The PS3 version of Guitar Hero III: Legends of Rock includes a wireless Les Paul.
(Credit: Buy.com)It's a great day to be a PlayStation 3 owner: Buy.com has the Guitar Hero III: Legends of Rock Bundle for just $18.67, plus $3.99 for shipping.
The package includes a Les Paul wireless guitar controller, meaning you don't have to worry about tripping over a cord while, um, getting your Slash on.
The game itself features 70-plus tracks from the likes of Aerosmith, Heart, Guns N' Roses, and the Rolling Stones.
Perhaps unsurprisingly, GameSpot's review of Legends of Rock praises it for having "the best tracklist of any Guitar Hero game to date."
I've never really been into the whole Guitar Hero scene, but for 20 bucks I'd almost certainly grab this bundle--if I owned a PS3. Alas, the Xbox 360 version still runs around $50.
I realize there's a fairly small audience for this deal, so check back later--I might just have something with more universal appeal.
In the meantime...rock on!
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The Stage-Gig video-game amp.
(Credit: Altec Lansing)With the popularity of music games like Rock Band and Guitar Hero continuing to climb, there's no surprise that companies outside of video game development are trying to make a few extra bucks on those titles.
Thus it its that on Tuesday, Altec Lansing announced the Stage-Gig amplified speaker. The accessory is designed to work with Rock Band, Guitar Hero, and DJ Hero. According to the company, the amp puts out 40 watts of power. It works with any current gaming console.
Altec Lansing believes gamers who play popular music games want better sound. The company said that with the help of the Stage-Gig's 6.5-inch woofer, gamers should be able to achieve that. The amp can also be easily transported, thanks to a "grab and go" handle. It features a volume knob and RCA outputs for extra speakers.
Whether gamers really want an amp to help them improve the sound of their gaming guitars is up for debate. The video game industry is littered with accessories that didn't quite attract the kind of appeal companies had hoped for.
Altec Lansing's Stage-Gig hits store shelves in early November for $99.95.
Don Reisinger is a technology columnist who has written about everything from HDTVs to computers to Flowbee Haircut Systems. Don is a member of the CNET Blog Network, and posts at The Digital Home. He is not an employee of CNET. Disclosure.
Rock Band for iPhone does a nice job recreating the look of the original, if not the feel.
Rock Band's biggest disappointment: When you play vocals, you don't get to sing.
Rock Band. For iPhone and iPod Touch. Right now in the App Store for $9.99.
Just thought I'd cut right to the crucial information, as hard-core fans of the console mega-hit probably don't need to hear anything more. "Rock Band? iPhone? Ten bucks? Sweet!"
Everyone else should listen up before plunking down that sawbuck. EA's official, real-deal port brings the jamfest to the iPhone in style, with gorgeous visuals, great songs, and some solid multiplayer action.
Unfortunately, compromises abound. The songs are great, but you get only 20 of them (and 5 are locked). You can buy more right inside the game (at 99 cents for a two-pack), but I'm still disappointed by the small selection.
As for multiplayer, you can jam with up to three other players, just like in the real Rock Band--but only over Bluetooth. That's inconvenient, to say the least. Why no support for Internet multiplayer like in Tap Tap Revenge 3?
My main disappoint lies with the vocal aspect of the game: there isn't one. Granted, you can choose to play vocals, just like you can guitar, bass, and drums, but you don't actually sing--you just tap pedals on the left side of the screen.
The other three modes shoehorn four buttons into the bottom of the screen, which makes for some fairly cramped (and cramp-inducing) mashing. A wide-screen option would seem logical, but it's nowhere to be found.
Finally, while $9.99 may seem like a reasonable price for an officially licensed Rock Band game with officially licensed songs, it's steep for an iPhone game.
And fans of the genre will be quick to point out that Tap Tap Revenge 3 costs just 99 cents.
On the other hand, that game limits you to one "instrument" and three "strings," so it's not quite as challenging. Rock Band definitely puts your tapping skills to the test with fun and familiar tunes. But I'd say it barely scores a 7 when it should go up to 11.
A book of Rock Band song transcriptions.
A clever press pitch crossed our desk recently that takes interest in music and rhythm video games and uses them to push the age-old business of selling sheet music.
Sheet Music Plus sells sheet music and songbooks for guitar, piano, and other instruments, and in a recent press release, ties that into the popularity of The Beatles: Rock Band and similar games, saying, "As music-driven video games continue to explode in popularity," the company aims to "help gamers channel their passion into becoming active musicians."
