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May 15, 2009 4:00 AM PDT

Playing with Windows 7's Slingbox-like feature

by Ina Fried
  • 80 comments

The Remote Media Streaming feature in Windows 7 lets a user on the go access music, photos and video from their home PC. However, the feature has a variety of constraints and requirements that limit its usefulness, says CNET's Ina Fried

(Credit: Ina Fried/CNET)

With many versions of Windows, Microsoft chops features as it gets closer to release.

With Windows 7, Microsoft has actually added a few features as it has gotten closer to launch. One of the most intriguing is a feature that debuted with the most recent release candidate (download) allows a user to stream media from one PC to another over the Internet, a la the Slingbox.

There are some noteworthy limitations. The streaming feature works with unprotected video and music files, so one can't watch video from iTunes or other copy-protected content.

Also the remote media streaming, as the feature is known, requires both computers to be running Windows 7 and requires some setup work. That said, the feature is nice for the scenarios and locations from which it works. It seems particularly well suited to a Netbook or laptop user that wants to listen to some music or view some photos that they don't have on their on-the-go machine.

To get a better sense of the product, I decided to put it through its paces. The feature didn't seem to work when one of the PCs was attached to CNET's corporate network, but worked fine when I went to a coffee house and streamed the media off of a Windows PC at home. (The remote media streaming requires the PC that houses the content to be part of a home network.)

In addition to music and pictures, Windows 7 also supports video streaming, provided the content is unprotected, such as the HD wildlife clip that ships with Windows 7.

(Credit: Ina Fried/CNET)

Set-up is not overly complex, but nor is it elegant by any means. To get the PC ready, you have to turn on Internet streaming in Windows Media Player. The other piece is associating both machines with the same Windows Live ID. (The feature may eventually support other ID providers, but for now it's only Windows Live.)

Getting up and running required downloading a Windows Live ID Assistant from the Internet, which sends you to a browser. Again, this wasn't super-technical, but it would have been nice if it did all that without opening a browser and requiring so many clicks.

Once I thought I had everything set up, I decided to put it to the test. Rather than go too far from home, I headed to Nervous Dog Coffee, my favorite spot for getting caffeinated and trying out new technology.

I started with what I thought was the easiest task--opening a photo. The library showed up quickly but opening the photo was slow. Also unexpected was the fact that instead of just opening that photo, it launched a slideshow of the whole folder.

From there I moved on to music, streaming the Indigo Girls album "All that We Let In." It sounded good, with no noticeable skips, although I could only listen in short bursts as I forgot to bring along headphones.

I then moved onto video, playing a built-in HD clip of wildlife footage that came as part of Windows 7. The clip played with its accompanying audio, though the video was a bit jerky in places.

Satisfied with the results, I packed up the PC and headed into the office. Interestingly, the media-sharing feature didn't appear to work on the same PC once I got into the office. I tried labeling my office network as both a home and an office network, but perhaps a network firewall or something got in the way.

TV shows recorded in Windows Media Center can also be streamed, although the quality and performance seemed to vary.

(Credit: Ina Fried/CNET)

Once I switched from a hard-wire connection to CNET's public wireless network, I was once again able to see content stored on the computer at home. I was even able to stream a Sesame Street episode that I had set to start recording after I left the house.

The quality of that viewing experience varied dramatically. In the best cases, the TV showed up in a small but passable window, while in a couple cases it was in a tiny window or took an unacceptably long time to buffer.

Microsoft says a variety of factors go into the size and quality of the video stream, including the characteristics of the content, the available bandwidth, and the processing power of the serving computer.

At its best, the ability to watch recorded TV is handy; it's not quite the live TV option that Slingbox provides, but still could be useful for road warriors stuck in an airport or at the hotel. But sometimes the delay was enough to send me over to Hulu for sure.

Overall, I found the media-streaming feature to be a nice addition, but both the limitations and the somewhat complicated set-up leaves me the feeling that it will be the enthusiast rather than the mainstream user that gets around to trying this out.



October 13, 2008 9:14 AM PDT

Microsoft ready for Silverlight's second act

by Ina Fried
  • 1 comment

Updated 9:20 a.m. PDT, with comments from conference call and at 10:20 with additional comments regarding Silverlight and the iPhone.

Silverlight

Microsoft on Monday announced, as expected, that it is ready with a final version of its Silverlight 2 media player.

Silverlight 2 will be available for download starting Tuesday, Microsoft said. Among the new features are support for digital rights management technology, improved cross-platform support and deep zoom technology. Microsoft also announced a range of new partners including AOL, Blockbuster, CBS College Sports, Toyota, and Yahoo Japan.

Microsoft also disclosed some numbers for the Olympics work it did with NBC. Over a 17-day period, Microsoft said NBCOlympics.com had more than 50 million unique visitors, resulting in 1.3 billion page views, 70 million video streams, and 600 million minutes of video watched.

Overall, Microsoft said the Olympics helped boost Silverlight's U.S. penetration by 30 percent, the software maker said.

