Comments on: Apple only other company that can release a game console
Don Reisinger thinks Apple is in a prime position to enter the gaming industry and solidify itself as a major player. But is Apple willing to do that?
Don Reisinger thinks Apple is in a prime position to enter the gaming industry and solidify itself as a major player. But is Apple willing to do that?
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Don Reisinger is a technology columnist who has covered everything from HDTVs to computers to Flowbee Haircut Systems. Besides his work with CNET, Don's work has been featured in a variety of other publications including PC World and a host of Ziff-Davis publications.
Don writes product reviews for InformationWeek and is a regular contributor to Processor Magazine. You can visit his personal site at DonReisinger.com or if you would like to email Don with questions or comments, drop him a line at CNETDigitalHome@gmail.com. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure.
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Good luck with that, in order to do that you'll need to be very publisher and developer friendly. The evidence from the iPhone development is that they are not that. Not even close. What they are going through right now with the iPhone is not a matter of growing pains, this is the same business model they have always followed. They rule their platform with an iron fist. That is just plain incompatible with being developer friendly and there is no reason to believe they will become dev friendly anytime soon. I don't even need to rely on examples like the podcaster software that they blocked because it "duplicates an iTunes function", the terms of service for the iPhone SDK are nothing short of absurd and suffice to prove my point; devs need to talk to each other to help figure out how to make the silicon dance. Apple is gagging them and tying their hands behind their back for some unknown reason.
I don't know if the Apple fanboys were paying attention, but that is how MS won the majority of the computer market for so long, they are, and always have been developer friendly because they understand that the applications drive the hardware and the OS, not the other way around. As far as gaming goes, Sony still hasn't learned that yet going into their third generation in gaming. Look at the abysmal tool set and dev support they offer for the Playstation. Apple would have to commit to a fundamental culture shift in order to make an entry into gaming viable. I'm not holding my breath. This is yet another article about Apple as a gaming platform that is full of hubris and fantasy.
Hmmm - If the main complaint against Apple is how their software is locked into a specific set of hardware, then why aren't more people making the ultimate gaming console hack - one box with the Nintendo-Sega-Xbox hardware - and selling it?
Apple can't do it alone though. They will need to snap up Sega or another has been powerhouse to pull it off.
How does this relate to Apple? Currently, they have one of the most popular products on the planet: the iPod. In order for a new console to be successful, they'd need to sink a lot of that iPod profit into the development of a new system (like Sega), which wouldn't make any money for the first 4 years or so. (As proven with the Xbox and PSOne, neither of which made money for quite some time. The PS2 actually lost $200 per unit when it first came out.) Does Apple want to remain profitable? Yes. Is this type of risk worth it? No.
Can Apple get into the console market? Yes. Here's how: they need to partner with Sony or Nintendo to use the Mac OS to run one of their machines. This gives benefits to both parties: the console manufacturer gets an "off the shelf "OS, thus cutting development costs, and Apple gets their name on a console, like Microsoft did with the Dreamcast. (Remember the little "Powered by Windows CE" stickers?) They find a way to split the software royalties and everyone makes money. The last part is the toughest because consoles make money from the software, not the hardware, but it could be done.
It won't happen though. Since the Mac OS is based on Linux, which is free, it would be cheaper and easier to just to use that. And for the people who are saying that Microsoft wasn't a hardware company before the Xbox: you're wrong. They used the same factories to build the Xbox that they used to build mice, keyboards, and game controllers decades before the Xbox was released.
Being a gamer though, the idea does excite me. You know Apple would make killer hardware (form factor anyone?) and a great OS. I just wish Apple was "In the console war to bring the best value to the consumer." We all know that Apple's pricing-skimming strategy results in slow adoption rates of their products. In the gaming industry, just puts a manufacturer very far behind.....just ask Sony.
Say for example if the iPhone and Touch were to take off as a gaming platform (and I'm not sure that it will) than that could perhaps morph into something interesting...like if the iphone or touch were to act as controller and console with a wireless connection to a TV. We're not technologically there yet...and I can't take credit for the idea...but the idea of a console in your pocket is an idea that I think people would latch on to.
I think that they should focus on retooling AppleTV. They have the most potential to make inroads there, and ultimately the unit could incorporate games.
Well, which is it?
They need to start with a Portable Device and then migrate into a Home Based Gaming Platform.
I would buy one and I am an avid PC player and do not like Consoles
Jim
The idea of making Apple TV compatible with computer games is a good idea, and would actually make it a useful product. Apple would also have to be more friendly towards developers so that there would be decent variety of games available.
Then again, who will buy it? I own a 360 and a PS3. These two take care of all my video-watching and game-playing needs just fine. To get the hard core gamers on their side, they'd need a heck-of-a killer app (Bungie was a mac developer back in the day, weren't they?). To get the casual gamers, they'd need to out-Nintendo Nintendo. Perhaps a new model of gaming is needed, one that blends home and portable gaming and computing and blogging and and and... into one. Perhaps that's what the iPhone will become.
Recently I've read that the iphone's processor rivals that of the PSP and Nintendo DS. Its gaming capabilities have bubbled up to the surface and all of a sudden it has become a portable gaming platform. My call is that Apple will not release a single purpose gaming console, but will instead leverage existing tech to allow a device to become one.
ps. Some of these ideas were mentioned above, credit where its due. My 2 cents.
I think they will release a wireless system coupled with the AppleTV. A logical extension of what they already have.
- by medezark September 19, 2008 5:30 AM PDT
- Apple is an "IMAGE" company, not a hardware or software company. I saw a response, above, quoting a $1,200.00 price tage for an Apple game console. That's probably about right. You'll get a really nice, super sharp/futuristic looking Apple IGame, with the internals of a Nintendo Famicon, and refurbished Atari 2600 one button joysticks (painted glossy apple white, or custom colors for $100.00 more), that you'll only be able to play Apple Approved Games on, and only Apple produced and approved peripherals, and licensing fees for each will be so high that any third-party products will cost out the yang. But, it will be an Apple!!. First game to be released will cost $2,000.00 and will be a red circle that turns at random.
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