Comments on: Does it matter who buys video games?
Should age matter in video game buying? Don Reisinger discusses it.
Should age matter in video game buying? Don Reisinger discusses it.
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moreover, if every one thinks that M-rated games are dangerous for kids, i feel that even a non-violent video game is as dangerous to a kid. just think if any kid tries to imitate mario in real life!
Finally, i say that we have to agree to the fact that kids will play these games and no one can stop them (unless people stop making such games altogether). It all boils down to good parenting. regular counselling by the parent is required. Parents should take up responsibility to teach their children to live responsibly and respect each other (unlike in video games).
Did it 'damage me'? Hell no, I am more a pacifist than anyone else in this world, in all honesty. Started playing Doom when I was 11 when a friend of my father gave it to him and he had me try it.
The fact is that in most of these games, the violence is not very realistic, and I'm smart enough that when my children play games like this (yes, I let my children play M-rated games if they wish to), I am standing right nearby to tell them numerous times that things like they are seeing in the game are okay in fantasy, but not in reality..... and they have gotten the message.
THAT is the real problem: most parents are so 'busy' today that they are not being parents and telling their children that it is NEVER right to attack someone else in real life unless THEY attack you first and only to the point where they are no longer a danger to you, short of killing them.
thank you.
What's next? Ban or stop the production of violent video games? That will just make things WORST!
The bottom line is the question "Do you believe that all games are appropriate for all ages of people?". Yes or no. If your answer is yes... then... well, I'd probably try to direct you to some psychological studies that would disagree... but I guess that would end your examination of the matter.
But, if you're answer is "no, all games are not appropriate for all ages of people" then we come to the conclusion that SOMEthing must be done. Clearly sitting around like an idiot pointing the finger at parents is useless because... as Dan mentions several times, most partents don't care. So, what, we give up on the kids because their parents don't care? Is that what we do in child abuse cases?
And so we do what we do. We exercise what muscles we have, and we attack with what guns are available to us. Legislation if necessary.
If the retailers for video games checked IDs 100% of the time, there would also be game thefts. Especially when not all of the games are locked up. Kids will turn to stealing, and either way it's bad.
I completely agree that it doesn't matter who buys video games, because at the end of the day, it's ONLY A VIDEO GAME.
- by B00ST3R November 8, 2008 1:04 AM PST
- I couldn't disagree with you more. First off, yes, there are always kids who can get access to mature rated games, much like they can cigarettes, alcohol, pornography or anything else kids aren't supposed to have. But as an actually employee of a store that sells nothing BUT video games I'm telling you the rating system works. The parents that actually care about their kids are getting more and more involved with reading the ratings and finding out the what and why's than ever. And as for your theory that kids are letting their friends get the games? I don't know where you shop but every store in this area has all the cashier's and transactions monitored. The computer has us take IDs for evreyone that looks younger than 30. And so not only is there monitoring but the fine for selling games to a minor is huge. Sadly I don't remember the exact amount in Ohio off the top of my head but it's right up there with selling smokes to a kid.
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Showing 2 of 2 pages (45 Comments)The ESRB rating is something that is just now becoming understood but as always it comes down to the parents actually caring. We do are part. We give out little papers that explain the ratings. The boxes actually explain every in game act that earns it the rating. Look at the back of Fable 2, it narrows it down in a neat list of five items next to the M rating so parents know what they'd expose their children to. The problem is, like I said, the parents not caring.
Personally, as a game store employee, I look forward to the day when, like many game retailers in Europe, you have to actually be an adult to enter the store or be accompanied by one. I think that will eliminate a lot of it. Not all because it will never be, but a lot.
And finally, just as a reminder, the new systems have parental codes, in the case of the XBox 360 there's a four digit code that, as long as it's not entered, won't play mature rated games. The parents have the ability to stop their kids from playing these even if they're not there to see the kid try but parents just don't want to put effort towards them. The video games are their baby sitter, their legal tranq gun to get their kids out of there hair so when it backfires they blame everything but themselves.
OK, that's my two sense. Of course, in the words of the great Dennis Miller, "that's just my opinion. I could be wrong."