November 26, 2007 4:00 AM PST

Newsmaker: Tech design with thought

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Tech design with thought
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If anyone knows a thing or two about designing for human-computer interaction, it's Don Norman, professor at Northwestern University, author of The Design of Future Things, and co-founder of the Nielsen Norman Group.

In addition to his current consulting work for leading tech companies and car manufacturers, Norman was vice president of the Advanced Technology Group at Apple, a company known for its ability to design well for the masses.

Norman took time from his busy schedule and book tour to give CNET News.com a piece of his mind when it comes to what designers and developers are doing right, what they're overlooking, and what consumers can expect in their tech futures.

Q: So, when do we get rid of the mouse?
Norman: Why is there a need to get rid of something if it works well?...The issue here actually is not so much the mouse, as any task that requires sustained periods of repetitive operations. The real question is how do we interact with our technologies? The keyboard is still the best means of entering text, and selection is still best done by pointing.

What's the potential for the multitouch technology we're seeing from Apple and Microsoft?
Norman: The touch-sensitive screen is really great for some things, but not for everything. In graphic operations where you want to manipulate but also position on the screen and maybe rotate, and in applications where many people wish to do operations at the same time. (It could be) good for collaborative problem solving, (but it's) not a tool that will replace everything.

With desktop widgets, skinnable programs and Web 2.0 apps, software is deviating from one centrally mandated look and feel. Is this a problem for human-computer interaction?
Norman: What's important is how easy these systems are to learn, and as long as they use the same principles of operation there's no problem. I don't see that the Web 2.0 interfaces or multitouch technology offer any major deviation from what we're all used to. When done well, these systems are quite compatible, easy to learn, and add more joy and power to the interaction.

Much of today's shopping is done online where the consumer doesn't actually see a product first-hand. Many make purchasing decisions based on the amount of features crammed into one product. How do designers and manufacturers teach people to appreciate quality over quantity of features?
Norman: I have a friend in the business--I won't give you his name, but he works for one of the largest software companies--who complains that, as far as he can tell, it's a law that every year we add more features and more buttons and make it more complicated, and it's because the people insist on it...What we've learned to do is go look up the reviews and get both professional reviews and also user reviews. Don't you do that?

Absolutely. I mean, I work for CNET.
Norman: I've spent a lot of time on CNET Reviews, but part of the problem I discovered is that the reviewers aren't normal people; they're enthusiasts. I mean that's why they're a reviewer...I see this when I read the computer reviews, cell phone reviews, and so on. The people who write them are often experts on all the competing products and, therefore, tend to move us to feature-itus. These are very well-intentioned, intelligent people such as you. But you can't help but compare it with some other product you just recently experienced and say, "Well, this doesn't have that."

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CONTINUED: How much should humans adapt?…
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See more CNET content tagged:
Don Norman, interaction, Web 2.0, operation, Apple Computer

4 comments

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Much of what we are looking for is not here.
Much of the technology is not here yet to unhinge us and break us away from hand based interfaces.

Eye tracking VS brain reading electronic contraptions will also hit the ethic roadblock.

There are already monitors that transmit a screen directly into the cornea. Cornea burn out?

Future is already here. We just have to look for it.
Posted by inachu (963 comments )
Reply Link Flag
Younger people just take the time to learn it!
Brilliant: "Q c|net: Younger people aren't getting it quicker? They
just take the time to learn it?
A Norman: That's what I think."

It's evident, you just never think about it.

We are real fans here ... <a class="jive-link-external" href="http://www.felgner.ch/2007/11/don_norman.html" target="_newWindow">http://www.felgner.ch/2007/11/don_norman.html</a>
Posted by haraldf (4 comments )
Reply Link Flag
I recently bought a watch...
because you're supposed to! I had been doing well enough
checking the time on my iPod and more recently on my iPhone.
But, I conformed. I wonder how much conformity has to do with
the traditional tech devices we continue to use.

On the other hand, the Marc Jacobs watch I ordered from Saks
looks a lot cooler than my broken Seiko ever did.
Posted by J.G. (837 comments )
Reply Link Flag
technology won't fix bad driving
The application of more micro processors in automobiles won't make people better drivers, they'll just find other things to distract their driving attention. We all thought it was great when "cruise control" came out back in the late sixties. We never imagined that people would use it to read books as they "drove". Engine and transmission tech gets a big "Yes"! Automobile Computers making driving "decisions" is a huge mistake and a costly one at that.
Posted by fred the frog (1 comment )
Reply Link Flag
 

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