This week we took our camera inside the magical halls of Industrial Light & Magic to get a look at digital effects, Lucasfilm-style.
It was dry inside, but there was plenty of high-seas adventure. Davy Jones walks and talks--we learn how that happens as the visual effects crew races to put together Pirates of the Caribbean III. We also get inside the data center, where dozens of blade servers deal with petabytes of 1s and 0s.
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The data center: A dozen petabytes aren't enough
From Web sites to e-mail to graphic rendering, all the bytes pass through here at the San Francisco-based Lucasfilm movie production company.
January 26, 2007
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Who creates Photoshop in his spare time?
A visual-effects guy at Lucasfilm, that's who. Movie effects master John Knoll and his brother began building Photoshop as a hobby. Knoll, who was nominated for an Oscar for his work on Pirates of the Caribbean II, talks about how he built the program.
January 25, 2007
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Davy Jones, one the baddest guys in virtuality
Two digital artists explain how they created Davy Jones for Pirates of the Caribbean: Dead Man's Chest. The result is some light, some industry and a lot of digital "magic."
I wonder what 3D animation software they use for their effects. I'd say it's probably Maya or Houdini. Those seem to be the higher end software titles for Hollywood.
I wonder what 3D animation software they use for their effects. I'd say it's probably Maya or Houdini. Those seem to be the higher end software titles for Hollywood.
Web giant is spending $120 million to beef up its Mountain View, Calif., headquarters, according to filings with the city reviewed by the San Jose Mercury News.
The Samsung Galaxy Mini 2 S6500 could make its debut at the Mobile World Congress in Barcelona later this month, according to a leaked promotional image.
MIT creates a simulation to celebrate the 50th anniversary of Spacewar. A relic of the early days of minicomputers, it was one of the first computer video games and set the stage for many others, including Asteroids.
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