Comments on: Apple only other company that can release a game console
Don Reisinger thinks Apple is in a prime position to enter the gaming industry and solidify itself as a major player. But is Apple willing to do that?
Don Reisinger thinks Apple is in a prime position to enter the gaming industry and solidify itself as a major player. But is Apple willing to do that?
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Don Reisinger is a technology columnist who has covered everything from HDTVs to computers to Flowbee Haircut Systems. Besides his work with CNET, Don's work has been featured in a variety of other publications including PC World and a host of Ziff-Davis publications.
Don writes product reviews for InformationWeek and is a regular contributor to Processor Magazine. You can visit his personal site at DonReisinger.com or if you would like to email Don with questions or comments, drop him a line at CNETDigitalHome@gmail.com. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure.
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Apple has a game platform - iPhone and iPod Touch. If Apple makes those sucessful and sells enough games on them, then, maybe, Jobs will become more interested in games.
Entering the game console market takes very deep pockets. Both Microsoft and Sony lost billions launching new consoles and it takes years to break even. Why would Apple want to take them on directly? It makes no sense.
-Don
As far as a gaming platform, I definitely agree with everyone here that maybe this isn't the right time.
Apple needs to 1. get their house in order and 2. be much more cooperative and communicate much better with its existing developers before they could reasonably take on a huge task such as launching a gaming system.
interesting take, though. Thanks for it!
-Don
If it acquires Take-Two like I said it should, it won't have to worry about publishing games prior to release, it would have already had that.
-Don
Competition is exactly what drives lower prices for us consumers. That's a major contributing factor as to why you can now buy your PS3 for $399 and an XBOX360 (the one with a HDD) for what, $299? You want to pay more for systems and games?
Microsoft and Sony are also, as you somwhat pointed out, competing for the same base - that being hardcore gamers. Nintendo is clearly not. If they merged, there would be one company fufilling that base.
So no. They should absolutely NOT merge.
And also, in reference to Don's blog - Apple is NOT a hardware company. Yes, they are vertically integrated to the point where yes, the whole package, physically and otherwise are overseen by them. But, as Steve Jobs has even said himself (at the All Things D: Digital Conference), Apple learned from Microsoft that it's really in the software. They believe that the user end experience is really on how you use it aka software aka interface aka GUI.
Microsoft also turned a profit. I never said it was easy, but I think it can be done and only Apple can do that.
-Don
I don't think what Apple does best is making computers at all. I think it makes entertainment products, which is what it does best. Don't you?
-Don
1) They will have to establish an online network which functions smoothly, similar to that of Microsoft's Network for the XBoX. In contrast, Sony's flimsy online network has hurt the PS3's appeal.
2) Have gaming software developed which works both with the Apple Game Console and various Mac Computers. Since software which works both with a gaming console and a computer has yet to become reality, Apple can take advantage of this unchartered territory and get a leg up on the competition. Just like you can play music & videos in various devices, why shouldn't you be able to play games in multiple devices?
Don't you think that will happen?
-Don
Everything Apple has was created by open source developers - so Apple is just taking all the credit...
-Don
Really if it was going to be anyone, I would think Valve would have the best chance. They have no hardware background, but they do have Steam, which is by far the best PC software distribution system. They also would have a fantastic first party developer. I'd seriously consider a steam console.
Interesting take. Thanks for it!
-Don
But the bottom line is this: Apple can't afford to lose the kind of money it would take to produce a game console.
I think Apple CAN afford to lose the money by getting into gaming and if it's smart, it'll make money on the deal. Nintendo can, why can't Apple?
F that. Apple needs to learn to work with the developer community if it wants to break into gaming (which I seriously doubt it does).
Duplicating a process to pull hits away from iTMS, just what idiot thought Apple would want to put that same application into iTMS. Does CBS run ABC ads?!
-Don
I think Apple is too busy being lucrative to really take that kind of risk. More likely, companies like Nintendo will seek to lift their hardware into the mainstream and adopt the tactics Apple is using right now, rather than Apple trying to make a splash in a hotly contested space that is risky and have probably a low ROI.
-Don
You have got to be kidding me. Apple is to gaming as stripes are to plaid. In other words, they do not go together. As Mr. Spock would say, there is a serious flaw in your logic. Just because they do a great job with phones and PC's does not mean they will be successful with game consoles. Besides, that is just the tip of the iceberg. Anyone can make a console. Who is going to make games for it? Who is going to buy it? A console from apple would likely cost over $1000 because they do not have the cash to subsidize it. They won't even do that the the friggin iPhone and they sell like hotcakes.
an open source game system that runs multiple apps that integrate (cough Android cough)?
save money on R&D and just get homebrewers to fuel the network of downloadable games...
the "Little Big Planet" system
Unless Apple envisions, AND has the ability to create an inexpensive, full 3-D immersion concept there is not a chance. Apple doesn't see the world as a consumer of single purpose, Apple products. One caveat would be Apple creating a beefed up AppleTV unit, that supported existing, and future PC games, in fact I am sure many 3rd party attempts have already been successful in that area. The unit, is after all, just a PC.
Apple products may play games, but I am sure they aren't looking for the extra headache, and revenue loss of being a follower in the gaming world. So no, bottom-line, my crystal ball says "Apple will not create a game console, while Steve Jobs is CEO".
Hey Prince2k3, sorry to break your psychic know it all bubble, but I own both a PS3 and XBox 360. Maybe you should try using another mind reading crystal ball, instead of wasting your time telling others what to do. Your post was quite insightful in that it set the bar for the lowest common denominator. Well done!
So to recap, just build the capabilities to play MAC games into a full speced Apple Media Server.
But is any of that really going to happen? That would be a BIG HECK NO!!
That aside, there's one big, fat question missing: If there's no real potential in it, why would Apple bother? I know you (the author) say there is, and while it's true that Apple already has a decent infrastructure in place to do it, there are obstacles here.
First off, getting game developers to take on Yet Another Platform is going to be prohibitive vis-a-vis game consoles. Unlike computers, game consoles are highly proprietary, and there's little programatically that can be made cross-platform in a given game's codebase (meshes, textures, audio... sure. But code? Heh.)
Also, it took Microsoft 8 years of pouring billions of dollars down a big black hole (with a red ring around it) to just get a marketshare... (not to mention a lot of channel-stuffing and other accounting lies) and they have yet to realize any real profit from it yet. Apple isn't in the habit of falling into traps like that.
Finally, the next-next-gen (man I wish they'd quit using the term "next gen") consoles are likely nearing a testing phase in all three console competitor corps right now. If Apple was wanting a piece of that, they should have started the R&D three years ago.
/P
Microsoft made countless mistakes with the Xbox and that's why it took that long. Apple can learn from those mistakes and do it right.
Who said Apple would need to compete in this generation? I think it should compete in the next one and start working on it now.
-Don
- by umbrae September 15, 2008 1:00 PM PDT
- Yeah, just what the console market needs: A new console released every 15 months, even worse DRM, and Apple Green light on Game releases. Apple getting into the Game market will kill it. Apple may have fit well into the trendiness of music and mp3 players, but I doubt this will fly in the gaming market.
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- by dd13reis September 15, 2008 2:53 PM PDT
- No. You're applying current Apple practices to its future and that doesn't make sense. You need to apply what makes sense in the industry to Apple's decision-making ability to see if this is possible.
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Showing 1 of 4 pages (97 Comments)Honestly, they most I see apply doing is making you buy Zuma over and over on each revision on the iPhone and Touch they release.
I think it is given that line of thinking.
-Don