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Comments on: 'Second Life' fending off denial-of-service attacks

Popular virtual world taken offline twice over the weekend so its publisher could clean up effects of grid attacks.

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DoS Attacks
by lazarus_vendetta May 1, 2006 9:25 PM PDT
These people that do this kind of things to buisnesses are scum. There are so many, many ways to legally make money on the internet. These people aren't any better than pickpockets, thiefs or any other criminals that extort money from others.
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pwned!
by Bob_Barker May 1, 2006 10:07 PM PDT
Oh wait, it's more publicity from C|Net. Quit pimping crappy games. ><
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I agree
by Andrew J Glina May 4, 2006 1:35 AM PDT
There is something going on here. Any excuse for a story, CNET runs it. Anyone know of any connection? It hasn't worked on me though; I haven't even been to the Second Life site!
Stupid
by IVIoI3iuS May 10, 2006 1:12 PM PDT
I have a hard time believing that exploiting flaws in game code could be seen as illegal. Seriously, fix your stupid game. Don't allow self-replicating items. Why would you even allow something like that? That's just stupid.

I'd like to see how they think they can prove that these individuals created these items (with flaws in their game code) with malicious intent. How are you going to prove someone did this on purpose, when they could have done it by accident; just trying to figure out how an item works or that they didn't know it would replicate at that speed or something.
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