"We launched Silverlight just over a year ago, and already one in four consumers worldwide has access to a computer with Silverlight already installed," Microsoft developer unit VP Scott Guthrie said in a statement.

Still, that means Silverlight continues to have a very long way to go to compete with Flash, which is installed on nearly all Windows PCs.

On a conference call, Guthrie said that in some countries, Silverlight already has 50 percent penetration. He said he expected deployments would "accelerate quite nicely" as some of the sites that require Silverlight 2 get up and running. In all, he said he expects hundreds of millions of PCs to be running Silverlight 2 "very quickly."

"Certainly coming out with a new browser plug-in is an ambitious project," Guthrie said. "We knew it was going to take a couple of years to get where we need to be."

Guthrie said he feels pretty good that Silverlight is already at the one in four number and said that the company will continue to do deals to boost penetration, as it has with HP which includes Silverlight on its PCs.

Existing users of both Silverlight as well as the Silverlight 2 beta will be automatically be upgraded to Silverlight 2 over the coming weeks, he said.

Later in the call, Guthrie reiterated Microsoft's interest in trying to see Silverlight running on the iPhone.

"We have talked with Apple," he said. "We are very interested in being able to run on the iPhone."

However, he said that Apple ultimately controls what types of software run on the iPhone and right now they are not looking to enable browser plug-ins of any flavor. "They might in the future," he said. "Right now that isn't an option for any vendor"

Google's G1 Android phone is another story, Guthrie said. "That is an open platform," he said. "That is something we are going to look at."

As for compatibility with Google's Chrome browser, Guthrie said the initial release had a couple of issues with Silverlight, but he said that in the latest developer release of Chrome, Silverlight 2 works "fantastically well."

Disclosure: CBS College Sports is a unit of CBS, as is CBS Interactive, which publishes CNET News.

Originally posted at Microsoft
September 23, 2008 3:36 PM PDT

NHL tries to break the ice online

by Ina Fried
  • 2 comments

Among the new features that the NHL is adding to its video streaming service are added stats and a play-by-play "ice tracker."

(Credit: National Hockey League)

The National Hockey League figures its teams do a pretty good job of connecting with the ice junkies in their own backyards.

But the league reckons that many of the 20 million hockey fans in North America don't live near their favorite teams. The league is hoping that improvements to its subscription video service will appeal to the diaspora.

The league has been streaming video for a while now, said Perry Cooper, the NHL's senior vice president of direct and digital marketing. As it did last year, those that pay $159 a year ($169 after October 15) gain access to nearly all games, including the ability to watch up to four games at once.

New this year, though, the league has moved to Flash-based video that it says more Mac and PC users will be able to use, Cooper said. The league will also pick one game each day to offer with multiple camera angles, and offer added stats as well as the ability to play back games on demand.

Major League Baseball offers a streaming video service, MLB.tv, while the National Basketball Association offers online streaming as an added service for those that pay for its League Pass service on digital cable or satellite.

Cooper rejected the idea that the new video service is destined to be a niche product. While hockey may not be as big as baseball or basketball in the U.S., hockey fans also lack the plentiful television options available to watch out-of-area games.

"A lot of fans are displaced and don't have regular or immediate access to their favorite team," Cooper said. Not to mention all those hockey-crazed Canadians.

And the idea that hockey fans maybe aren't the most tech-savvy bunch? Also bunk, Cooper assured me. (I actually didn't need all that much convincing, being both a hockey fan and well, reasonably tech savvy.)

"It's a common misconception among the marketplace, the media, and sports fans that hockey fans are something less than affluent," Cooper said. "It's the complete opposite," he added, saying that hockey fans are more likely than other enthusiasts to have things like digital video recorders and broadband connections.

I tried to pin Cooper to the boards until he gave me some hard numbers on subscription projections, but was unable to get specifics.

"We have high hopes," he said.

As for offering games for paid download, Cooper said to stay tuned.

"We're working on that right now," he said. "It's a decision we are going to make soon." Asked whether the league would work with all the major services or go exclusively with one, Cooper said that, too, is still being worked out. "There are advantages to both," he said.

July 31, 2008 12:13 PM PDT

What it takes to bring the Olympics to the PC

by Ina Fried
  • 31 comments

Stage 8H is best known as the place where Saturday Night Live is filmed. This week, though, it's been turned into an ad-hoc data center as part of NBC's efforts to stream thousands of hours of live Olympic coverage over the Internet.

Instead of the usual crop of comedians, NBC will have dozens of people watching every hour of the games, looking for highlights that it can chop up and make available on-demand. It's just one piece of an elaborate arrangement that shuttles the events in Beijing back to the U.S.

From each of the dozens of Olympic venues, a high-definition video feed is delivered over fiber-optic cables to the International Broadcast Center that has been set up in Beijing. A bunch of encoders and Windows Media servers get the video into an Internet-ready format. From there, it travels via satellite to NBC's headquarters in New York.

