February 2, 2007 4:00 AM PST

'Warcraft': A world in transition

(continued from previous page)

For the Rev. A.K.M. Adam, a real-life Evanston, Ill., priest who also plays the role of a priest in BC, the expansion has been an enjoyable experience, albeit one that leaves him a little wistful for the original version.

Adam said he likes the scene design in BC, as well as some of the content that's been added. But he noted that one change, which limits raiding parties to 25 players instead of the old limit of 40, has been disappointing, even if it is understandable.

"I miss the large 40-(person) raids," Adam said.

At the same time, he sees how smaller raiding parties mean individual players play a more important role than in the larger ones found in the original version.

"By making the smaller-group instances as valuable as the large raids, they allow players to enjoy the game to the fullest in ways that differ along with their preferred style," Adam said.

Kaplan agreed, saying Blizzard felt that the 40-player raiding groups left some feeling marginalized.

"Certain players started to feel a little bit alienated by the larger raid size," Kaplan said. "With the smaller raid size, your individual contribution counts a little bit more...We felt that 25 was enough to capture the epic feel of raiding."

For Kelly Wallace, an Atlanta attorney who had been playing with four level-60 characters in the original game, BC is an entirely new experience.

"In my opinion, it's really made WoW a very different game for those folks who had been playing at level 60," Wallace said. "It is as if a big reset button was pressed."

Wallace said he has had little trouble transitioning to BC, but notes, like Glerum, that the expansion has basically rendered the original game moot.

"This is now the game of Warcraft," Wallace said. "There is absolutely zero reason for players to ever go back to (the level 60 game) because the rewards available in (BC) are better and, for the most part, easier to obtain."

But he noted that central locations from the original game, like Ironforge, an important city, are now nearly empty.

"Previously, players on my server with slower or older computers had a hard time navigating in Ironforge because of all the other players in that zone," Wallace said. "These days, Ironforge is a ghost town. Just about everyone is in Outland (a main region in the expansion), and I can't imagine that any of the old capitals will ever experience the bustle that they had pre-BC."

Kaplan said Blizzard has made a point of ensuring that there are still things to do in the original cities like Ironforge and that there is still plenty of traffic there.

"There's not the same density as there used to be," Kaplan said, "but I don't think it's hit the level of ghost town yet either."

To Glerum, one consequence of the expansion is that there are relatively few opportunities for level-60 players to continue to participate in player vs. player battles without upgrading.

That, she said, is because there are few battlefields left on which to fight non-upgraded players, a condition that's exacerbated because the WoW universe is in transition as most players are off fighting non-player characters in their attempt to "level up" to 70.

Still, that is more an observation than a complaint. In fact, Glerum said she's very impressed with BC.

"The art is gorgeous," Glerum said. The writing of the two new races of characters introduced in BC and the new quests "is beautiful," she said. "The new music is generally good (and) sometimes inspired. I am finding it just fun to play."

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31 comments

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Crazy price for an expansion...
I may be in the minority, but I just find it crazy that Blizzard would charge $40 for an expansion to a game they are already seeing $15 monthly payments for. If they were trying to maintain their monthly income I would have thought they would release at closer to $20, or roll it out for free to already paying customers.

I will continue leveling my characters up in the original game, but I will not pay $40 in addition to my monthly payments to make the game interesting. If I get bored with WoW before they lower the price of the expansion, I will simply quit. Yes, BC may be great content, but shame on Blizzard for sticking it to their loyal customer base!
Posted by wasabifan (12 comments )
Reply Link Flag
Nothing new for Blizzard
As a part of Blizzard's "loyal customer base", you no doubt are aware that they routinely release expansion packs that retail at or near full price. This goes all the way back to Warcraft II, and has continued with every game they released (sans Diablo). The catch is that the content delivered in the expansion often times will eclipse in magnitude the content in the game it's expanding, as is the case with Burning Crusade. Outland is a truly colossal update, by any definition of the word.

