Comments on: New game controller: Your hands
Israeli start-up 3DV aims to be a contender with motion-sensing tech that has a good handle on depth perception.![]()
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Israeli start-up 3DV aims to be a contender with motion-sensing tech that has a good handle on depth perception.![]()
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January 4, 2010 12:07 PM PST
January 4, 2010 11:32 AM PST
January 4, 2010 10:42 AM PST
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Wii's motion sensitive controllers are the reason why Sony and Microsoft have had to reduce their console prices. If Microsoft and Sony want to compete then they will have to find a way to mimic Nintendo's success with the Wii controllers.
It is too late to incorporate something like the 3DV for the current generation of XBox and PS games. The current XBox and PS3 games are not made with motion sensitive controls in mind and the device would be little more than a gimmick.
All console manufacturers will need some kind of motion sensitive controller in order to compete with the next generation of consoles. It makes perfect sense that a console manufacturer might license 3DV technology for their next generation console and, like Nintendo's Wii, make it the primary control interface.
There is a huge difference between playing a console game that was designed to be played with a standard controller and one that was designed to be played with a motion sensitive controller. Dance Dance Revolution is a perfect example of how motion sensitive controllers can improve game play. You could play DDR with a standard, hand-held controller but DDR is clearly meant to be played with (and is arguably more fun to play when using) a dance pad.
All you have to do is play a few Wii games to understand why the future game consoles will need some kind of motion sensitive controller in order to be successful.
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Pretty slick how they made an inexpensive and simple controller that actually simulates walking.
And the idea of exercising while playing appeals to a wider range of people. Look at the Wii and games like DDR. Moving your body is fun. This controller will work for DDR as well as walking games. I bet there are a bunch of new gaming idea with the right controller. Wii has already proved that.
The company was asking customer to register at their site to get the first batch of 5,000 controllers made. Pretty interesting business model and a cool controller.
- by Kapraz July 24, 2008 7:01 PM PDT
- It's really interesting to see how Nintendo tries to exploit to the maximum extent the idea of "hand control" - as opposite to "finger control" that we see in all other consoles, as well as in PC. Now even the "simple" motion of hand immediately translates into "virtual" events. But it looks like Nintendo lost the major "differentiation" of Wii: fun of exercising. Motions of hand aren't exercises anymore - except the people who need to restore the hand motion after trauma.
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(7 Comments)I think combining this "hand" control with walking control mentioned by solvtech would return Wii on "exergaming" track. I know that hardcore gamers disagree with me - from their standpoint, gesture of hand might be even better way to play the games than running fingers across the keyboard. This is just my personal opinion.