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August 21, 2009 4:00 AM PDT

The shrinking game console: A history

by Josh Lowensohn
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(Credit: Sarah Tew/CNET)

Sony's announcement of the PlayStation 3 Slim on Tuesday was no surprise for most gamers and industry experts. Parts that once cost a small fortune, such as hard drives, processors, and special disc-reading lenses, continue to fall in price and take up less space. It's only natural the machines that use them would shrink as well.

The PlayStation 3 was physically the largest of the three current-generation home consoles, followed by Microsoft's Xbox 360 and Nintendo's Wii. With never-ending lust by consumers for smaller gadgets, the current configuration was just not cutting it.

What's surprising about the Slim, though, is that Sony was the second-most recent of the three companies to have released its console, yet it's the first to offer a completely new form factor. Microsoft was the first out of the gate with a North America release of the Xbox 360 in late November 2005. Sony and Nintendo followed suit with the PlayStation 3 and Wii, respectively, which were released a week apart from each other in mid-November 2006.

The closest either Nintendo or Microsoft has come to a redesign since is Microsoft, which began including an HDMI port and increasing the included storage, alongside a major revision to the system software which allowed games to be played off the hard drive.

In the case of the PS3 Slim, it's actually the fourth generation of the device. During that three-year period, things like the included storage space jumped from 20GB to 120GB. And a recently unearthed patent at the FCC filing shows that a 250GB model is just around the corner.

So is it normal to release a heavily revised version of a gaming system within three years of the initial release? It depends on who you are. Let's take a look at some notable shrinkage from the last three generations of consoles. I think that you'll notice a trend.

Note: We're not including handheld consoles in this story, but parallels can be made between revisions to Nintendo's Game Boy and DS products, as well as Sony's PSP.


Previous generations

Last generation:

Sony PlayStation 2 (PS2)
Released: October 26, 2000 (North America)

(Left) The original PlayStation 2 design next to (Right) the Slimline model.

(Credit: Sony / CNET)

The PS2 was the only console from the last generation to undergo a major facelift. Neither Microsoft's original Xbox nor Nintendo's GameCube underwent any physical changes.

Sony's first major revision was actually its ninth. Sony frequently changed internal components as circuit boards were streamlined, and parts were moved around to deter people from modifying the hardware. The revision, which came less than three years after the launch, added an infrared port to the front of the device, which would allow users to control the built-in DVD player without an IR dongle. It also ran quieter than older versions, which was Sony's nod to the fact that many were using the system primarily as a DVD player.

In 2004, Sony released the Slimline version of the PS2, which moved the power supply outside of the machine, which shrank the size of the device down considerably. It also did away with the tray-loading disc mechanism, and had users place discs inside the device using a flip-up panel. Other changes included the addition of the once-optional (and not free) network adapter inside of the machine so that users could connect their machine to play online matches.

Three years after that, Sony began shipping a version of the Slimline that was a third lighter, followed closely by a version that brought the power supply back into the unit, and did away with the external power brick entirely.

Two generations ago:

PlayStation 1
Released: September 9, 1995 (North America)

(Left) The original PlayStation next to (Right) the PSOne.

(Credit: Sony / CNET)

The original PlayStation had the most hardware revisions of any home gaming console due mostly to the fact that it was produced for 11 years and sold more than 100 million units.

While most of the changes were internal parts, its biggest external change was the release of the PSOne in July 2000. This was a much smaller iteration of the hardware and had all new system software and a circuit board that featured smaller chips.

Three generations ago:

Super Nintendo
Released: August 1991 (North America)

(Credit: Super Nintendo 1-Wikipedia, Super Nintendo Jr-Wikipedia)

To fight some of the attention that had been taken away by Sony's PlayStation, in late 1997 Nintendo released a smaller, simpler, and less-expensive version of the Super Nintendo. It did away with the ejector button for cartridges, and simply let gamers pull them out with their hands. It also featured a slightly different version of the A/V port in the back that was unable to run S-Video or RGB signals. At $100 it also cost close to what a single game did at the height of the system's popularity.

Sega Genesis/Sega CD
Released: Genesis-August 14, 1989; Sega CD-October 15, 1992 (North America)

(Credit: Sega Genesis 1 w/Sega CD 1-Wikipedia, Sega Genesis 2 w/Sega CD 2-Wikipedia, Sega CDX-Wikipedia, Sega Nomad-Wikipedia)

Sega's console combination underwent several distinct revisions over the course of its existence, all of which brought smaller sizes. It's also worth nothing that Sega was not the sole creator of some of its systems, since it allowed licensing to third parties that could build its technology into other pieces of hardware. (For the sake of simplicity we're not including those.)

As for Sega's own hardware, the first and only major change for the 16-bit Genesis was to shrink in size. In 1994, roughly five years after its launch, Sega released a square version of the console which did away with the headphone jack and volume control slider on the front of the unit.

With a smaller version of the Genesis out, Sega had to create a smaller version of its CD-ROM peripheral, the Sega CD to match it. Thus, the Sega CD-2 was born. Instead of sitting underneath the Genesis, it plugged in to the right of it. It was also able to work with the first generation of Genesis hardware via an extender plate.

