• On GameSpot: So-called 'Halo killer' gets 23 to life

Coop's Corner

Read all 'virtualization' posts in Coop's Corner
September 15, 2008 9:01 PM PDT

Big Blue claims virtualization breakthrough

by Charles Cooper
  • 3 comments
Share

Twelve months ago, IBM Research began work on a project to develop an algorithm to help reduce the cost and requirements of virtual desktop storage.

To paraphrase Mel Brooks, it's good to be the R&D king.

On Tuesday, IBM, claiming to be the first vendor to crack the code on virtual desktop storage, is set to debut a technology at the VMWorld conference in Las Vegas that executives say reduces storage costs by up to 80 percent. Here's the relevant portion from the announcement about the Virtual Storage Optimizer:

The new phase of "cloud computing" gives end-users access to the critical information they need remotely, from any device, anywhere. IBM helps organizations benefit from this new model with its Virtual Infrastructure Access (VIA) services that give end users with Internet-enabled PCs and other devices the ability to access applications and data through a centrally managed computing environment. Until now, virtual desktop deployments have been hampered by the cost and complexity of managing storage, one of the most expensive hardware components of any virtual desktop environment.

Virtualization, anyone?

(Credit: IBM)

Available beginning today, the new IBM Virtual Storage Optimizer solution for VIA directly addresses this challenge, helping businesses further optimize their virtual desktop environments, while saving time and money on storage requirements. Based on an algorithm developed by IBM Research, VSO dramatically reduces the large physical storage requirements associated with storing virtual images. The solution also allows organizations to streamline operations by creating new desktop images in mere seconds or minutes, a process which previously could take up to 30 minutes - a 75% reduction in the time required to create and deploy new virtual machines. This represents a tremendous operational savings for clients, and allows them to realize more immediate returns on their investments."

The important takeaway is that IBM claims to have resolved one of the biggest barriers in the way of the spread of storage virtualization: the cost and complexity of dealing with storage. It's not an insignificant consideration. Storage can turn into one of the--if not the--most expensive components of any virtual desktop setup. If IBM's technology lives up to the claim, that will go a long way toward allaying some of the lingering concerns about virtualization. Fact is, however, that two-thirds to three-quarters of IBM's customers have already incorporated "some sort of virtualization" into their operations, according to Jack Magoon, a business development executive in IBM Global Technology Services.

"Customers are almost universally aware of desktop virtualization technologies that are emerging...the majority of them have some sort of pilot or have tried something in their departments or are playing with it in some fashion," said Magoon. "We're in the phase where people recognize it's out there and they're trying to figure how and when to take advantage of it."

IBM currently has no plans to break out its VSO technology on its own. Magoon said it will be sold to customers as part of the menu of services available through IBM Global Services.

July 31, 2008 3:53 PM PDT

Want to screw up a virtual world experiment? Here's how

by Charles Cooper
  • 6 comments
Share

An island all to yourselves sounds dreamy if you're planning a vacation with your spouse. But not so in the virtual world, where that sort of solitude is potential poison for companies setting up shop.

I've flown my avatar into more than one Second Life property where it was basically just me and my lonesome. This was an embarrassing marketing mistake by folks who should have known better. Unfortunately, it's not an isolated incident.

(Credit: Parks Associates)

"Companies make a mistake when they assume that people will come when it's built. But then you go to a property and find out that it's empty," says Barry Gilbert, who directs research for Strategy Analytics, specializing in virtual online environments.

Amen to that. The behavior and expectations we've grown up with on the Web does not uniformly apply to virtual worlds. If you think this is a case of build it and they will come, think again. "They" wont. Virtual worlds are supposed to be interactive media where things change in real time. Instead, we're winding up too often with "Dullsville."

More than a year ago, Frank Rose wrote a devastating piece in Wired on Madison Avenue's wasted stampede to set up shop in Second Life, the most popular of the non-gaming virtual worlds. His conclusion: the effort was only "slurping up corporate dollars and delivering little in return." Ouch.

Hard to say how much things have changed. This is the proverbial work in progress and there is an obvious incentive for companies not to screw it up: A session (in a virtual environment) lasts between 45 to 50 minutes versus, on average, a few minutes on a Web site. But marketers are going to have to try awfully hard to blow this opportunity given the popularity of virtual worlds. Consider the following statistics on global unique sessions for non-gaming virtual worlds compiled by Strategy Analytics:

•  2006: 46 million

•  2007: 90 million

•  2008 (projected) 137 million

Looking over the horizon, Strategy Analytics projects the numbers will reach close to 1 billion within 10 years. I know. Take market research projections with a big grain of salt. But we're talking about a pretty big upside when you consider that only 7 percent of Internet gamers visit virtual worlds each week, according to Parks Associates.

Of course, it's hard to sustain their attention (let alone participation) when companies insist upon turning virtual world sites into cyberversions of St. Helena.

  • prev
  • 1
  • next
advertisement

The yogurt makers of tech: Gadgets to avoid

Don't buy these one-trick ponies--unless you like gizmos that gather dust.

Google wants to unclog Net's DNS plumbing

The Net giant, ever eager for a faster Internet, debuts its Google Public DNS service. With it, Google could become even more central to the Net.

advertisement

About Coop's Corner

Charles Cooper has covered technology and business for more than 25 years. A graduate of Queens College and Columbia University, Cooper received the Excellence in Journalism award from the Northern California branch of the Society for Professional Journalists for column writing.

Add this feed to your online news reader

Coop's Corner topics

Most Discussed



advertisement

Inside CNET News

Scroll Left Scroll Right