Being musically minded, that sounds like a laudable goal, but surprisingly, the Web site doesn't have a Rock Band/Guitar Hero tab or section. We searched for a few random songs from Guitar Hero 5 (AC/DC's "Jailbreak" and David Bowie's "Fame") and the Beatles: Rock Band ("Hey Bulldog"), and found multiple versions of each, ranging from complete multi-instrument scores to "easy" guitar chord books. Many examples of guitar/voice sheet music for a single song are $3.95, but most of the songs we checked are only available in larger collections that usually cost $20-$30.
Music publisher Hal Leonard, however, does publish licensed collections of sheet music based on music video games. Available through Sheet Music Plus as well as other sheet music retailers, we've seen books for Rock Band, Rock Band 2, Guitar Hero, and Guitar Hero III: Legends of Rock.
Of course, just as playing Call of Duty doesn't mean you actually know how to load a machine gun, being a music game wiz doesn't make one any more likely to posses actual fretboard skills--so don't expect miracles if the only guitars you've ever handled have D-pads or power buttons on them.
Agile Partners, best known for creating an exceptionally useful $9.99 iPhone application called Guitar Toolkit that packs in a guitar tuner, a metronome, and fantastically detailed chord and scale charts, on Monday released its first follow-up app.
Tab Toolkit, also available via Apple's App Store for $9.99, enables users to read and listen to real-time synthesized versions of guitar tablature charts on their iPhone or iPod Touch.
Here's Kirk Hammett's guitar solo from "Master of Puppets," displayed in tablature and regular notation on an iPhone with Tab Toolkit. Hit "play," and it'll scroll by in (very fast) real time, with a synthesized version playing through the headphones.
Tab Toolkit won't have as large an audience as Guitar Toolkit, which is immediately useful to players of all levels, as it assumes that you have (or can get) tab charts--and that you know how to read them. But if you're a serious guitarist, $9.99 is a fair deal for a very sophisticated app that performs well--no freezes or stutters, as I've experienced with some other music-oriented apps. (If you're just learning about tablature, the $2.99 iPractice is probably a better first download.)
So where do you get tab files? If you're a songwriter, you can use Power Tab Editor (freeware, Windows-only) or Guitar Pro ($59, for Macs and Windows PCs) to create your own. There are also online libraries of tab files for popular songs and artists--GProTab has a particularly extensive collection of Guitar Pro files--though copyright holders periodically crack down on these sites, which generally operate outside their approval.
Once you have some tab files on your computer, Tab Toolkit lets you transfer them to your iPhone directly over your home wireless network. It also includes an embedded version of Safari so you can download tabs directly from the Web. Tab Toolkit does support PDF and rich-text tabs, but you get the most results if you use PowerTab or Guitar Pro files.
At last, once you have some PowerTab or Guitar Pro files on your iPhone, the fun begins. Tab Toolkit scrolls through the song at the correct tempo, displaying both traditional and tab notation, with a metronome and synthesized version of the instrument to keep you on target. It fully supports multitrack tabs for the same song--for example, I was able to download all three guitar parts, bass, and drums for Metallica's "Master of Puppets," and follow through each individually--and you can stop the automated playback and scroll through the chart manually to learn particularly tricky parts like Kirk Hammett's guitar solo. You can display either a guitar fretboard or piano keyboard on the screen to help you with fingering, and can even flip the guitar upside-down if you're a lefty.
On September 9, classic rock fans will have a chance to strap on a plastic guitar and jam along with the biggest act in popular music history.
Artfully orchestrated buzz has been building for The Beatles: Rock Band since the start of 2009, and the team of developer Harmonix and publisher MTV Games (and distribution partner EA) hope to provide a bright spot in an otherwise drab video game market with one of the few video game products for the 2009 holiday season that has a real chance of appealing beyond core gamers.
We've gotten our hands on a final retail version of the game (minus the new Beatles-inspired instruments, but our old Rock Band gear worked fine), and gave it a test drive in CNET's AV Lab. Check out this video to see our extremely shaky music skills, and read our hands-on impressions below.
Dan:
Music aside, this is essentially the same Rock Band game you've been playing for two years, but with nicely done overhauls of the menus, graphics, and interface, including some very cool animated Beatles segments. The biggest change to the actual gameplay is the inclusion of three-part vocal harmonies (you'll need three USB mics). We found out the hard way that these songs are actually pretty tough to sing, and nailing the harmonies is even tougher.
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Buy one, get one free.
In a move sure to resonate with recession-minded gamers, Activision's just-released Guitar Hero 5 game includes an offer to get the highly anticipated Van Halen version of the music game franchise for free.
As a value-based pushback against the Beatles: Rock Band juggernaut, it's an excellent idea. Guitar Hero 5 includes 85 tracks (versus just 45 in the Beatles game), plus 44 more in the Van Halen spin-off.
