Rumor has it Sony's in talks with Mozilla about porting Firefox over to the PS3.
(Credit: Gizmodo)We've been hoping for a while that Sony would replace the PS3's mediocre built-in Web browser with something more robust, so it's nice to hear that Sony might be in talks with Mozilla to port Firefox over to the PS3--even if it's just a rumor.
The folks at PlayStation Insider say they've "received a tip from a source very close to Sony" about possible conversations between Mozilla and Sony. No word on whether a deal is close, but having Firefox on board would put a little more wood behind the PS3's arrow in its battle against the XBox 360 and the Wii.
Do you agree?
A couple of weeks ago, I described how to sync contacts between Outlook, Gmail, and your iPhone. The program missing from this contacts mega-merge was Thunderbird (download for Windows | Mac), and for good reason. Mozilla's free e-mail program is not particularly contact-friendly.
The first time I attempted to use Mozilla Thunderbird's import function to bring my Gmail contacts into the client e-mail application, I was seriously disappointed with the results. Most of the contact information was squished into a single nondescript field for each record. The few fields that did make the conversion were incomplete. The entire process was pretty worthless, overall.
Then I found the free Zindus add-on for Thunderbird. The program brings a subset of contact fields from Google and Zimbra into Mozilla's free e-mail program. For Google, the fields imported include the contact's name, primary and secondary e-mail addresses, phone numbers, IM names, company, title, and notes. (I didn't test the program with Zimbra.)
After you download and install Zindus, a "Zindus" option is added to Thunderbird's Tools menu. Clicking it opens the Zindus Configuration Settings dialog box where you're presented with a handful of contact-sync options, including a Sync Now button.
The Zindus Configuration Settings dialog lets you reset your sync options.
(Credit: Zindus)... Read more
Mozilla has shuffled around mobile for several years now, initially with Minimo. Mozilla has finally decided to get into the mobile market in earnest, however, with Fennec.
If Fennec proves to be even a shadow of Firefox's potential, the world will never be the same.
Access to data, sites and applications on the Internet shouldn't be limited by the type of device being used, and Fennec will make that possible, said Mitchell Baker during a keynote speech at the Web 2.0 Expo in San Francisco.
"The key to the Internet should be the same. The core is information: What can I get to and what can I do with it?" she said.
Mobile has been fraught with problems since its inception, largely due to corporations carving up their petty niches for profit. With a true, community-developed mobile web platform and entry point, however, we may yet see a rich convergence in mobile, one where a particular mobile device is not an inhibitor to the web, as it has been (giving rise to the need for mobile open-source providers like Volantis).
Bloxes cardboard cut outs can form walls, furniture and more.
(Credit: Bloxes)A start-up launched on Friday aims to make furnishing an office as simple as assembling a cardboard box.
Bloxes are the latest option in cardboard furniture (see photo gallery), which is gaining a toehold in the world of 'green' design. The corrugated cardboard puzzle pieces lock together to form sturdy shapes such as chairs, walls, and play forts.
Bloxes founder Aza Raskin turned to his childhood for the idea, toyed with as an art project by his father Jef Raskin, known as the "father" of the Macintosh computer.
The junior Raskin is using Bloxes to furnish the lofted Chicago office of digital design firm Humanized, where he is president (Mozilla hired Raskin and Humanized co-founders in January to work on Firefox and other projects.)
With a little help, Bloxes are strong enough to drive over, said founder Aza Raskin.
(Credit: Bloxes)"You could go out and get yourself a set of cubicles and it'll be boring," Raskin said. But Bloxes, on the other hand, enable creativity on a whim. "It's pretty amazing to see when we need a desk or a workspace, we can build it in 10 minutes."
The interlocking forms are so strong that a car safely drove over a large form capped by plywood, Raskin said. Plus, the 'green,' recyclable building blocks can be packed flat for easy and inexpensive shipping.
Bloxes aren't ideal for outdoors use, although someone could probably coat them in waterproofing material, he said. However, similar shapes in plastic or another water-resistant material could work outside, Raskin added.
The 6-sided, 9.5 inch-square shapes are designed with CAD software and made in Chicago. Bloxes sells each case of 20 brown or white squares for $60, enough to build a form 36 inches by 45 inches.
With swift hands, Bloxes furniture could be assembled in 10 minutes.
(Credit: Bloxes)The headquarters of Humanized features Bloxes workspaces as well as a virtual roman aquaduct, which help to absorb sound from a noisy heating and air conditioning system. Two other Chicago offices are using Bloxes, including news Web site Gapers Block. Raskin envisions Bloxes, which can be drawn or painted on, in kindergarten classrooms and college dormitories.
He sees an overlap between the worlds of sustainability and software. The Web 2.0 movement is refocusing people on design while offering highly customizable do-it-yourself tools for tinkerers, Raskin said.
