone it sells.
Lately, I've been hearing a lot of fanfare about an application called DoubleTwist that is at its core a free music jukebox that offers content syncing to a variety of portable devices, including the BlackBerry, the PSP, and the iPod, as well as pretty much anything that can mount in Universal Mass Storage mode. One of the main draws of the program is that it can take your iTunes library and sync it to a variety of non-iPod players, an important feature for anyone who has ditched the ubiquitous device in favor of a music phone or other MP3 player. And soon, the Windows version of the jukebox will offer built-in support for Amazon MP3 store purchases as well (note: the Mac version already supports Amazon MP3 purchases), a move in line with the company's goal to offer consumers choice when it comes to digital music management.
The DoubleTwist video view.
Certainly, DoubleTwist is a useful solution for a lot of people, especially since it incorporates automatic video transcoding for a lot of the supported devices, which is the feature that drew me to the software. However, the program is not without its pitfalls, and some of them are sure to cause no small amount of frustration. For example, the video transcoding--done during the syncing process--takes forever. Conversion speed was roughly two times normal speed, so a 90-minute movie took 50 minutes or so to encode and transfer. Still, considering DoubleTwist offers this feature for free and integrates it so simply, I'm willing to forgive the sluggishness.
Much more annoying is how slow the video library loads in thumbnail mode, and while it is loading, you can't actually browse the selections. ... Read more
The availability of instant digital downloads from services like iTunes, Amazon, or Netflix has made it convenient for me watch TV shows on my time, without the commercials. Isn't it obvious? I choose when to watch a show and I save about 15 minutes worth of useless advertising.
Similarly, one might use a DVR to record shows and watch them at a later time, with the liberty of fast-forwarding through ads. Although there are those who don't mind commercials, most would probably skip them. So it's not surprising that TiVo reported "nearly all of the television shows that won 2009 Emmys showed higher levels of ad-skipping than the averages for their respective genres." The one exception: "30 Rock."
NBC broadcasts commercials during "30 Rock" that have tactfully cast its very own Tina Fey, resulting in a fluid show-to-commercial transition. I've seen Bravo use a similar strategy, placing a micro clip of the show in between commercials, forcing me to sit through ads while I wait to see NeNe and Kim in another wig-pulling, stiletto chucking cat fight ("The Real Housewives" is my guilty pleasure).
This report seems silly--would anyone sit through commercials if they didn't have to? Some ads are just nonsense (one more Ped-Egg commercial and I might throw up). Even when I watch live TV, I switch to mute, or load Facebook and Twitter to kill time. Nielsen has confirmed that others share my habit, as it found that a fair amount of people are watching TV and surfing the Net simultaneously.
TiVo's report isn't a shock to me, and perhaps networks and advertisers will take it as a hint: it's time to consider new marketing techniques. Better yet, get rid of commercials altogether!
Until then, those of you who watch live television and would like to skip through commercials might want to check out GeekSugar's "How to: Skip ads with a standard remote control."
The more time I spend with my Zune HD, the more I like it. Sound quality aside--and I know opinions differ dramatically here, but I'm stuck with my ears and my preferences--there are a bunch of features that make Apple's products seem like they've fallen behind the curve. Here are five things in particular that I miss when I use my iPhone or one of my iPods:
Zune Pass Apple has long maintained that people want to own rather than rent their music. I counter that a subscription-based music service, combined with a state-of-the-art player, is one of those features that you have to try before you realize how fantastic it is. It reminds me of the first time I beta-tested the Xbox Live gaming service back in 2002--I didn't understand how addictive online console gaming could be until I spent eight hours playing Moto GP without even looking at the clock.
Here are a couple of real-world examples from yesterday. First, a friend came over for brunch and we began talking about Gram Parsons, one of those towering influences whose music is sorely lacking in my collection. In the past, we might have talked for a minute, maybe gone online to hunt down some ancient YouTube videos, and then forgotten about it. But with the Zune Pass, we were able to walk over to the Zune HD (which I have plugged into a first-generation AV dock and connected to a Bose Wave player in my living room), connect to the Marketplace through my home Wi-Fi network, and sample a bunch of Gram Parsons songs while we ate.
A Zune Pass makes the Smart DJ function into a great music-discovery tool.
Later, I ripped the nervously funky Can LP "Ege Bamyasi" to my hard drive. Curious to discover some similar music, I used the Zune software's Smart DJ function, then listened as it drew music from the Marketplace that I don't know very well, like Kraftwerk, Brian Eno, Gong, and my favorite discovery, Faust. Trying the same thing with iTunes' Genius function suggested plenty of new music from the iTunes Store but to hear it, I'd have to buy each song as a download. (Note: you can't create a Smart DJ playlist on the Zune HD device itself, although I expect that feature to be added later. Instead, you have to use the Zune software, then save it as a playlist.)
