Comments on: How gory is that game?
Coalition of religious and family groups includes "Halo 2" in its list of 10 most objectionable games of the year.
Images: 'Half-Life 2' comes alive
Coalition of religious and family groups includes "Halo 2" in its list of 10 most objectionable games of the year.
Images: 'Half-Life 2' comes alive
January 3, 2010 9:30 PM PST
January 3, 2010 4:40 PM PST
January 3, 2010 3:10 PM PST
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Seperation of church and state, is simply not allowing the national government to establish a state funded and controlled church. The founding fathers didn't like their experience with that in Europe. It has nothing to due with censorship and/or the lack thereof.
For those that are so adamantly opposed to censorship, I would ask how they would like all of their personal information posted on signal web site open to any individual. There are of course privacy laws that at least for now curb this, but that form of censorship few seem to have issues with.
Also, its really easy for someone to say " I am a Christian but..... Saying you are a Christian is easy living that life is not. The Christian Bible I read clearly states we should be angry at sin both in ourselves and as we see it in the world. The tolerance it teaches is personal and relational, suggesting that it should extend to the tolerance of supporting and promoting filth is another matter. The Word specifically calls on us to be careful of what we put in to our heads.
The media continually bombards us with messages that anything goes....Do whatever feels right to you. What we reap from that sowing is entertainment like "Desperate Housewives, Fear Factor and games that make the blowing of someone's brains out increasing realistic. It will not be that long before the barrier between what is in the virtual world and what is the real world is paper thin.
I'm a Christian. I play video games. Some of those games are violent. Last I checked, I haven't killed anyone. It's all about separating reality from fantasy.
You can't expect the game makers and retailers to hold parents' hands throughout the selling process. They're going to do what makes them money, that's the bottom line. Parents need to take the initiative and put their foot down on games that children should not be playing. Know what games your kids play (if they aren't getting the money directly from you, violent video games are the least of your worries). When I was growing up, my parents allowed me to play video games, but the minute I wanted a game that wasn't suitable for my age, they flat out refused to get it for me. All that before the rating systems (which is one of the greatest tools a parent can have on making an educated decision).
People will say "Well, Chris, they didn't have games like GTA back in the early 80's!" Have you ever heard of "Death Race?" The premise of that game is to run over pedestrians. That's it. How about "Custer's Revenge?" All you have to do in that one is cross the game screen and sexually assault a naked Native American woman tied to a cactus (did I mention Custer's naked, too?). No, games are so much worse than they used to be. </sarcasm>
I'll end this mini-rant with a story that proves the parents are to blame. I was spending some time one day with a friend of mine who worked for my local EB. We were just talking and in walks a young woman and a child, who could not have been older than 8. The child points to GTA3 and tells his mother to get him that game. My friend does the legal thing and says "Ma'am, this game is rated M for reason 1, reason 2, reason 3, etc., and I recommend against purchasing this game for your child."
The mother turns to the young boy and says "Why on EARTH would you want a game like that?!"
To which the young boy replies "But mom, it's so cool!"
"Okay," and she buys the game. Needless to say, we were shocked.
I do believe groups like these have the right to make their community opinions and reccomendations known, even to the extent that it may financially effect these companies and ultimately mean less of the more contreversial subject matter available.
The media and entertainment will constantly push the envelope whether its with Janet Jackson's breast, Doom 13 or whatever. I support these groups desire to counterbalance that and ask that more entertainment reflect what they would like to see.
Unfortunately, it would seem that the more parents work, the less time they spend with their kid(s) and make it up by buying the kid(s) the things the kids want.
I believe that parents place too much blame/responsibility on game makers and the government. Game makers have some responsibility and should avoid target younger audiences if their game is rated M. They can do so by showing their commercials later in the evening. Perhaps that would be a government decision. I'm not sure. However, at the end of the day the responsibility still falls to the parents.
I do not let my kids watch me play any FPS. I won't even let them watch me play Outlaw Golf.
Parents who are knowledgeable about what their kids are playing/hanging out with can not be replaced by government laws or imposed restrictions on game makers.
It is not the retailer's responsibility to police your kids, though we are. At some point parents have to take responsibility and police what their kids are doing and playing.
I also find it rather interesting that we don't hear about a list of the most objectionable CDs of the year, or retailer's failings in that department. At least the game industry is trying - we have a rating system in place and most retailers adhere to its' recommendations. You can't say the same thing about the music industry and CD retailers, who the last time I checked aren't carding kids trying to buy "parental warning"-stickered albums.
The music and movie industries are an easy analogy. However, the movie industry has made great progress in limiting the sale of tickets to minors. I should know. I look very young and get carded every time for R-rated movies even though I'm 23 (always good for a few laughs). The music industry may be kind of a moot point, though, since they're more focused on piracy than age and content.
The rating system exists for a reason. I think it's one of the best things to happen to the video game industry in recent history. It's a terrible shame that people don't use it as much as they should.
"Remember, Custer's Revenge is not for children! If your children ask you about this game, make sure you explain that it's for adults only."
If your kids are catching you playing a game where the only purpose is to sexually assault a naked Native American women tied to a cactus, explaining what you're doing is the least of your problems.
I think we should also put Oliver Stone into a volcano for making a movie in which JFK got shot. I was so outraged when I heard that!