In 1994 Sega released the CDX, which was a combination of the Genesis and the Sega CD in one piece of hardware. It fizzled with a high price tag ($400) and the impending release of Sony's PlayStation, along with the imminent release of Sega's 32-bit console--the Saturn--and incompatibilities with Sega's third system add-on, the 32X.

Interestingly enough, the CDX was not the end of the line for the miniaturization of the Genesis. In late 1995 Sega released the Nomad, which was a handheld version of the Genesis. It played regular-sized Genesis cartridges and had a 3.25-inch color LCD and button controls that mimicked the Genesis controller. It could also be connected to a TV, so that players could play their games on a normal-sized screen.


Lessons learned

Out of all the console makers, Sony is the only one to completely revise its hardware every few years. What's interesting is that those revisions are coming closer together. In the case of the PlayStation (versions one through three), the time between initial launch and major revision has gone from five years down to just three:


Does that mean it'll creep even lower, into two-year or even yearly cycles between major revisions? Quite possibly, yes. It's worked very well with handheld gaming devices, and even some consumer electronics devices like iPods. Apple has turned out slimmer, more powerful versions of the iPod every year since 2001, and yearly events like E3 put continued pressure on console makers to show off something big.

In the case of the PS3 Slim though, it could just be that the PS3 had to be pushed out to meet its launch window, and that the Slim is what Sony was going for in the first place. Advances in the PlayStation 3's core technology, like the cell processor, also underwent changes since the console launched, including changes to fabrication that have taken the chip down from 90 nanometers to 65, then 45--the size that can be found inside the Slim. These changes meant less power consumption, smaller components, and easier cooling.

The same goes for the blue-violet laser that reads game and Blu-ray movie discs. When the PS3 was first released, it was one of the few players to feature the technology. It was also the cheapest. Blu-ray players have since dropped in price dramatically, and can now be had for under $100.

This generation of game console warfare is also much fiercer for Sony. It has had to defend its once-dominant spot against Microsoft's Xbox 360, which had a one-year lead to market, and Nintendo's family-friendly (and once $250 cheaper) Wii. The new $299 price tag for the PS3 Slim is proof enough of that.

So will Nintendo and Microsoft follow suit with new hardware this year? Not likely.

Just last week Microsoft released a new version of its Xbox 360 system software that added even more features. And at E3 the company announced and demonstrated Natal, a motion-capturing camera that tracks player movement and tacks it onto games. Shortly after that, Microsoft CEO Steve Ballmer supposedly told an audience that the camera would be built into a new version of the hardware shipping in 2010; a rumor which was squashed by Microsoft days later.

As for Nintendo, new hardware is less of a reality than a good old-fashioned price cut. For $50 more, Sony is now offering a game system that out-matches it on graphical prowess, and doubles as a spiffy Blu-ray player. For new gamers that's a hard sell--especially when new games that are coming out require extra hardware. Nintendo's sales are also slumping. Recent numbers from the NPD Group show that in July the console sold less than half the units that it did the year before, and with the holiday sales season right around the corner, a price cut is very possible.

Just don't expect it to get any smaller...at least until next year.

Josh Lowensohn writes for Webware.com, CNET's blog about Web applications and services. E-mail Josh, or follow him on Twitter at http://www.twitter.com/Josh.
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by livingaudio August 21, 2009 4:46 AM PDT
First! jk...

This was a great article, very insightful and a trend i enjoy. Refreshing a console builds new excitement and the PS3 is on everybody radar currently. Whats sad is that Sony built "THE" ultimate gaming machine for the ultimate gaming expirience and we as gamers did not/could not support it. I feel since the Wii was so successful companies will not jump into the staff meetings and say "lets build the best gaming machine" it will be more reserved and perhaps start off with "well maybe we dont need the latest tech and killer graphics to win the crowd" Which is fine but i feel that the PS3 was a shout out to gamers, Sony was calling everybodies bluff- "you want a hardcore gaming system with all the bells and whistles? Well here it is!" sadly many factors came into play and Sony picked a bad time to release such a marvelous system. Even I, as stellar as the PS3 is, held back. I hope this does not deter future console makers from making cutting edge gaming consoles. I am not a PS3 fanboy, i am a smart budget gamer, and despite how awesome the PS3 is/was i opted for the Xbox 360. PS3 slim?-Here I come ! (^_^)
Reply to this comment
by iconoclast04 August 21, 2009 10:29 AM PDT
How exactly is the PS3 the ultimate gaming machine? How is it a better gaming machine than the 360, first of all? I mean, part of the big push for the PS3 has been that it does things OTHER than gaming...like Blu-ray, web browsing, installing Linux, etc.
by Zoobie August 21, 2009 10:37 AM PDT
One reason I can think of that makes PS3 beter than 360 is durability. You can't play games if your RROD/E74 console is sitting on a UPS truck headed towards a repair shop.
by the_skine August 21, 2009 11:26 AM PDT
While the Xbox360 does in deed have an incredibly high failure rate at about 55%, as opposed to 11% and 7% for Playstation 3 and Wii, respectively.

