Version: 2008

Comments on: In-game advertising will ruin the video game industry

Don Reisinger thinks in-game advertising will ruin the video game industry and wonders why Sony is leading the charge even though its CEO has said he doesn't approve of it.

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by TheGearbox June 4, 2008 11:42 AM PDT
I agree. If someone is looking at what will be the down fall of gaming it's already right in front of us, in game advertising. Have you seen the videos for EA's NCAA Football 09 yet? When your in th middle of the game and calling an audible, you'll notice that they so kindly inserted a Coke Zero ad to go with your audible dialog box. It one thing to have realistic advertisements that don't deter from the game environment, but it's another to have sponsored screens and dialogs and to present that at no realistic values in the game. All of this at the standard $60 price tag for the game. This will ruin gaming, for the sheep will wake up if you keep nudging them.
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by dwr50 June 5, 2008 4:05 PM PDT
Thanks for the info. I won't be buying anything from EA.
by Lerianis June 4, 2008 11:48 AM PDT
I have to agree with TheGearbox. Things like this should not be included for games that cost $60 dollars a pop.
They should only be included in free version games, where the advertisements are paying for your gaming session (I don't mind those on GameTap's game player).
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by GalvatronType_R June 4, 2008 12:03 PM PDT
Generally, I don't like in game ads but there are certain games that justify them. For instance, if I am tearing around Laguna Seca in Gran Turismo, you best be believing that those Dunlop Tires, Mobil 1, or Mazda ads belong there. If I'm tearing down a slope in a snowboarding game, the Burton, North Face, and Oakley ads have a place in that game too.
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by Renegade Knight June 5, 2008 7:04 AM PDT
Agreed that they can fit the environment. Not agreed that they will resist the temptation to slip in moronic adds. I especially don't see any real benefit to the gamer. What do they get out of it?
by Renegade Knight June 5, 2008 7:08 AM PDT
Agreed that they can fit the environment. Not agreed that they will resist the temptation to slip in moronic adds. I especially don't see any real benefit to the gamer. What do they get out of it?
by mcooper13 June 4, 2008 1:30 PM PDT
Nobody likes advertising - anywhere. Yet it exists everywhere and life goes on. It will continue to grow in games until the returns diminish and then the number of ads will stabilize. Get used to it. Ads are the residue of free enterprise.
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by tommykirchmeier June 4, 2008 2:19 PM PDT
They should release two versions of a video game. One costs $15 and has advertising, the second costs $60+ and see which ones get purchased. While I don't necessarily enjoy advertising, I would probably buy the $15 game.
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by Renegade Knight June 5, 2008 7:04 AM PDT
That idea would at least have the gamers getting some benefit out of the whole advertising notion.
by Renegade Knight June 5, 2008 7:08 AM PDT
That idea would at least have the gamers getting some benefit out of the whole advertising notion.
by FpLiOnYkD June 4, 2008 3:04 PM PDT
As I'm reading this story, there are two ads on the right side. Why is it acceptable here, but not in a game? Is it purely because I didn't pay anything for the CNET content? Let's get real. To mcooper13's point, advertising is a fact of life. We'll eventually get to a point where we don't even notice it. Better yet, I think the game developers could some very clever things with ads since they are appearing in interactive environments. Many shooters have completely destructible environments. Wouldn't you love to be able to use a rocket launcher on a Hannah Montana billboard?
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by TheGearbox June 4, 2008 3:33 PM PDT
The advertising on the Internet and TV for that matter brings it to me for free or at a discount. The advertising in games is an inconvenience and only goes to the pockets of the devs. There is a big difference here. I pay a premium for XM radio to get it advertisement free, the same goes for premium movie channels, etc. I pay a premium for games, and watch these companies record billion dollar profits while they release half done mediocre games flooded with advertising. This is only in place to take advantage of the average nitwit consumer. We can say that that's just how the world works, but then we might as well file in with the rest of the sheep.
by FpLiOnYkD June 4, 2008 3:59 PM PDT
Well as far as TV goes, advertising completely interrupts your experience. You don't have that in games (at least I've not seen it). If the developers feel they can make money at it, why wouldn't they? The last I checked the games companies are not in this just for fun. As for half done mediocre games, the easiest way around that is, don't buy them. I rarely purchase a game without reading a review or playing a demo of it--I'm sure you do the same. If the company continues to release only mediocre games, no amount of advertising will save them from their imminent failure.
by techmulticast June 5, 2008 12:26 AM PDT
There are alot of creative way to put 'ads' into game, The model for advertising in game will likely be very different from TV or Website etc....

