Comments on: 'Second Skin' documentary a bleak look at life of online gamers
The new film, which had its world premiere at South by Southwest, makes it seem as though no one playing multiplayer online games has a normal, stable life.
The new film, which had its world premiere at South by Southwest, makes it seem as though no one playing multiplayer online games has a normal, stable life.
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we pity them, feel superior to them, etc. It's a form of scintillation, almost pornographic, to see the "plight" of the
subjects under study. So they don't bother to find normal
people, only the extremes, but almost always fail to mention
their methodology in choosing their subjects or motivations
behind it. And further, just like so called reality TV, they edit
their material to tell a story that may not be true.
I know "functional" people who game. One example is a smart,
funny, married team who love games and comedy, so they run a
successful comedy theater. They have been married for years,
they stay up late, they wake up late, they work hard, and they
game. It's the life they want to live.
I personally don't play any online games, but I don't look down
on people who do. It sounds like the filmmakers do look down
on them though, and want their audience to pity them. But I pity
the filmmakers...
It's the same thing that happens to the drug addict, work addict, workout addict. We find something we are good at, and that's our escape. I watched the trailer and read this article, and now want to see the movie. I think it's a good reminder of where we can all fall if we are not deligient and self controlled with our actions.
That's not to say gamers do not have self-control, many gamers do. I suppose they aren't in the movie because they would be boring, or possibly considered too nubish to count. In any case, sounds like it makes a good point that you should keep your life balance.
attention before WoW, but with WoW's market success, it
becomes the newest high-profile target for professional critics.
That's where the eyeballs are, so they make their mark taking a
shot at what's popular.
Golfing and fishing and RPGs and social drinking... all are
pastimes that can devolve into destructive habits. Unfortunately,
it doesn't help that WoW (and most MMOs) employ game-play
techniques that addictive personalities are particularly
susceptible to. Really. I play, and I can tell you there's a grind
pattern that rewards time-sunk into the game.
On the other hand, it's only a game and it's not the
responsibility of game makers to be the nanny of the world. It's
the game makers fiduciary responsibility to make the most
compelling game that they can.
Maybe, just maybe, "somebody" should make a film giving a
social critique of social critiques. We really do need one. This
film attacks the symptoms of a genuine dysfunction, rather than
the cause, and it uses a target of convenience to do so.
didn't really seem to give us any other pictures of gamers who
are able to play their games while still quite successfully living
their lives, working their jobs and having their relationships."
Please explain to me how ordinary people living ordinary lives
and doing ordinary things make for interesting fodder for a
documentary? If these people weren't extreme cases, THEY
WOULDN'T BE WORTH PUTTING ON THE SCREEN.
I'll tell you what, I'll invite Ken Burns to come visit me while I'm
tabulating sales in Excel and looking for my favorite beer to go
on sale at my local grocery store. THRILLING STUFF.
Anyone who comes away from this believing that this is how ALL gamers behave it just an idiot.
You can look to any hobby/leisure activity and find people that have taken it to an unhealthy extreme or find examples of people who have benefited from it greatly. It just depends on how you want to spin it.
fact that many in the audience saw it very differently. I
overheard many saying afterwards that they thought the film
was uplifting and a positive, realistic look at these games and
the people who play them."
What I'd like to know is if these same people who thought the
film was a realistic look at these games, do they actually play
MMOs themselves? Do they have family members who play and
have become as dependent on MMOs for their satisfaction in life
as the subjects of Second Skin did? If they have, they'd realize
these games can be huge time-sinks, especially when one first
gets enthralled by the newness and grandness of the game. But
then they'd agree that people get tired of spending way too
many hours on one thing, when they have other interests and
obligations of life to attend to. Interests and obligations like
family, jobs, friends, school, hobbies, etc.
Some people do have addictive personalities and get sucked into
these things for years and 40 to 60 hours a week or more, which
IMO is excessive, but I think the majority of people new to a
game might play a little too much for a while, but soon reach a
point of disillusionment because of all the time lost doing little
that enriches ones real life. Not to say their aren't social benefits
to MMOs because there are, but real life should take priority
since that's the one that counts for the real rewards.
The players who don't understand their priorities and escape
them through MMOs are the minority, and unfortunately,
appeared to be the main focus of Second Skin and will unfairly
be used by the MMO uninitiated to pass judgment on the
majority of game players who like their real life better.
You also do the film a disservice by not mentioning the many other smaller stories that were scattered throughout the film. There were many seemingly successful relationships, as well as a moving section on how gaming affects the lives of disabled people.
This review gave me the feeling that you went in there with the attitude (to quote someone in the movie) having outleveled this content. I am a non-gamer myself, and this review just came across as snobby.
They seen a guy that was down and took advantage of him that's the bottom line.
- by Chadwick575 March 8, 2009 1:43 AM PST
- This is an interesting concept though. A documentary about gamers who do in fact spent tons of time in an online universe of whatever making. I have played many games, and most recently World of warcraft, and in addition to playing set up a website for same to buy wow accounts: http://www.thegamesupply.net/
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