• On CHOW: Sexy vampire party

Apple

Read all 'Applications' posts in Apple
November 11, 2009 2:53 PM PST

Google plans Chrome Mac beta for December

by Stephen Shankland
  • 26 comments

Google plans to release a Mac beta of Chrome in early December, judging by some chatter on a mailing list for the browser.

Chrome 4.0 is available today as a beta version for Windows but only as a rougher developer-preview version on Linux and Mac OS X. The standout feature of the new version is customization through extensions, a technology that long has been a core asset of another open-source browser, Firefox.

Google has been moving to a new extensions presentation technology called Browser Actions that let people interact with extensions through a small button toward the upper right of the browser window. "We've noticed that many of you have updated your extensions to take advantage of the new UI. We'd like to encourage the rest of you to do so as well," said Nick Baum, a Google Chrome product manager, in a mailing list posting.

But here's the hitch: Browser Actions only work on Windows and Linux right now. That means those building extensions will leave Mac Chrome users behind for a time. But in telling those developers they won't have long to wait, Baum mentioned the deadline for the beta version.

"The earlier you switch, the more time you will have to polish your experience for our Beta launch in early December," he said.

And Google is on the case for adding Browser Actions to the Mac version of Chrome.

"We realize this means dropping Mac support for a couple of weeks, but we already have people working on that," Baum said. "If you prioritize the Windows and Linux versions, we'll bring you cross-platform parity as soon as we can!"

Originally posted at Deep Tech
November 10, 2009 10:52 AM PST

Apple rejects Mad artist's iPhone caricature app

by Don Reisinger
  • 57 comments

A Mad Magazine contributor has been told by Apple that his iPhone app featuring drawings and contact information of members of the 111th Congress has been rejected because it depicts politicians in an objectionable light.

iPhone app

Richmond's iPhone app in action.

(Credit: Tom Richmond)

According to Tom Richmond, who wrote about his app's rejection on his personal blog, his app--dubbed Bobble Rep-111th Congress Edition--in no way should have been construed as objectionable.

Richmond said that the focus of the app was to create a "database of all the members of the United States Congress which allowed the user to find the names and contact information of their senators and congressional representative either via Zip code or by using the iPhone's GPS location services." Rather than use the politicians' individual portraits, the app depicts each senator and representative in caricature form, which Richmond drew himself. All told, the app features 540 caricatures of the politicians.

... Read more
Originally posted at The Digital Home

Don Reisinger is a technology columnist who has written about everything from HDTVs to computers to Flowbee Haircut Systems. Don is a member of the CNET Blog Network, and posts at The Digital Home. He is not an employee of CNET. Disclosure.

November 4, 2009 9:04 AM PST

Parallels 5 boasts huge speed improvement

by Jim Dalrymple
  • 32 comments

Parallels on Wednesday released Parallels Desktop 5 for Mac, a new version of its virtualization software that allows Intel-based Macs to run Windows and Linux alongside Mac OS X.

According to Parallels, the new version of its software is up to 300 percent faster than the previous version, Parallels Desktop 4. The company also hired Crimson Consulting Group to do performance testing on Parallels 5 and said it was 22 percent faster than its nearest virtualization competitor when running Windows 7 64-bit on a MacBook Pro.

While the competitor wasn't named by Parallels, it is widely thought the virtualization market is ruled by Parallels and VMWare's Fusion for Mac.

Speaking with CNET, Parallels CEO Serguei Beloussov said company had three main goals when making Parallels 5 for Mac: make it faster; make it smarter and easier; and make it more powerful.

Beloussov said the company achieved those goals by adding support for gestures, supporting a broader range of 3D features, and optimizing Parallels to handle virtual hardware and drivers more efficiently.

Parallels 5 also adds a new viewing mode called Crystal, which is similar to Coherence, where Windows completely disappears from your desktop. However, Crystal adds the Windows taskbar items on the top of the Mac OS X menu, allowing easy access.