Imagine U are playing Gear of War XXX. And the solution to destory the Locust new weapon, is to search for a 'old' bootle of coke or head-and-shoulder from a ancient warehouse.......... that ads become part of the game, right from the start.

Or if U are going thru games, if U locate some 'special' item, U get to print it out a coupon to exchange for some game related souvenir (imagine getting a Marcus Fenix action figure) when U go to Best Buy to purcahse another game etc.....while stock last of course.....words will spread thru forum, chat room etc on how to locate those item etc.

However by using that model, it will likely means the company, interested to advertise, have to partner the developer right from the start. They will have to take the risk that the game might be a flop.... Well maybe real-time advertising is possible in the future due to the console being connected to the Internet....but they really really need to be very careful.....not to spoil the gaming experience or kill the goose that lay the gold eggs.

BTW, most of the time advertisement are the infor provided to user that they do not need......But imagine infor provided is what we are searching for..... it will become useful and welcomed infor (It is like searching thru google/amazon for a product). Hence it is true that most of us dislike advertisement (ads). It really depend on how they apply it. Juz think back on the Nike shoe wore by Marty McFly in "Back to Future". I felt it is quite funny and not that out of place. Cheers
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by DarkHawke June 5, 2008 5:18 AM PDT
I think we're all in agreement here: context is key. If the ads are where ads would be in real life (billboards, on the sides of buses, storefront logos, etc.), there's no problem, and in fact adds to the verisimilitude. If they're like the freakin' flashing banner ads that are the bane of all Christendom, folks will swiftly vote with their wallets...and blog about it so everyone's up to speed! To say that an influx of inappropriate advertising in video game will spell the end of the industry is to engage in the type of hyperbole that, well, Mr. Reisinger normally does! Might give 'em a big ol' shock, but when console video games started to outsell Holly-weird movie premieres, it signified an industry that's here to stay, ill-conceived "revenue enhancements" or no.
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by RRosal June 5, 2008 5:26 AM PDT
Cnet must be running out of good things to write if it has to include this enlightening piece from Don. I'm sorry, but advertising is prevalent in all aspects of our lives-be it in movies, television, or surfing the Internet. Sony is just going with this to add more revenue for themselves, just like any other smart corporation would do. And hate to say this, but Don, I see advertisements on here along with your piece so what's your point? This is just scraping the bottom of the barrel for something to write about and quite frankly I wish I could get the 3-4 minutes of my life reading this given back to me.
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by quest78 June 5, 2008 7:44 AM PDT
It depends on how its implemented. If its just something like name brand in-game objects, like a Spalding basketball in NBA Live, or real car parts like they had in the latest Midnight Club, it can work, making the game more immersive and "real", and would be a LOT better than smacking you in the face with in-game billboards and banners everywhere. Keep it subtle, and it will be better for all those involved. If its over done, not only will people get pissed off, but i question how effective it would be for the advertisers themselves.
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by kylebuttermore June 5, 2008 8:15 AM PDT
they shouldn't be in games that are already expensive, but as long as it doesn't get in the way i don't care, like if its just on a billboard or a sign or something. i wouldn't buy it if it took up any game time like played ads before the game or in the middle
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by wil1012 June 5, 2008 9:37 AM PDT
I actually think depending on the game, it will make it more realistic. If your playing Rainbox Six for example, when you on the streets and you see a billboard with a real movie coming out soon, real products, etc. it make it more realistic!
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by jonathan_a June 5, 2008 9:37 AM PDT
In-game advertisements do not bother me at all, as long as it blends with the game! For example, i'm driving a car in a game and i see ads on billboards. In real life, ads are on billboards so what's so bad about doing the same in a game?

