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Xbox specs revealed
May 12, 2005 -
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Microsoft to use IBM chips in next Xbox
November 3, 2003
"We purchased a number of Apple G5's because very specific hardware components of the G5 allow developers to emulate some of the technology behind future Xbox products and services," a Microsoft spokesperson said in a statement. "This is an interim development tool that will be replaced with a more powerful and comprehensive solution later."
The current systems shown at product introductions are prototypes. Final systems are expected to come out in all three major regions--North America, Europe and Asia--by the end of the year.
The prices for the new consoles have yet to be announced, but executives have said they won't be released until after the E3 game conference in Los Angeles next week.
Some details have been released on the new console, such as its 20GB hard drive, DVD-ROM drive and 500MHz ATI graphics processor, but others will be announced during the conference. Executives have said that up to 40 titles for the Xbox 360 will be announced by the end of the year.
The new console from Microsoft is based on a similar IBM PowerPC architecture used in Apple computers--the Xbox 360 uses three 3.2GHz symmetrical cores, according to the company. Apple has been using PowerPC chips since 1994 and Apple Chief Executive Steve Jobs has said the company is happy with IBM's PowerPC family of chips.
Microsoft recently switched processors from an Intel chip used in the first Xbox console to a custom Xbox processor based on Big Blue's Power technology in its new Xbox 360.
See more CNET content tagged:
IBM PowerPC, Xbox 360, Microsoft Xbox, console, Apple Computer







But it is kinda dumb that this guy got fired over a picture when MS openly uses the Macs to demo their own product.
is, on the whole, much better than their software for Windows).
Macs are pretty much required if you'd like to develop software
for them ;)
Microsoft has hundreds of Macs, and Apple has hundreds of
Windows PC's (they make quite a bit of software for Windows,
too). It's not a surprise, and the media uproar at the time was
ridiculous. The employee was fired because his contract stated
that he could not take pictures on the Microsoft campus.
be able to play xbox 360 games. no more waiting for ports then!
developed and tested on a PowerMac G5 logically means it
should be easy for such games to be 'ported' to the Mac. We are
talking about Microsoft here. So the reality will be that titles will
arrive on the Mac LAST if at all.
Microsoft did (eventually) keep their promise to release Halo on
the Mac, but I am fairly certain that at the same time they also
mentioned bringing Microsoft Flight Simulator back to the Mac
(there is certainly a huge demand for this).
but Apple is "supposedly" struggling to get their G5's up to 3 GHz.
chips are ready. Those are the predicted specifications for when
the Xbox 360 debuts in over half a year (if MS hits their deadline) -
there is even a disclaimer on the specs (although I don't think CNET
printed it) saying that the specs are subject to massive changes.
Hang around for WWDC 2005 - I think we'll have some nice new
G5's for consumption :)
thus simpler than a G5 chip is. The Xbos chips would be useless
for Apple's needs.
is... what exactly?
Also, please refer to Bonjour/Rendezvous (also known as zeroconf),
Darwin Streaming Server. Other x86 Apple development includes
Darwin, Shake (for Linux).
above comment.
Besides that, yes, the Xbox 360 will be running on PowerPC chips, just like the two Mars Rovers (Which are running on Radiation-coated G4 PowerPC processors). PowerPC is the way to go for advanced processing. x86 architectures are, or at least should be obsolete.
So, by people being surprised that these games are running on Macs is kind of funny. God Forbid the biggest technology monopolist use Apple Computers for their products...
Just goes to show how advanced the G5 chips are and how much its revolutionizing the industry.
As far as Apple making software for x86/Wintel machines, Quicktime, iTunes, Filemaker, Darwin are all in that line. I wouldn't be surporised if iPhoto made its way over. I wouldn't count on the whole iLife suite though.
Also, Mhz/performance isn't entirely mythical, higher frequencies push more instructions and data through the CPU, if you were to say that frequency has no use what so ever, try turning all your buses down to 1Khz and see what happens. There's a direct correlation between frequency and performance, and that's still true today, what is part of the Mhz myth is that simply designing a sub-architecture for the sole purpose of gaining frequency at the cost of efficacy is where the Mhz counter-argument comes from. This is the mistake Intel made with the change from coppermine to northwood. Thankfully Intel corrected this monstrosity.
The G5 is a RISC microprocessor, to say the G5 is more advanced than any of the x86_64 (or CISC, blue peter bad for anyone guessing what this means) CPUs is a contradiction in terms given Reduced Instruction Set Computer means, less instructions, which means more generic computing, which means you need to pump more instructions into the CPU to get a small piece of work done, which means you need more GHz to get the same amount of work done, given that the L1 cache is kept filled at all times, to make an Apples to Oranges comparison. This is why the Core 2 micro-architecture retired the G5, if I had to chose between 50 instructions to complete a formula once, verses 5 instructions that completes the formula as many times as you needed at the same time, I know which instruction set I'd pick.
RISC is is a relic from the time programmers were using punch-cards, and if they were really lucky, assembly with lovely black and green display terminals, which gave them sole access to a mainframe. A time when every instruction and execution pathway was hand designed by people.
And your 'Wintel' remark would imply that the only operating system family that run on x86 hardware is Windows, which is complete nonsense, the majority of mature operating systems that exist today were initially developed from i386 hardware (which Apple fanboys should know, since Apple ripped off FreeBSD), and, surprise surprise, they made Darwin forcibly incompatible with PC-BIOS machines (read non-Apple hardware) when they made the switch to PC architecture.
Apple can stick to developing their software on their own horrible excuse for a Unicies for all I care, their software is buggy, inefficient, bloated, and horribly integrated with Windows. There are much better native variations available.
Apple's business practices are even more viral and shady than Microsoft. Does people assume that just because Apple is the underdog they can behave even more anti-competitively? Hardly, not in this country, or any other that has sane business laws.
Xbox....
x86 could run OS X's kernal, but not the application stack, which is why you don't see it running nateively on those chips.
has a similar processor as the current XBox and obviously the
new XBox. So thats how many games have been written (how do
you think these games get written before the hardware arrives?
And do you really thing they code on an XBox itself? Nope)
Of course Microsoft is NOT using OS-X, so any ideas about
porting wouldn't be difficult, but there would be work involved.
I wouldn't be surprised if Microsoft developed them on Yellow
Dog Linux...
PowerPC architecture. Only the 360 uses a processor similar to
Apple's.
- Apple retaliate by chosing Intel for their OS
- by June 7, 2005 1:05 PM PDT
- IMHO - They could have said ***.
- Like this Reply to this comment
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- Apple proved that they cannot be intimidated.
- by June 7, 2005 1:35 PM PDT
- Why the switch all of a sudden? How long its been? I know it is arlier than the Nu-Bus.
- Like this
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(34 Comments)