Version: 2008

Comments on: Electronic Arts plays hardball

Game publisher's purchase of a chunk of rival Ubisoft caps a year of aggressive business moves.

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What goes around, will come around, again and again.
by NWLB January 18, 2005 9:00 AM PST
I honestly think there isn't anything wrong with what is going on. I think there will be a few very large players in the games industry because of what is going on. However those companies will have the cash needed to develop higher quality games. I think there are a lot of titles coming out with below-par graphics and spotty operation that could be much better if developed by a company with the means to fully polish and refine them.

In any case, this is all cyclical. New companies will emerge. The talent base of game designers and technical grunts will expand. We'll be back to square one in five years.

NWLB
*******
http://www.nwlbnet.blogspot.com
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Polish
by Andrew J Glina January 22, 2005 3:55 PM PST
When I think of EA, I do not think of polish. I think of shameless advertising within a game, a game that was paid for with no discounts. Burnout 3 (while I love the game) lacks polish, but EA sure found the time to shove their horrible "EA Trax" and ads for their games and perfume. But I feel that Burnout 3 was rushed out, probaly because all EA wanted was Renderware and do not care what happens to NFS competetors.
What goes around, will come around, again and again.
by NWLB January 18, 2005 9:00 AM PST
I honestly think there isn't anything wrong with what is going on. I think there will be a few very large players in the games industry because of what is going on. However those companies will have the cash needed to develop higher quality games. I think there are a lot of titles coming out with below-par graphics and spotty operation that could be much better if developed by a company with the means to fully polish and refine them.

In any case, this is all cyclical. New companies will emerge. The talent base of game designers and technical grunts will expand. We'll be back to square one in five years.

NWLB
*******
http://www.nwlbnet.blogspot.com
Reply to this comment
Polish
by Andrew J Glina January 22, 2005 3:55 PM PST
When I think of EA, I do not think of polish. I think of shameless advertising within a game, a game that was paid for with no discounts. Burnout 3 (while I love the game) lacks polish, but EA sure found the time to shove their horrible "EA Trax" and ads for their games and perfume. But I feel that Burnout 3 was rushed out, probaly because all EA wanted was Renderware and do not care what happens to NFS competetors.
not that relevant
by mortis9 January 19, 2005 1:54 AM PST
the most important part of the game industry is the developers. Without them, you've nothing. That said, some of the best, and most popular, games are original titles. You buy a company, you buy the franchise licenses, but the talent, the people behind those games, are free to quit. You develop the next hot, original game, and you'll find someone to publish it. Big fish, small fish, the ocean's not going anywhere.
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not that relevant
by mortis9 January 19, 2005 1:54 AM PST
the most important part of the game industry is the developers. Without them, you've nothing. That said, some of the best, and most popular, games are original titles. You buy a company, you buy the franchise licenses, but the talent, the people behind those games, are free to quit. You develop the next hot, original game, and you'll find someone to publish it. Big fish, small fish, the ocean's not going anywhere.
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3d0 Part Deux
by nzamparello January 19, 2005 10:28 AM PST
Now I wonder if EA will once again try their hand at the console market.. Considering they almost have a stranglehold on the publishing for the console market.. They say renderware is not important.. But I see where; when, a game company competes and then all of a sudden EA can just convieniently pull the license and then sue said company for using an unlicensed product... So right there they have a non-percieved monopoly; because, now they have control over a tool which is used by about 90% of current game developers...
If the DOJ was smart they would force some very strong measures on how this "middleware" was regulated, OR, hopefully some open source gurus will develop something better.. ;-)
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You learn something every day
by Andrew J Glina January 22, 2005 4:06 PM PST
I was going to rant at you about how 3DO was developed by the creators of Amiga and the Lynx, but I checked my facts first and found that you are largley right. (The CEO of 3DO was the founder of EA.) Hmmmm. Scarey. I used to love EA due to my love of the old Bards Tale games but that was a long time ago now.
3d0 Part Deux
by nzamparello January 19, 2005 10:28 AM PST
Now I wonder if EA will once again try their hand at the console market.. Considering they almost have a stranglehold on the publishing for the console market.. They say renderware is not important.. But I see where; when, a game company competes and then all of a sudden EA can just convieniently pull the license and then sue said company for using an unlicensed product... So right there they have a non-percieved monopoly; because, now they have control over a tool which is used by about 90% of current game developers...
If the DOJ was smart they would force some very strong measures on how this "middleware" was regulated, OR, hopefully some open source gurus will develop something better.. ;-)
Reply to this comment
You learn something every day
by Andrew J Glina January 22, 2005 4:06 PM PST
I was going to rant at you about how 3DO was developed by the creators of Amiga and the Lynx, but I checked my facts first and found that you are largley right. (The CEO of 3DO was the founder of EA.) Hmmmm. Scarey. I used to love EA due to my love of the old Bards Tale games but that was a long time ago now.
corporate ripoffs
by kidgraphics January 16, 2006 7:31 PM PST
i would just like to inform the general public of how a company like electronic arts makes money from ripping off the general public at will and arbitrarily denying any recourse to their abuse of power if a news source such as cnet actually did the homework a whole new story would come to light it just takes a little research and investigation i found out some very interesting facts and i am just the average american person so it tends to make one think why a company as big as electronic arts is so afraid of the public that they have no customer support contacts or phone number to call and the one option they have is e mail which is never responded to. well in my opinion the public in every country should boycott electronic arts and then lets see how much money they make from our children and maybe they will learn to respect the everyday consumer and provider of their income without customers they would be nothing
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corporate ripoffs
by kidgraphics January 16, 2006 7:31 PM PST
i would just like to inform the general public of how a company like electronic arts makes money from ripping off the general public at will and arbitrarily denying any recourse to their abuse of power if a news source such as cnet actually did the homework a whole new story would come to light it just takes a little research and investigation i found out some very interesting facts and i am just the average american person so it tends to make one think why a company as big as electronic arts is so afraid of the public that they have no customer support contacts or phone number to call and the one option they have is e mail which is never responded to. well in my opinion the public in every country should boycott electronic arts and then lets see how much money they make from our children and maybe they will learn to respect the everyday consumer and provider of their income without customers they would be nothing
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