All that considered, it's a fair price. Your monthly charge isn't increasing. And honestly, if you're griping over $40 while playing a game that you pay $12.99 a month for, you need to find a new hobby.
Posted by Christopher Hall (1207 comments )
Link Flag
Not so CRAZY
i just read the comment about a crazy price for a exp pack with the 15 a mouth. First off this must be your first MMO so i will call u n00b for thinking a exp pack shouldnt cost 40bucks. less see where your 15 bucks goes alrdy.
Severs
sever upkept
sever upgrades
new severs so u have less lag
new patch's so u need a patch team
New zones so u need a team working on that
debug team
GM's (yes some are pay)
Out side CS team
BW so they can offer low lag in major play times (BW isnt cheap)
Now askin for a increase on the mouthly payment is dumb. i know alot of poeple stop playing EQ when it went from 9.95 to 12.95. so your idea wouldnt work. Its only fair to sell the exp pack like they did. If u dont see the Cost of runing a MMO please dont play them b/c u write post about how u have to pay them allrdy and pay more get new zones and itesm and lvl cap u have to pay blahblahblah. Its a MMO its growing WoW NEEDED the EXP to get poeple back into it.
Posted by extoll (1 comment )
Link Flag
I agree 100%
Buy Guild Wars.

No subscription fee.
Posted by Mergatroid Mania (6500 comments )
Link Flag
Yes
You are in the minority and you have to think like a buisness. The 15/month pays for server upkeep, Game masters to help players, and some of it goes towards development.

The 40 for the expansion pays for all the development costs that Outlands cost Blizzard. It is normal to charge for an Expansion pack.
Posted by frmorrison (13 comments )
Reply Link Flag
Killed the Original? Tell that to the Blood Elves
I still run into plenty of people playing in the original 2 continents, plenty of items in the Auction House... Granted, major cities are not as busy, but if you want a LVL 70 Blood Elf or Dranei, you gotta quest in the original game. Does the author of this story even own a copy? What LVL is their character?
Posted by cryhavoc2112 (41 comments )
Reply Link Flag
New races
The new races have added nothing to the game.

If someone wants to start playing the game today and wants to play a human or undead, guess what? They have to go through the old stuff.

Your point is completely illogical.
Posted by qwerty75 (1164 comments )
Link Flag
Marketing...
WoW, GW, or any other level-limited MMORPG adds content, missions, expansions, etc. to keep players interested and ready to 'buy more.'

However it is marketing more than an improvement in the game. Why? Blizzard could have made new continents, new missions, new armor, new weapons, etc. and kept the levels the same. Was there a real need to make the max level 70 (from a current 60)? Does the extra 10 levels make the game or is it the new content, missions, quests, ...

My guess is that the content is much more important than the leveling and that allowing an extra 10 levels is more of a reason for people to actually purchase the new game rather than stay where they are since some don't care about the level but do care about new 'stuff.'
Posted by jCounsel (81 comments )
Reply Link Flag
Do you play?
The content that's added by Burning Crusade is substantial, with new dungeons, new monsters, new models, races, items, factions, quests, et cetera. This content expansion is contained on four CDs, which is the same amount, data-wise, as the original World of Warcraft.

Regarding the "why ten extra levels?" question, it's a valid one. All of the armor and equipment in World of Warcraft is level-based. So, for example, if you had a character that was maximum level and you wanted to "twink" out a brand new character, you couldn't throw end-game gear on him and call it a day. Likewise, one of the rewards of being maximum level is the ability to ride mounts (and now flying mounts). Considerable time must be put into obtaining these mounts. Increasing the level cap means that characters who were at 60 basically get a new, differently balanced gameplay experience than they're used to. Characters who have yet to hit 60 can look forward to the end-game material being pushed back beyond the previous level, but with the existing content still intact.

However, it's worth pointing out that between the launch of World of Warcraft and the launch of the Burning Crusade, Blizzard was far from dormant. With every major patch, new content was released that supplemented the game. With 1.10, for example, a new high-level dungeon opened up in one of the zones, and the event was also accompanied by a major invasion of all the faction capital cities. Other patches added new PvP opportunities, new features, new graphical goodies, and the like.

It's a growing, evolving game. While there is substantial marketing behind the efforts the Blizzard puts into WoW, ignoring the massive amount of work they've put into building and sustaining the world does not do it justice.
Posted by Christopher Hall (1207 comments )
Link Flag
The original version is hardly dead.
Paying $40 to upgrade two accounts was not something I was willing to do.

So my kids still play the original version, and as none of our characters have reached the necessary level to access much of the new content, I sometimes think I jumped the gun and could have waited.

Nothing that much has changed - the new characters are interesting, but I've invested too much time in the original 4 to be truly motivated to try yet another race at the moment.

I'm not saying the expansion is bad, or not worthwhile. Eventually I will want to access more content - but after playing for around 6 months now, I have not got close to seeing everything there is to see in the original game.

