Version: 2008

Comments on: Integrated voice coming to 'Second Life'

Virtual world's publisher to launch beta trial next week of voice chat built directly into the client software.

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SiteSticky chat has had Voice chat since 1999!
by Dean_Ansari February 27, 2007 6:32 AM PST
Netdive SiteSticky chat has been offering Voice chat since 2001!
Well Full-duplex firewall enabled since 2001 and semiplex since 1999. And SiteSticky offers Avatar chat and is being used by millions of people & businesses worldwide so it is well tested.
So how is it any news then that SL is going to offer Voice chat shortly!
And best of all SiteSticky is instantaneous to use, requires no 20MB download of software, you can try it here for yourself:
www.sitesticky.com
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And Traveler has had it since 1996
by TravP February 27, 2007 7:28 AM PST
How is that any post that tries to one-up the article fails to mention that Traveler pre-dated SiteSticky by 3 years with full 3D avatar chat in full-duplex and with proximity based volume control?

http://www.digitalspace.com/products/traveler.html
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Stability first, features later
by Vegaman_Dan February 27, 2007 7:47 AM PST
>>Of course, as any Second Life user who has been around for a while knows, new features are often buggy or their implementation breaks some other feature.


Ever hear the phrase, "If it ain't broke, don't fix it" ? In SL's case, the system itself is broken and no attempts to fix it are being made- instead more and more new features are being added without any effort to fix the core itself.

You can add all the bling you want on a Ford Pinto with a dead engine, but all you'll end up with in the end is a shiny and pretty... dead car.

Personally, I don't want to hear the voices of those I'm chatting with. Hey- check out that cute girl AV there with the baritone voice and rather disturbing sounds in the background of their channel- um... no thanks. I'd prefer that they stay silent for my sanity.
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Its not just gender you have to watch out for
by whogrant February 27, 2007 9:50 AM PST
My experience of chat rooms adding voice (when that was a new feature) is that it opens the door wide open to abuse based on race, ethnicity, sex and anything else someone decides to infer from the sound of the voice. So no more hiding your southern drawl or upper crust accent behind a QWERTY keyboard.

Not that you're going to want or be forced to to talk with such people, but you can say good bye to a lot of anonymity you might otherwise have. I guess the old excuse of "no microphone" will still work for a long time, hopefully until someone comes up with real time software to synthesize or disguise a voice.
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Vista Ultimate is $400
by Dachi February 27, 2007 12:56 PM PST
Yet you excluded it from your comparison.
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Ignore that post
by Dachi February 27, 2007 1:02 PM PST
I posted it under the wrong tab.

PS. Voice chat might have been a news worthy feature to add back in 1998.

Voice chat has been a standard feature in several online games for many many years now.
enough with the second life stories
by kieranmullen February 27, 2007 1:02 PM PST
if you need news why not visit /. ?

i mean really are you guys that desparate that you need to have 2 second life articles a week?

Or are they paying you to build hype?

KieranMullen
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CNET has undisclosed buisness relationship
by Dachi February 27, 2007 1:10 PM PST
CNET has an undisclosed business relationship with Second Life and salesforce.com.

There may be other I am not aware of.

Online reporters and journalists are granted many of the same rights as real ones, but are not required to adhere to the same set of ethics when reporting.
I agree, enough already.
by fcekuahd February 27, 2007 2:32 PM PST
Nobody cares about the latest advances for no-life losers. One or two articles is funny -- it's always amusing to see how lame some people can be. But this is getting really old.
Hear Hear!
by Siegfried Schtauffen February 27, 2007 9:59 PM PST
Please CNET, Please! Enough Second Life news. The more I hear about it the less I care.
personally...
by dondarko February 27, 2007 1:47 PM PST
Second Life is overrated. From time to time I play Entropia Universe(http://www.entropiauniverse.com) which has a lot more options, better game play, real world currency(not to mention ATM cards so you can take out the money you earn in-world) and just recently they launched in-world banking so anyone can become a bank and loan out money to users with interest rates. Just my thoughts.