Or even in a futuristic game like Hellgate: London. When walking in the subways, there's posters hanging on the walls with advertisements! See? They blended ads into the decor!

But whatever happens, I better not see fantasy games with advertisements like that!!! LOL... imagine walking out of a forest and into a castle, and there's a huge "COCA COLA" flag on the castle... now that would be extremely lame!
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by jonathan_a June 5, 2008 9:37 AM PDT
In-game advertisements do not bother me at all, as long as it blends with the game! For example, i'm driving a car in a game and i see ads on billboards. In real life, ads are on billboards so what's so bad about doing the same in a game?

Or even in a futuristic game like Hellgate: London. When walking in the subways, there's posters hanging on the walls with advertisements! See? They blended ads into the decor!

But whatever happens, I better not see fantasy games with advertisements like that!!! LOL... imagine walking out of a forest and into a castle, and there's a huge "COCA COLA" flag on the castle... now that would be extremely lame!
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by moshelinho June 5, 2008 10:27 AM PDT
whats wrong with sony???? yesterday the story on Qore and now this????? they have lost their minds in the lust for more money....

i say advertising is wrong..because u pay $50 for a game and u get to see advertisements??? so thats like $10 for the game and $40 for the advertisements..because then i guess there wont be just 1 or 2 ads but many many more....probably like those we get when we play demos. everytime u quit ur forced to see the advertisement.
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by dwr50 June 5, 2008 11:17 AM PDT
I don't think the ads will ruin gaming only the PS3. I hope Sony looses millions of $ over this crap.
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by cisasteelersfan June 5, 2008 12:53 PM PDT
Great article. and this is a bunch of BS
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by aztec92154 June 5, 2008 3:31 PM PDT
Here's what ad's in games leads to. Level design will not focus on gamers, and instead focus on creative ways of presenting their advertisements If you ask for $5 games which are full of advertisements, the advertisers have a much greater say in where their advertisers go. They are after all funding the project. Level designers will switch the focus from completely building a game that is fun to building a game that is fun... BUT mostly shows a lot of in-game advertising. They are the ones, after all, who are paying the bills.

Another great article by Don Reisinger.
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by Chimlim June 5, 2008 4:48 PM PDT
Excellent article. The thought of in game ads is absolutely sickening.

Video games used to be one of the few forms of entertainment where ads weren't shoved down your throat every two seconds. Thanks to Sony, it looks like that is going to change. I want to feel like I'm getting into the world of a video games, and advertisements will totally ruin that experience.

Sony is lying when they say it creates a richer environment for gamers. There is no logical reasoning as to why ads in video games would make it better. The truth is, it is going to make the game feel "cheap"

However, with in game ads that would mean Sony could charge less for their games right? Surely they wouldn't charge a full $60 for a game littered with ads, right?
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by ElmoKajaky June 7, 2008 7:28 PM PDT
I spend thousands of dollars a year on video games, and I can tell you I'll avoid all games with in-game advertising. I play games to avoid the spam of the modern world, not to experience yet another flavor of spam. Next idea!
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About The Digital Home

Don Reisinger is a technology columnist who has covered everything from HDTVs to computers to Flowbee Haircut Systems. Besides his work with CNET, Don's work has been featured in a variety of other publications including PC World and a host of Ziff-Davis publications.

Don writes product reviews for InformationWeek and is a regular contributor to Processor Magazine. You can visit his personal site at DonReisinger.com or if you would like to email Don with questions or comments, drop him a line at CNETDigitalHome@gmail.com. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure.

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