Gmail has long had keyboard shortcuts, though learning them can be difficult. Enter the Gboard, a specialized mini-keyboard for Google's e-mail service. It debuts this Friday at an asking price of $19.99.
The Gboard consists of 19 colored keys set in a standard size numpad-only keyboard. Clicking on any one of these performs that particular keyboard shortcut. Included are Gmail-specific features such as starring messages, starting a search, and jumping between message threads. Outside of Gmail they simply act as normal keyboard buttons, and will type in whatever letter or number corresponds with that shortcut.
The device is powered by USB and requires no special software or drivers, however users need to first enable keyboard shortcuts within Gmail's settings before using it. Also worth noting is that it was created not by Google, but by Charlie Mason, a film producer from Venice, Calif. This is his first foray into the computer hardware business.
The Gboard consists of 19 keys, all of which act as shortcuts within Google's Gmail Web mail service.
(Credit: James Martin / CNET)This really is a product that users will either love or hate. Those who have mastered Gmail's shortcuts will see little need to buy special hardware and find a spare USB port to plug it into. Meanwhile, newbie users may be unwilling to take the plunge on such a specific peripheral for a program that works only within another program (the browser). The Gboard runs the risk of being an unappealing prospect to both parties.
It's also not the first attempt at easing the process of learning and remembering shortcuts. This time last year Google offered users a free pack of color-coded shortcut stickers that could be tacked onto any keyboard. There have also long been specialized keyboards for video and audio editing as well as graphical design--all of which provide similar, color-coded keys. Users who don't want to commit, or tack stickers on their keyboard, also have the option of buying a silicone keyboard mat, though no such thing has been created for Gmail.
Considering there are a total of 69 Gmail shortcuts (with more on the way if Google graduates some of its experimental features from its labs section) the Gboard could just be the first step toward creating a full-size (100 plus key) version. In the meantime, its early December release and low price tag make for a good stocking stuffer if you've got a Gmail lover in your family.
The good:
No setup required
Color coding is logical and makes it easy to learn the keys
Good build quality and feel; keys are flat like on a laptop
At $19.99 it's not that expensive. Most numeric-only keyboards cost about the same.
The bad:
Does not come close to including all of Gmail's shortcuts
Could be rendered less useful if Gmail's shortcuts change
Only comes in one color (black)
Update: Shortly after this post went up, the app was removed by the developer.
(Credit:
Apple)
File it in the "get this while you can" category. Last week Apple approved a 99-cent application called iRwego that features both the sounds and artwork of the Super Mario series from Nintendo. And yes, it's still up--though probably not for long. Update: the app has since been taken down by the developer.
The app, not blessed by Nintendo, plays more than a minute of music from the Super Mario game while using the iPhone/iPod's accelerometer to take into account any physical movement by the user. In turn, it plays back the same jump sound effect found in Nintendo's Mario games. The idea is to run the app, then stick it in your pocket and pretend to be everyone's favorite plumber.
Along with its accelerometer-powered sound effects, the app also acts as a soundboard, playing familiar sounds like the "worp worp worp" of the green warp pipes, jumping on enemies heads, and hitting the familiar orange question mark power-up boxes. There are also two Mario quotes: "Here we go!" and "Oki doki!" which can be played just by tapping the white, on-screen speech bubbles.
In the app's description, developer Jerome Alves says there's an updated version awaiting approval from Apple that adds extra music as well as vibration for sound effects like breaking bricks. That is, if it doesn't end up in the App Store's blacklist first.
Apple did not immediately respond to a request for comment from CNET. But based on recent IP squabbles over games like Stoneloops of Jurassica, expect action to be swift if Nintendo gets involved. If it does, there are a slew of other Mario-specific apps on the App Store, but most are simply game guides. Though others like Ricky, iMarioSounds and iMario could draw Nintendo's ire, since they don similar use of the company's sound and visual assets.
Here's a demo of what it looks like:
(via the Touch Arcade forums)
(Credit:
CNET / Josh Lowensohn)
Ever wondered what some of the graphical differences are in games that make use of the newer hardware in the latest versions of Apple's iPhone and iPod Touch? So were we. That's why we put together a screenshot comparison gallery of 13 games, all of which are either packing extra OpenGL ES 2.0 goodies, or that more complicated graphics modes that run a whole lot better on the beefier hardware spec.