and P.S. I do not work for MindArk(owners of Entropia). I'm just a happy user. :D
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SL TOO MUCH
by CortalUX February 27, 2007 3:38 PM PST
I mean, I thought I'd reply to story simply to add a more distinct post in the hope that eventually someone on this damned sight might notice an interesting phenomenon: there's way too much SL stuff and way overhyped.
I mean come on, plenty of 3d software has had the same features - and aside from those already mentioned SideSticky, Traveler I think it was, as already stated, nearly every game has voice nowadays. Looking at EVE Online, and SCO as well!
If this site is going to continue to portray itself as peddling news, and not simply a focused lens on the same product again and again, acting as a sounding box for showing the world new features for a pretty poor application, then its really got to get it's act together.
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I Second the Motion
by jlhatch February 27, 2007 4:24 PM PST
As one of the first subscribers to There.com, a *very* similar online avatar realm as SL, I'm amazed to read a story about SL getting voice. There.com had it back when I first started playing it in 2003. I agree, why so much coverage of one particular online game/world, when World of Warcraft completely dominates the MMORPGs in terms of population, popularity, and income. Yet I see SL stories every other day. Enough.
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More and more MMORPGs need this!
by jonathan_a February 28, 2007 6:15 AM PST
All other MMORPGs out there, like World of Warcraft, are based on text-chat. Although most guilds will force their members to install 3rd party software like Ventrilo or Teamspeak because playing a game while typing to talk kinda sucks.

But playing a game and speaking with voice chat is a lot better!

But since these MMO games do not force voice chat, it's optional. Sometimes Teamspeak and Ventrilo don't work either.

But the best thing about voice chat is it shows who you really are. When you hear someones voice, you can see if they are nervous, or in a good mood, a bad mood... and best of all: IF THEY ARE A GIRL OR BOY IN REAL LIFE! hehe.

Don't you hate meeting someone in a MMO game that is either a girl or boy, and then if you are lucky enough to speak with them in voice chat, you find out they are the opposite sex? Well voice chat eliminates that from the start!

Go Second Life! I heard enough "weird" stuff from this game where guys pose as girls. At least Voice Chat will slowly stop these weirdness bit by bit.
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Relax - Remember the Newswires
by sloban February 28, 2007 8:45 AM PST
Most news organizations pick up stories and/or ideas from the major newswires, e.g. Associated Press and Reuters. Since Reuters has a dedicated SecondLife presence, more stories come across the wire about SecondLife.
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Nice
by saifi450 February 28, 2007 1:13 PM PST
I think that's a pretty good feature I have SL teen will they have it for Teen? I hope they do cause it will have a better effect but it might be a little bit to much reality!
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Voice chat will be the end of Second Life
by IsmyLife82 March 1, 2007 2:31 PM PST
If VC becomes the norm in Second Life, most core users will abandon it.

While there are some people who use the environment as a real life extension to chat with their real life friends. Most core users are into it for the fantasy, and to explore different identies. This will not be possible once participants are forced to use their real voice. The free style role playing and creativity that has been the magic of SL will cease.

For the most part, I do not believe that a majority of players want this feature. VC is available now, if people wanted to use it, they would be using it now as it is free and easy to obtain. Yes most over big online RP games have it, the fact that SL did not have it is one of the things that set it apart, in a good way.

Privacy issues are going to be another big problem. What is to stop anyone from recording conversations and using them at will for any purpose they like. I dont know how others feel about this, but that threat alone is enough to keep me off the grid.

In addition, it is easy right now to report verbal abuse because it can be viewed and exposed. Now, Unless the Lindens are planning to tape every word spoken on the grid, victims of abuse will be put in a postition where they have to prove there is a problem and have no way to do so.

I wonder if the people at Linden have really thought this through or if they really even understand the environement they have created.

I wish them luck, they will need it.
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