"I guess you could say Bloxes are a physical representation of Web 2.0."
(Via TechCrunch)
Prototype 1 is 'plain vanilla' for the conventional mobile screen.
Amid rookie mobile browser Skyfire's bold attempt to take on the market and Opera Software's defensive rebuttal (sent via press release) emerges news from Mozilla developer and project lead, Doug Turner.
A few months ago, Turner told us that the Minimo browser was on its way out (you can still download it here) and that newer projects would take its place.
According to Doug's blog, the replacement efforts have arrived. Well, not quite, but two prototypes have.
The first, called simply "Nontouch screen UI," is dedicated to the broad range of devices. While Turner describes it as "vanilla," it evokes much more strongly the cheery bubble gum gloss of an Apple interface.
The second prototype attends to touch-screen phones, many more of which we'll see in hands, purses, and pockets within the next six months.
It's an information playground on these development wikis, and there's matched eagerness on Mozilla's part for sound feedback. In fact, you can vocalize it yourself by calling in to Mozilla's mobile UI phone conferences every Monday morning at 10 a.m. PST.
The second prototype is optimized for touch-screen phones.
The iPhone isn't a true mobile computer yet, but it's on the right track, according to a Mozilla executive.
Will there be two separate Firefox browsers for smartphones and PCs or one to rule them all?
(Credit: Mozilla)"Getting a no-compromise web experience on devices requires significant memory (>=64MB) as well as significant CPU horsepower. High end devices today are just approaching these requirements and will be commonplace soon," wrote Mike Schroepfer, vice president of engineering at Mozilla, in a blog post Tuesday, implying that while the iPhone and its current competitors don't quite have what it takes under the hood to be full-fledged mobile computers, we're not all that far away.
It seems to me like there's a bit of a chicken-and-egg thing going on here. Are smartphones slower than people would like because the hardware is too rudimentary, or because truly useful software is too bloated for the limited memory and power requirements of smartphones? I don't think too many people bought an iPhone expecting it would be just as zippy as their PC, but just how much slower is it than a PC?
Schroepfer thinks, based on third-party tests, that the iPhone is about 10 to 100 times slower than a MacBook Pro on scripting benchmarks and about 3 to 5 times slower than a ThinkPad T40 laptop when operating on the same Wi-Fi network. "But rapid improvements in mobile processors will close this gap within a few years," he wrote.
He estimates that the iPhone is using about 128MB of system RAM, and a processor (known to be an ARM-based chip from Samsung) running at between 400MHz and 600MHz. Apple's iPhone application development policy means we're not going to see Firefox on the iPhone anytime soon, but that's information that Mozilla is using to work on future mobile browsers for devices like the iPhone that won't be able to run unmodified PC software for several years.
As Schroepfer notes, the nice thing about the chip industry is that we can be reasonably sure that there will be more performance to work with every couple of years. Both ARM and Intel have set aggressive performance and power consumption goals for chips due out over the next several years.
But Schoepfer seems to be operating under the assumption that it's the hardware that is holding back a true Internet experience on a smartphone. "Up until very recently, device limitations required writing new mobile browsers from the ground up," he wrote. I wonder if that was such a bad thing; I'm sure to save time and effort developers would rather port as much of their PC code as is feasible over to smartphones, but is it better to develop mobile software that's designed specifically for mobile devices or to investigate ways to move the multitude of software that's already out there for PCs to a new category of mobile devices?
Mozilla wants to work both sides of the fence, not wanting to throw away all the work they've done on PC development when mobile processors are bound to get more capable, but recognizing that mobile-computing requirements are different. "There is far from a dominant player in this marketplace and even the best mobile browsers today have compromises in user experience, performance, and compatibility. There is still *plenty* of room for innovation," Schroepfer wrote.
I'm no software developer, and I'd welcome feedback about this from those who are examining this problem. It seems pretty clear to me that true mobile computing is going to require new thinking about software development in addition to faster hardware, the same way multicore processors have shaken up the PC software development industry. And those concepts are even going to merge at some point: by 2010 ARM's partners will have multicore mobile processors on the market.
Does that mean personal-computing software development is headed down two different development paths or that smartphone developers and PC developers are converging at some point down the road? Let me know what you think.
Another star is coming into alignment in the mobile Linux galaxy: Firefox.
Mozilla has set up a group to develop the Firefox Web browser for mobile devices, hiring new staff and elevating the priority of the work to the same level as desktop computers. Mike Schroepfer, Mozilla's vice president of engineering, announced the mobile Firefox move on his blog Tuesday evening.
"We are serious about bringing the Firefox experience and technology to mobile devices," he said. "Bringing Firefox add-ons, the Mozilla platform, open source, and a large and passionate community to the closed and fragmented mobile platform will do the world some serious good."
