Version: 2008

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Comments on: Nintendo's answer to Project Natal:
Wii Motion Plus, Vitality Sensor, confidence

Yesterday, Microsoft raised the bar on the mainstream-interactive landscape with the demonstration of Project Natal. Today, Nintendo had a chance for a rebuttal, during which it chose to focus on Wii Motion Plus.

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by sdf0013 June 2, 2009 11:02 AM PDT
N's show was very much a corporate presentation. About the same level of excitement and energy. Meaning, not a lot. Vitality Sensor? Sorry to say, but it kinda smells like Virtual Boy all over again. Or at least Robby. Some important person's pet project that got out of control.
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by play7 June 2, 2009 5:50 PM PDT
First off."N`s"???????/ Whats that mean? Oh you mean "Nintendo" Speak english please

Anyways the " Virtual Boy ? Yes I bought one for a family member when it was released in the 90`s.......ANd your mistaken the Virtual Boy and this device is not even the same concept. besides "IF" you know what a Virtual Boy was and this device you know the Virtual Boy was astand alone game system that relied of a projection google type system that incased the player in a head ach ridden game play simulation. This device is not even close to being what the inventor (using the head in a fixed postion) in this case its hand fingers and hands. "Nintendo" for all its bad mouthing and nanan " Nintendo is for kids" BS they are still out selling other game systems? why? Because well people know what they want and how much they want to spend.
by OttoDyeDacked June 14, 2009 8:22 PM PDT
The poster is just pointing out that the Virtual Boy was a dud, as will be the Vitality Sensor, not making any kind of claims that they're the same thing.
by panda630 June 2, 2009 12:16 PM PDT
nintendo's answer to microsoft's project natal are you kidding, how do you even compare the two technologies it's like comparing a chevy aveo to a formula one racing car
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by Shaymojack June 2, 2009 12:58 PM PDT
Or a rock to a computer.
by LuminousSpecter June 2, 2009 1:09 PM PDT
Nintendo being the F1 Racing Car.
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by LuminousSpecter June 2, 2009 1:11 PM PDT
Imagine using the Vitality Sensor while playing Resident Evil or Call of Duty, and having the game respond in real time to your current vitals.... making the game scarier, accelerating the action...
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by OttoDyeDacked June 14, 2009 8:24 PM PDT
Yes, exactly what I was thinking. Monitor your pulse and if it begins to slow, pump up the action. If you get too stressed, to the point that your pulse is super-high and you keep making mistakes, slow it down a bit. Could make for one heck of an experience.
by akattp June 2, 2009 1:13 PM PDT
Nintendo is awesome...................IF YOU'RE 12 YEARS OLD.
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