Apple also offers a way to run Windows on an Intel-based Mac. It's called Boot Camp, but it requires the user restart the computer and run Windows separately from the Mac OS. While that may be inconvenient for many users, the native speed of running on the hardware was always seen as a major advantage. Parallels says they can now beat that.

"Parallels is faster than Boot Camp," Beloussov said. "Most slow downs with Windows is not because of computational problems, it's handling drivers. We offer optimized virtualized hardware and drivers, making it faster."

Parallels Desktop 5 for Mac is available for $79.99 or $49.99 for an upgrade.


November 4, 2009 7:51 AM PST

Apple reaches 100,000 apps, 2 billion downloads

by Jim Dalrymple
  • 71 comments

More than 100,000 apps are now available for download from Apple's App Store, making it the largest such retailer in the world.

App Store icon

(Credit: Apple)

The App Store launched in July 2008 with just 500 applications. The store is now available in 77 countries, which has contributed to what Apple said Wednesday is well over 2 billion downloads.

Apps from the App Store work with both the iPhone and iPod Touch.

When introducing its new iPod Touch in September, Apple positioned the device as a superior gaming platform to Sony's PSP or Nintendo DS. Apple said its rivals charged too much for games and didn't offer enough selection. At the time, Apple had more than 21,000 game titles in the App Store, while Nintendo had 3,600 titles and Sony had 600.

The message apparently has gotten through.

"The App Store has forever changed the mobile gaming industry and continues to improve," Travis Boatman, vice president of Worldwide Studios at EA Mobile, was quoted as saying in Apple's press release Wednesday.

Not everything has been perfect with the App Store, however. Most notably, Apple's app approval process has caused frustration with developers, who are sometimes left in the dark about the reason an app is rejected.

October 29, 2009 8:36 PM PDT

iTunes 9.0.2 improves app sorting

by David Martin
  • 8 comments

Apple released iTunes 9.0.2 today an update that included additional improvements to app sorting for the iPhone and iPod Touch.

In early September, we offered a bug fix for arranging apps on iTunes after the release of iTunes 9.0 and later that same month Apple released iTunes 9.0.1. Progress was made in squashing some of the bugs we found, but the app sorting feature was still pretty tedious to use and nearly impossible to use if the number of apps on your iPhone exceeded 176.

Apple has resolved this problem by displaying the apps past the first 176 onto home screens that are grayed out. These home screens, numbered 12 or higher, will not currently display on your iPhone, but at least now you have a chance of grabbing apps from these screens and moving them to another visible screen. You should keep in mind that any apps on the home screens past the first 11 will only be accessible via a Spotlight search.

iTunes app sorting note grayed out home screen.

Problems sorting apps were not completely resolved by this iTunes update if all the home screens and the extra ones are completely populated. In this case, you lose any chance of moving the apps around effectively. However, there is a work-around--simply sync one more app back to your iPhone and iTunes will add another grayed out home screen. The exception being that this screen will now be mostly empty giving you the work space you need to get your apps sorted the way you want them. When you are done, make sure that extra app is the only one left on the extra home screen and delete it once you are satisfied with the way your apps or home screens are arranged.

This last step is optional; however, I recommend you perform it to prevent apps from accidentally being placed onto this screen. If you add more apps by syncing or purchases iPhone OS will recreate it.

iTunes app sorting--make some room for temporary workspace by syncing one extra app back to your iPhone.

Additional information about iTunes 9.0.2 enhancements, bug fixes, and download links for Windows or Mac OS X can be found at download.com.

Originally posted at iPhone Atlas
October 28, 2009 9:30 AM PDT

Track your tweets with iPhone app Tweetie

by Lance Whitney
  • 3 comments

Say Tweetie, and most folks think: "I tawt I taw a puddy tat."

But as a social-networking kinda guy, Tweetie is the name of my favorite iPhone Twitter app.

Tweetie lets you access all the standard Twitter features on your iPhone. You can see and respond to the tweets you follow, post your own tweets, and search for tweets by keyword.

Tweetie offers a clean, friendly interface.

Tweetie offers a clean, friendly interface.