As for our testing, we ran each title on an iPhone 3G and a third-generation iPod Touch, the latter of which packs the faster innards required for some of the advanced OpenGL effects.
To our surprise, there were very few apps on the App Store that made use the new graphical spec, and even fewer that required a standalone version of that application to do so. However, many of the developers we talked with said that they were cooking up new titles that would be pushing these new devices a little further than what they had already created. That's good news for those with a newer iPhone or iPod Touch, but a definite thorn in the side of those who might not be able to play some of near-future App Store releases on their original iPhone or iPhone 3G.
Click on our slideshow link below to get started. We've also included links to each version of each app (in case there are variations), all of which open up in iTunes. Also, in case we missed any, feel free to leave them in the comments and we'll try to add them later.
Update: We've added bonus screenshots of Ravensword, the upcoming 3D RPG, as well as top-down pinball game Wild West Pinball.
See also:
The future of iPhone games
For games, no big rush to speedy iPhone 3GS
iPhone developer: 3G S graphics will be sooo much better than PSP's
Adobe Systems on Friday introduced a new Photoshop app for Android users that lets them edit photos from their phone, as well as access their online photo collection on Photoshop.com.
The app comes just shy of a month after the release of the company's application for Apple iPhone and iPod Touch users, which quickly became the top free application in the App Store and grabbed a million downloads within a week of its release.
The version for Android shares the same, simple editing UI as the iPhone/iPod version, both of which let users make edits by sliding their fingers across the screen and undo any changes made. It also features some very basic photo editing tools like crop, rotate, and image flip, as well as controls for adjusting exposure and tweaking color tint and saturation. Android users even get one new tool that iPhone/iPod users don't even have yet, which lets them straighten a shot against a grid.
Photoshop for Android looks similar to its iPhone/iPod sibling, but has a few less editing effects.
(Credit: Adobe Systems)Here's the bad news though: Android users are getting a slightly-less featured version than those who use it on iPhones or iPods. The Android version is missing a whole menu full of filter effects, which can be one of the most enjoyable aspects of using the app. It's also missing the sketch tool, which can add a neat cartoonish effect to photos.
Snap this to jump straight to the app.
There is one feature that could make up for these omissions though, and that is the inclusion of an auto-uploader that can automatically send any photo you take on your Android device to Photoshop.com's cloud storage. Users just need to turn the option in within the app, and it will do it whether they have the app running or not. The only downside to this, is that just like on the iPhone/iPod version, you can only enter the Photoshop app's editing mode on photos that are stored locally.
Photoshop for Android can be found right now on the Android Marketplace. We've also included the app's barcode so you can hop right to it without having to type anything.
Watching ice cubes melt is much more fun when you speed it up. iPhone app Timelapser lets you do it right on your phone.
(Credit: Josh Lowensohn/CNET)Time-lapse movies can be a complicated affair, and quite often involve either a lot of special equipment, and/or post-processing skills. For just a buck though, you can use the recently released Timelapser app (link opens in iTunes) to turn your iPhone into a tool that can do this time-bending filming technique using nothing more than the onboard camera.
Timelapser's interface tells you how long your movie will be, and how many shots it's taken.
(Credit: CNET)Depending on what model of phone you have you can use the app to take a picture anywhere from every three seconds to once per half hour. All the while it grabs each frame and stitches it into a movie that's saved on the phone, and that can also be e-mailed to friends.
Of course if you really want to cook with gas, you'll need an iPhone 3GS, which lets you speed up how fast the phone can take shots. Alas, with my lowly 3G I was limited to taking a shot every six seconds. Owners of the original iPhone have to step it down to eight seconds.
The app has a wealth of settings that let you pick things like how large the video's resolution is, how many frames per second it should be, and how long you want the delay to be before it starts shooting. This can be useful if you're propping up your phone somewhere and need time to set up your scene. Users can also use the app just to take a series of photos one after another which get saved in your phone's camera roll.
As I noted when I checked out the IP Camera app, which can turn your iPhone into a networked security camera, the very best way to use this app is with one of Apple's fancy docks. You can also just prop it up with whatever you may have laying about the house, but with the dock you get the benefit of... Read more
(Credit:
Sony Computer Entertainment America)
Sony Computer Entertainment America on Thursday announced that a new 250GB variation of the PlayStation 3 Slim will be available beginning November 3 for $349.99. The PS3 hardware will otherwise remain the same as the 120GB flavor of the Slim, which costs $50 less. The console maker will also continue to sell the physically larger, previous model of the PS3 which comes with either an 80GB or 160GB hard drive.