Schroepfer announced two new hires. One is Christian Sejersen, who recently led browsers at mobile browser developer Openwave, will be in charge of the mobile Firefox work and will set up a research-and-development center in Copenhagen, Denmark. In addition, Brad Lassey joined Mozilla from France Telecom's research-and-development group.
Mobile devices have become a "tier one platform set for Mozilla," he added. "This means we will make core platform decisions with mobile devices as first-class citizens."
Don't expect instant results, though. Mobile Firefox won't arrive until "later...certainly not before 2008." It will employ technology that will ship after Firefox 3, he added. That version isn't even in beta testing yet.
The work dovetails neatly with several other projects for open-source mobile devices. Canonical is working on a version of Ubuntu Linux for mobile devices, Intel trying to improve Linux for x86 chip-based mobile devices and includes Canonical as a partner in the effort, Nokia runs a project called Maemo for its Linux-based Internet tablets, and Google apparently has its own mobile Linux work under way.
While these efforts are marching in the same direction, if not necessarily in lockstep, it should be noted that mobile Linux efforts have been under way for years with little major success. One thing that's different this time is that Intel is working to bring the power of a fairly modern PC to small devices, potentially making software development easier.
Apple's iPhone has put an emphasis on full-fledged browsers on mobile devices instead of the limited-function ones that so far prevail in the market. "The user demand for a full browsing experience on mobile devices is clear. If you weren't sure about this before, you should be after the launch of the iPhone," Schroepfer said.
Apple's products use its own browser, Safari, but another option is Opera, which has had a long-standing mobile browsing effort, with products including Opera Mini and Opera Mobile.
But full browsers present hardware challenges for tiny devices. "Getting a no-compromise Web experience on devices requires significant memory (at least 64MB) as well as significant CPU horsepower," Schroepfer said.
The mobile Firefox project will replace another Mozilla effort, called Minimo, Schroepfer said. "While we don't currently plan to develop that project further, it has already provided us with valuable information about how Gecko (Firefox's page rendering engine) operates in mobile environments, has helped us reduce footprint, and has given us a platform for initial experimentation in user experience," Schroepfer said.
SANTA CLARA, Calif.--If you're not exactly sure what you want in a mobile computer, don't worry: the folks who are building them aren't entirely sure themselves.
The consensus among five panelists gathered here at the ARM Developers Conference was that this is a very interesting and confusing time to be thinking about the future of mobile computing, because the playing field is so wide open and because consumers haven't decided exactly what they want.
"It's sort of like Darwin," said Tony Milbourn, director of mobile devices at Motorola. "We don't know what people want, we put them out there and see what people will buy."
This is about the quest for the next big mobile computer, something more attractive than a UMPC but more powerful than a Treo. It's been a very common topic of late, with the craziness attached to anything related to Apple's iPhone and Intel's clear goal of throwing its hat into the mobile computer race.
The iPhone is very much on everyone's mind (at ARM's press conference earlier in the day, executives from about six different companies had a picture of the iPhone in their presentations), but more will be needed if regular people are going to embrace true handheld mobile computing.
There's three technologies that must evolve for this to happen. Motorola's Milbourn thinks that bandwidth speeds have to improve to allow mobile applications to flourish. Other panelists, such as Jorgen Behrens of Symbian and John Lilly of the Mozilla Foundation thought it was all about applications and the user interface. And obviously, the hardware is going to have to deliver sufficient performance at battery-friendly power levels.
"The operating system is very important, but it's mostly important for the people making the devices," said Behrens, executive vice president of marketing for Symbian. The combination of the browser and the user interface dictate whether or not people will enjoy their experience, he said.
That suited Lilly just fine. The chief operating officer of the Firefox development organization thinks that the browsing experience is going to be extremely important for mobile computers, especially as people rely more and more on Web-based applications, like Facebook, Google and countless others. The problem is that right now, the memory footprint needed for an advanced browser to support those Web applications is way too large. Mozilla is working on a solution to that problem, and this reliance on Web applications could make the debate over third-party applications on the iPhone moot, he said.
Web applications also bypass the problem of operating system fragmentation in this world, according to several panelists. One reason (among others) that Microsoft came to dominate the market for PC operating system was the need to have a common platform for applications in a non-networked world, Milbourn said. But this industry is evolving in a very different way.
"There's an extraordinary awareness of not handing Microsoft the keys to another kingdom," said Jim Ready, CEO of MontaVista, which earlier in the day signed a collaboration deal with five other ARM licensees to work on Linux products for this category. "(The fragmentation) may indirectly benefit Microsoft if you think you need a real common platform with a lot of applications. But if you're on the Internet, the local platform isn't as common."
Despite Intel and Microsoft's interest in future mobile computers, don't expect the scenario that played out more than 20 years ago to happen again. "This is not going to be the PC market," said Mike Muller, CTO of ARM. "There is going to be diversity and I don't think there's going to be one product or one winner."
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