Comments on: Is Sonic the Hedgehog still relevant?
A new Sonic game is hitting store shelves and Don Reisinger wonders if anyone will actually care. Is Sonic still relevant?
A new Sonic game is hitting store shelves and Don Reisinger wonders if anyone will actually care. Is Sonic still relevant?
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Don Reisinger is a technology columnist who has covered everything from HDTVs to computers to Flowbee Haircut Systems. Besides his work with CNET, Don's work has been featured in a variety of other publications including PC World and a host of Ziff-Davis publications.
Don writes product reviews for InformationWeek and is a regular contributor to Processor Magazine. You can visit his personal site at DonReisinger.com or if you would like to email Don with questions or comments, drop him a line at CNETDigitalHome@gmail.com. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure.
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1 - A tremendous amount of bugs and glitches
2 - Poor level design and game mechanics
3 - Too many characters and uninteresting stories.
I think Dark Chronicles has potential to be a good game, but Sonic Unleashed is almost sure to fail. Despite initially appearing to go in a better direction, the idea of sonic the hedgehog as a werewolf is a ridiculous idea. Sega can't pull of what Naughty Dog did with the creation of Dark Jak to make Sonic more interesting.
Sega needs to start fresh and create a Sonic game that doesn't rely upon the basic 3d mechanics they created in Sonic Adventure, but rather a game that focuses on what made sonic games fun in the first place, level design. The fun in old Sonic games came from exploration rather than combat.
To start Sega could release a 2.5d Sonic game.
Meh.
-Don
But it's true that Sonic still has the potential for a big comeback. Sega just needs to rethink Sonic from the beggining, forget about all the many characters that have populated the series in the last few years and stick to the Sonic/Tails/Knuckles trio. If they want to use characters like Shadow, Amy, E-102, Cream, Silver, Blaze, Big the Cat and all... so be it. But at least don't make them playable characters that only hinder the experience of what people is looking for, which is Sonic. You see, people buy Sonic games to play as Sonic mainly, but Sega insists in having people play as Amy or Big, which offer nothing of the Sonic gaming style.
The Sonic Rush games were incredible. Rush Adventure was an awesome package full of everything. The dialogue was sometimes a bit dull and way too kiddy, but you could skip it if you wanted to, or enjoy it if you really wanted to get into the story. But yeah, it was the level designs that made Rush a fun adventure, altough it also lacked the ussage of several paths around which you could explore a little bit for new ways of reaching the goal. Sonic 3 was a perfect example of how many paths you could take to reach the same point.
If only Sega found a way to bring those level designs to 3D it would be an amazing game. That is, if they manage to fix the several camera issues and get a decent movement speed...
I'll always wonder what Sonic 3 & Knuckles would look like in 3D...
But it's true that Sonic still has the potential for a big comeback. Sega just needs to rethink Sonic from the beggining, forget about all the many characters that have populated the series in the last few years and stick to the Sonic/Tails/Knuckles trio. If they want to use characters like Shadow, Amy, E-102, Cream, Silver, Blaze, Big the Cat and all... so be it. But at least don't make them playable characters that only hinder the experience of what people is looking for, which is Sonic. You see, people buy Sonic games to play as Sonic mainly, but Sega insists in having people play as Amy or Big, which offer nothing of the Sonic gaming style.
The Sonic Rush games were incredible. Rush Adventure was an awesome package full of everything. The dialogue was sometimes a bit dull and way too kiddy, but you could skip it if you wanted to, or enjoy it if you really wanted to get into the story. But yeah, it was the level designs that made Rush a fun adventure, altough it also lacked the ussage of several paths around which you could explore a little bit for new ways of reaching the goal. Sonic 3 was a perfect example of how many paths you could take to reach the same point.
If only Sega found a way to bring those level designs to 3D it would be an amazing game. That is, if they manage to fix the several camera issues and get a decent movement speed...
I'll always wonder what Sonic 3 & Knuckles would look like in 3D...
- by iHumanoid October 3, 2008 7:46 PM PDT
- 'Sonic's losing his stride?' That isn't necessarily true. In my opinion, Sonic games are a great deal of fun. However, a reason that Sonic is losing popularity is because some of his recent games put just a little too much emphasis on reality (i.e. Sonic '06), and there are noticeable bugs like camerawork. But these shouldn't get in the way of the gameplay, which has maintained its fast and furious trademark since the Genesis days (again, my opinion only). Anyhow, this article may be put into question with the arrival of Sonic Unleashed. It seems to address most of the concerns which gamers have been voicing over the years. Most of the main gaming magazines seem pretty hyped up about it...
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