(Credit: atebits)

Tweetie has always offered a clean, simple interface. But with its newly-redesigned version 2.0, the app is even friendlier. The buttons to tweet, check mentions of your name, send a direct mail (DM), and search for tweets are now within easy access at the bottom of the screen.

Checking your own profile is also smoother. A single Profile screen displays your bio, location, and URL, as well as the number of your followers, those you're following, tweets, and favorites. Tapping on a category like Followers displays the names and photos of all the people tracking your tweets.

Tweetie 2.0 also sports a neat, new feature to let you update the list of tweets that you follow--simply drag your finger down the screen, and the newest tweets appear at the top with a pop.

Tweetie provides its own interface for viewing Web pages and other linked content in a tweet. Courtesy of the iPhone 3.0 update, the interface works in both portrait and landscape mode and offers options to view the page in Safari, e-mail a link to the page, or repost the link in your own tweet.

Options are plentiful when creating your own tweets. Like Twitter, Tweetie keeps track of every character you type, so you know when you're approaching that 140-character limit. You can attach photos or videos to your tweets, either by snapping them with the iPhone camera or grabbing them from your library. Your followers can then view them on yFrog, a site that lets you share images and video via Twitter.

You can attach photos and videos to your tweets through Tweetie.

You can attach photos and videos to your tweets through Tweetie.

(Credit: atebits)

Geotagging is another hot trend that Tweetie offers. You can add a Google Maps link to your current location in a tweet and search for other Twitter users in your area.

Like several other iPhone apps, Tweetie ran into trouble earlier this year with the Apple police, who initially denied approval of its 1.3 version over alleged naughty words in its Twitter Trends feed. Of course, Tweetie is just a conduit that displays whatever appears on Twitter, so it's ridiculous to ding the app for the content. Fortunately, Apple eventually OK'd the update, and it's been smooth sailing for Tweetie since then.

The Apple's App Store is loaded with other Twitter apps, and I've tried a variety of them--both free and paid, including Twitterrific and TweetDeck.

Twitter fans all have their own preferences. You can even vote for your favorite Twitter app.

But Tweetie is the app I've stuck with the longest, and the one I heartily recommend.

Tweetie 2.0 will set you back $2.99--even those of us who migrated from Tweetie 1.0 have to pay for the new edition. But the upgrade is well worth it. Tweetie 2.0 requires iPhone OS 3.0 or higher and is compatible with both the iPhone and iPod Touch.

Originally posted at iPhone Atlas
Lance Whitney wears a few different technology hats--journalist, Web developer, and software trainer. He's a contributing editor for Microsoft TechNet Magazine and writes for other computer publications and Web sites. You can follow Lance on Twitter at @lancewhit. Lance is a member of the CNET Blog Network, and he is not an employee of CNET.
October 21, 2009 8:25 AM PDT

Pantone iPhone app a boon for designers

by Lance Whitney
  • 10 comments

Graphic artists who work with Pantone colors may appreciate the latest iPhone offering.

Designed for the iPhone and iPod Touch, the $9.99 MyPantone app lets mobile users create and share palettes of colors drawn from the familiar Pantone libraries.

MyPantone

MyPantone

(Credit: Pantone)

The app opens with a fan deck of Pantone color swatches, a virtual replica of the print Pantone swatch guide that designers carry with them. A color bar also resides at the top.

MyPantone offers colors from virtually all of the standard libraries, including Pantone Matching System (PMS) and Pantone Goe, which provides more color variations than PMS.

To create a palette, move your finger along the colors until you find the swatches you want to use. Clicking on any swatch displays its colors in a more detailed view. You can then drag any color down to the palette well below to store it.

From the fan deck, tapping on a specific color displays its values in Pantone, RGB, HTML (hex), and L*a*b (a color scale that plots values for luminance, red-green, and blue-yellow). From the palette well, tapping on a color brings up additional buttons, including a window that displays a cross-reference of harmonious colors.

You can also create a palette from a photograph. Load any photo stored on your iPhone, and the app will grab its dominant colors and automatically save them to the palette well. You can even move your finger around the photo to select a specific color shade.

