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August 29, 2009 10:00 AM PDT

Facebook's iPhone update paves the way for apps

by Josh Lowensohn
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We still get a pitch about a new Facebook app now and again, but truth is, that ship sailed long ago. Most Facebook apps just don't have the wow factor they once did when the platform was new. With the company's latest iPhone app update, however, the wow could be coming back on a smaller scale.

In case you missed Thursday's news, Apple finally got around to approving the third version of Facebook's iPhone app. It's a big step up from previous iterations, bringing in a number of features for which users had been clamoring.

Facebook's new look sports specific Facebook app icons that can be rearranged.

(Credit: CNET)

One of the most interesting changes is how the app has been designed to feel very familiar to the iPhone user interface. For instance, no matter what you're doing on the app, you can touch anywhere on the top of the screen to go back "home." You can also save shortcuts to a friend's profile or to one of the social network's public-facing pages.

These saved items go up on 3x3 grid that can be rearranged and expanded, depending on how many pages and contacts users decide to add. This makes it much simpler to hop back and forth between certain parts of the site--that is, as long as you've planned ahead.

To go with those items are standard Facebook features, including a handful of its own first-party applications, such as events, photos, mail, and the all-important live text chat.

So is there room for third-party apps in this new ecosystem? Definitely, and much more so than would have been possible in previous versions.

Imagine, if you will, a way to sync up with applications you have installed in Facebook, then use them right inside this new iPhone app. This seems like a logical next step, though Facebook's current system for third-party developers has them build one version of their application--one that works on Facebook's site.

But Facebook could make available new application-programming interfaces, or APIs, that would let developers pipe some of that data to a mobile version too. Third-party applications could then be programmed to work within the confines of the Facebook application itself, meaning that each one could access other official features as they do on the standard site.

Message attachments in Facebook's mail service let you expand upon the base features using third-party services.

(Credit: CNET)

One of the best examples of how this works is the inter-network message system found on Facebook proper. Here you can take advantage of some of the applications you've added to expand what you can send in a message as a virtual attachment.

How great would this be on the iPhone, considering that you're unable to access many of the device's own files or view unsupported attachments? The same goes for accessing other applications within the confines of the Facebook app; ones that let you update your Twitter status, see where your friends have traveled, or play a quick round of Scrabble.

To a certain degree, Facebook already put its foot in the door with a version of its Facebook Connect service for iPhone applications. Applications that have implemented it can have their users log in with their Facebook credentials. It also can give the app access to their profile and friends list to pipe information back out. Simply making this information more readily available within the app would make inroads toward standalone apps within it.

What I'm talking about is quite different, though. These are applications within the Facebook app that would have access to other in-app Facebook apps. Would Apple be OK with this kind of functionality? Almost assuredly no. In fact, Apple has basically done the same thing with its own device and APIs--simply letting developers build specialized tools that work within its confines.

But Facebook does have a few things going for it--it's big, popular, and helps Apple sell more iPhones and iPods by being a must-have application. It has also maintained its own directory of applications for the last two years. And like Apple, what applications are able to do within the confines of the service is limited; for mobile versions of apps, those limitations could be even tighter.

What can be safely assumed is that Facebook would stand to run into the most trouble with Apple's approval process. Having apps that are installed inside an in-app marketplace means emulating what the iPhone does with its own native application store, which is a big no-no. But again, this is something Facebook could get around by limiting what applications are able to do, be it running in a Web canvas page or simply piping their data through Facebook as an intermediary.

Facebook certainly stands to gain something by keeping people inside of its application, despite the fact that there are currently no ads or paid-for features. Considering that it can never get the latter as part of Apple's rules, in-application apps that could present more ad space certainly seem like the next best thing when it comes time for Facebook to flip on that advertising switch.

Josh Lowensohn writes for Webware.com, CNET's blog about Web applications and services. E-mail Josh, or follow him on Twitter at http://www.twitter.com/Josh.
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by Goodbye Helicopter August 29, 2009 10:27 AM PDT
seriously? FB apps are little more than web forms. Mostly quizzes and "send your friend a stupid thing". Hardly apps.
FB itself is an app. a web app.
their iphone app just a custom interface to it.
Reply to this comment
by ballmerisanape August 29, 2009 10:30 AM PDT
"Apple finally got around to approving the third version of Facebook's iPhone app. "

...ok... Or maybe Facebook took a long time to write it? Do you know something we don't?
Reply to this comment
by Josh.Lowensohn August 31, 2009 11:39 AM PDT
FB did in fact take a long time to write it, but FB had submitted it to Apple ~2 weeks prior.
by toddbernhard August 29, 2009 10:39 AM PDT
From the developer's page http://twitter.com/joehewitt, it took 12 days to approve.

I wish my apps and updates were approved that quickly.
Reply to this comment
by Markdizle August 29, 2009 12:54 PM PDT
Love the new app.