The extra 130GB of storage in the 250GB model gives PS3 owners more room for downloaded movies, game installs/saves, music, and photos. According to Sony, "more than 600 million pieces of content have been downloaded from [the] PlayStation Network as of September 2009." (Note: "content" could be anything from 5MB themes to HD movies which can take up gigabytes of storage.) For most though, the extra storage will keep users from having to offload these files onto external drives when they run out of space, or manually replace the included hard drive with something bigger.
The increase should not be a surprise to most gamers though. It's coming just in time for the holiday season where console makers stand to sell more hardware than at any other time of year. Also, at the Tokyo Game Show last month, the company announced a special 250GB version of the console to coincide with the release of Final Fantasy XIII. Shortly thereafter it said Australia would be getting a 250GB variation of its own. There had also been purportedly leaked shots of holiday bundles acquired by blog Engadget, depicting 250GB versions of the consoles with games like Uncharted 2, which was just released this week.
The Viper Smart Start app can control your car from wherever you are, as long as you have a data connection on your iPhone or iPod Touch.
(Credit: Directed Electronics)Car security company Directed Electronics is unveiling a new iPhone application Tuesday that lets customers control parts of their Viper SmartStart-enabled vehicle from their iPhone or iPod Touch.
The app, called Viper SmartStart, is quite similar toZipcar's recently released iPhone app, except it can work with your car, and not one you're renting for the weekend. It, too, creates a virtual keychain control module that can do things like lock and unlock your vehicle, open the trunk, and activate the alarm, getting rid of the need to carry around one of those keychain clickers as long as you've got your phone handy.
Coolest of all, though, there's a "Smart Start" button in the center of the screen that can turn on your vehicle. The company is promoting this as a simple way to defrost or cool off a car before you get in--that is, assuming you correctly set the climate controls the last time you were inside.
Since the app uses the iPhone's data connection to send the commands, you can control your car (or cars) from anywhere you have an EDGE or 3G signal. It also means you can use it on a non-cellular data device like the iPod Touch, as long as it's near Wi-Fi.
The app is completely free, but it requires you have Viper's SmartStart system installed in each car you want to take control of. This costs $499 for a new installation, or $299 for cars that already have a Viper alarm system, as well as an active subscription to Viper's Smart Start service. Buyers of the system get a year of the $29.99 service included when they get the service installed; then they have to pay after that.
I'm still waiting for a version that can give you live video and steering controls, like the ridiculous, yet awesome remote-controlled BMW in "Tomorrow Never Dies" Though something tells me that's not happening anytime soon.
You can watch the company's promo video after the break.
Correction 9:07 a.m. on October 13: This story initially misidentified the remote-controlled car and James Bond film it was featured in. It is a BMW, and it appeared in "Tomorrow Never Dies."
... Read moreThe preorder has long been a staple of the video game retail industry, and with good reason. You get a customer to purchase a game ahead of its release in return for a small trinket. The hope is that buyer will keep coming back to the store, and in turn the store can provide more accurate supply numbers to the publisher and thus ensure an adequate stock. It's also been a great way for retailers to sit on that cash long before ever handing over the product.
What has made this more interesting over the years is how far some retailers and game publishers have gone to get people to come to them, and them only. This arms race has lead to some great, and some not-so-great, trends in preorder goodies. Here are five of the best and five of the worst in the last couple of years.
The best
1. Getting the game before its release date
What is easily the holy grail of preorder goodies is getting the game ahead of its official street date. Very few games have ever done this intentionally, though. This usually happens only when a retailer mistakenly sells the title without knowing there's a specific release date, or when games are shipped by mail and the snafu is committed by the shipping company.
In the case of Call of Duty: World at War, which was released last November, GameStop sold the title a day ahead of its official release to those who had preordered it. According to Planet Xbox 360, the game retailer went directly to FedEx's shipping facilities to pick up the game ahead of its slated delivery time.
