Version: 2008

Comments on: EA, Take-Two lift Nvidia physics to next level

Game companies are licensing the graphics chipmaker's PhysX engine technology, which is designed to make game objects respond in a realistic way to physical events.

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by lmasanti December 8, 2008 6:40 AM PST
" Taking it to the next step would be to have a capability on the GPU--where and when it makes sense," he said."
Or... wait for Snow Leopard's any-processor-available solution and use both!
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by ducttape36 December 8, 2008 11:48 AM PST
yes. macs are notorious for their gaming prowess.
by pithenumber December 8, 2008 1:32 PM PST
mac are notorious for their gaming n00bishness
I know you were sarcastic

you can only fit one graphics card inside the Mac Pro, every computer should come with 4 PCI-e with xfire/sli/both
by nafhan December 8, 2008 11:14 AM PST
I think the last paragraph is backwards. From what I've read, graphics still takes considerably more horsepower than physics. The new graphics card would be for graphics and the old for physics.
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by timber2005 December 8, 2008 12:47 PM PST
I agree. What was said seems backwards.
You can use the older card for physics.

Not sure what's so wrong about the seperate card for physics as the original physics card from Ageil was... at least I wouldn't need a dedicated powersupply (nearly) for it!
by pithenumber December 8, 2008 1:32 PM PST
I agree
by ahickey December 9, 2008 5:03 AM PST
Physics is hard.
So, using the newer GPU for physics makes sense.
It takes a load of the CPU, giving it more processing power to work with the graphics requirements.
The output of the Physics engine would then leave the graphics card with less to do.

Also, think 12 months down the line when the next round of graphics cards is released with increased capability. A single card for both Physics and Graphics won't we strange it will be normal.
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