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Comments on: 'World of Warcraft' patch downs servers for hours

Maintenance, major patches usually cause server downtime, but Tuesday patch kept servers down longer than expected.

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Downtime and lag are a common thing in WoW
by Macniatic March 28, 2006 6:20 PM PST
We are used to downtime and lag in WoW. This is not the first time
the maintenance period lasted a lot more than expected.

My server went online for a couple of minutes, and then back
offline... I wonder if they are having problems with the hamsters
they use...
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Better than.....
by davideprice March 28, 2006 7:00 PM PST
WoW is infinitely better than Lineage in the lag and downtime
department. After playing WoW for a month I canceled my Lineage
account and have never regretted it.
6:30
by wazzledoozle March 28, 2006 7:09 PM PST
All realms were shut down again due to a bug. Still down as I write this..
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Evidence that Blizzard overcharges
by Atarian March 28, 2006 7:18 PM PST
What a surprise, WoW servers are down.
With Blizzard getting millions of dollars (every month) in revenue from the $15 they charge, you'd think they could hire some real IT help to help test their patches before implementing them.
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WoW has the worst downtime...
by Kamokazi March 28, 2006 7:27 PM PST
...of any MMO I've played (about a dozen). And it's making 5x the cash easily. And its content updates come quite a bit slower too. EQ2 was probably the best, in the 6 months or so I played, they only had to bring the servers down for 30 minutes for small patches, and just a couple hours for long ones. Only once, a couple weeks after launch, did they have issues.

And to the obsessed fanboi's, don't try to compare number of subscribers, that means they have more money to play with. Each additional subscriber should be a bit cheaper to support than the previous one. They could open more datacenters, dedicate more bandwidth, hire more staff to figure out how to run servers that don't require weekly maintenance, or at least a minimal 30 min reboot or something. It can be done. Login queues are rediculous, they should have more low population servers open all the time to support the new loads, and they should not have let the servers become as full as they are now.

Can't wait for Vanguard.
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If you dont like the price, play a different game.
by rayblasdel March 28, 2006 11:56 PM PST
First off if you don?t like the price play a different game. Your pick. Guild Wars is good for those on a budget and they are releasing a whole new campaign next month. If you?re into mind numbing dungeon crawlers, there's D&D Online. There are a lot of MMOs out there.

Server quality and downtime, is just one of the many factors that make up a MMO experience. There is no god spoken requirement for Blizzard to provide perfect customer service, or for their servers to work without fail. It?s your money, spend it where you see fit.
Come play Star Wars Galaxies
by capfan12 March 29, 2006 9:42 AM PST
then you will run right back to the Wow you are complaining about.
It Gets Better
by thannen March 28, 2006 8:17 PM PST
Hah, you think its bad that the servers werent up untill around 7, well, they had to shut the servers down again because of a problem. Its 11:18 and the servers still arent up. Practically a days loss of gametime. Also, the time that the servers were up, it was near impossible to log in, because of the common authentication server problems that exist. Blizzard isnt looking too great today.
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One word...
by Christopher Hall March 29, 2006 7:15 AM PST
One word describes what's probably to blame:

"Management."

Only management could make the kind of boneheaded call to roll out a major client-side software patch in addition to a major hardware revamp and server maintenance, all at the same time.

Either way it's no big deal. I took the opportunity to catch up on some other games that I may have been neglecting in the past few months. It was kinda nice.
It's a dam good thing
by brian.lee March 28, 2006 8:36 PM PST
It's a dam good thing these guys aren't putting rockets into space, this would have been the shortest flight ever. But really this is unacceptable, and I'm glad News.com posted it and I hope Blizzard management is reading it. This isn't a server crash it's a patch that doesn't seem to have been properely tested. I say that because it's exactly what happened servers were patched they were up for just over an hour and than came back down again. I don't suspose they could just buy a few of these... http://www.top500.org/lists/2005/11/basic =P
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you're addicted
by microsoft slayer March 28, 2006 9:08 PM PST
you need to get out often.
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a few of what?
by nrhinela March 29, 2006 7:46 AM PST
I don't understand, what are these:


http://www.top500.org/lists/2005/11/basic
?
Good
by nhandler March 28, 2006 8:41 PM PST
Perhaps this will give WoW users a chance to get outside. j/k!! ;-)
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Wives can now see their husbands
by microsoft slayer March 28, 2006 9:06 PM PST
perhaps they can spend quality family time together.
View reply
But we combust upon contact with natural light!
by Christopher Hall March 29, 2006 7:18 AM PST
:)
WoW detractors
by March 28, 2006 9:12 PM PST
From the tone of many of the posters here, this event is the greatest excuse to slam what is easily the most popular MMO of all time. Yes there are issues today. But no, all of this "I told you so", and arrogant "Well *I* don't play games anyways", and "Oh, oh, look how bad Blizzard is looking now", solves absolutely nothing. Just be patient and let them fix the issue. Show me a man who says he's *never* been though a major IT issue caused by something just plain unforeseen, despite all testing, and I'll show you a liar.
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Support
by Synetar March 28, 2006 9:50 PM PST
I still find it odd that in all the talk of Server Outages, Lag Spikes and Interupted gameplay no one points at either Guild Wars: with no down time at all for Game Patches, or Final Fantasy online: with virutally no lag on a Consistently high game load.

The bottom line to all of this is that Companies know that they are no longer competing for a Superior Product, just one good enough to keep people coming back despite whatever shortfalls it may have.
Under Funded Incompetent I.T. Staff
by motex52 March 29, 2006 5:23 AM PST
Blizzard servers came up for 30 minutes yesterday, went down and never came up again! This is the result of an insufficiently tested patch from an under staffed, incompetent group of programmers who write code with more bugs than Microsoft. This is not the first time and will not be the last. Very little of the huge amount of money they make is spent suppporting the product.
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Just curious
by Bob Brinkman March 29, 2006 6:08 AM PST
What's the last thing you develped or maintained for six million users?
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Ignorance at it's best
by jjohnson69 March 30, 2006 3:32 PM PST
Nothing better than some ignorant fan-boy, who's programming knowledge stems from college classes and a year of Java widgets, spouting off on something they clearly, and embarassingly, know nothing about. Please, do us a favor - keep your head in the sand and stick with Java.
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DOS attack
by baswwe March 29, 2006 7:58 AM PST
Other places reports a Denial of Service attack.
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Links?
by Christopher Hall March 29, 2006 8:26 AM PST
What places? Could you provide some links, please?
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Oh no! You may have to go outside!
by thenet411 March 29, 2006 8:39 AM PST
Get a grip people. Oh no! The sky is falling because you can't play your game!

Go outside! See the wonders that exist outside of your dark and gloomy house!
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umm ok
by imkain March 29, 2006 9:17 AM PST
That's right...let's force your beliefs down the throats of video gamers. It's your kind of people that get everyone mad to begin with. You can enjoy the outdoors, war, and amongst other things disease...while we contently play our games and stay safe.
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Back away from the attacks
by schubb March 29, 2006 11:17 AM PST
I don't see where anyone is yelling the sky is falling, I see people mad that a game they pay for was not available when they wanted to play. And when 6 million people are affected that is huge.
for 1% to complain loudly that is 60,000 people.
View reply
People don't understand what they don't know.
by TheShane March 29, 2006 11:19 AM PST
Servers do not have a magic button that when pressed brings them back up in working order.

For any System Admin the first thing is to try and resolve any issue a server is having without having to resort to bringing it down. If all else fails and a server crashes it can be painful to bring it up and fix the problem. This may include multiple reboots and configuration changes, not to mention additional patching/testing to their own software.

Just because you can't log into the server doesn't mean it isn't up, it just means they have the remote access disabled for their software. 80% of all problems are probably known to them well before you notice anything. Infact they could have found a problem and fixed without you even knowing it existed.