Oddly enough, only 4% of the respondents for the survey claimed that hardware issues would prevent them from purchasing another Xbox360.


http://games.slashdot.org/story/09/08/20/1527212/Xbox-360-Failure-Rate-Is-542?art_pos=1
by Mergatroid Mania August 21, 2009 11:47 AM PDT
Not only that, but the xbox has no wireless LAN, and the PS3 has more powerful graphics hardware. Also, with the PS3 you don't have to pay for on-line play. This is very important to quite a few people. I have never been a big console player, considering myself a computer gamer, however if the PS3 had of required a subscription to play on-line I never would have bought it. How many other people bought it for the same reason?
Some people could argue that the upfront price of the PS3 WAS so much higher that it made up for the subscription cost on the Xbox on-line play. I wouldn't be one of those people. Purchasing is always cheaper than renting in the long run, and people who now buy the Slim for half the cost of the original PS3 are not paying a high up-front cost.
If that's not enough, I'm sure I can come up with more.
I'm not saying Xbox is bad or anything, but the only things it has over the PS3 are a couple of Xbox only games and a slightly better on-line experience. Considering Sony is working on that, I don't really think the Xbox has anything over the PS3 at all.
by iconoclast04 August 21, 2009 12:04 PM PDT
The RROD issue is unfortunate, but MS has really stepped up in getting people fixed up with new consoles...it happened to me, and I got a new one back fairly quickly. If they didn't offer the 3 year warranty, it'd be a bigger issue, but, as is, it's not a deal breaker. As for wireless LAN, how many serious gamers use WLAN for gaming? It doesn't even support wireless N for crying out loud! The whole wireless thing is such a non-issue. Granted PS3 has gigabit ethernet, which is nice, but the wireless is non-essential. As far as graphics power, where's the difference in the games? What does the 360 have over the PS3? A cohesive online experience for a fair price, built-in netflix streaming, seamless integration with Windows Media Center, a better controller, and some quality exclusives.
by knowles2 August 21, 2009 12:15 PM PDT
I can see the PS3 graphical superiority in the exclusive market but the multi platforms looks all the same to me.
by mattman27 August 22, 2009 10:26 PM PDT
Livingaudio is so right

Admittedly I hold preference to the xbox just because ive owned both and had no problems and found the experience and first party games to be top rate, but still wanted a ps3, but it was cost prohibitive so i waited.
But in reality sony gave us what we wanted, the console with EVERYTHING, to last us 10 years, but we couldnt justify the price, so they were forced to cut the size, burn some features and slash the price. It was such a massive investment with a hugh defiency in sales, they were forced to. But now they have ill definatly be shelling out on one. It is a great system.

And for the record, sony does have the upper hand with support for blu-ray, but microsoft is countering with out of the box support for internet streaming, and both of these are hedging their bets on a different form of content delivery. Blu-Ray is the truely first grade avenue for high def, and there will always be a place to me for physical purchasing, it will always be preferable and im probably speaking for many consumers, but in a digitalised world digital copies are making sence due to use on numerous platforms (xbox, ipod, zune) and convience for the consumer, and digital sales are starting to sore in sales, so the market will speak and say what it wants and each company will react accordingly

And for the record, the Xbox 360 and the PS3 both use the cell processor, just different varients modified to their own needs and spec's, as Microsoft contacted IBM to build them a chip for the 360 so they modified the cell processor without Sony's knowledge as they had a contract clause that allowed them to sell it on. http://online.wsj.com/article/SB123069467545545011.html
by GatesDA August 24, 2009 4:45 AM PDT
mattman27 ? The 360 does not use Cell; rather, both Cell and the 360's Xenon CPU use the same PowerPC PPE cores. Xenon has three PPE cores, while Cell has seven vector processing units and only one PPE. Since Cell gets most of its whiz-bang media processing muscle from the vector processing units, Xenon cannot be considered a Cell.

It's amazing how fast things change. On launch, the PS3's graphics chip wasn't far behind the best the PC world had to offer, powered as it is by a graphics chip very close to the GeForce 7800 GTX. Now you can outdo it with a $50 Radeon HD 4650. (Price from NewEgg, see http://www.tomshardware.com/reviews/best-graphics-card,2387-7.html ). PC and console gaming are different worlds, but if you want to see what a modern console could do, look at the high-end PC cards.
by Maclover1 August 21, 2009 5:07 AM PDT
"was no surprise for most gamers and industry experts."

CNET should get one of those. I mean just this week, one of your writers thought this was a pipe dream.

http://news.cnet.com/8301-10797_3-10311394-235.html?tag=mncol
Reply to this comment
by Daniel Terdiman August 21, 2009 10:09 AM PDT
I appreciate that Maclover1 and several other readers interpreted my story earlier this week as suggesting that the PS3 Slim wouldn't happen. In fact, however, that wasn't my conclusion at all.

For example, my story had this:

"And if the latest slew of blog and forum posts are right, there's a pretty good chance Sony will formally announce the new console Tuesday at the Gamescom conference in Cologne, Germany. "

Well, that's exactly what happened. My story was about my feeling that the excitement people were expressing over the potential release of the PS3 Slim didn't seem warranted, given the poor performance so far of the PS3. And I still feel that way.
by Thad Boyd August 21, 2009 11:51 AM PDT
RTFA, Maclover. He didn't say it was a pipe dream at all; in fact he acknowledged it was pretty likely.

