The much-anticipated and controversial Modern Warfare 2 finally arrives in retail stores today, which gives us an excuse to invite AOL GameDaily.com's Libe Goad to give us some insight into all the action. Although it's definitely not the first Call of Duty game, Libe and Jeff tell us it's the most controversial of the pack, with disturbing scenes that let you take the side of terrorists.
It's hard to believe anything can be scarier than making the trip down to Chinatown, NYC, to pick up your "advanced" copy, though. Don't call it a bootleg; the copies they're selling down there are actually legit, a first for Canal St. merchants. And although they cost the same as copies from the big box stores, Modern Warfare 2 has been available at these "select retailers" for the past week! Good to know I live in such a respectable part of NYC.
Yesterday's episode sparked such a heated conversation about censorship, video game and movie ratings, and parenting video gamers that we're happy to revisit the topics today, with Libe's valuable industry input, of course! This time, we address the world of online gaming that's brought a new level of offensive material to young people who might not understand the implications of their trash-talking. With no moderators to police Xbox Live or PSN, players are allowed to communicate directly with each other, which often results in racist and misogynistic epithets. Tune in to today's episode to listen to our opinion on what should be done.
Finally, we hate to take the spotlight away from Libe, but we've been resisting the urge to announce our guest for the past week. We finally got the green light, so we're happy to announce that Tony Hawk will be in The 404 studio on Monday, November 16, to chat with us about his latest game, Tony Hawk: Ride and maybe even do a live in-studio demo! Start thinking up questions, as we'll most likely be taking questions from the audience as well.
EPISODE 464
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The 404 crew goes to see the new "Star Trek" film by director J.J. Abrams. It's a reboot of the venerable Star Trek television series that most geeks grew up watching. Our good buddy and Photoshop contest winner Jacky W. Chen came with us, along with Edouard, our new bouncer.
(Credit:
Jacky W. Chen)
We try to keep the show spoiler-free today, but in case you didn't know from the movie poster, Tyler Perry is in the movie. Overall, we think it's a great, fun film, but there are some deep plot holes you could fly the Enterprise through. Check out our video wrap-up from the opening here in New York on CNET TV.
On today's show, we find out the origins of the name Twitter. Apparently, its etymology is whale-based. The Natural History Museum Whale also follows us today. In more crazy news from the Web, "DJ Hero" comes out soon to ensure that the next generation of children will not know how to play a single real musical instrument.
In more video game news, Super Robot Taisen OG Saga: Endless Frontier is rated T for teen, but on the box, it contains "alcohol references, fantasy violence, mild language, partial nudity, and suggestive themes." We wonder what you have to do to get a M-rating now. Finally, if you're still living your mother's basement and playing World of Warcraft, we've got a gadget for you that will ensure that you will never get a girlfriend. It is a hut that will let players isolate themselves from the outside world, feed them, and possibly even wipe their butts. We're not sure if the last one is really a feature, but it's definitely in the same vein.
Keep calling into the show at 1-866-404-CNET (2638). We love your voice mails. Next week, we've got Molly Wood joining us on the show along with the equally lovely @LizMoney from the Gadget411 and Anna David!
Episode 338
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Two decades ago, video games, like comic books before them, were written off as a form of entertainment strictly for children. Just like the comic book industry eventually produced mature, extremely-not-for-kids books like Alan Moore's Watchmen or Garth Ennis' Preacher, the video game industry has produced mature, extremely-not-for-kids games like BioWare's Mass Effect and 2K Games' Bioshock. These games can have violence, sex, and very strong language, and are not appropriate for children.
Fortunately, each of the three major video game consoles (Xbox 360, Nintendo Wii, and PlayStation 3) include built-in security features to lock out mature games and ensure that kids can't play anything you don't want them to play.
The Xbox 360 and Wii use the Entertainment Software Rating Board's rating system. The ESRB classifies video games into a variety of age and content-based categories, like movie and television ratings. Games rated E or E10 are appropriate for most audiences, and can be compared with G- and PG-rated movies. Games rated T are most appropriate for teens and older gamers, and can contain violence, suggestive situations, and occasionally strong language. They're the game equivalent of PG-13 movies. Games rated M are intended for users 17 and up, and can include nudity, extreme violence, and very strong language. These are the R-rated titles of the gaming world.
The PlayStation 3 (and Sony's portable gaming system, the PlayStation Portable), use numeric levels. These systems can set security levels from 1 to 11, where 1 only lets the most tame games through and 11 plays nearly all titles. Though they can require a little more experimentation than the Xbox 360 and Wii, the PS3 and PSP can still help control what games your kids can play.
These three guides will walk you through setting up parental controls on each of the three major systems, along with the PSP.
