May 17, 2005 4:00 AM PDT
More overtime tussles for tech companies?
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families, making them more eager to leave the office in time for dinner at home. Employees throughout the industry also may feel less loyal after the wave of job cuts that came with the dot-com collapse and as some jobs move offshore. What's more, the financial incentive to sleep under one's desk has ebbed in the post-Internet bubble era.
Gildea said tech workers should be glad to get overtime pay: "I don't know why people wouldn't want to get the premium pay they're entitled to under federal law--for the sake of what? To identify as elite professionals?"
Well, yes, Tarter suggested. He said the wisest policy for software tech support departments probably is to assume that employees are eligible for overtime--but that's not necessarily what techies want. "Tech support employees don't like being called hourly workers," Tarter said. "That's seen as applying to checkout workers at Wal-Mart."
The recent rash of overtime suits in the game industry, and California's labor rules, could well backfire, EA spokesman Jeff Brown warned. He said higher labor costs could push the company to move more of its work out of the state, to places including a new studio being built in China.
"This isn't a problem (just) for EA," Brown said. "This is a problem for the state of California."
Tom Buscaglia, an attorney who founded an organization to increase the presence of the game industry in Florida, might be expected to cheer an exodus of companies from California. But he doubts that game makers would reduce their exposure to overtime lawsuits much by simply moving work across the country. Most of the workers being added to make large teams for state-of-the-art games are developers doing assembly line-type graphics and animation tasks, who would be eligible for overtime, he said.
Overall, Buscaglia estimated that with games under development for the next generation of consoles, as many as 50 percent of developers could be eligible for overtime.
To him, the lawsuits are a wake-up call for the game industry to switch to more reasonable hours and to keep talented people from leaving the industry. "Ultimately, it makes for better games," he said. "And it makes for a better lifestyle for the people who make them."
But Harris Miller, president of the Information Technology Association of America trade group, has a grimmer view. Moving to more of a 9-to-5, clock-punching culture will hurt the country's computer sector, he argues.
"One of the strengths of the tech industry has been that there has not been a lot of we-against-they mentality regarding labor and management," Miller said. "You run the risk of losing the collaborative relationship that has been so productive."
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i wouldn't mind being hourly, honestly, because the work-life balance isn't being respected and time for training is never available. therefore, mgmt hasn't kept its part of the bargain, so give me the money.
-Remo
Seems to me the tech professional is paying for the management mistakes of the tech boom.
" earn at least $27.63 an hour--roughly $57,450 for a year's worth of 40-hour weeks, if compensated on an hourly basis; or
" earn at least $455 per week--which translates to about $23,650 annually, if compensated on a salary or fee basis; and
" in either case, be employed as a computer systems analyst, programmer, software engineer or similarly skilled worker in the field.
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How are these two even comparable???? Salaried employee at $24,000 and an hourly employee at $57,000???? No wonder the system is screwed up. I hope this was a typo. Otherwise, we may want to impeach everyone in the department of labor.
I'll tell you exactly what this did. It took the tech support industry and turned it into factory workers, no more like supermarket cashiers. They pay a slightly skilled person a salary of $22,000 and force feed them onto their customers(us) as part of their "service" force. I worked with a girl who spoke 3 languages who made $22,000 for software support. Never got any overtime, and she was always mysteriously under probation when review time came around---ie no merit increase. She was later pushed out by some second year college kid who was kept during a "restructuring".
Companies started preparing for this 3 years ago, and that's when the offshoring truly took off. Even paid service sucks. When you pay for service and support, you're still getting less than skilled employees.
IS THAT WHAT WE CALL SERVICE?
Does it seem odd to anyone to have an exemption targeted at a specific group like that?
At present, our most pressing need is to talk with people who have witnessed the conduct at issue in this case. Specifically, we are interviewing people who have worked as programmers at Blizzard and other subsidiaries of Vivendi Universal Games.
If you have any questions regarding this lawsuit, please visit our website at gravesfirm.com, or contact me at allen@gravesfirm.com.
I am Miracle Man. Miracle Man loves his job. Miracle man hates timesheets. Miracle Man hates the government messing with an agreement between myself and my employer. &and Miracle Man cannot stand whiney people who dont remember what they agreed to when they took the job. Dont like what you got? Go someplace else.
Hell, if I am going to line your pockets and not make the pay for hours I put into it, then give me a cut of the sales. We'll see how long that would last....quit ******** and spread the wealth!