Comments on: Play your own Xbox game
Microsoft plans free tools for enthusiasts to make own games, but at first only other hard-core gamers will be able to share the creations.
Microsoft plans free tools for enthusiasts to make own games, but at first only other hard-core gamers will be able to share the creations.
January 2, 2010 9:41 AM PST
January 2, 2010 6:00 AM PST
January 1, 2010 12:16 PM PST
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With XNA as the engine, the game remains MS' property.
Homebrew is here to stay. Companies like Gamepark have based their entire business model. MS realized this when XBox Live Arcade started pulling in more cash for tiny games made by small developers than the $60 disappointments by large developers.
Knowing Sony, if they did make a hobbiest devkit, it will be $999 and only other people who paid that $999 will be able to play your games and you won't be able to burn them to a disc to distribute.
If all goes well, M$ would need an iTMS analog for computer games, where indies would be able to sell their games.
Of course if M$ wouldn't screw up as it did with digital music.
- Mike
According to Microsoft vice president Peter Moore, the XNA Game Studio Express, will let anyone with the desire, create their own video games and then share them on Microsoft's Xbox Live online game service.
Let?s recap, shall we?
Pay $99 for a cool video game programming toolkit. Good idea if you?re so inclined.
Develop your great ideas for video games and possibly launch a lucrative career as a video game programmer. Good idea if you?re so inclined.
Share said designs & hard work with other Xbox live gamers. Maybe a dumb idea, as someone may steal your idea & pawn it off as their own.
Share said designs & hard work on a Microsoft sponsored web site, which they no doubt will be perusing so they can ?innovate?. A company known for stealing ideas & crushing competitors with anti-competitive tactics. An EXTREMELY dumb idea.
Makes sense if you?re Microsoft though. Why pay programmers for the next great idea in gaming, when you might be able to get it for free. Hopefully the people who use this product won?t be blinded by the Microsoft PR machine. If their smart enough & talented enough to design video games, they should be able to blow away the smoke screen.
Just say NO, to Microsoft.
I?m Guessing
http://imguessingblog.blogspot.com
imguessingblog@gmail.com
- Mike Roth
What if I just want to design a simple game for the xbox, for anyone to play, emulate, steal and/or improve upon. Just for fun.
How is this a bad thing now?
Besides, if you have a problem with Microsoft taking the basic idea of your game to build a luctrative version of it, then keep your idea to yourself -- nobody will have privy to your intellectual property, and it will have no value anyway.
What happened to the patriots of this country, huh? KEEP IT AMERICAN!!! XBOX ONLY!!!
Forget about Sony -- that *** crap :>
Besides, if you have a problem with Microsoft taking the basic idea of your game to build a luctrative version of it, then keep your idea to yourself -- nobody will have privy to your intellectual property, and it will have no value anyway.
What happened to the patriots of this country, huh? KEEP IT AMERICAN!!! XBOX ONLY!!!
Forget about Sony -- that *** crap :>
- It was only a matter of time...
- by pcpimpster August 14, 2006 12:26 PM PDT
- It was only a matter of time!
- Like this Reply to this comment
-
(26 Comments)before MS took their best skill and flipped it on the gaming industry with a solid console to back it up.
Developer Tools (in case you were wondering)!
I'm a db/business/web/bunch of other sh*t developer (.NET, check it out sometime), all because M$ gave me the tools to do it on a decent (if setup properly, secure) platform and with a great bang to bullets set of developer tools.
Tiny game developers will now ?hopefully? gain access to all the guns the big boys use when developing good games. This will in fact create some good games.
I see some comments regarding open source.. m$?
This isn?t open source, so shutup!!!
But dev tools and getting programmers to back those tools, and r*tard_ing them down so the idiot who wants to, can use them?
You get my point.
Open Source vs. Billion Dollar Dev Tools.
That?s really where the fight is going on.