Graphics showdown: 13 games for newer iPhones
(Credit:
CNET / Josh Lowensohn)
Ever wondered what some of the graphical differences are in games that make use of the newer hardware in the latest versions of Apple's iPhone and iPod Touch? So were we. That's why we put together a screenshot comparison gallery of 13 games, all of which are either packing extra OpenGL ES 2.0 goodies, or that more complicated graphics modes that run a whole lot better on the beefier hardware spec.
As for our testing, we ran each title on an iPhone 3G and a third-generation iPod Touch, the latter of which packs the faster innards required for some of the advanced OpenGL effects.
To our surprise, there were very few apps on the App Store that made use the new graphical spec, and even fewer that required a standalone version of that application to do so. However, many of the developers we talked with said that they were cooking up new titles that would be pushing these new devices a little further than what they had already created. That's good news for those with a newer iPhone or iPod Touch, but a definite thorn in the side of those who might not be able to play some of near-future App Store releases on their original iPhone or iPhone 3G.
Click on our slideshow link below to get started. We've also included links to each version of each app (in case there are variations), all of which open up in iTunes. Also, in case we missed any, feel free to leave them in the comments and we'll try to add them later.
Update: We've added bonus screenshots of Ravensword, the upcoming 3D RPG, as well as top-down pinball game Wild West Pinball.
See also:
The future of iPhone games
For games, no big rush to speedy iPhone 3GS
iPhone developer: 3G S graphics will be sooo much better than PSP's
Josh Lowensohn writes for Webware.com, CNET's blog about Web applications and services. E-mail Josh, or follow him on Twitter at http://www.twitter.com/Josh. 












For games i would prefer PSP for better gaming. I even found some cool gadgets in
http://www.techsoft.org
It sucks to have to 'reboot' the iPhone so you can play games for a few minutes before they start randomly crashing again. But even Safari crashes all the time so what can you expect from 3rd party publishers if Apple can't get things right with their own apps.
Think about restoring at any time?
I've got a 2nd generation iPod touch and I've yet to have any application, Apple or third party, crash and the machine is practically full. After 10 months, I'd expect something to go wrong but it's all been pretty smooth especially with iPhone OS 3.1.2.
What makes you think the problem is Apple's doing? Might it be another source? Maybe?
So I'm sorry lemmings, it's not "just me" and it's not "operator error".
Another example, I recently purchased Sid Meier's Civilization for the iPhone because I love this series on the PC. I've yet been able to complete ONE SINGLE GAME at the King level or above without the game crashing (latest version both App and OS).
This game is highly rated on the App Store, yet crashes all the time. I suspect because most people just play the easy levels which are less resource intensive. I can save the game after every turn but that gets old really quick. For me it's $6.99 wasted which is annoying.
@technewsjunkie:
Get real. Apple doesn't have any quality control on apps, OBVIOUSLY, looking at all those 1-star apps polluting the App Store. Developers are complaining because Apple approves 10 billion fart apps then rejects Google Voice, decisions which have _nothing_to_do_ with quality.
That sounds as ridiculous as what you wrote. :-D
Low-blow. Neither does the Zune you fanboy ;)
It wasn't too many years ago we were all playing Snake on our little Nokias.
Cody
I have to say SimCity on the iPhone is a really advanced game for a mobile platform. A great time waster.
None of them make me think that I should buy a new model. Besides, what happens in 2010?
And yes. The iphone does crash running apps. Quite often.
- by frobots November 15, 2009 8:57 AM PST
- I just discover a terrible bug in Leopard. I'm posting it here because the "Apple Discussions Staff" deleted my post about this from the "Apple Discussions Forum."
- Like this Reply to this comment
-
(28 Comments)This bug made me loose some important files. I tested this in different Macs:
I had many text files in the .rtf and the .rtfd format. They were sorted by type inside a folder and I wanted to group them together. To group these text files together, I manually changed the .rtf extensions to .rtfd. Then, I opened these files using TextEdit and dragged an image inside each of the .rtfd text files. and tried to Save only (not with a new name).
Here is a step by step:
1- Open TextEdit and save a .rtf file
2- Manually change the extension to .rtfd
3- Open the .rtfd file and drag an image inside the text.
4- Try saving it. TextEdit will ask if you want to just Save it or Save with a new name. Click "Save" only.
5- Voila!!! Your file vanished forever !!!!