The Nintendo Wii has plenty of great games for children and adults. However, it also has a handful of incredibly violent titles that can be fun for adults but completely inappropriate for children. While Super Mario Galaxy is a fun, cute game children can enjoy, No More Heroes is an ultraviolent gorefest and Manhunt 2 will probably give them all nightmares. Fortunately, the Wii has a built-in parental control system that lets you limit what games your children can play. This handy guide can help you set up your Wii to make certain your children will only play appropriate games.
Please note: The Nintendo Wii uses game ratings designed by the Entertainment Software Rating Board. Like the MPAA and movie ratings, the ESRB divides games into age-based categories, including E for Everyone, T for Teen, and M for Mature. For more information on the ESRB rating system, visit their Web site. ... Read more
The Xbox 360 has a ton of great games, but not all of them are meant for children. You may have fun chainsawing zombies in Dead Rising or immolating deranged splicers in Bioshock, but your young child could get nightmares. Fortunately, the Xbox 360 has a parental control system where you can set it to make certain that little Timmy only plays E- or T-rated games, while you can still enjoy your ultraviolent carnage. This guide will walk you through the process of making your Xbox 360 safe for your children.
Please note: The Xbox 360 uses game ratings designed by the Entertainment Software Rating Board. Like the MPAA and movie ratings, the ESRB divides games into age-based categories, including E for Everyone, T for Teen, and M for Mature. For more information on the ESRB rating system, visit their Web site. ... Read more
On Tuesday, I wrote about the misinformation surrounding Mass Effect, a highly rated Xbox 360 game. I pointed out that, even if the game contained the obscenities various news outlets have falsely claimed it to have, parents can easily restrict their children from playing it on their Xbox 360. It's a simple matter of entering the "Family Settings" menu on the Xbox 360 dashboard, making up a passcode your kids won't find out, and setting the level of the games you want them to play. Keep it set to EC or E if you have young kids, T for teens, or even M if you just want to keep junior from playing the really naughty AO-rated games that you can't even find in most stores.
It's similarly easy to manage mature games on the Nintendo Wii. Enter the Wii system menu, access Parental Controls, select a passcode, and then enter the rating of the games you want your kids to play.
Unfortunately, if you have a PlayStation 3, you're going to have a much more awkward time. While the Xbox 360 and Wii's parental controls are transparently based on ESRB ratings, the PS3 uses a mysterious and seemingly arbitrary system of parental control "levels." You can set the PS3's parental controls from level 1 to 11, and neither the menu nor Sony's support site offer much context for what the levels mean. The lower the level, the PlayStation 3 site says, the greater the restrictions on games. Unfortunately, actually figuring out which games will be blocked by which level will require a bit of trial and error. The PS3 obfuscates DVD parental controls, too; while the Xbox 360 lets you choose the MPAA ratings of the DVDs you want to play, the PS3 again offers an inexplicable gradient of levels. Blu-ray discs aren't quite as awkward, but they could certainly be better; instead of levels or MPAA ratings, you can enter the age of the user to restrict Blu-ray playback.
According to GamerDad, level 5 under game parental controls should limit the system to T-rated titles, and level 3 under DVD parental controls should limit it to PG-13 movies. It's not the most certain system and you might have to nudge the levels up or down an increment or two to make sure the right titles get blocked and the right titles play, but it's at least a start.
The Xbox 360 and the Wii both have simple, transparent parental control systems, and it simply makes no sense that the PS3 doesn't. ESRB and MPAA ratings are the best methods currently available to determine the mature content of games and movies. There's really no reason for Sony to simply ignore these ratings in the parental control system in its PlayStation 3. A firmware update could potentially add ESRB and MPAA ratings to the system's parental controls, but you probably shouldn't hold your breath.
There's a contradiction in our approach to kids and electronic media: we want parents to supervise their kids and guide their appropriate use of games and media, and at the same time we talk about kids being "digital natives" who understand the gaming world much better than many parents do.
Let's face it, kids can spend hours talking to each other about the latest gadget or video game, and it is a challenge for parents to catch up. Most video game reviews discuss a game from the player's point of view without giving parents the details they need to judge whether a particular game is appropriate for their child. (I frequently encounter the same problem with movie reviews for kids' films. I am usually not that concerned about how "good" a kids' movie is, but I want to know the details behind a movie's PG-13 rating. Yet that information is rarely provided.)
A new Web site called WhatTheyPlay.com fills in this information gap. The site launched in November and already features a well-populated catalog of game reviews. Now parents can get the details beyond ESRB ratings, with objective reviews and user comments, to decide for themselves whether they want to bring a game home for their family. ... Read more
Christmas is getting close, and if you have any kids in your family they've probably spent the last month (or lifetime) asking you for video games. Not all games are created equal, though, and some simply shouldn't be given to your 10-year-old son, daughter, niece, or nephew. Many of the top-rated and most popular games this year are rated "M" for Mature by the ESRB. That means those games are bloody, violent, and can contain Objectivist overtones. On the other hand, there are still plenty of games rated E for Everyone that your kid will really like. Check our gallery to find out how you can have a blood-free Christmas your kids will still enjoy.