Guitar Hero 5 includes acts from Johnny Cash to Stevie Wonder to Tom Petty, while Guitar Hero: Van Halen has 25 classic VH songs, plus 19 more from "guest acts" such as The Clash and Deep Purple. If you're a VH superfan, note that the game reportedly excludes former members Sammy Hagar and Michael Anthony, but does include current bassist Wolfgang Van Halen.
The free Van Halen game offer can be redeemed, according to the sticker affixed to the cover of our copy of Guitar Hero 5, by going to guitarhero.com/vanhalengameoffer and filling out an online form, including a unique serial number from the back of the Guitar Hero 5 instruction booklet.
The offer is good until October 1, and says to "allow up to six weeks for delivery," which should still put the Van Halen game in your hands before its official December 22 release date.
Update: After hearing from a few readers, we tried filling out the online form and got the following error message: "We're sorry, but due to overwhelming response we are having difficulties validating your code at this time. Please try again." A few hours later, we were able to complete the process, which ends with a printable form that has to be snail-mailed into a P.O. Box.
Les Paul with his iconic Gibson Les Paul guitar.
Legendary jazz guitarist Les Paul, known for his contributions to guitar design and recording technology, has died at the age of 94, according to a joint statement released by Gibson Guitar, the company that produced his iconic Gibson Les Paul guitar, and New York's Iridium jazz club, where he continued to play weekly gigs almost until the end of his life.
Paul's reputation as a guitarist and recording artist are overshadowed by his contributions to music technology. He pioneered many sound recording techniques still in use today, and was also instrumental in developing the modern solid-body electric guitar, which formed the backbone of decades of popular music.
In the mid-1930s, Paul experimented with building an amplified guitar, using a plank of lumber as the starting point, and adding a pickup connected to an external amplifier (both Leo Fender and Adolph Rickenbacker developed similar designs for solid-body electric guitars around the same time). The Gibson Guitar Corporation eventually designed a solid-body electric guitar based on Paul's concepts and signed him to a long-term endorsement deal.
Perhaps more important, Les Paul was among the first musicians to employ multitrack recording--the basis for nearly all modern recorded music. His 1947 recording of, "Lover (When You're Near Me)," was made from eight separate guitar parts, dubbed over each other. While this early experiment was done with acetate disks, the technique moved onto magnetic tape and today's nonlinear hard-drive recording.
His work on multitracking also led to popular recording techniques such as phasing and delay, which were achieved by manipulating the actual magnetic tape used in the recording process.
While he was inducted into the Rock and Roll Hall of Fame, the National Broadcasters Hall of Fame, and the Grammy Hall of Fame, it was his work on the solid-body electric guitar and multitrack recording that earned him a spot in the National Inventors Hall of Fame--not the usual place you'd find a jazz guitarist.
At last month's Logitech preview in New York, we got our hands on some serious musical instrument accessories coming to the Xbox 360 and PlayStation 3 that are licensed by Activision to work with Guitar Hero games.
The Logitech Wireless Drum Controller has fully adjustable drum heads and cymbals. When we quickly demoed the kit we noticed the heads are also fitted with a unique padding--which we're told reduces noise when hit. The entire kit is collapsible, too, which is good when floor space is an issue. The company claims it'll get up to 50 hours of playtime on just two AA batteries. The Logitech Wireless Drum Controller will cost $230 when it goes on sale later this month. It's compatible with the PlayStation 3 as well well as the PS2.
Strings more your speed? Introduced in June, the Logitech Wireless Guitar for Xbox 360 has a very realistic weight to it--almost identical to that of a standard electric guitar. Also included is a rosewood fingerboard and metal frets, which both add to the realism. We had a moment to rock out with the axe and were impressed by how silent the buttons performed when pressed. The 360 version costs $200. (Logitech had released a wireless guitar controller for the PS3/PS2 last year.)
FretSurfer helps novice guitarists hone their note recognition skills. It's perfect for hacks like me, but it didn't make the cut for our top five list of iPhone guitar tools.
Guitarists are typically a pretty hesitant bunch when it comes to adopting new tech. In fact, most guitarists I know spend their time lusting after vintage guitars and vacuum tube amps--casting disdainful sneers at anything that looks as though it were invented after 1980.
That said, the majority of my musician friends are also iPhone owners. Their excuse for allowing a smartphone into their otherwise low-tech lifestyle is that they want to stay connected with their fans via e-mail, SMS, Twitter, or whatever app of the month might help them promote their music and their shows.
If you're a guitarist with an iPhone or iPod Touch, you may be interested to know that there's a handful of helpful apps out there made just for you. Useful tools such as chord finders, guitar tuners, multitrack recorders, and scale libraries, can all be had for just a few bucks.
To get a sense of some of the better iPhone apps on offer for guitar players, we've put together a roundup of five of our faves.