He DID, however, spend the piece on the much-stupider premise of wondering why anyone who didn't want to buy a $400 piece of hardware might want to buy a $300 piece of hardware.
by Maclover1 August 21, 2009 12:04 PM PDT
@ Daniel PS3 Poor performance?

They have sold something like 24 million PS3's. Sure the 360 has sold 31 million, but its been out a year longer and had multiple price cuts.

http://nexgenwars.com/

Or why dont you compare consoles sold per year and see who has the "poor performance" hint its not the PS3.

http://vgchartz.com/hwlaunch.php?cons1=Wii&reg1=All&cons2=PS3&reg2=All&cons3=X360&reg3=All&weeks=156


Imagine if the Zune had sold 24 million, I bet they would be calling it a success.
by Mergatroid Mania August 21, 2009 12:16 PM PDT
If you compare the PS3 numbers NOW with the Xbox numbers from a year ago, the PS3 isn't doing nearly so bad as you seem to think it is considering it came out a year later. It's doing nothing if not getting better every day.

And as you can tell from this and other articles, most of the people who say things like "PS3 slimmed down for $300? Sold." are people who don't already own one. How does this fit in with your "fanboy theory"?

If you want to write an unbiased article, one of the words you should avoid is "fanboy".
by JonathonStriker August 21, 2009 5:08 AM PDT
An interesting little history lesson on companies slimming down their consoles. You forgot the Atari 2600 though.
Reply to this comment
by JuanDimensional August 21, 2009 5:57 AM PDT
He also didn't mention the top-loading NES or the Genesis 3.
by nova1313 August 21, 2009 6:17 AM PDT
The Genesis 3 was made by Mejesco. So it's not technically a Sega re-design of the Genesis.
by chaisemon August 21, 2009 9:18 AM PDT
Sony and nintendo used to work together until sony split and released ps1.
by Josh.Lowensohn August 21, 2009 12:25 PM PDT
The Atari was not forgotten, it just slipped outside of the last three generation threshold. I would have liked to have gone back farther, but three generations--excluding handhelds, was plenty enough to spot the trend.
by ddanckaert August 23, 2009 2:45 PM PDT
Speaking of the "slim" Atari 2600, check out this ad from the 80s on YouTube:

http://www.youtube.com/watch?v=7qAadfsJrmM

it's been like 20 years and I still can't get this one out of my head. Calgon take me away!!!
by hightechfanboy August 21, 2009 5:53 AM PDT
As seen on this trend you clearly can see when a company know what is doing(hardware wise). Sony is been in the electronic business for a long time that knows that technology gets better and cheaper over time and they have been able to take advantage of it, and they been making good quality and realiable products most of the time. Hoppefuly this will help sony to keep fighting on this generation console war. And also to push microsoft and making better hardware. At the end the consumer are the one that gets better options.
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by Mergatroid Mania August 21, 2009 12:20 PM PDT
Not only that, but Sony has excellent service. My PS3 blueray drive stopped reading discs about two months before the warranty expired. I contacted Sony, they sent me a shipping box which I received two days later, I shipped the unit out to them on a Friday and received it back the following Tuesday. That's very impressive! I work in the electronics repair industry, and I know who hard it can be at times to get repairs done this quickly.
by fcz1 August 21, 2009 6:45 AM PDT
Let's see an original Gameboy next to a GBA Micro.
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by TheUnknownComic August 21, 2009 6:48 AM PDT
Microsoft has changed the insides of the 360 multiple times and that seems much more important than the outer shell. Heck you can't even sit the new PS3 vertically without the optional $24 stand!
Reply to this comment
by ryanw19 August 21, 2009 7:03 AM PDT
They've changed the insides multiple times, yet they are still red ringing.
by jacksons98 August 21, 2009 9:12 AM PDT
Think before you speak.
360 has changed the insides multiple times because it's a POS in reliability. It was at a 30% defect rate and even with all the changes new studies are putting it at over 50% defective.
The PS3 has always been a quality piece of equipment and with the new one you can set it vertical just fine without the stand, the extra stand is optional, although I'd suggest it if you have cats.
by viper396 August 21, 2009 10:28 AM PDT
@jacksons98, please, if you going to quote statistics and figure, use real and meaningful one, not just the ones that conveniently fit your flimsy arguement. Random unscientific surveys designed to cater to the shallow egos of PS3 fanboys are hardly valid. If the 360 really had a 50% defect rate people wouldn't keep buying it. Simple rational logic outweighs your arguement.

Go thru every game console generation are there is always some problem that stood out:
-FInd a PS2 who's laser doesn't eventually fail and experience a Disc Read error
-FInd an old Nintendo who's cartridge slot isn't worn or replaced.
-Sega CD had a high failure rate.
-Even your precious PS3 has had it's share of common problems..."Error 80010514". Or the update issue that sent many of the 60gb PS3's in for repairs.
by Zoobie August 21, 2009 10:42 AM PDT
@viper396: "If the 360 really had a 50% defect rate people wouldn't keep buying it."

