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September 12, 2005
Affluent online gamers are paying workers at Chinese game-playing factories to play games' early rounds for them.
The New York Times
The story "Ogre to slay? Outsource it to China" published December 9, 2005 at 5:05 AM is no longer available on CNET News.
Content from The New York Times expires after 7 days.






Then again, people who are willing to do this sort of thing wouldn't really classify as "real" gamers, now would they?
Playing a video game shouldn't be about taking pride in doing something tedious, in my opinion. It's just a game - make it fun.
Steve Larrison
http://www.surviveoutsourcing.com
For that matter, the news should fire all of their reporters and simply outsource news reporting to China, India, Romania...where ever. Who cares.
All this typing on my keyboard is too much work, too. And chewing food is a bit strenuous...hmm...
http://www.gameguidesonline.com/guides/articles/ggoarticleoctober05_01.asp
- The problem is flawed game design
- by Bob_Barker December 9, 2005 12:26 PM PST
- Forcing a gamer to into redundant and meaningless battles simply to gain levels is bad game design. Plain and simple. To get to the "fun stuff" and compete on an even plain with everyone the force you to endure at least month of repetitive and menial tasks. MMO developers need to wise up. Take away the "work" and you won't have the desire a Chinese kid to do it for you.
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- I agree
- by just_some_guy December 9, 2005 12:43 PM PST
- The developers just need to make the games fun, from beginning to end.
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- Not necessarily
- by Christopher Hall December 9, 2005 1:54 PM PST
- The game design isn't flawed, you're just burnt out. Try telling the four million plus WoW players the game's design isn't up to snuff. I'm sure Blizzard's balance sheets refute that easily enough.
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(12 Comments)I've been playing MMO's for 7 years, across 7 different games in which I've leveled to the max. Average about 60 levels to "max out" for each game is 420 levels worth of leveling across all those games and then add alternate characters. A LOT of time sank and a failed college course to boot. Why you ask? Mostly for the fun/social interaction I had with friends real-life and 'virtual'.)Needless to say, I don't play MMO's at the moment. Not until MMO devs get a clue.
You do anything similar for as long as you put into your 7 MMOs, you're going to get tired of it, no matter what gets thrown your way in the form of "special events." Because the fundamentals don't change. You play a character, you grow it, and perform all tasks, no matter how menial or mundane. That's what's commonly referred to as a "role playing game." If you buy your way to the top, what role are you playing?
They call that role a "cheater."