So I don't agree that the original game has been left high and dry. Blizzard continue to patch the original, they tweak the gameplay, modify requirements for certain goals as it becomes clear they've made it too hard or too easy to obtain certain items or reach a certain status. They even add new content (very occasionally).

The majority of the game is completely unchanged by the expansion pack. There are only a few new places to visit unless you've reach close to the previous top level.

There are a couple of new races, interesting but nothing revolutionary. There are new things to do, new professions to learn, and I'm sure a few other things I'm not noticing under the hood.

But with a few exceptions I would say this expansion mostly concentrated on giving high level players something to do besides whack orcs on the head.

Does it really matter that some of those irritating "guilds" have been disbanded so people can play with new content, grow their characters, learn new abilities and upgrade their loot.

Sometimes it seemed to me that those playing high level characters had nothing to do in terms of real game play at all.

They would do ridiculous things like organise horse parades or stand around making disparaging comments to people who haven't exhausted the games content.

Giving them something better to do with their time should be a godsend.
Posted by ajbright (448 comments )
Reply Link Flag
rpgSE.com
In game Gold prices skyrocketed before it came out and directly afterward but have since cooled off without much in game to spend all the excess gold on.

ref: www.rpgSE.com
Posted by TexasMo (12 comments )
Reply Link Flag
Daniel, Why Always Look for the Negative?
Daniel,

I've read your stories in the past, and I don't understand why you so often seem to try to draw out some negative aspect about something that a majority of people are very excited about. Is this a personal grudge, or are you just trying to make a name for yourself by being a muckraker?

Have you even played WOW? I and many many other people think Blizzard did a great job with this expansion. For example, they delayed the game past Christmas rather than release it untested. What other company would do that? And instead of writing a legitimate, balanced...and ultimately fair story, you seek out one or two members of the community who can provide some negative evidence for your negative story.

You can always find someone who is unhappy about something no matter how many people are happy about the same thing. Does the fact that you can find a few unhappy people mean it's your duty to give your audience the impression that it's a majority of people who are unhappy?
Posted by mags4moi (13 comments )
Reply Link Flag
Interesting observation
Notice that a lot of his positive stories, though few and far between, tend to be focused on extolling the greatness of Second Life.

He's a Second Lifer at heart. I've yet to meet anyone who plays Second Life that has any real taste in games.
Posted by Christopher Hall (1207 comments )
Link Flag
$40 for more of the same
There is absolutely nothing new in the expansion, just a longer stick that the carrot is attached to.

The amount of content in this expansion is not only nothing different, but pales in terms of the amount of it compared to the original release.

The quest rewards show that Blizz is trying to force people to upgrades. 5 minute quests in the new expansion give better rewards then can be had in much of the older level 60 raid and PVP content.

People are such sheep, they can do the same things with slightly different graphics and they believe that they are actually doing something new.
Posted by qwerty75 (1164 comments )
Reply Link Flag
Utter nonsense
There is plenty in the expansion that is new: A new continent, a new profession, two new races with new starting areas, quest lines and beautiful cities. And then you go an dontradict yourself by talking about the expansion quest rewards... Bah. Go and pester a movie blog about how each James Bond movie is just "more of the same" instead.
Posted by JadedGamer (207 comments )
Link Flag
I'm glad I went with Guild Wars
I was under the impression that Blizzard's business model called for the subscription fee to pay for the upkeep of the game, and new content to be added every once in a while.

Now, not only do you have to pay the subscription fee, but if you don't buy the expansions you get left behind.

This is exactly why I bought Guild wars instead. They have no subscription fee, and come out with a new expansion every six months.

I get the choice to buy the expansion or not. There have been two expansions so far, but if you go into the original area of Tyria, you'll see that there are still quite a few people there. The expansions do not make the older areas undesirable, and they still get played.

I just don't know how much money these companies think we're made of. I will not pay $50 and up for a game, then have to go home and pay them more so I can play the game I just purchased.

Having said that, Blizzard has always been one of my favorite publishers and I wish them luck, but they won't be getting my money for WOW.
Posted by Mergatroid Mania (6500 comments )
Reply Link Flag
Ok lets correct this disinformation by fanbots
gw players will argue endlessly with you that the reason there are so many disconnects and poor response times is that online is "free". So are a lot of other games that don't prematurely disconnect you in the middle of the game.

gw developer/publisher ncsoft/arenanet are continually ruining the game with nerfs and gelding because of "farming". Like a communist, socialistic autocrat, they encourage you to 'hunt' or search for treasure in a a game and then modify it to try and dissuade you because items are getting sold. If they did not make the bascially useless items so difficult to obtain there would be less people selling items to subsidize their attmepts to get what they need from these areas. While the trading of items is supposedly encouraged, many proponents of the game take exception to it either due to the difficulties in acquiring items, subconscious envy or a whole host of other reasons that would suit the great number of players with those particular idiosycracies.