Is that why MS had to spend BILLIONS to extend the warranty on such crappy hardware? People make a purchase decision because they look at what their friends have, what games they want to play, and the purchase price. People keep buying it because MS does give a 3 year warranty against RROD (but not E74). But do you see people lining up to buy used XBoxes from GameStop? Every recommendation I heard was to stay away from used ones and make sure to get a new one with a warranty.
by mclaurin10 August 21, 2009 10:43 AM PDT
@ ryan19, acksons98

Where are you guys doing your research? The new "Jasper" Chip-set has a roughly 3% failure (overheat, which is the main reason for RROD) and disperses heat better, so it stays cooler and quieter. But your right, it should have stayed cooler and more reliable in the first place.

The PS3 has a better feature set, and a growing game library, (some really good ones) but its stupid to insult the 360 by making up figures about a new CPU + GPU you haven't even used.
by wcrea6758 August 22, 2009 9:59 AM PDT
My Xbox 360 has never had the ring of death and only people who have never had a 360 like to make this silly arguement. I have a Xbox 360 Elite with a Falcon V, 45 nm processor which has survived two deployments to the desert and deployments with the guard. I don't knock the PS3; it's just a matter of preference and for me it's 360 all the way! I like Xbox Live and I like the huge library of games Xbox has out. Don't be a hater dude...if you like PS3 that's fine but that doesn't mean everyone has to buy one just because you did...lol
by Pard68 August 22, 2009 6:12 PM PDT
I bought a 360 on release date, that 360 now resides in some friends house, the reason being I needed the HDMI add-on, but it still works a-ok. I have since that first day bought three other 360s, excessive?, maybe. One resides in the den, an Elite, got it day one they came out and never had a problem. The second resides in the living room, newer than the Elite, has the HDMI, its white, never had a problem in the 6 months I have had it. I also bought an arcade for a friend for her birthday, she has never had a problem, complained about a lack of a hdd, but that was it.

To me the PS line has always gone with a slimmer version later on, the reason I have always felt they did this was to get their product back into the limelight. The PS2 slim came out a ways down the road of the PS2 actually debut. Not sure about the PS1 slim, but again I have always felt that a slimmer console redux has always been to gain the attention that had been lost, so this new PS3 slim says to me that Sony is having a time getting their console out and above the 360, which despite the 360's history says a huge amount.

As for the PS3 hardware the PS3 is more powerful, but I own one, and it doesn't even function as a Blueray player in my house, it is a very good dust collector and looks damn good, but despite having twelve games for it, I have never found it to be as satisfying as the 360. MS has the lovely achievements, a welcomed pat on the back for all gamers. LIVE is amazing, its always updating, always fun, and always gratifying.

My PS3 has never failed me, and my 360 has never failed me. The only NG console to fail me was the Wii, that stupid crap about not reading dual layer disks in the first batch is just bogus. Do it right the first time or give up Nintendo.
by polarbeartc August 21, 2009 7:08 AM PDT
Unfortunately, not every hardware slimming is a good thing. The PSOne overheated like crazy, and (as mentioned) the CDX wasn't compatible with the very cool 32X. I have a PS3 40GB (swapped in a 320GB for $70) and am in love with the size and shape. It blends well with my glossy black TV and TV Stand/Mount. With it having the same features (actually losing Other OS feature) I don't see me getting this one. Which is a good thing, I guess (it is less likely to cannibalize the current install base). People getting this new one will likely be New users, or people adding another PS3 to their household (either as a media extender or as another Blu-Ray player). I have nothing against the XBOX 360 (I like some of their games, and XBOX Live seems nice) but by not getting a Blu-Ray player included, or having to dish out so much for a larger HD, or even Wi-Fi, this latest rendition of the PS3 could potentially take the cake. I use Wi-Fi (its plenty fast enough for online FPS and downloads) and couldn't see myself dishing out over $100 more for the adapter... And I LOVE Blu-Ray, all of my NETFLIX movies are HD. I stream NETFLIX with my Laptop (HDMI port), so the current lack of streaming isn't that big of a deal (although its a feature I hope comes soon, and for free to those who have accounts). I have a PS2 (Fat) which I stopped using almost completely, so BC isn't as important (too busy playing the new games to go back to the old), but I bust it out every so often. I was considering getting the newest PS2 Slim, but I don't use it enough to get it. I hope they do keep the current PS3 (fat) but ADD features too it (IR, Media Card Slots, extra USB, etc) and maybe add Wi-Fi 802.11n (since there is a standard now)... That would easily justify the $400 - $500 price again.
Reply to this comment
by polarbeartc August 21, 2009 7:18 AM PDT
Oh, and ADD BC to the FAT again... please
by mgillespie2 August 21, 2009 7:38 AM PDT
Are you for real? The only reason they removed those features are because of all the crybabies crying about the price. You want them back and are prepared to pay more?

Be careful what you wish for....
by mclaurin10 August 21, 2009 10:38 AM PDT
Why does BC cost anything?
by viper396 August 21, 2009 10:44 AM PDT
There are problems with some details in this article, i.e. "CDX wasn't compatible with the very cool 32X"

The Sega 32x was a flop from the get go. Saying the CDX failed because it wasn't compatible with the 32x is asinine.

