(continued from previous page)
The Zerg have arrived, sending Zerglings to overwhelm the Protoss stalkers--a huge swarm of them charges the Protoss. Browder points out that Starcraft II will still be a game about large armies against large armies. The Zerg then run into a few Protoss colossus--gigantic walkers with cutting lasers that specialize in liquifying Zerglings. The Zerg have mutated into a new kind of suicide unit that explodes in a burst of acid. The colossus also uses inverse kinematic animation to walk up and down cliffs. The colossus unit is vulnerable to air attacks, such as mutalisks, which slaughter it. In response, the Protoss have a new unit, the phoenix, which can "overload" to eliminate squads of nearby airborne enemies but leave them helpless and immobile briefly afterwards. The new game will also have new texture work and deep-space background environments. The phoenix can't hold its own against Terran battlecruisers, which crush them--in response, the Protoss commission the "warpray," a laser-firing ship that deals more damage the longer it focuses its fire on an enemy.
Browder caps the demonstration with one last new unit, the Protoss mothership, the ultimate weapon in the Protoss army. It's an incredibly expensive unit with a "time bomb" ability that distorts time within an energy field, making enemy fire too slow to actually reach and hit the mothership. Once the time field collapses, enemy shells clatter uselessly to the ground. The mothership also possesses the "planet cracker," a stream of multiple lasers that devastate anything beneath it. Finally, the mothership can create a black hole--an extremely damaging ability that wrecks flying enemies. The glowing black hole simply sucks in the Terran warships, which warp in appearance before disappearing utterly into oblivion.
Blizzard's presentation literally turned heads.
The demonstration ends with a battle between the Protoss and the Terrans, who wail on each other mercilessly. As you might expect from the successor to Starcraft, it seems clear that the key to success in the sequel will be combined force of arms, as both armies pummel each other to a standstill, racking up casualties on each side as they grind away at each other. The battle ends with an orbital strike that wipes out both sides utterly, so that both sides are left with only one infantry unit. Both get mobbed by Zerg units that crawl out of the ground and butcher them, then mutate into their new form and crawl into formation to spell out the letters "GG" (an abbreviation many online players use to say "good game").
After the Starcraft II demonstration, another video montage is shown, this time featuring a series of concept art drawings that gives way to another gameplay demo that highlights various units new and old, such s the Protoss colossus, the Zergling, and others, ending with two portraits that appear to be Jim Raynor and Kerrigan.
That's it for the presentation. Be sure to check back soon for more coverage of Starcraft II.
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Why so bitter? The fact that the rumor is now truth should make EVERYONE happy.
The thing I'm not happy about is the fact that Ghost never got made.
I was really looking forward to it, too.
Besides, did you ever stop to think that maybe they didn't have permission from Blizzard to include video? There IS a procedure for a lot of this - most news agencies get the video ahead of time - bloggers do it somewhat questionably.
GamerTex_com
Don't get me wrong, I'd love to see a good Sci-Fi MMO. (And Anarchy Online wasn't it.) I'm jonesin' for one, but I don't see Blizzard putting it out there until WoW has had its full run. At 8 million members and climbing, I'm not sure Blizzard's done with all the things they want to see done to World of Warcraft.
personally i think they woulda made a lot more money if they had released SC2 a long time ago and made three or four of them. i think they probably just didn't have the manpower to make that with Warcraft 3 and WOW going on. I mean, look @ SC Ghopst. I woulda bought all of those SC games. now, even though i know SC2 is going to be awesome, it's been so long since SC1 came out that i don't play a lot of video games anymore and might not buy it.
BTW i agree that that article was terribly written.
What I WOULD like to see is something along the lines of:
StarCraft Arena: A multi-player tournament-based game where you can choose to play any of the races, any class, and play different styles of games: CTF, DM, Invasion, Bombing Run, Spank the Zergling, etc.
WarCraft Arena: A multi-player tournament-based game where you can choose to play any of the races, any class, and play different styles of games: CTF, DM, Invasion, Bombing Run, Spank the Goblin, etc.
Now THAT would be so flippin' kewl.
announced by the company. They just announced SC II and have
given no indication whatsoever that they are planning an MMORPG
based on the franchise.
Now that doesn't mean they wont make one, but just because you
know a friend of a friend that has a brother that knows someone
that works at Blizzard, that doesn't give what you "heard" any
credibility.
players, also introduced by their name, played faction (humans,
orcs, undead, or night elves), and country of origin."
There is a WoW III already? Guess I'd better catch up since I'm still
on WoW I. For the Alliance!
Notable differences of WoW III over WoW and WoW II (which was a dating simulator, and did not garner much attention):
-Female players are gender-verified and, as such, have access to a /skip command that animates and digitizes said girliness.
-As suggested in previous WoW I patch notes, Mac players have finally had their /smile, /laugh, /grin, and /wink commands disabled. In fact, the only emote that works on Macs is now the new /smarmy, which usually results in these players getting kicked from their groups fairly quickly.
-Flight masters now offer frequent flier programs, with rewards benefits.
-Along those lines, the Goblins, never ones to ignore the opportunity for competition, have gotten into the air industry by offering fast and efficient individual rocket transportation. As with all Goblin Engineering, there's a risk of catastophe, but hey, it's for SCIENCE and PROFIT!
-New playable races include murlocs, Legolas, mucous elves, hemoglobin elves, tissue elves, and supermodels. All are Horde and all are decidedly "pretty" as per user request.
-Goldspammers are immediately electrocuted through their keyboards. The legality of this is disputed, but 50 million players aren't complaining one bit, so litigation is (indefinitely) pending.
-The Alliance is no more. It was deemed weak in the closing months of WoW I. FOR THE HORDE! :)
warcraft series of games came first and then a MMORPG (WoW) was
created based on the stories associated with the games.
With the next expansion, it will become WoW 3, then possibly WoW 4.0
Why so bitter? The fact that the rumor is now truth should make EVERYONE happy.
The thing I'm not happy about is the fact that Ghost never got made.
I was really looking forward to it, too.
Besides, did you ever stop to think that maybe they didn't have permission from Blizzard to include video? There IS a procedure for a lot of this - most news agencies get the video ahead of time - bloggers do it somewhat questionably.
their beasties looks just like "Alien" or the "Brood" (from the X-Man
comics).
- hi
- by menotbug September 23, 2007 11:03 PM PDT
- ur article sucks like dipshit
- Reply to this comment
-
(16 Comments)can't u hire someone who actually knows how to speak english?
and plus, you don't seem to know **** about starcraft... the survivors of the last battle were ghosts idiot
and most of your lines are unsuccessful imitations of dustin's explanations...
**** you man haha u ******* suck at english and prolly at starcraft too.