BUT what the duce they still don't give us push notifications for new comments, messages, etc??? I hate having to get an email every time to be notified of something new. Yes I know I can turn them off but I like to know when something happens and PUSH would work a lot better even if its just the little badge on the app icon!
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by sciontcya August 29, 2009 2:12 PM PDT
FB is seriously lacking coding power.
This took far too long, and it's not even equipped with push notifications.
Unreal.
How many gazillions of dollars do they rake in???
Reply to this comment
by skateracl August 29, 2009 11:14 PM PDT
They must still be living in the 80's. Stupid thing crashed when i first launched it.

Still can't edit my profile, or edit settings such as privacy.

Basically just a new skin..
by skrubol August 31, 2009 9:17 AM PDT
At least they're coding for iPhone. Facebook hasn't even written an app for WM (and I'm not sure, but I don't think they've written an app for BB, Android or palm/pre either.) The facebook app for WM written by MS is barely functional at all.
by amsardesai August 29, 2009 3:23 PM PDT
There are barely any good apps on facebook. IMO, I find the app system on Facebook very very annoying. My friends keep sending those quiz requests "What Michael Jackson Song Are You?" "How are you going to be arrested?" "What do you know about Palmistry?"......it never ends!

I know, I can turn them off, but the fact that all these quizzes are all separate apps makes it a bit harder.
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by artistjoh August 29, 2009 11:19 PM PDT
Facebook apps should not be confused with iPhone apps. Despite a lot of time wasting crap there are genuinely useful apps in the App Store. Facebook apps on the other hand are exclusively time wasting crap. They are the worst aspect of Facebook and seriously diminish the enjoyment of the Facebook experience for those of us without too much time on our hands. If I start getting Facebook apps in my face on the iPhone I will delete the Facebook app very quickly. What a nightmare it would be to have my phone invaded by Facebook apps.
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by andymerrett August 30, 2009 9:52 AM PDT
So quit moaning and don't use them then.
by IceEmQuick August 30, 2009 3:56 AM PDT
Does every new.com author think that everyone has an iPhone?

"But Facebook could make available new application-programming interfaces, or APIs, that would let developers pipe some of that data to a mobile version too. Third-party applications could then be programmed to work within the confines of the Facebook application itself, meaning that each one could access other official features as they do on the standard site. "

This taken in context with this article suggests it would be great to create an iPhone only set of available API's so you could do such things. More people DO NOT use iPhones than DO use iPhones, but it seems that these iPhonites fall all over themselves for this thing (it is cool), but yet the US version can't yet send MMS.... I would love to see REAL tabbed browsing, not the fake tabbed (you have to reload the page) browsing it has now..... what a real pain, espeically in many of the slow 3G spots ATT has in my area.....

I love my iPhone 3Gs, but even i know that more people run crackberries and Windows Mobile phones than iPhones and that isn't going to change soon, right now, the pendulum is swinging the other way on the iPhone, mostly because it competition is better and well lets be frank here... ATT sucks
Reply to this comment
by Josh.Lowensohn August 31, 2009 11:40 AM PDT
I hope our readers aren't all iPhone users. It's just that some of the most innovative Webby apps are coming out on that platform. When it happens on others like Pre, Android, BlackBerry, we cover as well.
by jamiebrwr August 30, 2009 7:41 AM PDT
Great Article! Thanks for sharing!
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by cationic August 31, 2009 4:27 AM PDT
You should mention that this app is very buggy. It crashes constantly, and for many people, it will not show the Friends list (tapping on this icon causes the app to crash). Also, the Chat function does not work for many people, as well as the Notifications feature.
Reply to this comment
by Josh.Lowensohn August 31, 2009 11:41 AM PDT
The update that came out yesterday (Sunday) fixed some of that. The crashes and chat at least.
by abugida September 1, 2009 3:46 AM PDT
For the sake of the AppStore and their own revenue, I hope they start at a high price point of $19.99 or at least $14.99. Succeeding price drops are inevitable, but a AAA title cannot make a profit on a $0.99 or even $4.99 price point. $9.99 would barely be manageable, but only if they can refrain from price drops.
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by bluelight421 September 1, 2009 10:44 AM PDT
I agree with the majority of posts on this page however I would tend to agree with artistjoh about the amount of time wasting garbage that resides on facebook. Things like Mafia Wars are a neat way to make use of the facebook infrastructure however a majority of the apps are more or less garbage.

I would also agree with the idea that first and foremost, the designers of the facebook app for iPhone have a long way to go with the app as it stands before thinking about their own application ecosystem. I mean lets be real here... you can't edit your profile, you can't change any settings for the most part (shake to reload, and vibrate dont really count), and lets not even get into push notifications which would be IDEAL for an iPhone app like Facebook!
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by anakinjjg September 3, 2009 8:59 AM PDT
The app is very buggy and doesn't send notifications or chat updates correctly.
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About Web Crawler

As the son of a Palm programmer, Josh Lowensohn grew up in a household full of technology. From a young age he was taking apart computers, finding hot new bulletin board systems, and re-programming video games. Josh currently covers the latest and greatest Web apps and services for CNET's Webware blog. Prior to that he covered news, and wrote reviews for GamersReports.com. For this blog Josh is exploring the latest Web apps and technologies, and trends in consumer entertainment devices.

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