(The above is sarcasm, in case it wasn't blatently obvious.)
Censorship is almost never the answer, and rarely works. If you don't like the games, don't play them. No one's forcing you to.
games actually contribute to the development of children and
adolescents?
I get the impression that modern computer games are virtual
heroin, enfolding the users into useless tasks, and isolating
them from the real world.
Just what good are they??????
First, you hit the nail on the head with your heroin analogy. Video games, if not properly regulated for some people, can be a terribly addictive drug. I have a few friends who couldn't put the game down and their lives ended up suffering as a result. The world today can be too much for some people and video games offer a level of escape that can be downright dangerous. These people are the outliers, though, and you must understand that they represent a minutely small percentage of all those who play.
I've been playing video games for a little over 21 years now, and I see gaming for what it is. My parents encouraged me to play games as a child for a few reasons.
1) They control the money, so they control what I play. It's an easy way to monitor what information your child absorbs, given that you do your homework about the game, first.
2) In their opinion, the games I was allowed to play were better than what was on TV. Growing up, my parents would have rather had me play "Pitfall" than watch a television sitcom.
I do believe there's some validity in this rationality, but I would also like to add that my parents encouraged other activities as well, such as sports and reading. To this day, besides pinning down a good job, I'm a voracious reader, an experienced snowboarder, and a good swimmer.
Video games, similar to books or movies, are an effective way to transfer information, which makes it potentially dangerous. "Grand Theft Auto," to the right person, is no less dangerous than "Mein Kampf." However, if used correctly, video games can be quite like reading a good book or seeing a good movie. Whether it's the novel "The Light of Other Days," the movie "Saving Private Ryan," or the game "Metal Gear Solid," I'm in it for the story and the stimulation.
That's my take on games. Please don't hesitate to raise any other points you feel need clarifying, I would be happy to discuss.
Religious faith is fine for those who need it, but it should be a private matter between the believer and the god/spirit/force/rabbit they worship. When they start trying to force the world to share their view, that's when the rest of us need to start saying "enough!"
i end my sarcasm there, as if they did any research, they'd know of the research project that showed kids who played violent games were less violent. why? because violent games are the perfect stress busters. FPS's = best stress relief EVER.
i myself, being 15, can say that I'm happy that my mother isn't one of the many overprotective overreacting and completely ignorant parents that have come to be during the 21st century. I'm really disappointed to see people succumb to such stupidity like this. The games they call bad are actually GREAT games. And plus, GTA:SA is not influencing kids in any way. If a kid does something based on these games, it's purely the child's fault their own. GTA doesn;t say "hey go ahead and kill people and steal their cars!"
when will people learn that these are just GAMES? there's nothing telling your kids to do anything. these games have stories, if anyone bothers to pay attention instead of judging.
You may think your mom is cool now, but in 10 or 20 years when games with violent or sexual content are outlawed, your mom is exactly the type of person we will have to thank.
Also I agree that they are terrific at releiving stress that would otherwise be manifested in real life violence. Which would you prefer? Your child sitting in front of a television screen playing with virtual guns, our out on the street with his friends playing with real ones?
Also even the most violent games can teach things, strategy, hand eye coordination, reflexes, (in the case of RPGs) reading skills, problem solving, lateral thinking, the list goes on and on. What do you learn from television by comparison?
Also games tend to regulate themselves, the more realistic the game is the more realistic the consequences of your in game actions are. Which would you prefer? Your child to learn at age 9 that stealing a car and driving fast will usually end in a wreck, death, and/or jail time through a video game or at age 15 by finding out first hand?
Dont knock what you dont understand. The people who grew up with these games and this violence understand the dangers and pitfalls better than anyone, and we all agree that the most you have to worry about is addiction, which is simply a matter of the strength of the individuals will.
In my opinion children are more likely to imitate violence they see on television rather than that which they participate in through a video game, they crave interaction with the characters they see on the television and have no other way to do so but to emulate them.
actually think. I'll make them a deal; they leave me the heck
alone, and I'll leave them alone. Maybe they should focus on
fixing their hatefull ways instead of pointing the finger at others.
is too short to have a pissing contest with anyone who doesn't
know you exist.
Directly from the article... now, notice how the rating thing, the explaination says "intended," and not "Restricted to." Come on! Quit complaining to the creators and the retailers, because if your kid's playing nasty stuff that you don't like, well, why aren't you stopping him/her? Durrr!
... What are these people doing polling a place like New York City? Shouldn't they be keeping their "morality" in the red states where they belong? If you don't want wal-mart selling this stuff in Tennesee, fine. But jeez, as anyone who has been there can tell you that NYC and SF have always been culturally open.
I was going to rag on them for electing a prez that drops da bombs on iraq, but I noted that they were equally targetting America's Army, so fair enough.
- Take Responsibility For Your Own Kids !!
- by April 18, 2005 4:03 PM PDT
- I agree that there are very violent games out there but it's the parents responsibility to moniter their children. I have a 6 year old niece who loves to play the San Andreas game has alot of violence I talk to her and tell her it's just a game, I don't agree with her playing it but she loves it the older children introduced her to it and I think as long as your kids realize that it's only a game and you keep close supervision on them everything will be ok. Watch you kids and watch what they watch!!
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