Once your palette is created, you can view your colors against a different background rather than just in the palette well. This shows you how the colors might play against each other in an actual image or application.

You can save each color palette in formats compatible with popular graphic apps, including Adobe Creative Suite, QuarkExpress, or CorelDraw. You can also share your palettes by e-mail or by posting them to the MyPantone Web site.

Andy Hatkoff, Pantone's vice president of technology licensing, recently told me more about MyPantone.

Pantone thought it was important to move to a mobile environment because the company had noticed a shift in the way people work. "Designers, in particular, don't have to be or don't want to be at their desks or carry their laptops around them," said Hatkoff. "But they do take their phones everywhere, in particular their iPhones."

Pantone felt the iPhone was the right playing field for its first mobile app because, more than any other mobile device, graphic designers probably have iPhones.

MyPantone lets designers take their Pantone library with them. But it's not meant as a replacement for traditional color guides, more as a supplement. Hatkoff sees the app as playful and fun to use but with a serious side that renders it a useful tool.

"We wanted to let people use the Pantone language in a creative way, but still take advantage of a lot that the iPhone has to offer with a playful and touchable user interface," said Hatkoff.

MyPantone isn't the first color palette app for the iPhone. Color Expert from Code Line ($9.99), Palettes ($9.99) by Rick Maddy, and Color Stream ($2.99) from Sahil Lavingia serve up similar features.

The iTunes App store also offers color picker applications, more for homeowners and hobbyists, than for graphic artists. Free apps such as ColorSnap from Sherwin-Williams and Ben Color Capture from Benjamin Moore fit into this group.

But Hatkoff pointed out that most apps don't support Pantone colors (Color Expert was the only one of the bunch), and that MyPantone is the only one that can display harmonious colors.

MyPantone does have two significant limitations. It doesn't offer CMYK conversion data, disappointing to people who need to bounce between RGB and CMYK. But Pantone said it's received requests from many users for CMYK data, and that it's considering this and other features for the next update.

Also, because it's on an iPhone, you can't calibrate colors or adjust for ambient light as you can on a monitor. So the app can't offer the precise colors that a print swatch or a calibrated monitor would provide.

As a result, Hatkoff explained, MyPantone is not intended to be a color-correct environment, but more of an inspirational or directional use of color. For accuracy, designers would still need to rely on the traditional Pantone guide or a calibrated monitor.

I asked Hatkoff if color calibration and ambient light adjustment would even be possible on an iPhone? "I'm not going to say it would be impossible (to calibrate an iPhone), but it's something we are certainly investigating," he said. "We don't know the feasibility at this point. It certainly would address some interesting questions, although I don't know if iPhone users would want to calibrate their iPhones."

Correction 11:35 a.m. PDT: This story initially gave an incorrect title for Andy Hatkoff. He is vice president of technology licensing.

Originally posted at iPhone Atlas
Lance Whitney wears a few different technology hats--journalist, Web developer, and software trainer. He's a contributing editor for Microsoft TechNet Magazine and writes for other computer publications and Web sites. You can follow Lance on Twitter at @lancewhit. Lance is a member of the CNET Blog Network, and he is not an employee of CNET.
October 15, 2009 2:24 PM PDT

Apple OKs in-app purchases for free iPhone apps

by David Martin
  • 24 comments
(Credit: Apple)

Developers of iPhone and iPod Touch applications can now enable purchases from within their freely available App Store applications.

Until now, Apple has permitted in-app sales of content, subscriptions, and digital services only for apps costing at least 99 cents.

Apple on Thursday sent the following e-mail to developers:

(Credit: Apple)

Considering all the drama surrounding the App Store approval process, this latest move by Apple appears to be a positive one for iPhone SDK developers, as it gives them a bit more flexibility in how they design and potentially profit from the applications they build.

We'd like to hear from developers of iPhone applications that use in-app purchases, though; please tell us about your experiences in the comments.

Originally posted at iPhone Atlas
October 14, 2009 10:19 AM PDT

Chrome Mac beta nearer; Win 7 features recede

by Stephen Shankland
  • 19 comments

Programmers have mostly overcome a crucial hurdle to releasing a beta version of Chrome for the Mac, printing support, but several Windows 7 features won't make the cut for the present 4.x version of Chrome.