These are the kinds of music-discovery features that make the Zune Pass a great deal at $14.99 a month. And on top of that, each month you get 10 MP3 downloads to keep.
Quickplay This feature lets you "pin" favorite songs, albums, playlists, or other types of content to the front menu of the Zune HD. It also has a "New" section that automatically displays the six items you've most recently added to your collection, a "History" section that displays the last six things you've played, and a spot to access any currently playing song that you've paused. I miss this instant gratification, particularly quick access to recently added music, on the iPod.
Background art Remember how cool it seemed when you could first look at album covers as you played songs on your MP3 player? The Zune HD makes this seem hopelessly obsolete--instead, it scrolls through album art and pictures of the artist as each song plays. No purchase is required--it works even with the LPs I ripped. It's similar to how the Zune software (and iTunes) can populate your music collection with album art from a database in the cloud, only more sophisticated. (You can see this feature in action starting around 2:00 into this video demo.)
Wireless sync This feature has been part of the Zune experience since 2007, and once you get used to it, you'll hate dragging your iPod to your computer every time you want to load new music. Microsoft seems to have improved the sync experience in the Zune HD and Zune 4.0 software--all you have to do is leave the Zune HD's wireless connection on, and it will periodically sync automatically with your PC, even if you don't have the Zune app open.
See what my friends are playing Zune's social-networking functions haven't been very useful because of the relatively small number of people who own a Zune. I'm hoping this changes with the Zune HD. Already, the Gram Parsons fan says he's going to buy one. Once we connect to one another, I'll be able to see his playlists as he runs through Gram Parsons, the Flying Burrito Brothers, and all their musical neighbors. With a Zune Pass, I'll even be able to play any song that he's played, immediately, on my device, as long as it's available in the Marketplace. Again, this is an absolutely amazing tool for music discovery.
Apple's still riding high with the iPod, particularly the Touch, but the Zune HD is clearly moving ahead in terms of innovation. Now if Microsoft can open the Marketplace to third-party apps and fix the browser, Apple might have reason to worry.
Episode 49 of the Digital City, where we find out why Microsoft's Steve Ballmer tried to stomp a co-worker's iPhone; check out the first Windows 7 TV ad; and lament that Steve Jobs had to drag himself onstage at the latest Apple event to basically announce nothing (and that the purported Beatles/iTunes deal never materialized).
We also check out EA's Madden for the iPhone, find out why Batman: Arkham Asylum is such a hit, and fondly remember the 10th anniversary of the Sega Dreamcast.
Related links:
>>iPhone NFL Kick off
>>Arkham Asylum: best of '09?
>>Happy 10th anniversary, Sega Dreamcast!
>>Hands on with The Beatles: Rock Band
>>Microsoft's first Windows 7 TV ad
>>CNBC: Ackerman on Apple
>>Watch the Digital City live every Friday at 3pm EST on CNET Live!
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Prior to the release of iTunes 9 (Windows | Mac), arranging pages apps directly on your iPhone or iPod Touch was tedious and unpleasant. So when Apple touted app arranging as a new in iTunes feature this week we got very excited. We've spent the last three days with iTunes 9 and the new app arranging feature. While we're satisfied with it there is one bug that made it less than perfect. Luckily, we have a workaround.
Arranging app icons in iTunes 9
(Credit: David Martin) Arranging app icons
After connecting your device to a computer and launching iTunes 9, just go to the Applications tab as shown below. Once there, you can drag apps between thumbnails that represent the 11 home screens. Exciting, right? Well not so fast, since the process still is a bit painful if an app isn't currently assigned to one of the 176 spaces on the home screens (four spaces are reserved for the Dock). We have the same problem when arranging (or deleting) app icons on the iPod or iTouch.
If an app icon doesn't exist in a space, you won't be able to manage it until you figure out a secret. The check mark on the app on the left side of the window tells you that it's currently synced to your device. You can't manipulate "checked" apps unless they are sitting on a home screen. If the app is not on one of the 11 home screens you have to do the following.
App checked for syncing and cannot be arranged due to iTunes 9 bug
(Credit: David Martin)
- Uncheck the app so that it won't sync with your phone.
- Place the app on one of the 11 home screens.
- Re-check the app so it will sync again.
Unchecked app can be arranged
(Credit: David Martin)If you forget to recheck it, you will delete the app from your device the next time you sync it with iTunes. Indeed, it's not a very intuitive process; I only stumbled on it accidentally. You'll also need to remember it for the tasks below.
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