But don't they have testing servers for this?
Of course they do but you can't always find every issue large or small when testing. You try to simulate real world activity as much as possible but the result will never be the same.
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Apples and Oranges
by TheShane March 29, 2006 11:27 AM PST
You are comparing apples with oranges... Until WoW came along the most users any MMORPG had was 500,000. Blizzard now has 6 Million active users playing it's WoW title.

Supporting 500,000 users is far easier to do then 6 Million. If you actually did the math you would see you are actually getting a deal playing WoW then, for example, EQ2. Blizzard has a ton more hardware to support then Sony for it's MMORPG. Your payment goes towards the whole cost of supporting all hardware and not just the server you are currenlty logged into.
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Good
by bobj123 March 29, 2006 12:45 PM PST
People that play this game have a problem. Get outside and "meet people"
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Great people skills there, Bob
by Christopher Hall March 29, 2006 1:23 PM PST
And you say WoW players have problems? What are you doing about your own blatant anti-social tendencies? Just curious.

Congratulations on being part of the mindless masses that make blanket comments on something they clearly know nothing about. I guess that makes you "normal". Do let me know how that works out for you.

Maybe you didn't get the memo: 6 *MILLION* people play World of Warcraft. That extends beyond niche nerddom and into the casual. The demographics show that all types play the game, from ex-gamers, hardcore gamers, non-gamers, adults, children, and even families enjoying the game together (in case you weren't paying attention, that's social bonding). Yes, going outside to "meet people" is one way of social interaction, but certainly not the only way. If that's your thing, more power to you. But not everyone's like you.

It's a game, Bob. Stop taking it so seriously.
View reply
and thus
by techguy83 March 29, 2006 12:53 PM PST
when I get off work I'll go back to playing Final Fantasy Online. :)

But seriously though, things happen, so get over it.
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This wouldn't be a big deal
by Bill Dautrive March 29, 2006 2:36 PM PST
Except that this is yet another mistep. Server queues and lag are ongoing and nothing proactive is being done about it.

New server do not help very much. New servers that are used to split other servers and a means to control server population will help. They refuse to do this.

So many things they do is the hard way. Take soul shards, allowing them to stack would have solved the problem, instead they shoved out soul bags that barely address the original issue and cause new problems(less general inventory space) that toally negate any gains.

In short Blizzard is acting like SOE, the most retarded MMOG company in the world.
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You do know don't you...
by dheadley March 30, 2006 10:19 PM PST
That when the announce that they have 6 million regestered users, they mean that since its initial launch to this day that 6 million people have registered. It is not saying that there are 6 million current subscriptions in any way, shape or form. The number of people I have seen try WoW and then leave in just a month or two after making thier first level 60 is staggering in this game vs. other MMO's i've played before.

I moved with a guild from EQ1 that had stayed together for nearly 7 years to EQ2 apon release, over 100 people. We hated EQ2 and decided to switch to WoW, having lost some people and gained others we were at 120ish people at the time. Of all those people only 4 actively play the game anymore. the rest of us have quit little by little over the past year because the game is sooo boring at lvl 60, and making alts is just too boring when you can get one to 60 in a week or so without even playing too long per day.

read any server forum on wow or a guilds forums and there is a constant common thread of goodbye i'm leaving the game posts. they are not maintaining 6 million users on any day at all. not to mention that a very large percentage of the 6 million people that did register weren't even playing on the US servers but totally seperate localised servers overseas.
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Sheesh
by Bill Dautrive March 31, 2006 4:29 PM PST
The same good by posts happened just as much in EQ1, and they still were able to maintain 400kish players,for a while anyway.

You can not hit 60 in a week, with a few hours played a day. Maybe with help and babysitters, but why bother?

An EQ cleric made 65 AND got its epic in less then 3 days played.

Just because WoW stomped all of SOe's completely crappy MMOG(everyone is garbage) doesn't mean you have to dream that WoW is somehow not kicking ass in every way.

EQ1 and EQ2 combined have fewer then 1 million retail box sales, counting all the crappy expansions, you might hit 1.5 million. SOE is a nonplayer and like Microsoft do nothing but poorly copy the competition.
Always down
by buddda May 1, 2006 8:06 PM PDT
That server is always down
.
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