For the record, the 32x does in fact work with the CDX. It was a simple matter of just plugging it in. No tricks, no special hacking, just plug it in. FCC approval was the only thing a CDX & 32x combination didn't have. Plus, the fact that the CDX was designed to be portable and the 32x was not. This created a top heavy monstrousity that was prone to toppling over and added alot of physical stress to the cartridge port of the CDX.

http://www.sega-16.com/feature_page.php?id=6&title=Connecting+a+32X+to+a+Sega+CDX
by Thad Boyd August 21, 2009 11:56 AM PDT
@mgillespie2: your post is all over the map. Are people who don't like the price of the PS3 crybabies, or is the price drop a good thing that we shouldn't wish away?

Anyway, I don't understand how your brain seems to be struggling with the idea of a multitiered pricing and feature structure; it's pretty damned common in virtually every kind of electronics: TV's, computers, portable media players, set-top boxes...some people like to give up features for the sake of price and some prefer to pay more for a bigger and better product. How is that hard to understand, exactly?
by polarbeartc August 21, 2009 1:59 PM PDT
I want them to put BACK the features in the fat model, now that they have a slim alternative for those who dont want/care about them... until recently, it was $400-$500 *without* those features... By putting in a larger HDD, faster Wi-Fi, and the components that drove up the price (which should be cheaper by now) justifies the higher price...
People can't complain because if they don't want it or can't afford it, there is a cheaper alternative

Kind of like the Arcade vs Elite price difference. Elite has HDD + HDMI + Headset, etc...
by polarbeartc August 21, 2009 2:23 PM PDT
@mclaurin10

Backwards Compatibility costs b/c of the chip. The software alternative they tried didn't work the greatest, so they dropped it. They chip would be near perfect, and adding back in would be expensive regardless b/c of its age (i assume?). unless they add it back as a firmware update (and it actually works) then that's great and free.

@viper396
I had the 32X and the Genesis/CD side-by-side docked version, and was told that my 32X didn't work with the CDX (which I was looking at when it came out)... it was a while ago though.

regardless, my SNES "JR" fell apart (my SNES still works great), the PSOne my friend had overheated, as did my mother's PS2 Slim (1st rendition) - which is one reason I never got the PS2 Slim to replace my fat one.

My GB-Color screen cracked (my original GB never did) but the GB-Pockets and GB-Advanced (and subsequent versions) never had any problems...

Not all hardware changed go smoothly for everyone... I've had better luck than most, but I know people who everything went wrong...
by Pard68 August 22, 2009 6:20 PM PDT
Blueray, I here ya, or I once did. I bought the PS3 when it came out for the Blueray, but than fell out with that because a BR disk costs like 60$, and I would rather buy a game, the main purpose of a gaming console. Furthermore the MS movie library is HUGE, most movies you watch once and discard so for less than 6$, for the same quality and less clutter, the movie library is better. Also they have TV shows, which is great when my DVR gets forgetful. Netflix can be streamed from the laptop, but I find that the system the 360 has is way better, less lag and fewer hicups.

As for WiFi, perhaps your PS3 is near enough to your router to allow for little lag, but if you experience lag it will be worse than if you are wired. I play my game consoles for games, so lag is a big thing to me and it must die, a cat5 is the easiest, cheapest, and best solution to lag. The only thing I do wish the 360 had that the PS3 does have is the internet, but only for convience, these days though internet is so close anyways who needs it in their TV?
by polarbeartc August 24, 2009 9:10 AM PDT
@Pard68
I have Netflix - I "rent" Blu-ray, I don't buy them (but even still, new releases are $40 now, some even come with digital copy or DVD). I stream Netflix through Windows Media Center (Vista) with no hiccups.

The the PS Store has TV Shows, and tons of movies for cheap in HD. If you want to watch and discard, then renting is the way to go, which is just $3 for some movies.

And I haven't check recently, but I've been able to watch Hulu and Youtube for some time now...

And my Wi-fi is (super)G, which has plenty of bandwidth for any online gamimg or streaming I do. Though I admit the cable would be less annoying when the power surges from a storm (the wi-fi tends to go out a bit), I dont notice any difference in speed. I stream media from my laptop and PC to my PS3 with no lag, including videos, but I'm always playing online games and I don't notice any lag at all.

But, I don't have an XBox 360 to compare features to (like movie library, etc). I want to get one, and I might if the Elite drops in price. It would suck to have to pay extra just to stream on the XBox 360, though.
by mgillespie2 August 21, 2009 7:37 AM PDT
In short, Microsoft are a software company, and know nothing about hardware and how to improve it (or in Xbotch case, fix it too).

Sony are a hardware company and know how to improve, fine tune and cost-cut without affecting the product. Sure their software may not be as good as Microsoft's, but these days it's pretty darn close, and getting better all the time (unlike the Xbox, which is just as unreliable as it was 4 1/2 years ago).
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by cvaldes1831 August 21, 2009 9:36 AM PDT
Actually, Microsoft makes fine keyboards. I've been buying their Natural Keyboards for well over a decade.
by mclaurin10 August 21, 2009 10:36 AM PDT
Your somewhat right, they are learning though, new smaller faster cooler processors are shipping now with new 360s.