The ridiculous character caps (lvl 20) are attainable half way through the very 1st version of the game, Prophecies. The same attributes for armor, weapons and items are also maxed out by then as well.

A same old, same old, tediously tired expansion is not necessarily a good thing. The new expansions offer little than to captialize on what is already there. Nothing really new or innovative at all.

There are not quite a few people 'there' and a visit to all the camps, outposts and cities will clearly demonstrate that people need help completing quests and missions, especially after the relentless nerfing, with very few if any to assist them.

Support at many of the so called fansites are controlled by the publisher and staffed by webhoes, tools used to cultivate, young, fertile and impressionable minds. Arrogance is the hallmark of those individuals that have no other calling in life and they do not even attempt to hide the fact or act the least diplomatic.

In additon the hate mongering and explicit childish sexual chatter is epidemic. All 9 of my licenses now remain idle.

Most fans are of the obsessive compulsive, carrot on a stick types that figures correctly given the number of accounts and the population.

The only reason to visit the 1st interation of this franchise is to try and obtain an impossible to get titles. People's lives are worth more than the endless, mindless hours required to get anywhere.

No gw will not be getting any money from family, friends and associates. And for their attitude I predict a decline.
Posted by Dragon Forge (96 comments )
Link Flag
Would you just break even
All I hear is people gripping about the cost of WoW's BS exp, Let me ask you this, if you were in charge of the company what would you do? Would you just break even and keep making the same old stuff over and over and over, or would you go for a high profit so you could afford to develop new high end games? Hmm, the answer is not so hard. Yes, Blizzard does charge alot, but im not going to complain, look how far they have come. Every game they put out is game of the year, cant do that unless you got the money to do it. So what im saying is take off your panties and bra, put on some jeans and work boots, put in some overtime, PAY AND PLAY. Or if you don't like it, just quit.
Posted by titan_lmn (1 comment )
Reply Link Flag
What will 40 dollars buy...
To the people that feel the BC expansion is too expensive. Let's take a look at what you can buy for 40 dollars these days:

You could take a date to see a movie.

You can take a date out to dinner (if you consider "Sizzler" a night out on the town).

You could buy a new pair of Levis.

You could buy two movies on DVD.

Etc, etc, etc.

Let's face it, 40 dollars just doesn't buy that much anymore. So I don't feel Blizzard charging that much for something that is going to give you months of entertainment is expensive at all.
Posted by Razorxx (2 comments )
Link Flag
Gaming: A world in Transition
It is abundantly clear that there are significant complaints about same old, same old, incremental expansion offerings at unreasonable prices, which of course is subjective.

1) I would caution that before making the committment to expend the resources (both time and money) on one of these, a small re-evaluation is performed. - Is your referent peer group also going to be playing the same or more, supposing that it is not as fun and engaging as the last one?? Are YOU prepared to spend the same amount of time playing - knowing that you may be developing as a person (maturing beyond the pandering game play), the game could get boring at some point, you are not being obsessive, and that other better games may be coming out? all the time as well as new technologies in other hobbies???

2) A lot of the arguements contrary to a consumer's demanding "more" (or at least fair value) for their hard earned cash and, investments in time [playing] are aimed at trying to secure the audiences buy-in to the developer/publishers point of view. In other words they are just short of whiney, rants about how the "poor", "poor" businesses are just 'trying to make ends meet' LOL.

Let us decide here and now that unless you are a poser, poodlefaker or company insider (w313H03) there is no need to start taking the company's point of view and start trying to convince everyone that there are " very reasonable explanations" ' LOLol!!! We are all aware enough of our rights and expectations and it is always the consumer that is at a disadvanatge to big business. Let us know that when we hear this, the webhoes (tool used to cultivate young and impressionable minds) have invaded the discussion.

Denigrations and insults are the refuge of the mentally unprepared or those incapable of forming a logical point of view.... so grammar, spelling, typos, novices, whtvr,... do not be dissuaded from adding you thoughts and concerns.

I, and all my friends, have moved on from both games and do not feel we are missing a thing.
Posted by Dragon Forge (96 comments )
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