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Comments on: Xbox 360 controller to work with PCs too

Device is meant to encourage developers to create titles for both the console and computers.
Photo: Xbox 360 controller for Windows

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Wow!
by mycbrad October 19, 2005 10:30 AM PDT
It includes a button layout? That's a great new feature! Neato!!!
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Wow!
by mycbrad October 19, 2005 10:30 AM PDT
It includes a button layout? That's a great new feature! Neato!!!
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What about the wireless controller?
by October 19, 2005 11:45 AM PDT
Don't tell me the people dishing out more money for the $400 package are going to get screwed.
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What about the wireless controller?
by October 19, 2005 11:45 AM PDT
Don't tell me the people dishing out more money for the $400 package are going to get screwed.
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This is not new
by October 19, 2005 11:50 AM PDT
I've been using my Xbox controller on my PC for quite a while now. The xbox controller is really a USB controller with a different connector.

You can get the driver here:
http://redcl0ud.com/xbcd.html
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Perhaps
by Andrew J Glina October 21, 2005 11:17 PM PDT
But it is the first time that an official console controller for a console was designed to work on a PC platform. It has been possible to convert many controllers, but this is the first time (to my knowledge) that it could be done with zero work, risk or expense.

I still plan to buy the PS3 though!
This is not new
by October 19, 2005 11:50 AM PDT
I've been using my Xbox controller on my PC for quite a while now. The xbox controller is really a USB controller with a different connector.

You can get the driver here:
http://redcl0ud.com/xbcd.html
Reply to this comment
Perhaps
by Andrew J Glina October 21, 2005 11:17 PM PDT
But it is the first time that an official console controller for a console was designed to work on a PC platform. It has been possible to convert many controllers, but this is the first time (to my knowledge) that it could be done with zero work, risk or expense.

I still plan to buy the PS3 though!
Well in that case...
by aabcdefghij987654321 October 19, 2005 12:15 PM PDT
"This is a great breakthrough for the gaming industry as we make it easier for developers to create multiplatform titles."

...and the interviewer should have immediately followed with:

"So by this reasoning, switching to the Power CPU, has made it the substantially more difficult for game developers to create multiplatform titles?"
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Why?
by Andrew J Glina October 21, 2005 11:08 PM PDT
It is not like the developers are using Assembly. They will be using a language similar to C++ with APIs similar to DirectX. Of bigger concern to developers is the number of cores, not the CPU itself.
Well in that case...
by aabcdefghij987654321 October 19, 2005 12:15 PM PDT
"This is a great breakthrough for the gaming industry as we make it easier for developers to create multiplatform titles."

...and the interviewer should have immediately followed with:

"So by this reasoning, switching to the Power CPU, has made it the substantially more difficult for game developers to create multiplatform titles?"
Reply to this comment
Why?
by Andrew J Glina October 21, 2005 11:08 PM PDT
It is not like the developers are using Assembly. They will be using a language similar to C++ with APIs similar to DirectX. Of bigger concern to developers is the number of cores, not the CPU itself.
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