There, NBC actually adds a one-minute delay, allowing its cadre of live bloggers in Stamford, Conn., and elsewhere to write their text and have the video and commentary synchronized. Once ready, it goes from NBC to Limelight Networks, a content delivery network, which has 1,000 servers just for the live events sending the content to various Internet service providers, who then shuttle the content directly to their customers. (See chart below)

Bringing live video from Beijing Olympics to your PC (Credit: Susan Dove/CNET News)

Making it play
Limelight Chief Strategy Officer Mike Gordon said his company is prepared for this to be the biggest live event the Internet has ever seen. "I would not be surprised at all to get 1 million viewers," he said. "We're certainly prepared for whatever the audience turns out to be."

Mike Gordon, Limelight Networks

Mike Gordon, chief strategy officer, Limelight Networks

(Credit: Limelight Networks)

That said, there is clearly an element of risk in all this, considering NBC's history of live Olympic streaming has been limited to broadcasting a single game, the gold medal ice hockey match in Torino, Italy, two years ago.

"NBC has always taken risks and is always trying to do more than it has in the past," said Perkins Miller, the NBC senior vice president in charge of the Internet push. "It does keep me up at night when I think about streaming 2,200 hours (of live coverage)."

The massive effort has come together in a remarkably short amount of time. Microsoft's deal to power NBCOlympics.com dates back only to January.

NBC had a pretty good idea what they wanted to do and had built some mock-ups of the player prior to deciding to partner with Microsoft.

Initially, they expected to use Adobe's Flash, given that is the standard for video delivered over the Internet these days. But, as they began to hash things out with Microsoft during a series of all-day meetings at NBC's 30 Rockefeller Plaza headquarters, Microsoft was able to show NBC some ways it could do more using its homegrown Silverlight technology.

Silverlight, Microsoft said, would be key to enabling NBC's vision of a "control room" in which a viewer could watch multiple live streams at once.

Perkins Miller, NBC Universal

Perkins Miller, senior vice president, NBC Universal

(Credit: NBC)

Even within Microsoft's team, though, there was some apprehension of whether it was doable.

"Can we actually pull this off?" Senior Technical Evangelist Jason Suess recalled thinking. "Is the user's machine going to be able to maintain four connections at one time?"

The key, Suess said in an interview at Microsoft headquarters last week, is using an approach known as adaptive streaming in which the player has the ability to customize the bit rate of the video stream based on a computer's connection and processing power.

By Valentine's Day, they were ready for a test. It was pretty important that the test work out, given that NBC was getting ready to crate up the gear to ship it off to Beijing.

"That was the first time the player came to life," Suess said. "Obviously the player was extremely crude."

Making it pay
One of the last pieces to fall into place was the advertising. Initially, NBC and Microsoft were hoping to be able to insert full video ads into the live streams, but doing so is tough work.

"You don't have any way to pause a live stream," Suess said. "Trying to deliver a video ad on top of that, you hit the limits of a user's bandwidth."

As of mid-April, they were still struggling with what to do and began considering that perhaps they would have to just rely on companion advertising around the video stream. Then they came up with an idea. Rather than insert full videos into the live streams, what if they stuck a display ad into the video, particularly during dead times in the action.

Jason Suess, Microsoft

Jason Suess, senior technical evangelist, Microsoft

(Credit: Ina Fried/CNET News)

That, approach, which is ultimately what's being done, solved several issues. It was less bandwidth-intensive than video ads, but still got the advertiser directly in front of the viewer, all without interrupting any of the coverage. The amount of advertising will vary, Suess said; "It depends what is happening in the sports. We just wait for a dead space."

By early May, NBC made the basic player available on the Internet, using a variety of prerecorded Olympic video, and by early June the enhanced Silverlight player was made public as well. The Olympic Trials, at the end of June, offered the companies and the public a chance for a test drive.

At this point, it's come down to a triage of the few remaining known bugs. Each day, the bar is being raised in terms of what is a big enough deal to warrant such a late change. Suess, meanwhile, sent his wife and kids to visit family in New York so he could work 18-hour days.

In an interview last week, Suess said he had been at work until 1 a.m. the night before and gets in every morning by 8 a.m., so he can chat with the folks in Beijing before they sign off for the night.

"If I am not online and pushing things along, then I am introducing delay," Suess said.

An admitted type-A personality, Suess is a stickler for organization--the kind of guy whose desk is always clean. (His wife would probably use the word "compulsive," Suess said.)

Suess said he hopes things will be enough under control that he can actually watch some of the games, particularly sailing, of which he is a big fan. "I sure hope so," he said. "When I got involved in this project, that was one of the reasons."

Click here for more stories on tech and the Beijing Olympics.

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About Beyond Binary

During her years at CNET News, Ina Fried has changed beats several times, changed genders once, and covered both of the Pirates of Silicon Valley. These days, most of her attention is focused on Microsoft.


Beyond Binary is a look at how technology is changing our lives and the people behind all that life-changing stuff, with an extra emphasis on that which emanates from Redmond, Wash.

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