It's fun for me to think about a room full of Target executives sitting around and making a decision about whether a video game is too violent for it to sell.
According to ABCNews.com, the giant retailer has decided not to carry the recent Rockstar Games gorefest, Manhunt 2, almost certainly because it has been at the center of the latest kerfuffle over the content of one of the publisher's titles.
"All video games and computer software sold at Target currently carry ratings by the Entertainment Software Ratings Board--from early childhood through mature audiences," ABC quoted a statement from Target as saying. "While Manhunt 2 was given a 'Mature' rating by the ESRB, we received additional information that players can potentially view previously filtered content by altering the game code. As a result, we have decided not the carry the game."
Rockstar Games' new title, 'Manhunt 2' has been the focus of a great deal of controversy because of its highly violent content. As a result, Target has decided not to carry the game.
(Credit: Rockstar Games)Now, this is not a new dynamic for Rockstar. You may well remember that in 2005, the company got into a disastrous scandal over vaguely explicit sexual content that was easily unlocked in the "M"-rated game, Grand Theft Auto: San Andreas.
And after that episode, Rockstar agreed that it would never, ever again hide objectionable material in the code of its games.
So here we are, two years later, and according to ABC, Rockstar decided to blur out some of the most violent parts of Manhunt 2 in search of an "M" rating, much as it locked away the explicit content in GTA: SA. But this time, the ESRB said it was satisfied that things were OK.
ABC reported that ESRB president Patricia Vance had no problem with its rating, stating that it was "still valid, and we stand behind it."
Yet, likely because of hype and controversy, Target decided that the game was too violent. Never mind that the retailer also sells such not-quite-pacifist fare as Halo 3, Call of Duty 4, Gears of War, and Ace Combat 6--which by the way features, on its cover, an exploding airplane and the implication of an instantly killed pilot.
No, Manhunt 2 is too violent. Now, I've never seen the game, and so I certainly cannot comment on how much more violent it is than the titles I just mentioned. But I do know that, for example, Wired writer Clive Thompson has been using Halo 3 as his own personal experiment in exploring the psychology of suicide bombers, and that Call of Duty 4, like most big-name war video games, is pretty much wall-to-wall carnage.
So my question is: When the Target executives were sitting in that room, trying to decide whether Manhunt 2 was too violent, what criteria did they use? It certainly couldn't be the inclusion of blood and guts. Nor of the concept of players or characters getting killed. Because all of that is readily available in the games it is happy to sell.
Rather, it is pointing to the fact that players can unlock the blurred-out elements of the game that Rockstar locked down in order to get an "M" rating instead of "Adults Only," the rating kiss of death when it comes to big-box retailers.
Well, fair enough, I suppose. I think it's short-sighted and random, but I guess Target gets to do whatever it wants. Even when the ratings board itself says it is satisfied that the game is suitable for 17-year-olds.
To my mind, the retailer is running scared from controversy. I know that a lot of parents are unhappy with violent video games because they think the games lead to real-world violence. And that may or may not be true. But I think the retailers either need to pull the plug on all these blood-filled gunfests or carry them all. Singling one out the way they did with Manhunt 2 seems to me to be a sign that these executives are rolling more with the tide of parental outrage than any particularly coherent or sincere policy. And that's a shame.
Originally branded with an AO (adults only) rating--the film equivalent of NC-17--Rockstar Games' creepy sequel to 2003's original Manhunt has just been graced with the more socially acceptable M-for-mature rating. In addition, Rockstar has announced that Manhunt 2 will be released on the appropriate date of October 31 for the PS2, PSP, and the Wii.
The AO rating was widely publicized in June after reports out of the UK claimed the game would never make it to store shelves. Following the ruling, Rockstar immediately announced that the title's release would be suspended until further notice. Censorship in videogames has become just as much of a prevalent issue as it is with the film industry and the MPAA. An AO rating can all but ruin a videogame's success rat,e just as an NC-17 film rating can severely limit the number of theaters in which a movie will be shown.
Why the ESRB chose to pick on Manhunt 2 and not any of the other hundreds of violent games in development is anyone's guess. It's unclear what was removed from the game in order for it to receive the M, but one thing is for sure, all of this press regarding the game's fate will certainly lead to increased sales come Halloween.
Check out CNET's video preview of Manhunt 2 here.
On Sale Now: $33.99 - $39.99
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