The Mac printing support is now added, according to the Google browser's issue-tracking system, though there are "minor remaining issues" and the new features aren't yet distributed with the software.

Google has cited Mac printing support as one holding back a Mac version of the browser. Mac support is important for the company's ambitions to spread the browser and its fast-Web philosophy to mainstream users. The Linux version, while less mainstream now, also is important since it's the foundation of Google's Chrome OS project to build a browser-based operating system for Netbooks.

But on the Windows side of the shop, a number of planned features to support Windows 7 were pushed back to the next version Chrome on Wednesday. That includes support for showing thumbnails of open tabs on the task bar, showing "jump lists" for quick actions such as links recently or frequently visited pages, pinning thumbnails to the task bar, and overlaying a download progress status bar on the Chrome icon.

The present beta and stable releases that Google issued Monday, Chrome version 3.0.195.27 (download for Windows only), are members of the 3.x family. The developer preview is in the 4.x family (download for Windows or Mac OS X). The Windows 7 features had been slated for the 4.x series, but now are planned for version 5, according to the issue-tracking system.

The change doesn't indicate the features have retreated into the distant future, though; Chrome version numbers change relatively rapidly, as evidenced by the move to version 4 in just over a year.

Also pushed back to the 5.x series is built-in support for discovering when Web pages have RSS feeds, one of Chrome's most-requested features. Its absence is ameliorated by a Chrome sample extension for RSS, though.

Extensions remain a work in progress. New ones are arriving steadily, and existing extensions such as Lastpass for filling in passwords and forms and AdSweep for blocking ads is progressing. But Google recently switched interfaces, dropping the use of a toolstrip across the bottom of the browser with pop-up "moles" in favor of browser actions, small icons along the top of the browser.

Originally posted at Deep Tech

October 13, 2009 1:17 PM PDT

iMovie update reveals new Apple video format

by Jim Dalrymple
  • 35 comments

Like most companies, Apple periodically releases software updates for its applications, fixing minor issues. However, an iMovie update released on Tuesday revealed a brand new video format the company has been developing.

(Credit: Apple)

Dubbed iFrame, the new video format is based on industry standard technologies like H.264 video and AAC audio. As expected with H.264, iFrame produces much smaller file sizes than traditional video formats, while maintaining its high-quality video. Of course, the smaller file size increases import speed and helps with editing video files.

iMovie 8.0.5 released on Tuesday adds compatibility with camcorders using the iFrame video format. Currently there are two cameras that support iFrame: the Sanyo VPC-HD2000A and the Sanyo VPC-FH1A.

The two cameras were introduced earlier Tuesday and default to shooting video in the new format. iFrame shoots at 960x540. The cameras can also record in high-definition 1080p (1920x1080), as well as high-speed video formats for slow-motion playback, according to Sanyo.

Apple hasn't said how long it has been working on iFrame or if other video camera manufacturers would adopt the format. The company also didn't say when support for the iFrame format would be added to its Final Cut Pro video-editing suite.

The iMovie update can be downloaded from Apple's Web site or from the software update mechanism in Mac OS X.

advertisement

The 411 on early-termination fees

Verizon Wireless has doubled its early-termination fees for smartphones, but what does it mean for the rest of the industry?

Google has its own plan for Netbooks

No, the search giant isn't saying it will build a Netbook. But it sure knows what it would like one running Chrome OS to resemble, and that's a little different from the Netbook of today.
• Screenshot tour of Chrome OS

About Apple

At the start of the 21st century, there's no tech outfit more influential than Apple. CNET News' Erica Ogg and other reporters will attempt to make sense of the rumors, hype, products, and people that will shape the future of the company. But Apple's not the only game in town, as the established cell phone companies and others strike back against the iPhone. E-mail Erica at erica.ogg@cnet.com.

Add this feed to your online news reader

Apple topics

Most Discussed



advertisement

Inside CNET News

Scroll Left Scroll Right