But the fact that MS is a software company works both ways, it could be said that that is a reason that their title library i s so much more robust, they publish and own many game studios and know (as a software company should) how to make good, playable, and popular games.
by Thad Boyd August 21, 2009 11:58 AM PDT
Which is a swell theory if you ignore all the hardware problems with the first-generation PS1's and PS2's. There was a class action over the disc read errors that PS2's would give, and until recently Sony was obligated to repair them for free.
by knowles2 August 21, 2009 12:21 PM PDT
cvaldes1831 is right they do make good key boards.

game consoles, is a other question altogether.
by Pard68 August 22, 2009 6:23 PM PDT
The being said, MS makes a DAMN fine console, for as you put it, a software company. Now imagine if Sony could put that much effort into their own hardware, let alone software. MS is learning faster than Sony ever did, in fact MS has learned a few things Sony is still working on. May I remind you though software is what it takes to run a console? Any joe can put together a halfway decent computer, which in reality is what a console is, it is a computer, and than they add the software that lets it run games and such, so really doesnt software count as much if not more than hardware?
by RockaTech August 21, 2009 8:13 AM PDT
who would want to get a Nintendo Wii now? with Project Natal and Sony's motion technology coming up right around the corner there's no need to waste money on a "last gen" console (in my opinion) with boring motion gestures and a ridiculous price tag. Why waste $250 on a Wii when you can get a 360 or PS3 for $50 more? I used to love Nintendo but wow they really pushed away their hardcore crowd for the casual gamer. Nothing would convince me to buy a Wii, not even a price drop....maybe the new Legend of Zelda coming out...nahh....or maybe....etc
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by chaisemon August 21, 2009 9:22 AM PDT
But moms dont know those things!!! They tend to go for childish and cartoony games for their 10 year olds not some thing that relates to blood covered baddas holding ak47 even if it looks real. :D
by mclaurin10 August 21, 2009 10:32 AM PDT
Or a 360 for $50 less
by vicBaller August 21, 2009 11:17 AM PDT
The Wii is appealing to a whole different audience than the PS3 and Xbox. Nintendo was the only company who had the foresight to think that adults and parents might want to get a fun system that you can laugh at yourself while you and your friends play. It might be wrong but there are lots of people who consider the PS3 and Xbox to be FPS and GTA machines that kids play addictively. The Wii came out as a fun, family console and tried to not be edgy. I actually don't own any console yet and was thinking about the new PS3 but i'll wait a few months until Nintendo responds to their lagging sales with a price drop and bundles Sports Resort and Motion+ with their system and buy that one.
by Thad Boyd August 21, 2009 12:05 PM PDT
@chaisemon: I love love LOVE that you use the phrase "blood covered baddas holding ak47" right after criticizing people who don't share your tastes as being "childish". What are you, 14? 16?

I got tired of this argument when it was about Mortal Kombat versus Super Mario World. There's nothing wrong with all-ages games, and nothing that says you can't enjoy them AND testosterone-fueled gorefests. (My favorite games of the past couple of years have been The Witcher, Mass Effect, Super Mario Galaxy, and Mega Man 9. How's that fit your adolescent stereotyping?) And the fact that people who have never bought a game console before are picking up Wiis is something gamers should be APPLAUDING, not condemning.

Do grow up.
by RockaTech August 21, 2009 2:56 PM PDT
@Thad Boyd: It is true that we should be applauding non-gamers for picking up the Wii but my point is that now that Microsoft and Sony are bringing their own motion Wii-like "controllers" what is the point in picking up a Wii when you can now(soon) have an entire library of games ranging from kid-friendly games, like Viva Pinata, to mature titles, like Halo and Killzone, and also have the luxury of a motion controller whenever they are released. Another benefit would be that the Xbox 360 and PS3's graphics are superior to the Wii's so it seems like a consumer would get more value with the 360 or PS3 for only $50 bucks more.

The only reason that I would want to get a Wii would be for their exclusive franchises like Zelda, Donkey Kong, Mario etc.. but Nintendo is hardly trying anymore and it seems they are relying more on mini-games/cash-ins that don't have epic stories like LoZ: Ocarina of Time. If someone was looking for all-ages games I would heavily recommend a Nintendo DS over the Wii. The DS brought something new and continued to create original titles and great remakes like Final Fantasy III and IV. The Wii must better bring better quality games and maybe even some hardware upgrades but they must definitely drop the price asap.
by cvaldes1831 August 21, 2009 9:20 AM PDT
It should be pointed out that game manufacturers barely break even on hardware sales so they have plenty of incentive to reduce costs, both in the components (i.e., smaller chips and circuit boards) and the overall size of the device (to save on freight costs). The lower cost is passed onto the consumer in the form of lower prices.
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by myles taylor August 21, 2009 9:31 AM PDT
I wish Microsoft would do a major revision of the 360. Slim it down, quiet it down, make it more reliable.....etc. I love my Xbox 360 but it also causes me much frustration.
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by mclaurin10 August 21, 2009 10:34 AM PDT
The new 65nm Jasper chip-set in the new 360's does quiet it down a lot, but I do agree about the need for a slimmed down system, but they wont.
by bawkbawkboo1 August 21, 2009 9:39 AM PDT
Cnet should say what the manufacturing process of the chips was on each console and it subsequent revisions. That is a very concrete way to measure how chips get smaller. I know the XB360 was made with 90nm chips at first but the current one uses 65nm on both the GPU and CPU.
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by Josh.Lowensohn August 21, 2009 12:26 PM PDT
That makes for a good follow-up, thanks. I mentioned that happening with the PS3, but good call on the 360 chips.
by mclaurin10 August 21, 2009 10:32 AM PDT
I think sony has accomplished their goal with this console, cutting the price has me convinced, I think Im going to order one of these, and I already have an xbox 360. I think its library is enough to bring me in, Lair, MGS4, Killzone 2, Heavy Rain, and the blue ray player and built in wireless will be a huge bonus.

