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Comments on: IBM to give birth to 'Second Life' business group

Big Blue plans to launch a virtual reality project next month, and some of its now-private islands will open to the public soon.
Photos: IBM gets a Second Life

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Lets get a few facts straight
by play7 December 14, 2006 7:34 AM PST
Have you look at IBM reports on Quartery investments? There is nothing there about second life involment?

Another another thing? why are they saying this if to IBM this type of investment is a mare drop in the toliet to the company as a whole?

Mind you IBM is now making CHips for all three major home vedio games PS3 Wii and 360......
I hightly doublt the truthfulness of this report, and a few others that Linden Bals has been press one from this website.
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Again where are the records...............
by play7 December 17, 2006 1:47 AM PST
This is such A nice spin, but where facts they are its all talk. No public records, no stockholders information. Nothing.....................Again its just a VR world with VR business spin. WELCOME TO SECOND LIFE.
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julianne hough
by annita288 October 28, 2007 1:12 AM PDT
Julianne hough Breast VIA Gry ?not stood the silicone implants
Solo group ?VIA Gra? julianne hough was the victim of plastic surgery.
http://www.harperosu.org/julianne-hough/
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IBM Finds Out That VR is A Real Market
by Len Bullard May 5, 2008 6:01 PM PDT
It's called presence, Irving. Real-time 3D or VR if you prefer, takes advantage of what the simulation experts call 'onset cues'. Researchers can explain that. It isn't 'broadband'; that is more information flowing in a pipe. It is more a query with a broad set of joins that the brain processes more or less in parallel. This creates a situation semantic that is changing in real time so can be thought of as a system of tensors.

I know: you're marketing a push by IBM into technology that it has been ignoring until now, so you need to rebrand the old wine into new bottles. I understand that. Just don't confuse the technologists while attempting to burgle the market, because otherwise, you are right. This is a big market but it is also one of the most expensive kinds of content you can hope to sell or buy so don't screw up the standards by pushing the market into a lock with SecondLife or other closed server-side systems that don't scale and aren't ecologically healthy (see articles from Nick Carr).

Have fun. Do remember that hosting businesses on other businesses' servers where they own your chat logs is possibly one of the dumbest things you can possibly suggest to your boss. When those logs become public or your competitor gets them, it's a career ender.

Smart money will get ahead of the trend by looking at the past for inspiration. Systems that scale and are secure rely on client side systems, software that any ISP can host, and that a small business can manage. SL is not the model for that. It is the Netscape of the VR world: a big start, a lot of press, and speeding toward an imovable wall called electricity vs refrigeration.

Server farms are not the future of VR.
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