Also, customers who prebought Mythic Entertainment's Warhammer Online: Age of Reckoning got to build their characters and start playing on the game's servers four days before the game launched--if they bought the collector's edition, while preorderers of the standard edition got a two day head start. The same went for those who preordered Pirates of the Burning Sea, who got to start playing the MMO 15 days ahead of people who simply bought it on its release day.
2. Free games
Coming up just short of getting the new game early is publishers who offer a copy of one of their previous titles free of charge. That was the case for Rockstar games, which through Valve's Steam online game store gave PC gamers who preordered Grand Theft Auto 4 a free copy of GTA: Vice City, a title from earlier in the GTA series.
Preorderers of Banjo-Kazooie: Nuts & Bolts on Xbox 360 got a free code for the original Banjo-Kazooie game on XBOX Live Arcade a whole two weeks before it was officially released to other gamers.
Lionhead studios gave preorderers of the Xbox 360 version of Fable 2 a free (normally $10) Xbox Live Arcade title that let them play some of the title's in-game minigames ahead of the release, as well as put any gold they earned to use in the game once they got it.
Earlier notables include: Preorderers of Red Alert 3 getting a free Red Alert 2 download, and the Zelda: Ocarina of Time disc that came with the Zelda Wind Waker for Gamecube, which had been one of the top games of the year four years prior. Nintendo went through the effort of porting it from the previous generation's system to the GameCube, as well as throwing in a more difficult variation of the game that had previously been unreleased in the U.S. just for those buyers. Now that's cool.
3. Getting the "better" edition of the game, free of charge
The "limited" editions of games almost always cost more, and come with a few extra goodies like a download code from extra in-game content, or a spiffy case with things like concept art books and soundtrack CDs.
This time last year, Ubisoft surprised gamers who had preordered the latest Prince of Persia game with a free upgrade to the limited edition, which featured a making-of featurette, digital art book, and the soundtrack. It certainly wasn't as lavish as some other limited-edition packages, but it was free.
Developer Arksys did the same thing earlier this year with its 2D fighter BlazBlue: Calamity Trigger. Prebuyers who purchased the normal game ahead of time got upgraded to the limited-edition free of charge, which included a video strategy guide and two-disc soundtrack with close to 50 tracks.
... Read more
(Credit:
CNET / Josh Lowensohn)
The iPhone has many applications that let you view Web cams from around the world, but what about turning your phone into a remote camera of its own? A new app called IP Camera (warning: iTunes link) does just that. This $1.99 tool takes a photo from your iPhone's camera every 12 to 15 seconds, then posts it to a local Web page that can be accessed from other computers on the same network.
All that's needed for setup is to make sure your phone is on Wi-Fi, then to jot down the special local HTTP address it gives you. It will keep running until you quit the application manually or get a phone call; although like any good iPhone app it starts right back up when you're done with a call.
While there are very few bells and whistles, this app worked really well in my testing with an iPhone 3G. Although one big thing that's missing is a way to archive the photos it takes. You can temporarily stop its stream of photos, then save whichever one it's on, but it does not keep a "recents" on its Web page, or on your phone's camera roll.
I'd also like to see a way to change the frequency in which it takes photos, which could keep it from zapping too much juice if you're using it while disconnected from a power plug. And a way to run it with the display off would be nice too, since hitting the sleep button freezes the app into re-sending the same shot over and over again.
Tip: the iPod universal dock and iPhone 3G dock are both angled in such a way that makes it incredibly easy to perch your phone on a bookshelf or on top of a coworker's cube and get a great view. They'll never suspect you're watching their every move.
Related: DIY home surveillance with a Webcam
The IP Camera app turns your iPhone into a mini server, taking photos every 15 seconds and posting them almost-live to a Web page.
(Credit: CNET)
(Credit:
Timbuk2/CNET)
Netbooks are generally small enough to fit in most any bag you've got, but if you want something small to carry around your Netbook (and your Netbook only), Timbuk2's new T-Pack does the trick. This bag can be used in one of three ways: as a standalone, padded case to be thrown in another bag, as a shoulder bag, or as a backpack-style bag, which in the above photo looks kind of ridiculous.
Along with holding your computer, the bag also has a zip pocket on the bottom that can be used to stash your power adapter, along with a few odds and ends like a wireless card, mouse, or USB sticks. The bag costs $30 and can hold Netbooks up to 10 inches in size, although buyers on Timbuk2's site report that some machines with extended life battery packs don't fit.