There you go Sony, you won me!
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by jacksons98 August 21, 2009 10:46 AM PDT
@iconoclast04
"How exactly is the PS3 the ultimate gaming machine? How is it a better gaming machine than the 360, first of all?"
-PS3 actually has games coming out for it. PS3 has already had several AAA games this year. 360 hasn't had a single notable exclusive, not one. Also PS3 exclusives consistently have the best sound and best graphics. This isn't going to change either.

Sony decided early on to invest in First party game studios. MS chose to close down or get rid of the majority of their first party studios and decided to pay off third party developers. The problem for MS is now that the PS3 has so many users it's too expensive for them to buy exclusives. MS had a good strategy at the beginning, but Sony has a better long term strategy.
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by Pard68 August 22, 2009 6:33 PM PDT
Really? Not one? Halo 3? Halo ODST? Gears of War? Gears of War 2? Gears of War 3? Tom Clancy Conviction? Forza 2? Forza 3? Crackdown? Crackdown 2? Fable 2? Left 4 Dead? Left 4 Dead 2? Mass Effect? Mass effect 2? Dead Rising?

The list goes on, like I forget to add Perfect Dark. Furthermore, you will spin it into a lie of some sort but, MS did announce some impressive new exclusives will be shown later. MS has also proven that their strategy works far better than Sonys. How? Lets see, remind me but this E3 didn't they wrestle two previous Sony hard hitters to their side? Lets see, I think they did, ah yes, the new FF and the new Snake. Seems that muscles win out over a contract and honor agreement sony makes, because lets face it money wins and when it comes to money no one is like MS.
by EvanSei August 21, 2009 11:03 AM PDT
I really enjoyed this article I wasn't alive during the first release of the sega genesis/sega cd or super nintendo so really had no knowledge about them, interesting hearing about the game stations of the past
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by Josh.Lowensohn August 21, 2009 12:26 PM PDT
Thanks, glad you liked it.
by vicBaller August 21, 2009 12:45 PM PDT
wow, i'm 33 and i feel realllllll old!! Loved the genesis and we even had a Coleco. Love to find out the computing power of our Coleco Vision.
by jacksons98 August 21, 2009 11:05 AM PDT
@mclaurin10
Your the one making up figures. Check on the internet. The X360 has a Design flaw, meaning **all** 360s have the issue. It's not a matter of if your 360 will die just when. Which is why many people are on their third, fourth or more console. And it's not just the RROD that is the issue, my friends have had their DVD drives die on them, some scratch disks and others have had their video go out. 360 is a lemon
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by viper396 August 21, 2009 3:38 PM PDT
When your only argument revolves around "Check on the internet", you have none. Only fools believe everything they read on the internet.

Nobody is disputing that the 360 had a high failure rate, what they are disputing is your blatant exxageration of it and your obvious bias and manipulation of the facts just to promote the PS3. By doing so only you've proven that you lack any integrity and all your opinions are best ignored. These fanboy tactics are stupid and the odds of influencing the purchasing decisions of a new console owner are definately small. You failed.
by jacksons98 August 21, 2009 11:06 AM PDT
Yes it does, if you look at the original mobo for the PS3 they had literally the same chip in the PS2 on the PS3. The "emotion engine." That chip is no longer there.
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by Nakarou August 21, 2009 11:18 AM PDT
The Xbox will slim down to and beat the rest to a pulp
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by knowles2 August 21, 2009 12:25 PM PDT
That If you can even turn a slim version on without it over heating.

I think Microsoft just try fixed there current version first before they try redesigning a smaller one.
by Dan Owen August 21, 2009 12:54 PM PDT
Thanks to the article's author for publishing this article.

But, most especially thank you to all the comments from all of you. Very informative.
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by easthanse August 21, 2009 1:11 PM PDT
software is more important than hardware, from a gaming perspective.

PS3 might have the best hardware specs but it has lost the battle when it comes to quality software.

actually i find the software libraries of all the current consoles disappointing. at least Wii has the virtual console library of classic games, which gives it an edge.
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by iramon07 August 21, 2009 5:34 PM PDT
I have to desagree, With the past three years being the "Best Years in Gaming"-GameTrailers.com, IGN.com, GameSpot.com, Your argument falls flat. I dont know what kind of games you like, but with games like MGS4, RE5, Uncharted, LittleBigPlanet, Gears of War, Mass Effect, Bioshock, Call of Duty 4, Super Mario Galaxy, Wii Sports (Best selling game of all time), Wii fit, etc...these have been te most exciting times to be a gamer ever. And with Upcoming games like Modern Warfare 2, Uncharted 2, God of War 3, Final Fantasy xiii, Mass Effect 2, Biochock 2, MAG, Super Mario Galaxy 2, Metroid: The Other M, Gran Turismo 5, etc...Its just getting better every year.
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